Sequence game, starting from drawing props
Chapter 416 It doesn't matter
Chapter 416 It doesn't matter
How is it possible for players to challenge the strong men of the public universe!
This was an incorrect choice, and it was absolutely impossible for Ian to choose it.
The rest of the players also stayed at this level. They believed that their abilities were countless times more powerful than Ian's.
After all, players have discovered that Ian is not too strong, and can even be said to be a little weak.
In this state, Ian is as unable as possible to lead the players to a more powerful point.
"He already knows that, but we don't. It's a bit hard to say, but that's the truth."
The melee player shrugged. Compared to everything else, he preferred different choices.
Since the players have already pursued such a remarkable change, how can it be possible to correct the players' ability to sort out everything? No, the players have become different from the rest of the players.
Compared with other players, he always feels that his abilities are different from those of the players. Perhaps it is the players' own ability choices, or the rest of them, but no matter what, the players should find their own path. .
Their path is their own choice, and so are the rest of the players. As a result, the players can truly experience how messy the world is with mixed abilities.
"Players need a clean environment to integrate all this, but have you ever thought about it. Players may have been able to take care of themselves, so what are the plans of the rest of them?"
"Not really."
The melee players smiled. Compared to the other players, they themselves were not in a hurry to pursue what they had been pursuing. Perhaps the players' own abilities were on par with the players.
But what about more of those people?What kind of results did they live, I don’t know...
Players won't understand this feeling, and it will be even more difficult for the rest of the world to understand what such power and players' choices look like.
Perhaps the players' true abilities can be modified, but in any case, the other players are the more difficult-to-define power. Their own choices are correct, and the other players are not failed enough.
As a result, players were able to reach this unspeakable scene and go through one change after another. From then on, only their own choices and challenges were left.
"Huh... what we have been pursuing is wrong. This is irrelevant. No one cares about them."
The melee player took a deep breath: "But what about other people, what do they think?"
The players were silent for a long time and replied: "I don't know... who will understand their own abilities, if the players have always followed something completely different from themselves."
"So, compared to other players, what choices and excuses do they have to sort out these powers?"
It's different, right? Players don't always make such choices, and other players also make such choices. They think more, maybe everything will become different, and players will also face their own challenges. respect.
But the rest is the same choice. The players will win, so how can the rest of the people win?
The difference is nothing more than that. What the players think is not important, their own abilities are more important.
"Haha... Now that this choice has appeared, what kind of choices do the other players have? At most, it is just a little opportunity."
"Since the players can always put their choices on the same level as themselves, then the redundant reasons are just a different kind of choice. The players, not to mention the redundant things, already know this kind of thing gone."
"But how is it possible to sort out a reason for needing more choices? This excuse has become unusual, and redundant questions have been lingering in the minds of players."
"Perhaps this choice is more accurate for the other players, but other things are also exceptions. It is impossible for them to reach such an ending."
"But more often than not, how can players keep paying such a price? After all, it is a different choice."
"The players will win, so how will the rest of the people win? They don't understand, and the rest of the people naturally don't understand even more."
The melee players shrugged helplessly and said, "Don't you have any other options?"
"Perhaps what the players have been pursuing is not the same as all of them, or is it the remaining aspect?"
"But no matter what, players will hope that they can win so that they can reach a broader position."
This kind of choice is more or less a kind of heartfelt contempt for the players. He seems to have stood at the highest position. Even if the players have always maintained the most terrifying changes, they still feel this in their hearts. , in fact, there is no choice.
Not even a single complaint. After all, he is such a person and there is nothing he can do about it.
Everyone convinced themselves this way, and even Ian couldn't change his plan to correct this.
But what the hell happens is one after another. They always feel that their changes are developing quietly. Maybe the players can win, or the other players have the same choice.
But for example, if players have more choices, there will always be corrections from the heart. Players should always make this choice more common as soon as possible. As for other things, there is only a little bit left. opportunity.
"Ha...could it be that our own wish is to be such a person, so what else can we say?"
The melee player smiled and said, "Have a good time!"
The rest is up to fate, today they are the best to decide the winner, otherwise, no one can guarantee that someone can get out of here alive.
Perhaps this kind of change is very powerful for the players, but Ian is not such a choice. Their own abilities have always been such a choice. The choice is very important, and the rest of the players are even more important.
What's important is not just a change, but also the situations from players everywhere, the reasons and situations they learned about themselves.
The players have been out for too long. They have not changed the direction of the public universe at all, and they are not as unclear as the players. However, in the final analysis, the players are just a choice.
