Mystery: Good Witch

Chapter 14 Black Thorn Security Company

Chapter 14 Black Thorn Security Company

Tingen North District, Zotlandstrasse.

The four-wheeled police carriage with the tattoo of "crossed swords, surrounded by a crown" slowly drove into the parking lot on the side of the police station.

"Are you working in the police station in Tingen?"

Angel got out of the carriage after putting on the hood this time. She looked around. The parking lot was next to the police station in the North District. There were five identical black four-wheeled carriages neatly parked here, and there were still many spaces between the carriages. It can be seen that the real number was far more than the current one.

"Of course not. We just borrowed the police carriage. They can't get involved in Extraordinary cases, so we are often required to be on duty." Dunn Smith jumped off the driver's seat and replied.Seeing that the coachman guarding the parking lot had leaned over to lead the horse, he abruptly changed the subject: "Our 'company' is at No. 34, a three-story building diagonally opposite."

The coachman seemed to be familiar with Dunn and the others, and greeted several "Nighthawks", without looking at Angel, he went straight to take care of the horses.

The four walked out from the parking lot, with Dunn leading the way, followed by Daly who was holding a glass of wine, Angel who was looking around curiously, and Leonard in the rear.

As expected, the North District is the busiest area in Tingen, and it is the morning when the flow of people is the largest. From time to time, carriages shuttle back and forth on Zotland Street. They waited for a while before finding a chance to cross the road together.

The first floor of "No. 34 Zouterand Street" is a shop facing the street, but the door of the shop is closed and there are no signs around it. It seems that the door has not been opened for a long time.Dunn and the others took Angel up the stairs next to him, turned a corner, and came to the second floor.

There is a vertical sign on the wall: "Black Briar Security Company".

This is exactly the name Dunn mentioned before. It seems that the stronghold of the "Nighthawks" is here. This name has a classical "mercenary gang" style. Thinking of the long history of the Church of the Evernight Goddess, maybe this name has been used for many years.

Dunn Smith pushed open the front door, and waited for a few people behind to walk in before closing it again.

What appeared in front of Angel was a rather spacious reception room. Compared with the simple signboard outside the door, the interior decoration was quite luxurious.On the reception table facing the main entrance were papers and pens for guest registration, some scattered documents, and newspapers. There was a log-colored tea table on the side, and a set of sofas and soft-backed chairs around it. The large gas lamp above her head emitted a soft light. If there was no one at the reception table, she would have thought she had come to the lobby of some high-end hotel.

"Today is Sunday, otherwise someone would be on duty at the front desk." Seeing Angel looking at the reception room in a daze, Dunn explained, "So you have to make tea yourself."

He turned to Leonard who was at the end and said, "Go and send the sealed item back down first, and then go to Frye and Luo Yao's house to inform them that there is an action tonight and the vacation is cancelled."

The young Nighthawk nodded, took the copper wine cup called "Sealed Artifact" from Daly's hand, walked around the hall and left through the door next to it.

"Daily, what are you going to arrange? You don't need to participate in tonight's operation..."

"I'll stay with you at night, but I want to take a good rest during the day. I don't have the privilege that you 'sleepless' don't need to sleep." Daly, the "psychic" in a black robe, yawned, and she was exhausted after handing over the copper wine glass.

Dunn nodded in agreement: "Then you go to the duty room on the third floor to rest for a while, and I will wake you up before the action."

After Daly left through another door, only Angel and Dunn Smith were left in the hall.

"As for you," Dunn seemed to have just remembered that there was another person beside him, patted the police cap on his head, and said to Angel:
"Before we take action to capture Mrs. Sharon, you'd better not leave here. This will ensure your safety to the greatest extent. Even if Mrs. Sharon escapes capture, she won't have the guts to come to the 'Nighthawks' residence to make trouble."

He pointed to the partition in the middle of the hall: "Over there, the room in the middle of the corridor is the lounge. There is no one there on Sunday. You can rest on the sofa bed there. I will let a female 'Nighthawk' accompany you later. If you need anything, you can ask her, but don't wander around in other rooms. The rest of the 'Nighthawk' members don't know you. If they mistake you for an intruder, they may cause unnecessary harm to you."

accompany me?I'm afraid they are spying on me?

Angel muttered to herself, but she still nodded to show that she understood.

Seeing that Dunn had nothing else to do, Angel was about to leave the hall, go to the lounge he mentioned, and catch up on sleep during the day.

"Wait, there's one more thing!" Just as Angel walked to the door on the left, Dunn behind her stopped her.

"I almost forgot. You first tell me what you learned from Cole Granger about Mrs. Sharon's extraordinary abilities. Tell me as much as you remember."

Dunn Smith took out a palm-sized notebook from the pocket of the police uniform, and sat down on the sofa in the reception room.

"Don't you talk about it in your dreams? Believe me so much?" Angel returned to the center of the reception room, sat opposite Dunn, leaned against the soft sofa, and relaxed his whole body.

Dunn stared at her with gray eyes, and said slowly: "I really believe in you, and we have the same interests, you don't want Mrs. Sharon to escape punishment, do you?"

Believe me, I still believe in the "sealed item" just now, I'm kept in the dark for now...

From the contact with Leonard and Daly in the carriage just now, Angel guessed that the copper wine glass called "Sealed Artifact" might have a function similar to a lie detector, allowing the holder to judge whether what the person in front of him said was true, at least I thought it was true.

