Reboot 2003

Chapter 312 092: Community

Chapter 312 092: Community

In the afternoon, brothers were coming and going outside the studio. Chen Qin was holding A-Yue's chair with both hands. The little girl was sitting on a soft sofa chair that was a circle larger than herself, demonstrating to Chen Qin. The concept design drawings sent by Dota...

After a rough look, Chen Qin probably understood why the other party sent this thing.

Because the gameplay and balance are heavily rooted in the main game of Warcraft 3, it is very difficult to transplant this gameplay. When Chen Qin transplanted it to mobile phones, he basically put it into a shell and added some elements from the original game. The hero, the rest is basically done by myself——

The reason why it was successful is that Chen Qin originally wanted to engage in auto chess. Compared with A Yue's modified version, this transplanted version is actually a more mature game mode copied by the reborn, coupled with the performance of the mobile platform Limitation, as a transplanted work, it itself is already qualified.

But it’s different on the PC platform. PC performance is better, and the target is in-depth e-sports players, so it is natural to pursue a higher degree of restoration. At this time, it is easy for Dota to bypass Blizzard, and the original content involved in Fota More, it’s even harder to get around Blizzard——

Ice Frog specially designed a lot of original-style minions, and it seems that they have really put in the effort, but this alone is obviously not enough.

Ah Yue probably thought it was impossible, and said: "That's what they seem to be planning. I think the art design doesn't matter, the main thing is that other things are more important..."

"Yes, the game data itself is also subject to copyright protection. Dota's values ​​​​are basically no longer related to the original version, but our Fota is basically the original unit. The gap is too big..."

After a brief discussion between the two, the conclusion was almost obvious.

Of course, she hadn't finished reading yet. A-Yue listened to Chen Qin's words and nodded slightly while continuing to scroll down with the mouse wheel.

Apart from anything else, Ice Frog did quite a lot this time.

After flipping through the minion, there were a lot of hero design drawings, and he was about to switch to the next folder: "I remember there are some here, some of their map decorations. He also said it in the email before. The trees and terrain are also very similar to Warcraft..."

It was almost done here, but when Chen Qin looked at these things, he seemed to suddenly become interested: "Wait a minute, you can scroll up."

"what?"

Ah Yue turned up, but quickly turned over the hero design drawings. Chen Qin said: "Wait a minute and take a look at these."

"These?"

Ah Yue didn't seem to understand what he meant and continued to scroll down. Chen Qin commanded and at the same time stretched out his hand to grab the mouse: "I mean this, this is it..."

Seeing that Ah Yue was about to turn over what he wanted to see again, Chen Qin patted the back of her hand: "That's it!"

"Which one?"

Without moving her hand away as she spoke, Chen Qin grabbed the mouse with her little hand and clicked on an example of a hero's avatar.

At this time, A Yue's little hand was still holding the mouse, and Chen Qin was holding it together.

She was a little uneasy, but she didn't pull her hand back, but explained:
  "This is the hero's avatar... I also made the minion's portrait, but only two were made. They were made in advance to demonstrate the artistic style, and the others are not finished yet..."

Chen Qin hummed and seemed to be thinking seriously.

I operated the mouse with my soft little hands, clicked on the pattern, looked at it, and then flipped it up to look at the artistic designs of the heroes...

Of course, there was nothing to see anymore.

In any case, the design of A Yue's map relies more on the RTS content of Warcraft 3. It can't be done with such a little artistic design alone, so naturally I can't accept the olive branch offered by the big brother Bing Frog.

But when Chen Qin looked at him like this, he frowned more and more.

"This……"

Ah Yue didn't dare to move... "What's wrong?"

Xiao Chen suddenly cursed: "Why do these things feel a bit ugly?"

"what?"

"This White Bull is okay, look at this." Chen Qin opened a hero design draft of the Dark Sage, "What do you think about this?"

A-Yue moved her shoulders and felt Chen Qin leaning on the chair, his chest resting on her little head, reaching out to squeeze the mouse and her little hand, a little absent-mindedly: "It's okay..."

"Is this okay?" Chen Qin was numb, "I think this is too ugly. Are you going to play with this thing?"

As an investor, Chen Qin was probably really surprised - of course, he provided money, channels, and manpower himself. Moyou.com also provided some 3D technology for its self-developed online games, and also asked Moyou.com's Yao Yongbo to A studio was set up in Lin'an to help Ice Frog here, but this Dota 2 project was left to Ice Frog to do on his own as agreed. This is Chen Qin’s decision after careful consideration. After all, at this critical node, whether it is Dota2 or LOL, it will be a cash cow that can last for more than ten years. It is impossible not to be careful.

But how to do it requires him to seriously consider it - specifically, should he do LOL or Dota 2?
  Of course, the answer to this question does not need to be elaborated. After all, if Tencent is given another chance, they will probably make Dota 2 as well, as long as there is a chance.