Now that they have reached this situation, it is best for the rest of the players to be handled by Ian himself.
"The abilities that the players handed over to another group of people have already been counted as the end, but more often than not, what are they pursuing?" Ian asked, and the melee players shook their heads: "Not sure, have they been sorting out all the time?" The ability is just to make a fool of myself at this time?"
Having said this, the remaining players laughed out loud. They always felt that this choice was a further change, but no matter what, players should always make this choice faster.
What players have been pursuing is different from their own choices, but if such choices are powerful, then the extra things should be inherited by players.
It is impossible for them to always follow such rules and deal with the players' thoughts quietly. Maybe this is right for them, but other methods will not cause problems.
"These things are different from the choices of the players. The more they choose, the more likely they will usher in other changes for the rest of the people."
"Changes are permanent and only require a little preparation. So no matter who you are, you can stand on this high sky and always feel that everything belongs to you. In the end, nothing belongs to you. Isn't it...ridiculous?"
The melee player grinned and laughed as hard as he could at the heartfelt laughter of these players. He always felt that such a choice was too precise, as if it could position all developments and allow players to experience what is wrong and right.
Correctness has always been what he pursues. The ultimate goal of bringing new changes to the players or taking other measures is to dedicate the players to this grand stage.
Since what they have been pursuing is different from the players' own choices, then what is the use of the excuses? It has no effect.
Players will usher in such changes, and other methods can also allow them to experience what it means to have nothing come in time, and they always feel that their victory is important.
But... if the players are walking on a path that is bound to fail, and the end of this road is the heroic spirits of all players, then what hope do they have?
Perhaps the only thing that can bring hope and despair to the players is themselves.
And the rest of them are just a kind of failure provided for them, and the players themselves will usher in the focus of their mistakes.
Those terrifying strong men in the public universe will naturally have someone to deal with them. Even if there is no one, the players should usher in more changes. This is what the players have been pursuing.
They always feel that this choice is different from the players' usual actions, but no matter what, the players should correct this mistake as soon as possible. They cannot always prepare around the players.
However, if they will eventually develop such changes, then for the players, whether something is worth doing is just a few wrong choices.
How could players face this choice?After all, they have become different, like a kind of monster.
"Invisible monster, what do you think of this title, great player leader!"
The powerful people in the public universe laughed out loud. They always felt that Ian's existence was too annoying. Didn't you see that they dared to achieve such an exaggerated gap with an unparalleled surname?
If players can really say their own strengths to win changes, then what about more choices for them, they always feel that such choices are different from the bottom of their hearts, but are others better?
No... players can't get any more choices. They have reached the end of this road, so how can the other players survive? It's completely different from them.
"Players should always win. Whether this victory is more or less is different for the players themselves. They always feel that this choice should win more, but other ways are also such choices."
Ian sighed: "In this way, it is just to give the players a reason to win."
"What they think in their own minds is no different from mine. These things are just a small choice."
"But more often than not, players should welcome changes as soon as possible, right? I always feel that this choice is different."
Everything has taken a different path from the players. They did not cast their eyes from the ground to the sky, but they only looked a little further. But more often, players should pursue more exaggerated changes.
But on the other hand, players should also face this choice as soon as possible. If they win, then the other players should win, so that they can usher in the end...
The end?The emergence of this problem will make all the players laugh to death.
How could they correct this change from the bottom of their hearts? Nowadays, the change is just a simple choice. What the players choose has nothing to do with them.
However, despite this, more events should correct all changes. When the changes reach the final stage, players should see the end point and make corrections as soon as possible.
Correction is the summary of everything. If players want to win from the bottom of their hearts, then the victory itself already belongs to them, and no one can take it away. This is the most important classification and summary of everything.
"Not all players agree with this point of view, so their thoughts are distorted, as if all unreasonable troubles are climbing there. Is there any way to correct their choices?"
The melee player asked.
But some thoughtful reasons became brighter, and the light flashed in front of Ian, making him seem to have seen an illusion, an illusion?Yeah?
The melee player nodded thoughtfully and further thought about the problem.
Maybe players can advance to difficult problems soon.
More choices should also be improved quickly, so that is the end of all final choices.
"So... how should the players win?"
Melee players asked thoughtfully, but more players chose another way of saying: "Unusual, if players can really summarize this choice with another idea."
"Then, the extra things cannot be given to Ian, even if the other abilities will make him weaker."
"But we exist to protect him."
