Chapter 2 Khal Mongol
The prairie land is trembling.

Zhekekao's followers got on their horses one after another to be alert, their eyes fixed on the eastern grassy hill.

Mungo rode a flaming steed over the grassy hill first, with four hooves churning and a long mane flying, followed by the roaring roar of the horses, and a group of Dothraki cavalry emerged from the grassy hill, unstoppable like a black wave .

This Cass looked no different from other Dothrakis, rebellious and wild, with sharp roars one after another, as if driving wild beasts and intimidating the enemy, looking at the opponent's eyes like looking at prey.

It is only occasionally that the eyes that look at Meng Geko are full of fanaticism.

They galloped to a place a hundred steps away from the camp, reined in their horses, stopped their progress, and showed their superb riding skills to the fullest.

In front of the tent, Dzeko Kaal was unhurried and rode on the horse brought by the bloodrider. Before Kas of Mungo stepped into the meadow, he was discovered by the tribal scouts.

The Dothraki are rude and savage, but their military capabilities are not far behind this world. When the tribe moves, there must be scouts in front of them, responsible for searching for prey and enemies. At the same time, there will be roaring warriors guarding the wings, and there will be a Si is responsible for the tribe's queen.

At the same time, the Dothraki will not loot during the battle. After the battle, "Jakarang" with a giant axe will cut off the heads of the dead and dying people. After them, a group of little girls will come from Collect arrow branches from the corpse for later use.

The boundless sky is filled with the fiery red glow of the setting sun, and the stars will turn into flaming steeds to welcome the warriors whose souls have returned to the sky.

With his back to the east and facing the afterglow, Mungo rode against Khal and his bloodriders on horseback. The light of the sun and stars crossed the grassland, elongating the lengthy figures of several people.

The bloodrider wanted to ride his horse forward and kill the challenger first, but was blocked by Kao Dzeko.

He pulled out the arakh scimitar hanging on the horse's back, sharp light burst out from his fierce pupils, and he spoke with a voice as strong as a rock with the thunder and anger in his chest:
"Mongoko, I will let them burn your body and give you the honor you deserve."

"Kayo." Mungo put away his little guilt and concentrated, "A Kayo who feels fear is no longer the real Kayo."

"Now I will leave your body in the red wasteland, and the rain will fall on your rotting skin until the bones remain."

After the words fell, Dzeko Kao tightly clamped the horse's belly with his legs, accumulated strength, raised the arakh scimitar, and charged forward without hesitation.

All the fear of the horse king Drogo turned into anger and unwillingness here, and the blood in his chest began to boil again.

Facing the afterglow of the setting sun, Meng Ge squinted his eyes and carefully observed Dzeko Kao's posture. In fact, with his strength, he could completely defeat the opponent with a crushing posture, but he had a reason to do so.

Sixty steps, the next moment, he suddenly urged the fiery red horse, like an arrow leaving the string, a galloping flame, rushing forward.

The two riders passed by, and Dzeko Kao's scimitar cut a sharp arc, and slashed at Mungo's slightly leaning body.

The tactile sensation from the scimitar seems to have scratched a hard rock.

This is, in the legend.

Before Zhekecao could figure it out, a huge force lifted him off the horse, and then the weapon reflected in his pupils looked like a branch.

Pfft, blood splattered everywhere.

There was a blood hole in Dzeko's throat, and the whole figure fell heavily on the grass like a rag doll.

As blood gushed out of his mouth, one last thought flashed through Dzeko's mind.

The legends in the tribe are true.

So many prophecies of the Shikarin—

His horse was swift as the wind, and the tribes behind him covered the whole land, countless, and the arakh in his hand was as sharp as miscanthus.He will be as mighty as the storm, and his enemies will tremble before him, and their wives will weep blood and mourn.The bells in his bun sing of his coming, the "milkmen" who live in their stone tents fear his name, and the world bows before his horseshoes.

It wasn't Khal Drogo I should have been afraid of, but...

Unfortunately, there is no chance to start over in life.

A moment later, the last afterglow shone on the blood-stained meadow, elongating the figure of the last person.

Accompanied by the cheers and roars of the Dothraki, there were three more corpses under Mungo's horse's hooves, which were Dzeko's bloodriders.

