From confessing to Jiang Nansun a hundred times, he began to live forever
Chapter 186 A Simple Plan
Chapter 186 A Simple Plan
In the case of bad luck, it is quite normal to not be able to increase by 1% in three months.Of course, this game has many shortcomings, but it also has many advantages.
At least its offline is very exciting.
Its players fall into two categories.
Silent majority and batch.
The word "batch" has many meanings.
However, in the case of other games, it becomes a representative of both standing and standing.
Playing games without playing circles, happy like a fairy.
Playing games and playing circles, stupid and brainless.
But when Jobin played in-depth, he had to admit that he did look at 3412 with colored glasses.
There are still many advantages to this game.
For example, being able to live up to now in various black and red rhythms does not depend on how good it is, it is simply that the friends and businessmen are too stretched.
But after all, this game is an old game that debuted for many years.
So it has a lot of gameplay, and more resident gameplay.
Many modes also have certain training and equipment requirements.
Anyway, it's pretty frustrating to play.
After all, even if Qiao Bin mastered the main story line, his practice level is not enough to play those activities.
This is obviously the consequence of the collapse of the game's numerical expansion plan.
In other words, although this kind of activity has a good idea, it has certain requirements for the player's training level and BOX.
Some levels, without a specific role, just can't pass this level.
If you are handicapped, then basically let alone this kind of game, you can't even read the rules.
Jobin was lost in thought.
There is one thing to say, after in-depth play, he has to admit that if he insists on copying and making a game, it will basically be a violent death.
Even optimizing those problems will not work.
This kind of game, to put it bluntly, is to eat a kind of novelty.
Especially the second tour.
but……
In the existing game mode, it is either the 3412 "Kingdom Defense", or the second "Plants vs. Zombies".
Other types are obviously not suitable for the take-off of a rookie team.
Copying = death.
But if you don't copy, there is no other way to play.
Jobin also once assumed that the enemy and the enemy were reversed.
That is to say, our hero is the offensive side, and the checkpoint is the defensive side.
Our purpose is to break through the defender's defense and attack the enemy's core.
But later, Jobin chose to give up.
First, this gameplay means that characters need to be summoned repeatedly.
However, in this way, the character sea of those low-cost characters must kill any high-cost characters.
This mode is extremely unfavorable for drawing cards.
He is here to make money, not to prove his dream.
So this kind of gameplay seems to be very good, but in fact it does not have too high commercial value.
in other words……
Fun but not profitable.
But not making money is its biggest shortcoming!
In Jobin's philosophy, any game must take this into consideration.
That is to pay back the money first.
Then, to the extent of cost recovery, a series of optimizations will be carried out.
It is to run away after eating one bite.
It's still a steady stream, these are all things that must be considered at the beginning of the project.
So the reverse won't work.
Since it cannot be reversed, add new systems.
After thinking about it, Jobin took out a pen and paper and began to write the plan.
Although Jobin is not a game professional, nor does he know how to design game levels.
But it doesn't mean that Jobin doesn't understand design.
After all, he is also a student of the School of Architecture, designing this kind of thing...
Really just have hands.
The main thing is that he doesn't need to report to others, he only needs to write an idea, and then let the people below complete it.
His final thought was to...
Pigeon mode.
The meat pigeon model is a very popular model in the past two years.
Through the setting of random events + random rooms + random enemies, it will bring players a strong sense of freshness.
It is also one of the important means to maintain player retention.
The so-called meat pigeon model is actually one of the cultivation systems made by Jobin.
The development of the game is bound to the meat pigeon mode in Jobin's preliminary settings.
In other words, it is equivalent to an alternative "random entry".
But this "random entry" mode allows players to have a longer online time, and it also allows players to have more accurate attribute selection.
And this also allows players to have more choices.
And the character...
A character can have two skills.
A small skill, a big move.
Then these two skills are matched with specific attributes. Some characters are more suitable for a certain attribute, while others are more suitable for other attributes.
Moreover, there are coordination between different attributes.
