Sequence game, starting from drawing props
Chapter 426 Fairness
Chapter 426 Fairness
Maybe players also need another way to win. The victory of the battle is more important than anything else.
The public universe has understood this in advance, so they sent people to encircle and suppress the players, taking photos of their battlefields, and blocked many players in one go.
But this is far from the end. How can the players themselves hit a target that is easily defeated?
Just from what Ian knows, a little surprise can make players play wildly. How can they have the idea to challenge other things?
"It shouldn't be, right? You should probably already know that the power that the players have is not ranked high in the entire public universe. Even at this point, it is only about to change. That’s all.”
"But the outcome of this matter is not what we want. Even if we have been pursuing these things like crazy, if we can't get it, we can't get it."
"It is a good thing that we ourselves need to correct this kind of thinking as soon as possible."
The melee players sighed. In comparison, the power they possess is a real threat. The players themselves do not have this idea. Maybe they are too exaggerated, or there is another reason.
Of course, no matter what, the power the players have has become very crazy, almost making any player feel like a crazy model.
"But even if the players are not involved in this matter, just by letting these people experience it, they themselves will not be able to encounter these things as soon as possible, so what is the way to leave it to strange people."
"No, the players themselves cannot lose this game, so perfection means no loss at all."
"In that case, why not do it."
The doubts of the melee players are very correct. Yes, the power that the players currently have has become abnormal. The power they have is very powerful, but so is the rest of them.
Maybe the players themselves may win, but so what if they win? Don’t players still need to pursue these things? It’s not like the sky is high from now on and they don’t care about anything.
Maybe the players still can't change their minds, but Ian himself has a different idea. He feels that the players may just lack a guide, as long as someone can guide the players to another correct way. On the road, no matter who you are, you will feel the spirit of the players from the bottom of your heart.
But what is the reason for the other method? I don’t understand. The players themselves don’t know what this flaw is. Maybe their own abilities are not ordinary, or it is some kind of strange method, but no matter what, , the players always have an unusual tacit understanding.
"They can easily provoke a victory in the public universe, or even win on their own. This outcome has surpassed that of any player. Even if the enemies of the public universe come over, the players cannot lose this one. game."
"The public universe... they don't matter. Even if all the ARs are present, and even if it becomes impossible to predict, the players are not just a number of times, they will definitely win."
The only thing players pursue is victory. It can be said that they don’t need anything. Just by discovering and solving problems the moment they encounter them, players will become very reliable.
But the same is true for other aspects. Ian doesn't want players to really encounter such trouble, and he doesn't think there is anything unusual about the problem.
Once they really meet, no matter what, the players will always feel some kind of wrong thoughts from the bottom of their hearts, and where will they get the ideas to correct them.
Players don't understand this, and if they were strange people, it would be even more impossible for them to have such an idea.
But in this case, where do the players get the idea to become even crazier? It's impossible, even they themselves have the same idea.
The players themselves do not think that such an existence is normal, and they do not understand what such an ending means to other people. As a result, more and more players are making crazy comparisons. It is absolutely impossible for them to face such a choice. .
The correctness of choice is more important than anything else. This is what the players themselves are looking for and preparing for. However, there is always an idea to correct it with the players, so some kind of unusual idea was born.
If their own ideas are different from those of the players, war will inevitably occur. War and dispute are the themes of everything.
In this case, it is impossible to bring about more changes as soon as possible. Their own changes are never too obvious, and the other group of people are more convinced of their own power.
"Huh... Since we have such changes ourselves, it is acceptable for others to modify our own realm. After all, we are not such unreasonable characters, right?"
Ian smiled and said, after all, the power they possess far exceeds that of the public universe. As the saying goes, there are a lot of good adults. No matter how exaggerated the things the public universe does, they should not go further.
However, such an idea always makes players feel crazy from the bottom of their hearts, and they themselves do not have such value to pursue more things. So at the end of the matter, players are shocked to find that they have encountered something unusual. Strength, it is impossible for them to correct it themselves.
But on the other hand, the players always feel that such an opportunity is too right. Even if they do nothing, just let the players discover the necessity of this matter, the remaining group of people will have a chance.
This kind of thinking will always allow players to experience what it means to win. It only takes one time for players to understand how terrible such an ending is. They will definitely win. This is even something that cannot be said clearly. matter.
On the other hand, the players do not feel that their own power is so terrifying. The public universe has even gone to such great lengths to kill them. But for the players, what does this ending mean?
Maybe nothing is certain. Players themselves don't care about such thoughts. They are very simple. Once players really encounter such trouble, it will be easier for other players to correct it.
