Sequence game, starting from drawing props
Chapter 60
Chapter 60
A black snake's head poked out of the shadows.
It was spitting snake letters, the snake head was as thick as the mouth of a tank, and a pair of green snake eyes were staring at Ian and Unblinking.
It has a blue technology scepter stuck in its head, and the hostile player used that thing to control the Shadow Demon Snake.
Ian was about to launch an attack, but an accident occurred at this moment.
Ding dong.
Sequence pop-up window, Tavel's private chat:
"Outsiders, the plan has changed. The target of the shadow snake is not you, but the anchor point."
Ian found a sharp blade stuck in the shadow snake's tail.
One person held the handle of the knife and was dragged all the way to him by the shadow snake.
This man is the last hostile survivor.
Ian put a "hunting mark" on it, and after seeing the other party's information, he realized that he had guessed wrong.
The situation has undergone a very bad and unexpected change. The player in front of him has completely died.
Now it's his turn to face the final scourge of the undead.
[Name: Beasts of Disaster (Player)]
[Description: The master of the world who was resurrected under the catastrophe of the dead. Due to his special status, the catastrophe of the dead can use this body to usurp the death of another world. 】
To put it simply, the disaster of necromancy revived a player, and this "beast of disaster" formed by the player's death is like a gap in the world.
The undead disaster passed through this gap and shuttled between the two sequence worlds.
Tavel chatted privately: "I don't understand where the undead disaster knows about the "anchor point". Maybe it has wisdom?"
"This does not affect you to solve the body it occupies and obtain this corpse. The corpse is of great value to the research of undead disasters."
Why is the Blackrock Rift dungeon so special? It's a level 15 high-threat dungeon.
There are not a lot of monsters in the dungeon as Ian expected. Although the catastrophe wolf is a bit tricky, it is only a little difficult.
Now, the truth is revealed, the difficulty of the entire anchor dungeon is all forced up by the necromancer disaster.
It's intelligent, it's spying on Ian, and at the same time it's targeting the anchor.
If the necromancer had wisdom, it would only be more difficult to deal with.
Ian would never allow the slightest problem with the anchor.
The star zone extinction order is being locked, and the planet under his feet will be burned into a glass ball floating in the universe by a heat ray from outside at any time.
If the Necromancer had wisdom, it would inevitably need to move the planet, so it chose to snatch the anchor.
Ian guessed, could it be that the anchor point has other functions to be remembered by the necromancer disaster?
The odds are not great...
Ian asked Tavel a long time ago that the anchor point itself is not special, but its location is special.
"Fizz!"
The Shadow Snake walked out of the darkness, completely ignoring Ian and Bu Blink, and opened its mouth to spit out the power of shadow to the wall in front of it.
Ian drew his arrow and shot, he couldn't wait to charge too slowly, so he decisively activated his skills:
"Soul-draining blow!"
The green skill brilliance shines from the three alloy arrows, and Ian aims at the body of the shadow snake, and scatter attacks with precision.
The shape of the three arrows flying out resembles a triangle. They flew towards the shadow snake, about to pierce the black snake skin of the magic snake and nail it to the ground.
The arrows that can be fired by the Datura bow are all "giant arrows".
The Mandala Bow comes from Monster Hunter. It is not an ordinary bow, but a giant bow.
Just like this, the mandala bow can treat three bursts as a normal attack, while maintaining a very high output and accuracy.
"Fizz!"
Seeing that he was about to be hit, the Shadow Demon Snake raised its tail to dodge an arrow, and jumped into the door of the power of shadow with its whole body.
The "Hord of Disaster (Player)" behind it was hit by Ian.
[-879! -772! (Critical attack, Armor Break)]
With the other arrow, the Shadow Demon Snake was unable to dodge and was shot.
[-794! (Physical damage, Armor Break)]
Suddenly, a terrible deep wound appeared at the position where the shadow snake was shot by the arrow.
A lot of blood gushed out from the wound, and the magic snake looked badly injured.
Even so, it didn't stop, and swam frantically into the Gate of Shadows.
It completely ignored Ian's attack, even if it was seriously injured, it had to go to that place first.
Ian glanced at the small map. At the end of the path that the shadow snake walked, there was a fog of war.
The only unrevealed area in the dungeon, the only area that maintains the fog of war, is "the end of the dungeon".
That is where the anchor point is.
There may be agencies, or there may be a gatekeeper BOSS.
However, now that the dungeon is being haunted by the disaster of the undead, Ian is not sure whether the guard boss is alive, or maybe he has died long ago.
There was a pattering sound, and some monsters gushed out from the shadow door opened by the shadow snake.
They are all "hordes of disasters", sent by the undead disaster to make trouble, trying to prevent Ian and Buyanyan from chasing and killing themselves.
Without blinking his head quickly, he can see the current situation at a glance:
"Boss! I'll help you in the rear. These monsters are just mobs. Let me deal with them. Go hunt and kill the Shadow Demon Snake!"
The Shadow Demon Snake is so anxious to go to the end of the copy, there must be something there.