For example, pure power and pure agility are obviously not as good as both strength and agility, but individual characters are completely opposite.
This mode can not only greatly increase the player's online time, but also enhance the fun of the player's game, and will be happy to get the best entries.
In addition, you can directly sweep.
Anyway, the target audience of this game is basically students and office workers.
The former is fine, and the game play time of the latter generally does not exceed two to three hours.
So it's obviously enough to go straight to the raid without watching the stinky and long video.
Cultivate meat pigeons, climb towers in the abyss, plus activities.
In Qiaobin's mind, because there is no beta version, and in order to get back the cost as soon as possible, there will be activities on the first day of the public beta.
However, the conditions for participation in this event are very simple.
You only need to reach a certain basic level and open the activity interface to participate.
The gameplay of the first event is very simple, that is, to push the main map.
During the event, the main map will drop additional corresponding materials.
Clear all the mainline maps, and the extra materials are enough to fill up a character.
Then the activity map will generate tokens at one time.
Tokens can be exchanged for fragments of a resident five-star character, adding rare props that lock specific entries in the meat pigeon mode, and the like.
Also get extra diamonds.
After the first activity is finished, it can be exchanged for a ten draw and a resident pool role.
In other words, after participating in the first event, you can get a five-star character + 10 companies.
In addition, there are enough materials and resources to fill up the five-star characters.
This also avoids waste.
If the game is not dead and survives the first anniversary, then starting from the first anniversary, all activities can only be participated with trial characters or existing characters.
In other words, after the first anniversary, all the activity books are for old players to play with their feet, and for novice players, they can also get full rewards.
It will not happen that a novice player enters the pit after the first anniversary, but the result is not enough training, and the situation that cannot get full rewards will appear.
Thinking of this, Qiao Bin was a little surprised when he saw his thought that he had written nearly [-] words eloquently.
Is he really a genius?
Of course, this was just a passing thought.
Called Cai Wei and handed him the plan.
Although Cai Wei was a little speechless, he still looked at it.
But looking at it, Cai Wei glanced at Qiao Bin, and then looked at the plan with surprise on his face.
(End of this chapter)
In the case of bad luck, it is quite normal to not be able to increase by 1% in three months.Of course, this game has many shortcomings, but it also has many advantages.
At least its offline is very exciting.
Its players fall into two categories.
Silent majority and batch.
The word "batch" has many meanings.
However, in the case of other games, it becomes a representative of both standing and standing.
Playing games without playing circles, happy like a fairy.
Playing games and playing circles, stupid and brainless.
But when Jobin played in-depth, he had to admit that he did look at 3412 with colored glasses.
There are still many advantages to this game.
For example, being able to live up to now in various black and red rhythms does not depend on how good it is, it is simply that the friends and businessmen are too stretched.
But after all, this game is an old game that debuted for many years.
So it has a lot of gameplay, and more resident gameplay.
Many modes also have certain training and equipment requirements.
Anyway, it's pretty frustrating to play.
After all, even if Qiao Bin mastered the main story line, his practice level is not enough to play those activities.
This is obviously the consequence of the collapse of the game's numerical expansion plan.
In other words, although this kind of activity has a good idea, it has certain requirements for the player's training level and BOX.
Some levels, without a specific role, just can't pass this level.
If you are handicapped, then basically let alone this kind of game, you can't even read the rules.
Jobin was lost in thought.
There is one thing to say, after in-depth play, he has to admit that if he insists on copying and making a game, it will basically be a violent death.
Even optimizing those problems will not work.
This kind of game, to put it bluntly, is to eat a kind of novelty.
Especially the second tour.
but……
In the existing game mode, it is either the 3412 "Kingdom Defense", or the second "Plants vs. Zombies".
Other types are obviously not suitable for the take-off of a rookie team.
Copying = death.
But if you don't copy, there is no other way to play.
Jobin also once assumed that the enemy and the enemy were reversed.
That is to say, our hero is the offensive side, and the checkpoint is the defensive side.
Our purpose is to break through the defender's defense and attack the enemy's core.