As for the other people, their own thoughts are not too important compared to other people. Players should always revise their thoughts as soon as possible.
In this case, what chance do we have to correct all this?
The melee player frowned. Despite this, he was still listening to the players' thoughts. Perhaps compared to this group of players, it was still quite normal to feel angry from the bottom of their hearts.
They definitely need to experience such an opportunity, and compared to other players, this idea becomes very unusual.
Players should always revise their thoughts as soon as possible, and in this way, players should experience their own power as soon as possible, so they are not particularly scary, and they are not likely to have any other thoughts.But another force also makes the players go crazy. They have reached the point where it is impossible to win, and they want to lead others to fail as well. The public universe will eventually win a great victory.
But how could the players accept such an ending?They would be crazy to accept it!
"This is impossible! Even if we die together with the public universe, it is impossible to accept failure. Everything is simply fart."
Yes, this is the attitude of the players themselves. Perhaps compared to other people, this idea is too scary, but no matter what, the players themselves should correct this attitude as soon as possible, otherwise they will offend others.
"It is easier for players to correct such power if they switch to another form, but understanding and thinking are always unusual. Players themselves do not understand such an ending, so another kind of power will be sufficient. precious."
"In the end, the ending that players need to experience will also be this way of thinking. If they don't understand it themselves, they won't be able to further think about the real cause of the problem."
"Huh...is it impossible for us to win on our own?"
The melee players muttered to themselves that they did not want such an ending, but they did not find out what such thoughts meant compared to other people. Perhaps they themselves were similar to the players' unusual thoughts, and they all had the same view.
But the remaining players also had the same idea. Maybe the players themselves didn't know it clearly, but Ian was very accurate. No matter how crazy they went, they would eventually make Ian the cause of all this. The final murderer, but the players themselves don't understand what this idea means.
They will also feel that their ideas are so genius that the entire public universe will admire them...
Hell, this is simply something that only someone with a serious brain would think about. There is no way that Ian can learn from the players to think like this, otherwise the entire plan will be lost.
"The public universe is eager for us to give them a so-called opportunity. No matter what outcome this opportunity will cost us, players should always get used to this idea as soon as possible."
"In the end they will inevitably usher in such a victory, so compared to ourselves, is such a victory reliable?"
The melee player watched all this silently. Perhaps in his heart, such an idea was tantamount to a failure. Just because the players themselves didn't care, it didn't mean that the matter didn't exist.
Perhaps the power that the players themselves have is the final choice in all this. Players should always experience what it means to truly lose before they can think about what kind of consequences they will have.
But no matter what, this should not be something that the players themselves should experience. They should not dare to suffer anything, just quietly experience all the failures, and then regret it.
"It's a pity... we are not normal. Otherwise, players under normal circumstances should always win faster."
Players always have this idea, but this does not necessarily mean that it is correct. At least it is impossible for Ian himself to usher in such a change.
Perhaps compared to the remaining group of people, the players themselves should win quickly. They should not correct such an ending, and they do not understand what this power represents.
So in the end, the players have experienced so much distance, and compared to the remaining group of people, the players should understand themselves as soon as possible.
The same idea applies to other things. The players themselves do not have such power. The same applies to any other situation. They should always correct themselves as soon as possible.
But the remaining power is also the same. After all, they have become unusual. Even if the players use all their strength to reverse and correct this wrong ending, they cannot change everything.
In other words, since the players have reached this horrific ending, such players should win more than other methods.
Even if they themselves do not actually have such victory conditions.
Ian silently felt the changes brought about by all this. Perhaps he should have already made a guess. After all, this kind of thing is already very likely to happen.
The remaining things in winter will also make players feel a kind of madness.
"Isn't there any idea of mercy in the public universe?" Ian asked.
The melee player laughed dumbly: "How is it possible? Those people in the public universe want us all to die, how can they care about our own thoughts? Isn't this the most ridiculous thing in the world?"
That's right.
The public universe is already as cruel as possible. If they are allowed to experience all this on their own, then no matter what it is, players should never further realize their own value. Perhaps they should go crazy and correct other things. A mistake.
The players themselves should not have such thoughts, but the same is true for the other ending. The players cannot win, then others will naturally win. Over time, the image of everything is set.
"Have the players reached this point? There is no other choice but to become an enemy of the public universe. It would be too extreme."
In the past, Ian was not willing to be an enemy of the public universe, and the same is true now. He understands what the players think very well. Once he comes into contact with this, other players are more likely to usher in such changes. , so what do the players think?
Without it, the players themselves cannot lose the game. In this case, there is no need to worry about anything else.
They should always go through some things before they can get what they want. Everything is fair.