In the unblinking reasoning, there may be an amazing mechanism at the end of the dungeon, once activated, it will kill all the players in the dungeon.
Or there are all failure conditions, for example, if the shadow snake escapes from the dungeon, the dungeon will fail.
No matter which one it is, it's not that his damage is low, and the support of brushing monster ink can solve it.
What he should do is help.
Help Ian deal with these little monsters, so that Ian can concentrate on the shadow snake.
"Leave it to me! This is my goal in the first place. I want to farm monsters to get materials and sell the main city points!"
Without blinking, the words were clear: "I don't want to be sold as a cowboy by debt collectors because I don't have points in the main city."
"That's fine."
Ian resolutely agreed, and without blinking, he added a layer of "Breeze Technique" to Ian.
Ian's agility attribute is increased by 5 points, and the effect lasts for 10 minutes.
During this time, his movement speed is 1.5 times normal.
Three monsters stopped in front of Ian.
Without further ado, Ian drew his mandala bow and fired three bursts of alloy arrows to kill a few beasts of disaster approaching.
The appearance of these monsters is exactly the same as that of normal undead monsters, the only difference is that they do not have independent thinking.
They have been enslaved by the "Bane of the Necromancer" and become a member of the "Hord of Disaster".
Deng!
The mandala bowstring snapped, and three arrows opened the way among the monsters, killing 3 different beasts of disaster.
【Kill!Drain Thrash base damage +9. 】
The gray flames burned, and they began to resurrect again, and it was quite tricky to defeat them.
Ian took out a dark green pearl prop from his backpack, ran to the door of shadows, and tried to touch the door of shadows.
The cold touch arrived in an instant, and sure enough, he could also use the shadow door left by the shadow snake to penetrate the wall!
It's easy to handle now.
The Shadow Demon Snake had escaped for a few seconds. It moved very fast. In order to catch up to it, Ian needed a little help from outside.
Some green or blue props he got in the last lottery draw can come in handy at this moment.
The Shadow Demon Snake walked two points and one line, using the shortest distance to advance to the anchor point deep in the dungeon.
Fast movement within a straight line, no need to worry about going the wrong way.
The shadow door has been opened, so follow the shadow snake's tail and you won't be lost.
Ian clenched the dark green pearl in his hand, glanced at the small map, and determined the location of the shadow snake at the moment.
He aimed at the target, and threw the dark green pearl prop in his hand into the shadow door.
[Name: Ender Pearl]
Ask for further reading, ask for a monthly pass!
(End of this chapter)
A black snake's head poked out of the shadows.
It was spitting snake letters, the snake head was as thick as the mouth of a tank, and a pair of green snake eyes were staring at Ian and Unblinking.
It has a blue technology scepter stuck in its head, and the hostile player used that thing to control the Shadow Demon Snake.
Ian was about to launch an attack, but an accident occurred at this moment.
Ding dong.
Sequence pop-up window, Tavel's private chat:
"Outsiders, the plan has changed. The target of the shadow snake is not you, but the anchor point."
Ian found a sharp blade stuck in the shadow snake's tail.
One person held the handle of the knife and was dragged all the way to him by the shadow snake.
This man is the last hostile survivor.
Ian put a "hunting mark" on it, and after seeing the other party's information, he realized that he had guessed wrong.
The situation has undergone a very bad and unexpected change. The player in front of him has completely died.
Now it's his turn to face the final scourge of the undead.
[Name: Beasts of Disaster (Player)]
[Description: The master of the world who was resurrected under the catastrophe of the dead. Due to his special status, the catastrophe of the dead can use this body to usurp the death of another world. 】
To put it simply, the disaster of necromancy revived a player, and this "beast of disaster" formed by the player's death is like a gap in the world.
The undead disaster passed through this gap and shuttled between the two sequence worlds.
Tavel chatted privately: "I don't understand where the undead disaster knows about the "anchor point". Maybe it has wisdom?"
"This does not affect you to solve the body it occupies and obtain this corpse. The corpse is of great value to the research of undead disasters."
Why is the Blackrock Rift dungeon so special? It's a level 15 high-threat dungeon.
There are not a lot of monsters in the dungeon as Ian expected. Although the catastrophe wolf is a bit tricky, it is only a little difficult.
Now, the truth is revealed, the difficulty of the entire anchor dungeon is all forced up by the necromancer disaster.
It's intelligent, it's spying on Ian, and at the same time it's targeting the anchor.
If the necromancer had wisdom, it would only be more difficult to deal with.
Ian would never allow the slightest problem with the anchor.
The star zone extinction order is being locked, and the planet under his feet will be burned into a glass ball floating in the universe by a heat ray from outside at any time.
If the Necromancer had wisdom, it would inevitably need to move the planet, so it chose to snatch the anchor.
Ian guessed, could it be that the anchor point has other functions to be remembered by the necromancer disaster?
The odds are not great...
Ian asked Tavel a long time ago that the anchor point itself is not special, but its location is special.