But she didn't intend to lie now. Dunn's judgment was correct. Madam Sharon was indeed a common interest between them, but there was also a little difference: for the "Nighthawks", capturing Madam Sharon alive was definitely the best outcome. This would not only solve her, an Extraordinary who was outside the law, but also get information about the "Witch Sect" from her mouth. Perhaps it could lead to more assisters behind her and destroy all the plots of the "Witch Sect" in Tingen.

But for Angel, the capture of Mrs. Sharon was not a good thing.

The worst ending is that Madam Sharon escaped from the siege of the "Nighthawks"—although with the participation of Extraordinary like Dunn Smith, this possibility is very low. Once this happens, Angel will inevitably usher in endless revenge from Madam Sharon and the forces behind her.

Secondly, Mrs. Sharon was captured alive as expected by the "Nighthawks". With a little questioning, the identity of "Angel Granger", which was created out of nothing, would inevitably be revealed, and what awaited Angel next would be an obscure fate.

The best result is that Mrs. Sharon died while resisting the capture.

This is very common in conflicts between Extraordinary people. Once the two sides no longer hold back and use their extraordinary abilities to fight, it usually ends in the death of one side.

This is also the reason why Angel tried to participate in the battle. With the "storm gathering" bullets and the combat ability of an assassin, although she could not grasp the direction of the battle, she could still find a chance to kill Madam Sharon when the battle was about to end.

It's a pity that the "Nighthawks" don't seem to want her to participate in the capture of Mrs. Sharon, maybe because they don't want the "witness" to be harmed, or maybe they simply don't trust outsiders.

At this time, the only option is to make sure that Mrs. Sharon will not escape.

If he had some reservations and the arrest operation fell short, not only would the "Nighthawks" who were fighting the evil be likely to suffer casualties, but the subsequent revenge in the dark would also be unbearable for Angel.

"I don't know if she has retained some abilities, so what I'm telling you is the ones that Cole has seen." Angel first gave Dunn a vaccination to prevent him from trusting the information from himself too much and causing accidents during the battle.

Dunn Smith nodded, his face became serious, and he listened carefully.

"First of all, she was promoted from an 'Assassin', and possesses all the extraordinary abilities of an 'Assassin', and will be strengthened during her promotion, including dark vision, enhanced eyesight, dexterous limbs, a light body, and the explosive power to kill with one blow in melee combat. If you 'Nighthawks' do not have players who are also good at melee combat, it is best not to try to fight her personally."

Dunn carefully recorded in his notebook, and asked Angel about a certain ability to answer in detail from time to time.

"The next thing is 'Instigator'. It doesn't provide additional combat ability, it just strengthens the ability inherited from 'Assassin'. But 'Instigator' is good at charming and misleading others, using eloquence to provoke people, arouse people's desires, and create conflicts among others. If you let her give full play to these abilities, there may be conflicts among your team members. Hmm... you ask how to deal with it? You don't have to worry too much about this. Enter someone else's dream, just trap Madam Sharon in the dream, let your other team members enter the room, and shoot her head ten times, no provocation or misleading will work."

During the conversation, Angel remembered the many murders that Cole Granger had caused through the ability of "Instigator" in his memory, and his hatred for the dead Cole and the living Mrs. Sharon deepened a bit, and he couldn't help but bring some emotions at the end of the introduction of the ability of "Instigator".

"Cough...'Nightmare''s ability is not so strong, but thank you for your suggestion, which gave me a lot of inspiration." Dunn Smith looked strange, as if remembering something bad, and took a moment to record it. "Please continue."

It turns out that the name of your potion is really "Nightmare"... Is it Sequence 8 or Sequence 7 of "The Sleepless"?

Angel thought for a moment, and continued to introduce Mrs. Sharon's abilities under Dunn's urging.

During the period, the young Nighthawk Leonard Mitchell returned to the reception room from the next door. He was very interested in the exchange between the two and tried to listen in, but was sent by Dunn to call other team members.He was full of energy and energy. He didn't have Ms. Daly's exhausted look after staying up all night, but he was very similar to Dunn. Angel guessed that he also belonged to the "sleepless" path like Dunn, and it was commonplace to handle cases all night.

"Then there is the 'Witch' in Sequence 7. For the 'Assassin' sequence, this stage is a qualitative change. You can tell from the name of the potion that it can provide various mystical offensive and defensive capabilities. Mrs. Sharon once showed that she could conjure a long spear made of frost in her hand, and use the 'Assassin' to strengthen her body and throw it out. The power is extraordinary; then there is the invisibility ability and the 'Mirror Substitute'. Need to prepare props, it should not be very useful on the frontal battlefield..."

By Sequence 7, Angel, or Cole Granger, knew very little about Madam Sharon's abilities. After all, Cole was only Madam Sharon's apprentice and bedmate, and was not an equal opponent. Madam Sharon rarely showed high-level combat abilities in front of him.

In the end, Angel concluded: "That's all, but Mrs. Sharon was already a Sequence 7 Beyonder before Cole knew her, and it is very likely that she is close to or even promoted to Sequence 6 now. You'd better treat her as a Sequence 6 Beyonder, don't take chances, it's dangerous, bring more people..."

Dunn Smith finished writing the last few strokes, closed the notebook, and said with a smile, "Thank you for your reminder. We will pay attention during the battle. In fact, I planned to deal with Madam Sharon in the same way as I dealt with Sequence 6 from the very beginning. We will send out four 'Nighthawks' with appropriate 'Sealed Items'. We must capture her and bring her to justice. Please rest assured and wait for the good news."

You say that, why am I a little worried?

Angel hoped that what she heard tonight would be real "good news" such as "Mrs. Sharon died in the process of resisting arrest", but she couldn't express her thoughts clearly, so she could only smile wryly.

(End of this chapter)

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