When I write a bug it becomes the core gameplay.
Chapter 348 Is this also within Mr. Gu’s calculation?
Chapter 348 Is this also within Mr. Gu’s calculation?
Wei Chengjie continued to watch the video, and the following operations simply amazed him.
The UP host first made some simple preparations, such as bringing enough bows and weapons, and then went straight to the time ruins.
This is a relatively large time relic. Players must complete many challenges in the ruins before they can finally obtain the Sword of the Brave.
However, during the challenge, the ruins will first give the player a trial version of the Brave Sword.
The attributes of this Brave Sword are similar to those of the real Brave Sword, including attack power and other attributes. The only difference is that it has no durability and will not explode.
This is normal. After all, players need to use it to complete the challenge. If it explodes, will the players just have to stare blankly for fifteen minutes?
However, according to normal procedures, players cannot take this sword out. Once they leave the ruins, the sword will automatically disappear.
After getting the sword, the UP host started his operation directly.
He came to a low wall in the ruins and began his attempt.
The success rate of this attempt is not high. Even if the UP host does it himself, it takes three attempts to succeed.
However, according to him, there are some other ways to slightly increase the success rate, such as placing a few stones behind you, compressing the space, etc.
However, if you place stones, you need to adjust the number of bows accordingly to ensure that the gap behind you is just filled.
You can only figure out the right balance yourself.
Finally, after three attempts, the UP host successfully stuck this trial version of the Brave Sword in the brave man's hand.
Then he decisively read the previous save file and immediately threw away the weapon he was holding.
With a "ding" sound, the Brave Sword really fell to the ground!
Then the UP host picked it up again and made a series of comparisons with the real Sword of the Brave.
This trial version of the Brave Sword has no durability consumption and can also be used in conjunction with various elemental powers, and the default enhancement effect is the highest level.
Using the power of the water element, you can attach various materials to the sword to increase attack power or attack distance;
By using the abilities of fire, wind, and earth elements, you can add different attribute damage capabilities to this sword, which looks very cool.
Looking at the comment section, the audience was obviously shocked by this outrageous operation.
"Good fellow! You are the true hero of time!"
"The Sage of Time is calling you an expert. Did I teach you the ability of time so that you can steal my sword?"
"I tried it and it worked at once. Thanks to the UP!"
"I succeeded twice, so I came here to fulfill my wish!"
"I've summarized it. Go to the entrance of the ruins and move two stones. Use the power of water to stick them together and put them behind you. Then you only need to throw a bow. The success rate is significantly improved. You can try it!"
"This brave sword can use the power of water to attach to different materials, and it can be replicated infinitely. You can use top-grade blunt weapon materials to make one, and it will make a loud noise when it hits rocks!"
"Ah, it looks cool, but isn't it a little too strong? If so, all other weapons will be out of business!"
"You can also use this method to copy a few more for other weapons as backup. And whether to use this bug is up to you. Anyway, I made one and put it in my bag. I don't use it normally, but it makes me feel safe!" "I think this is the real sword of the brave. The previous one that fell into dormancy all the time was a waste! I'm going to kill all the monsters in the entire fantasy continent now!"
"Hey, by the way, have you noticed that as this game has more and more bugs, it seems to have suddenly become fun again?"
"...It seems to be true. Is this also part of Ni Tian Tang's plan?"
At this time, many players gradually came to their senses.
If one or two bugs are not enough to affect the gaming experience, then so many bugs have already changed the nature of the game.
What were the main criticisms of Endless Fantasy Tales by players before?
The early experience is good, but the mid-term experience is bad. Why?
The main thing is that these early abilities are practical enough and can bring enough freshness to the players. Every time a new ability is unlocked, it can be used in a new way.
But in the mid-term, these abilities are no longer practical, and there are no new features after upgrading.
For example, the damage of fire element does not increase, the water element cannot be removed after gluing props together, etc.
But as many bugs, or hidden mechanisms were discovered, players were surprised to find that upgrading is still useful and can bring improvements!
After the fire element's ability is upgraded, its impact is increased. You can use fire bombs, mortars, and even combine it with the water element's ability to create a meteor shower of justice from the sky.
The other abilities are similar too, and basically they can be used in new ways, making the game process full of novelty again!
Of course, there are still two elemental abilities whose hidden mechanisms have not been explored so far.
That is the earth element and the time element.
When players use the power of the earth element to pass through walls, they may encounter man-eating monsters. It is not clear how to solve them specifically.
The way speedrunners deal with this is to memorize the walls, remember which walls can be penetrated and which cannot, and then deliberately avoid them during the game.
But everyone thinks that this should not be the original intention of the design team. After all, a pure backplate is too unfriendly to players. There should at least be some less conspicuous prompts, or ways to deal with monsters, right?
The problem with the time element is similar to that of the fire element. After the ability is upgraded, the time stop duration is not significantly extended, and the higher the level of the monster, the shorter the time stop duration. As a result, the time stop in the later period can only be used as an interruption skill at most, which is completely inconsistent with its style.
Many players have conducted a series of experiments on the time element, such as hitting objects with different weapons after stopping time, or trying to link with other elemental abilities, etc.
It’s just that no significant research results have been obtained yet.
But no matter what, the development of hidden mechanisms for the three elements of fire, water, and wind, coupled with the bug of the Permanent Brave Sword, undoubtedly provides a large number of new ways to play the game, and also makes the mid-to-late stages of the game "Endless Fantasy Legend" more powerful!
For those top-level operators, these hidden mechanisms also allow them to perform all kinds of cool operations that are dazzling to watch.
Even Wei Chengjie himself opened the game with a look of surprise, and then tried out the cool operations that the players had developed.
You know what, it really works!
Especially the mortar gameplay that combines water and fire elements, which made Wei Chengjie enjoy it so much that more than an hour passed without him noticing.
At this time, Wei Chengjie had similar ideas to the players.
Players are thinking: Is this also part of Against the Heaven’s calculations?
Wei Chengjie was thinking: Is this also part of Mr. Gu’s calculations?
(End of this chapter)
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