But let’s not mention the squabbles that followed these two games, who was the bad guy, whether the feud was unfair, and which national player made people more hypertensive...

As an industry insider, it’s too boring to talk about these childish things. Now that I have been reborn and want to get involved in related development, of course I have to challenge a more controversial topic, which is who is more fun, Dota or LOL?
  Of course the game should be fun. Now that you have to make it yourself, of course you have to make it more fun.

To this, Chen Qin’s answer is…

Ahem, of course everyone is having fun. Of course Dota is fun. Having been doing LOL for so many years, it does have some of its own things. It’s too bad to have to compete with others.

But this is not just Cheluluan's words. After all, both sides do have their own characteristics now, and these characteristics are actually related.

Specifically, Dota competitions are more intense, with larger maps, more movement methods, and a buy-in mechanism that make fights extremely lively. The economic difference of several thousand is the same as nothing, and there are more tactical points. There are often big headwinds for sixty minutes. Desperate comebacks, high water waves and so on.

LOL does the opposite, but it may not be a good thing. Various snowball mechanisms and several forced team battle points will make the excitement of head-on fights and killings extremely high. There is no need to watch an inexplicable black hero die online and become a dog. A few of Ye Kai's ultimate moves developed inexplicably; at the same time, the management of displacement ability became more stringent, which made various small operations become extremely important...

But is this what they want to do? Not really.

After all, Dota has been a game that has an extremely close connection with the player community from the beginning. Although many things are made by their talented designers, so many messy things are piled up together. It must be integrated into the game itself and must be balanced. Hero balance and gameplay balance, in fact, to put it bluntly, it is still 'add water to the water, add water to the surface'. Many changes in the future may look good, such as bounty altars or canceling monster monsters, but in fact, many plans will appear after they are made. something outside.

As for LOL... there was no such accumulation at the beginning. The main idea was to simplify. In addition to copying, we also developed an online game system such as tank-assisted DPS to facilitate numerical control. The blue bar problem is the product of failed attempts during this period. Although As a commercial company, it obviously has stronger control over the game. However, later on, LOL had its own community, and the direction of changes gradually deviated from the initial simplified and sinking route. This is actually a bit regretful.

So... just like Bingwa fell in love with A-Yue, not with her people and trademarks, but with her community, Chen Qin didn't just fall in love with the Dota IP, but with Bingwa and the current The reason why the Dota community delegates power to itself is also a compromise to the community. Although this game is very important, it is better not to damage the ecology of the community.

Since he had made such a promise, now was certainly not the time to regret it, but now that Chen Qin saw these design drafts, he felt his blood pressure rising.

After all, this thing is really ugly.

Ah Yue seemed a little confused: "But the original version is like this, and as you said last time, the characters in the game must be recognizable and in line with the player's intuition..."

Chen Qin said, "No, you can't count it that way. This thing is really ugly."

Ah Yue added: "By the way, we are originally a Warcraft map. If we want to allow players to accept the new settings while avoiding Blizzard's intellectual property rights as much as possible, we must sacrifice something."

This truth sounded more convincing. Chen Qin also nodded and pondered: "I understand this. After all, you have borrowed some of the popularity of the original works. You want the community to pass it on smoothly and the model to show some extra Characteristics matter.”

Ah Yue nodded. She had been playing games for so long, and she had almost figured this out.

But Chen Qin said: "That's not the case."

And added: "Anyway, this was a game from six years ago."

A Yue was curious: "What does this have to do with time?"

"The graphics of old games are worse, and the graphics of new games are better. When it comes to specific graphics, it means the precision has become higher."

"But the art style of old games is often supplemented by artistic design when the level of precision has reached its limit. For example, for the protagonists of RPG games in the previous pixel era, in order to highlight their characteristics, very exaggerated elements were added to them. Hair style, but if the current game were to have the same style, young players who don’t know him would definitely think of him as Sha Matt.”

"The game Ice Frog...is actually the same. He wants to make it based on the cartoon character of Warcraft. I think this is not realistic. Since we want to do it, of course we can't just focus on the recognition. We want to make a game for the next generation. Then you still have to have some art design of your own.”

Chen Qin caught another villain image of the Almighty Knight and started to spray it. Ah Yue thought about it and it seems that this is really the problem now, and suggested: "Then why don't I go and tell him?"

Chen Qin thought: "Okay, then you can tell him about it."

It was just a coincidence, but now that he had seen everything, A Yue volunteered and soon started chatting with Bing Frog.

"Hello, I'm Xiaoyue..."

The other person seemed to be there, and before he could wait a few minutes, he answered in English on the spot; "Hello, Miss Xiaoyue, those demonstration files have been sent to you before. How do you feel about it?"

"I saw it." Ah Yue looked at Chen Qin and politely typed a reply, "But don't I think these are not pretty enough?"

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