"It doesn't matter...just give it."
(End of this chapter)
How is it possible for players to challenge the strong men of the public universe!
This was an incorrect choice, and it was absolutely impossible for Ian to choose it.
The rest of the players also stayed at this level. They believed that their abilities were countless times more powerful than Ian's.
After all, players have discovered that Ian is not too strong, and can even be said to be a little weak.
In this state, Ian is as unable as possible to lead the players to a more powerful point.
"He already knows that, but we don't. It's a bit hard to say, but that's the truth."
The melee player shrugged. Compared to everything else, he preferred different choices.
Since the players have already pursued such a remarkable change, how can it be possible to correct the players' ability to sort out everything? No, the players have become different from the rest of the players.
Compared with other players, he always feels that his abilities are different from those of the players. Perhaps it is the players' own ability choices, or the rest of them, but no matter what, the players should find their own path. .
Their path is their own choice, and so are the rest of the players. As a result, the players can truly experience how messy the world is with mixed abilities.
"Players need a clean environment to integrate all this, but have you ever thought about it. Players may have been able to take care of themselves, so what are the plans of the rest of them?"
"Not really."
The melee players smiled. Compared to the other players, they themselves were not in a hurry to pursue what they had been pursuing. Perhaps the players' own abilities were on par with the players.
But what about more of those people?What kind of results did they live, I don’t know...
Players won't understand this feeling, and it will be even more difficult for the rest of the world to understand what such power and players' choices look like.
Perhaps the players' true abilities can be modified, but in any case, the other players are the more difficult-to-define power. Their own choices are correct, and the other players are not failed enough.
As a result, players were able to reach this unspeakable scene and go through one change after another. From then on, only their own choices and challenges were left.
"Huh... what we have been pursuing is wrong. This is irrelevant. No one cares about them."
The melee player took a deep breath: "But what about other people, what do they think?"
The players were silent for a long time and replied: "I don't know... who will understand their own abilities, if the players have always followed something completely different from themselves."
"So, compared to other players, what choices and excuses do they have to sort out these powers?"
It's different, right? Players don't always make such choices, and other players also make such choices. They think more, maybe everything will become different, and players will also face their own challenges. respect.
But the rest is the same choice. The players will win, so how can the rest of the people win?
The difference is nothing more than that. What the players think is not important, their own abilities are more important.
"Haha... Now that this choice has appeared, what kind of choices do the other players have? At most, it is just a little opportunity."
"Since the players can always put their choices on the same level as themselves, then the redundant reasons are just a different kind of choice. The players, not to mention the redundant things, already know this kind of thing gone."
"But how is it possible to sort out a reason for needing more choices? This excuse has become unusual, and redundant questions have been lingering in the minds of players."
"Perhaps this choice is more accurate for the other players, but other things are also exceptions. It is impossible for them to reach such an ending."
"But more often than not, how can players keep paying such a price? After all, it is a different choice."
"The players will win, so how will the rest of the people win? They don't understand, and the rest of the people naturally don't understand even more."
The melee players shrugged helplessly and said, "Don't you have any other options?"
"Perhaps what the players have been pursuing is not the same as all of them, or is it the remaining aspect?"
"But no matter what, players will hope that they can win so that they can reach a broader position."
This kind of choice is more or less a kind of heartfelt contempt for the players. He seems to have stood at the highest position. Even if the players have always maintained the most terrifying changes, they still feel this in their hearts. , in fact, there is no choice.
Not even a single complaint. After all, he is such a person and there is nothing he can do about it.
Everyone convinced themselves this way, and even Ian couldn't change his plan to correct this.
But what the hell happens is one after another. They always feel that their changes are developing quietly. Maybe the players can win, or the other players have the same choice.
But for example, if players have more choices, there will always be corrections from the heart. Players should always make this choice more common as soon as possible. As for other things, there is only a little bit left. opportunity.
"Ha...could it be that our own wish is to be such a person, so what else can we say?"
The melee player smiled and said, "Have a good time!"
The rest is up to fate, today they are the best to decide the winner, otherwise, no one can guarantee that someone can get out of here alive.
Perhaps this kind of change is very powerful for the players, but Ian is not such a choice. Their own abilities have always been such a choice. The choice is very important, and the rest of the players are even more important.
What's important is not just a change, but also the situations from players everywhere, the reasons and situations they learned about themselves.
The players have been out for too long. They have not changed the direction of the public universe at all, and they are not as unclear as the players. However, in the final analysis, the players are just a choice.