According to ancient tradition, if a khal is slain in battle, bloodriders are to avenge the khal before following him.

Now, no one will remember the death of khal anymore. The Dothraki only follow the strong, and the Dothraki tribe will only cheer for the birth of a more powerful khal.

"Khal Mongol."

"Khal Mongol."

Facing Kass, who was staring at Mungo behind him, and the people who were cheering for him, Kou, the remaining three Kass, had no choice but to surrender.

Only four people died to be able to decide Kayo, which is the most satisfactory result for Mungo. As for Dzeko's Kalaluo, he doesn't care whether he lives or dies.

Afterwards, Mungo asked the herbal woman and the eunuch to examine the corpse, and asked the tribe to build a cremation pile.

Cremation is a traditional custom of the Dothraki, and it is also the final destination of warriors.

It wasn't until the light of the moon and stars fell on the grassland that Meng Ge had time to live in the tent and concentrate on opening the light curtain that only he could see.

This light curtain is just a display, his real ability is Noble Phantasm.

The so-called Noble Phantasms are armaments based on human fantasy, and their strength and effectiveness depend on the legends they have.

Meng Ge's ability is to imagine a treasure, and create a series of story settings for it, and then he needs to complete the corresponding story settings, and let others believe, word of mouth, spread into myths and legends, legends Among them, the settings most recognized by humans will become the corresponding potency and strength of the Noble Phantasm.

Looking intently, the name and strength of the treasure corresponding to the treasure are displayed on the light curtain:

[Knights do not die with their bare hands]

[Effect: Any weapon that falls into the hand can be used proficiently. The hardness of the weapon is like steel. If the hardness of the weapon exceeds the original hardness of the weapon, the original hardness of the weapon will be retained. 】

Mungo has repeatedly used water-soaked linen and hardwood twigs in combat to knock down or kill opponents.

The previous strength was only skillful use, as hard as bronze. After killing Dzeko and his bloodriders with branches, the strength was enhanced again.

With the expansion of the tribe in the future, there is no need to deliberately perform.

【The Reins of Riding a Hero】

[Effect: Human and horse are one, can use magic and mythical species. 】

There are magical species like dragons in this world, and there may also be mythical species like sea monsters and griffins.

When Mungo first crossed over, he could only rely on the instinct of the Dothraki, and his strong body to clamp the horse's belly, so as not to be exposed.

Until he greased a steed, wrapped his whole body in several layers of soaked linen in the dark night, rode on the steed, lit a flame, and galloped across the grassland.

The Dothraki believe in the sky and stars and the horse gods, and believe that the stars are flaming horses galloping in the night sky. Now Mungo is blessed by the horse gods and the sky stars, and he can ride the legendary flaming steeds.

【Twelve Trials】

[Effect [-]: The body is strengthened, the body is as hard as a rock, and can ignore all damage except fatal damage, whether it is physical damage or magical means. 】

[Effect 0: Physical resurrection, storage capacity: [-]. 】

[Effect [-]: Resistance to known attacks. 】

The Twelve Trials are the foundation of Mongo, bringing a stronger body.

His body was as hard as a rock, which allowed him to lean back slightly on the horseback, avoiding the blade of the arakh scimitar, and the remaining force could not leave a wound on the body.

As long as it is not a fatal injury, the incision will only leave a scar, and not a drop of blood will flow, but it cannot achieve the regeneration of severed limbs.

He will be resistant to known attacks, and he can dance in flames and bathe in boiling water for a short period of time, and most poisons have no effect on him.

The story of this treasure is set. Mungo declares that he is tested by the gods. Like Hercules in Greek mythology in the original world, he completes twelve trials. Every time he completes a trial, the gods will Give yourself more blessings until immortality.

Hunting the white lion Heraka without injury was the first trial, and it was this trial that activated the effectiveness of the Noble Phantasm Twelve Trials, giving him the capital to crush Dzeko.

After that, every time Mungo completes a trial, the upper limit of the resurrection storage will increase by one time,
By then, he would need to be killed twelve times before he died completely.

With the recovery of magic in this world, the consumed resurrection storage will recover over time.

And the next test is to unify the Dothraki.

(End of this chapter)

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