But later, Jobin chose to give up.
First, this gameplay means that characters need to be summoned repeatedly.
However, in this way, the character sea of those low-cost characters must kill any high-cost characters.
This mode is extremely unfavorable for drawing cards.
He is here to make money, not to prove his dream.
So this kind of gameplay seems to be very good, but in fact it does not have too high commercial value.
in other words……
Fun but not profitable.
But not making money is its biggest shortcoming!
In Jobin's philosophy, any game must take this into consideration.
That is to pay back the money first.
Then, to the extent of cost recovery, a series of optimizations will be carried out.
It is to run away after eating one bite.
It's still a steady stream, these are all things that must be considered at the beginning of the project.
So the reverse won't work.
Since it cannot be reversed, add new systems.
After thinking about it, Jobin took out a pen and paper and began to write the plan.
Although Jobin is not a game professional, nor does he know how to design game levels.
But it doesn't mean that Jobin doesn't understand design.
After all, he is also a student of the School of Architecture, designing this kind of thing...
Really just have hands.
The main thing is that he doesn't need to report to others, he only needs to write an idea, and then let the people below complete it.
His final thought was to...
Pigeon mode.
The meat pigeon model is a very popular model in the past two years.
Through the setting of random events + random rooms + random enemies, it will bring players a strong sense of freshness.
It is also one of the important means to maintain player retention.
The so-called meat pigeon model is actually one of the cultivation systems made by Jobin.
The development of the game is bound to the meat pigeon mode in Jobin's preliminary settings.
In other words, it is equivalent to an alternative "random entry".
But this "random entry" mode allows players to have a longer online time, and it also allows players to have more accurate attribute selection.
And this also allows players to have more choices.
And the character...
A character can have two skills.
A small skill, a big move.
Then these two skills are matched with specific attributes. Some characters are more suitable for a certain attribute, while others are more suitable for other attributes.
Moreover, there are coordination between different attributes.
For example, pure power and pure agility are obviously not as good as both strength and agility, but individual characters are completely opposite.
This mode can not only greatly increase the player's online time, but also enhance the fun of the player's game, and will be happy to get the best entries.
In addition, you can directly sweep.
Anyway, the target audience of this game is basically students and office workers.
The former is fine, and the game play time of the latter generally does not exceed two to three hours.
So it's obviously enough to go straight to the raid without watching the stinky and long video.
Cultivate meat pigeons, climb towers in the abyss, plus activities.
In Qiaobin's mind, because there is no beta version, and in order to get back the cost as soon as possible, there will be activities on the first day of the public beta.
However, the conditions for participation in this event are very simple.
You only need to reach a certain basic level and open the activity interface to participate.
The gameplay of the first event is very simple, that is, to push the main map.
During the event, the main map will drop additional corresponding materials.
Clear all the mainline maps, and the extra materials are enough to fill up a character.
Then the activity map will generate tokens at one time.
Tokens can be exchanged for fragments of a resident five-star character, adding rare props that lock specific entries in the meat pigeon mode, and the like.
Also get extra diamonds.
After the first activity is finished, it can be exchanged for a ten draw and a resident pool role.
In other words, after participating in the first event, you can get a five-star character + 10 companies.
In addition, there are enough materials and resources to fill up the five-star characters.
This also avoids waste.
If the game is not dead and survives the first anniversary, then starting from the first anniversary, all activities can only be participated with trial characters or existing characters.
In other words, after the first anniversary, all the activity books are for old players to play with their feet, and for novice players, they can also get full rewards.
It will not happen that a novice player enters the pit after the first anniversary, but the result is not enough training, and the situation that cannot get full rewards will appear.
Thinking of this, Qiao Bin was a little surprised when he saw his thought that he had written nearly [-] words eloquently.
Is he really a genius?
Of course, this was just a passing thought.
Called Cai Wei and handed him the plan.
Although Cai Wei was a little speechless, he still looked at it.
But looking at it, Cai Wei glanced at Qiao Bin, and then looked at the plan with surprise on his face.
(End of this chapter)
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