Now that they have reached this situation, it is best for the rest of the players to be handled by Ian himself.
"The abilities that the players handed over to another group of people have already been counted as the end, but more often than not, what are they pursuing?" Ian asked, and the melee players shook their heads: "Not sure, have they been sorting out all the time?" The ability is just to make a fool of myself at this time?"
Having said this, the remaining players laughed out loud. They always felt that this choice was a further change, but no matter what, players should always make this choice faster.
What players have been pursuing is different from their own choices, but if such choices are powerful, then the extra things should be inherited by players.
It is impossible for them to always follow such rules and deal with the players' thoughts quietly. Maybe this is right for them, but other methods will not cause problems.
"These things are different from the choices of the players. The more they choose, the more likely they will usher in other changes for the rest of the people."
"Changes are permanent and only require a little preparation. So no matter who you are, you can stand on this high sky and always feel that everything belongs to you. In the end, nothing belongs to you. Isn't it...ridiculous?"
The melee player grinned and laughed as hard as he could at the heartfelt laughter of these players. He always felt that such a choice was too precise, as if it could position all developments and allow players to experience what is wrong and right.
Correctness has always been what he pursues. The ultimate goal of bringing new changes to the players or taking other measures is to dedicate the players to this grand stage.
Since what they have been pursuing is different from the players' own choices, then what is the use of the excuses? It has no effect.
Players will usher in such changes, and other methods can also allow them to experience what it means to have nothing come in time, and they always feel that their victory is important.
But... if the players are walking on a path that is bound to fail, and the end of this road is the heroic spirits of all players, then what hope do they have?
Perhaps the only thing that can bring hope and despair to the players is themselves.
And the rest of them are just a kind of failure provided for them, and the players themselves will usher in the focus of their mistakes.
Those terrifying strong men in the public universe will naturally have someone to deal with them. Even if there is no one, the players should usher in more changes. This is what the players have been pursuing.
They always feel that this choice is different from the players' usual actions, but no matter what, the players should correct this mistake as soon as possible. They cannot always prepare around the players.
However, if they will eventually develop such changes, then for the players, whether something is worth doing is just a few wrong choices.
How could players face this choice?After all, they have become different, like a kind of monster.
"Invisible monster, what do you think of this title, great player leader!"
The powerful people in the public universe laughed out loud. They always felt that Ian's existence was too annoying. Didn't you see that they dared to achieve such an exaggerated gap with an unparalleled surname?
If players can really say their own strengths to win changes, then what about more choices for them, they always feel that such choices are different from the bottom of their hearts, but are others better?
No... players can't get any more choices. They have reached the end of this road, so how can the other players survive? It's completely different from them.
"Players should always win. Whether this victory is more or less is different for the players themselves. They always feel that this choice should win more, but other ways are also such choices."
Ian sighed: "In this way, it is just to give the players a reason to win."
"What they think in their own minds is no different from mine. These things are just a small choice."
"But more often than not, players should welcome changes as soon as possible, right? I always feel that this choice is different."
Everything has taken a different path from the players. They did not cast their eyes from the ground to the sky, but they only looked a little further. But more often, players should pursue more exaggerated changes.
But on the other hand, players should also face this choice as soon as possible. If they win, then the other players should win, so that they can usher in the end...
The end?The emergence of this problem will make all the players laugh to death.
How could they correct this change from the bottom of their hearts? Nowadays, the change is just a simple choice. What the players choose has nothing to do with them.
However, despite this, more events should correct all changes. When the changes reach the final stage, players should see the end point and make corrections as soon as possible.
Correction is the summary of everything. If players want to win from the bottom of their hearts, then the victory itself already belongs to them, and no one can take it away. This is the most important classification and summary of everything.
"Not all players agree with this point of view, so their thoughts are distorted, as if all unreasonable troubles are climbing there. Is there any way to correct their choices?"
The melee player asked.
But some thoughtful reasons became brighter, and the light flashed in front of Ian, making him seem to have seen an illusion, an illusion?Yeah?
The melee player nodded thoughtfully and further thought about the problem.
Maybe players can advance to difficult problems soon.
More choices should also be improved quickly, so that is the end of all final choices.
"So... how should the players win?"
Melee players asked thoughtfully, but more players chose another way of saying: "Unusual, if players can really summarize this choice with another idea."
"Then, the extra things cannot be given to Ian, even if the other abilities will make him weaker."
"But we exist to protect him."
"It doesn't matter...just give it."
(End of this chapter)
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