"Fizz!"
The Shadow Snake walked out of the darkness, completely ignoring Ian and Bu Blink, and opened its mouth to spit out the power of shadow to the wall in front of it.
Ian drew his arrow and shot, he couldn't wait to charge too slowly, so he decisively activated his skills:
"Soul-draining blow!"
The green skill brilliance shines from the three alloy arrows, and Ian aims at the body of the shadow snake, and scatter attacks with precision.
The shape of the three arrows flying out resembles a triangle. They flew towards the shadow snake, about to pierce the black snake skin of the magic snake and nail it to the ground.
The arrows that can be fired by the Datura bow are all "giant arrows".
The Mandala Bow comes from Monster Hunter. It is not an ordinary bow, but a giant bow.
Just like this, the mandala bow can treat three bursts as a normal attack, while maintaining a very high output and accuracy.
"Fizz!"
Seeing that he was about to be hit, the Shadow Demon Snake raised its tail to dodge an arrow, and jumped into the door of the power of shadow with its whole body.
The "Hord of Disaster (Player)" behind it was hit by Ian.
[-879! -772! (Critical attack, Armor Break)]
With the other arrow, the Shadow Demon Snake was unable to dodge and was shot.
[-794! (Physical damage, Armor Break)]
Suddenly, a terrible deep wound appeared at the position where the shadow snake was shot by the arrow.
A lot of blood gushed out from the wound, and the magic snake looked badly injured.
Even so, it didn't stop, and swam frantically into the Gate of Shadows.
It completely ignored Ian's attack, even if it was seriously injured, it had to go to that place first.
Ian glanced at the small map. At the end of the path that the shadow snake walked, there was a fog of war.
The only unrevealed area in the dungeon, the only area that maintains the fog of war, is "the end of the dungeon".
That is where the anchor point is.
There may be agencies, or there may be a gatekeeper BOSS.
However, now that the dungeon is being haunted by the disaster of the undead, Ian is not sure whether the guard boss is alive, or maybe he has died long ago.
There was a pattering sound, and some monsters gushed out from the shadow door opened by the shadow snake.
They are all "hordes of disasters", sent by the undead disaster to make trouble, trying to prevent Ian and Buyanyan from chasing and killing themselves.
Without blinking his head quickly, he can see the current situation at a glance:
"Boss! I'll help you in the rear. These monsters are just mobs. Let me deal with them. Go hunt and kill the Shadow Demon Snake!"
The Shadow Demon Snake is so anxious to go to the end of the copy, there must be something there.
In the unblinking reasoning, there may be an amazing mechanism at the end of the dungeon, once activated, it will kill all the players in the dungeon.
Or there are all failure conditions, for example, if the shadow snake escapes from the dungeon, the dungeon will fail.
No matter which one it is, it's not that his damage is low, and the support of brushing monster ink can solve it.
What he should do is help.
Help Ian deal with these little monsters, so that Ian can concentrate on the shadow snake.
"Leave it to me! This is my goal in the first place. I want to farm monsters to get materials and sell the main city points!"
Without blinking, the words were clear: "I don't want to be sold as a cowboy by debt collectors because I don't have points in the main city."
"That's fine."
Ian resolutely agreed, and without blinking, he added a layer of "Breeze Technique" to Ian.
Ian's agility attribute is increased by 5 points, and the effect lasts for 10 minutes.
During this time, his movement speed is 1.5 times normal.
Three monsters stopped in front of Ian.
Without further ado, Ian drew his mandala bow and fired three bursts of alloy arrows to kill a few beasts of disaster approaching.
The appearance of these monsters is exactly the same as that of normal undead monsters, the only difference is that they do not have independent thinking.
They have been enslaved by the "Bane of the Necromancer" and become a member of the "Hord of Disaster".
Deng!
The mandala bowstring snapped, and three arrows opened the way among the monsters, killing 3 different beasts of disaster.
【Kill!Drain Thrash base damage +9. 】
The gray flames burned, and they began to resurrect again, and it was quite tricky to defeat them.
Ian took out a dark green pearl prop from his backpack, ran to the door of shadows, and tried to touch the door of shadows.
The cold touch arrived in an instant, and sure enough, he could also use the shadow door left by the shadow snake to penetrate the wall!
It's easy to handle now.
The Shadow Demon Snake had escaped for a few seconds. It moved very fast. In order to catch up to it, Ian needed a little help from outside.
Some green or blue props he got in the last lottery draw can come in handy at this moment.
The Shadow Demon Snake walked two points and one line, using the shortest distance to advance to the anchor point deep in the dungeon.
Fast movement within a straight line, no need to worry about going the wrong way.
The shadow door has been opened, so follow the shadow snake's tail and you won't be lost.
Ian clenched the dark green pearl in his hand, glanced at the small map, and determined the location of the shadow snake at the moment.
He aimed at the target, and threw the dark green pearl prop in his hand into the shadow door.
[Name: Ender Pearl]
Ask for further reading, ask for a monthly pass!
(End of this chapter)
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