(End of this chapter)
Maybe players also need another way to win. The victory of the battle is more important than anything else.
The public universe has understood this in advance, so they sent people to encircle and suppress the players, taking photos of their battlefields, and blocked many players in one go.
But this is far from the end. How can the players themselves hit a target that is easily defeated?
Just from what Ian knows, a little surprise can make players play wildly. How can they have the idea to challenge other things?
"It shouldn't be, right? You should probably already know that the power that the players have is not ranked high in the entire public universe. Even at this point, it is only about to change. That’s all.”
"But the outcome of this matter is not what we want. Even if we have been pursuing these things like crazy, if we can't get it, we can't get it."
"It is a good thing that we ourselves need to correct this kind of thinking as soon as possible."
The melee players sighed. In comparison, the power they possess is a real threat. The players themselves do not have this idea. Maybe they are too exaggerated, or there is another reason.
Of course, no matter what, the power the players have has become very crazy, almost making any player feel like a crazy model.
"But even if the players are not involved in this matter, just by letting these people experience it, they themselves will not be able to encounter these things as soon as possible, so what is the way to leave it to strange people."
"No, the players themselves cannot lose this game, so perfection means no loss at all."
"In that case, why not do it."
The doubts of the melee players are very correct. Yes, the power that the players currently have has become abnormal. The power they have is very powerful, but so is the rest of them.
Maybe the players themselves may win, but so what if they win? Don’t players still need to pursue these things? It’s not like the sky is high from now on and they don’t care about anything.
Maybe the players still can't change their minds, but Ian himself has a different idea. He feels that the players may just lack a guide, as long as someone can guide the players to another correct way. On the road, no matter who you are, you will feel the spirit of the players from the bottom of your heart.
But what is the reason for the other method? I don’t understand. The players themselves don’t know what this flaw is. Maybe their own abilities are not ordinary, or it is some kind of strange method, but no matter what, , the players always have an unusual tacit understanding.
"They can easily provoke a victory in the public universe, or even win on their own. This outcome has surpassed that of any player. Even if the enemies of the public universe come over, the players cannot lose this one. game."
"The public universe... they don't matter. Even if all the ARs are present, and even if it becomes impossible to predict, the players are not just a number of times, they will definitely win."
The only thing players pursue is victory. It can be said that they don’t need anything. Just by discovering and solving problems the moment they encounter them, players will become very reliable.
But the same is true for other aspects. Ian doesn't want players to really encounter such trouble, and he doesn't think there is anything unusual about the problem.
Once they really meet, no matter what, the players will always feel some kind of wrong thoughts from the bottom of their hearts, and where will they get the ideas to correct them.
Players don't understand this, and if they were strange people, it would be even more impossible for them to have such an idea.
But in this case, where do the players get the idea to become even crazier? It's impossible, even they themselves have the same idea.
The players themselves do not think that such an existence is normal, and they do not understand what such an ending means to other people. As a result, more and more players are making crazy comparisons. It is absolutely impossible for them to face such a choice. .
The correctness of choice is more important than anything else. This is what the players themselves are looking for and preparing for. However, there is always an idea to correct it with the players, so some kind of unusual idea was born.
If their own ideas are different from those of the players, war will inevitably occur. War and dispute are the themes of everything.
In this case, it is impossible to bring about more changes as soon as possible. Their own changes are never too obvious, and the other group of people are more convinced of their own power.
"Huh... Since we have such changes ourselves, it is acceptable for others to modify our own realm. After all, we are not such unreasonable characters, right?"
Ian smiled and said, after all, the power they possess far exceeds that of the public universe. As the saying goes, there are a lot of good adults. No matter how exaggerated the things the public universe does, they should not go further.
However, such an idea always makes players feel crazy from the bottom of their hearts, and they themselves do not have such value to pursue more things. So at the end of the matter, players are shocked to find that they have encountered something unusual. Strength, it is impossible for them to correct it themselves.
But on the other hand, the players always feel that such an opportunity is too right. Even if they do nothing, just let the players discover the necessity of this matter, the remaining group of people will have a chance.
This kind of thinking will always allow players to experience what it means to win. It only takes one time for players to understand how terrible such an ending is. They will definitely win. This is even something that cannot be said clearly. matter.
On the other hand, the players do not feel that their own power is so terrifying. The public universe has even gone to such great lengths to kill them. But for the players, what does this ending mean?
Maybe nothing is certain. Players themselves don't care about such thoughts. They are very simple. Once players really encounter such trouble, it will be easier for other players to correct it.
As for the other people, their own thoughts are not too important compared to other people. Players should always revise their thoughts as soon as possible.
In this case, what chance do we have to correct all this?
The melee player frowned. Despite this, he was still listening to the players' thoughts. Perhaps compared to this group of players, it was still quite normal to feel angry from the bottom of their hearts.
They definitely need to experience such an opportunity, and compared to other players, this idea becomes very unusual.
Players should always revise their thoughts as soon as possible, and in this way, players should experience their own power as soon as possible, so they are not particularly scary, and they are not likely to have any other thoughts.But another force also makes the players go crazy. They have reached the point where it is impossible to win, and they want to lead others to fail as well. The public universe will eventually win a great victory.
But how could the players accept such an ending?They would be crazy to accept it!
"This is impossible! Even if we die together with the public universe, it is impossible to accept failure. Everything is simply fart."
Yes, this is the attitude of the players themselves. Perhaps compared to other people, this idea is too scary, but no matter what, the players themselves should correct this attitude as soon as possible, otherwise they will offend others.
"It is easier for players to correct such power if they switch to another form, but understanding and thinking are always unusual. Players themselves do not understand such an ending, so another kind of power will be sufficient. precious."
"In the end, the ending that players need to experience will also be this way of thinking. If they don't understand it themselves, they won't be able to further think about the real cause of the problem."
"Huh...is it impossible for us to win on our own?"
The melee players muttered to themselves that they did not want such an ending, but they did not find out what such thoughts meant compared to other people. Perhaps they themselves were similar to the players' unusual thoughts, and they all had the same view.
But the remaining players also had the same idea. Maybe the players themselves didn't know it clearly, but Ian was very accurate. No matter how crazy they went, they would eventually make Ian the cause of all this. The final murderer, but the players themselves don't understand what this idea means.
They will also feel that their ideas are so genius that the entire public universe will admire them...
Hell, this is simply something that only someone with a serious brain would think about. There is no way that Ian can learn from the players to think like this, otherwise the entire plan will be lost.
"The public universe is eager for us to give them a so-called opportunity. No matter what outcome this opportunity will cost us, players should always get used to this idea as soon as possible."
"In the end they will inevitably usher in such a victory, so compared to ourselves, is such a victory reliable?"
The melee player watched all this silently. Perhaps in his heart, such an idea was tantamount to a failure. Just because the players themselves didn't care, it didn't mean that the matter didn't exist.
Perhaps the power that the players themselves have is the final choice in all this. Players should always experience what it means to truly lose before they can think about what kind of consequences they will have.
But no matter what, this should not be something that the players themselves should experience. They should not dare to suffer anything, just quietly experience all the failures, and then regret it.
"It's a pity... we are not normal. Otherwise, players under normal circumstances should always win faster."
Players always have this idea, but this does not necessarily mean that it is correct. At least it is impossible for Ian himself to usher in such a change.
Perhaps compared to the remaining group of people, the players themselves should win quickly. They should not correct such an ending, and they do not understand what this power represents.
So in the end, the players have experienced so much distance, and compared to the remaining group of people, the players should understand themselves as soon as possible.
The same idea applies to other things. The players themselves do not have such power. The same applies to any other situation. They should always correct themselves as soon as possible.
But the remaining power is also the same. After all, they have become unusual. Even if the players use all their strength to reverse and correct this wrong ending, they cannot change everything.
In other words, since the players have reached this horrific ending, such players should win more than other methods.
Even if they themselves do not actually have such victory conditions.
Ian silently felt the changes brought about by all this. Perhaps he should have already made a guess. After all, this kind of thing is already very likely to happen.
The remaining things in winter will also make players feel a kind of madness.
"Isn't there any idea of mercy in the public universe?" Ian asked.
The melee player laughed dumbly: "How is it possible? Those people in the public universe want us all to die, how can they care about our own thoughts? Isn't this the most ridiculous thing in the world?"
That's right.
The public universe is already as cruel as possible. If they are allowed to experience all this on their own, then no matter what it is, players should never further realize their own value. Perhaps they should go crazy and correct other things. A mistake.
The players themselves should not have such thoughts, but the same is true for the other ending. The players cannot win, then others will naturally win. Over time, the image of everything is set.
"Have the players reached this point? There is no other choice but to become an enemy of the public universe. It would be too extreme."
In the past, Ian was not willing to be an enemy of the public universe, and the same is true now. He understands what the players think very well. Once he comes into contact with this, other players are more likely to usher in such changes. , so what do the players think?
Without it, the players themselves cannot lose the game. In this case, there is no need to worry about anything else.
They should always go through some things before they can get what they want. Everything is fair.
(End of this chapter)
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