Create horror games that scare players around the world
Chapter 51 This is the game I want to make
Chapter 51 This is the game I want to make
"Manager Wang, I'm making a horror game, not a fairy tale game or a fantasy game."
"Different themes have different settings, and they cannot be compared."
Ding Yi did not explicitly say why zombies bite people, but these two sentences made the others immediately understand.
Yes, they are making a horror game, and the monsters they set up are called zombies, so they will definitely attack humans.
You are comparing the settings of Xianxia and magic to horror games. What's wrong with that? It's so unprofessional!
Even if people create other monsters in horror games, it is reasonable for them to attack humans.
Aliens can attack the earth, but in other works, aliens can also coexist peacefully with humans. Why not compare?
At this time, in the Danmu.com office, Manager Shi couldn't help but blush.
They were attending the meeting as observers on behalf of Danmu.com, but it was really embarrassing for them to speak like this when they opened their mouths.
He immediately sent a message to Deputy Director Wang via WeChat, asking him not to speak for the time being and to watch the situation carefully.
Manager Wang replied with a "?", but he also listened to it and said it tactfully.
[Sorry, Mr. Ding, I was inconsiderate. Please continue. Sorry.]
The other party's attitude was sincere, but Ding Yi himself didn't think there was anything wrong.
It is normal for some people to raise questions and speak up during a meeting.
So he didn't care and continued to explain.
"In fact, Director Wang's question is reasonable. I'm very happy that he asked this. I am a rigorous person when making games. I will think of a lot of settings to maintain logic. As for why the resurrected corpses attack humans, it's very simple."
When everyone heard this, they immediately pricked up their ears.
Especially Director Shi.
To him, zombies are something new and different from mutant beasts or aliens.
The latter can be said to be a household name in the gaming circle. Its attack methods and appearance are basically finalized, and many survival games are similar.
But the former is completely unknown and blank, and all the settings are fresh and curious.
Mutated beasts biting people can be said to be prey on the food chain, but dead bodies biting people... I'm curious how they can bite people when they are dead?
Originally, I asked the manager to come and sit in on the game this time because I wanted him to see whether the prospects of this game can surpass "Rotten Meat" and whether it can bring more profits in terms of commercial value.
Unexpectedly, there was an unprecedented innovation right from the start, which immediately aroused full of gimmicks and curiosity.
This is very attractive, and I am looking forward to what new things this game can bring.
At this time, the projection screen switched to a concept line drawing.
This is a strange, cell-like thing, covered with spikes, and it looks unusual at first glance.
There are two spiral bottles next to it that look like genetic chains.
"Everything has its origin, and zombies are no exception."
"I designed a deadly active virus that can spread quickly through the blood and infect living people, destroying the higher functions of their brains, causing their flesh to rot quickly, and eventually killing them."
"The virus then reactivated the brain's functions, but since the person was already dead, what was resurrected was a walking corpse. It had no emotions, no thoughts, and couldn't speak. It walked slowly and unsteadily, and in order to maintain its body functions, the only biological instinct left was 'eating'."
"In real life, even lunatics and psychopaths will subconsciously carry out the instinctive behavior of 'eating'. Zombies without any thoughts will naturally carry out this instinct as well."
"So, this is why zombies eat people. At the same time, this is also the origin of the name zombie. If you start eating people, do you still have humanity? Therefore, 'walking corpses who have lost their humanity' also has this meaning."
After saying that, Ding Yi picked up the water cup and took a sip.
As for the others, they immediately felt enlightened after listening.
So that's how it is. That makes sense.
Eating humans does not mean that you have to eat them because the production team tells you to. There is a rigorous setting behind it. Eating humans is to maintain body functions.
Good! Very reasonable! Well-reasoned and convincing.
Just ask any question and we will answer it.
Why does the monster look so rotten?
Because it was the resurrection of the dead and the virus that caused it.
Why do monsters eat people?
Because of the loss of humanity, following physical instincts.
Moreover, the struggle between players and zombies is also unique.
Players who still have humanity unite to kill the corpses that have lost their humanity in the game, which can be regarded as a battle for humanity in another sense.
At this time, Manager Shi asked curiously.
[Then Mr. Ding, do you mean there are other types of zombies?]
"Of course. The original painting I just showed you was just a small fry among the zombies."
Everyone:?
What? Trash?
No way…
Such a hideous, terrifying, and aggressive zombie, even more creepy than the limb monster in "Rotten Meat". You call it trash! ???
Holy shit! If these are all trash, then what are the non-traditional ones? ?
When everyone was surprised
Ding Yi said, then rolled the mouse and the page slid down.
Several zombies with unique shapes appeared on the screen.
Some are fat, some are skinny, some are strong and huge, and some are female.
Among them, the female zombies are extremely terrifying.
She was dressed in white and had long hair draped over her shoulders.
The huge mouth tore the cheek, forming a terrifying bloody mouth. Even the line draft sketch looked extremely creepy.
"I call these zombies special infected bodies, or special infected bodies for short."
"Unlike ordinary zombies, these special senses have special abilities that can bring a more exciting experience to players."
"For example, this female zombie can use her big mouth to scream and attract surrounding zombies to attack the player."
“But it’s weak in itself, it’s the equivalent of a mobile alarm bell.”
As he spoke, he enlarged two more zombies.
The belly of one of them was cracked and its internal organs were abnormally swollen and bulging out.
On the other side, there were soldiers wearing torn uniforms and carrying a large amount of explosives.
"For these two zombies, I set the first one to have mutated organs. It contains explosive gas, and it will explode if it gets close to the player."
"The second one is a soldier carrying a pack of explosives. It won't explode on its own. But if the player hits it, it will cause an explosion that's as powerful as the one above. It's a type that can restrain melee players."
Then the image zoomed in on a tall zombie next to it, with a smooth, muscular body, no hair on its head, and a caterpillar-like horizontal mouthpart.
"The last one without skin is the perfect species among zombies, far superior to humans in every aspect. Because it is so strong, I set it to appear only at night."
"At present, I have only designed these dozen types, and more types will be launched later."
Supervisor Shi was listening and watching in front of the screen.
Wow... I thought it was pretty good to be able to come up with something like zombies.
I didn't expect so many types could be derived...
He thought that the small zombie was very powerful, but he didn't expect that there was an even more powerful one here...
It can scream to attract monsters... it can self-explode... it is extremely fast... it has infinite strength... and it is a perfect zombie... Wow, this innovation proves that it is not just a weird idea that came up in one’s head, but it is the result of a lot of effort and energy!
In other games, players always fight the same beasts or aliens. The actual gameplay is not much different from fighting animals, and sometimes it is quite difficult to aim.
As a result, the monsters in many survival games have become mere decorations, while building homes has become the main gameplay, which is really putting the cart before the horse.
Now, finally, there is a game that dares to innovate.
Zombies. It’s exciting to think about facing these creatures that feed on humans.
At this time, Manager Wang expressed his doubts again.
[Well, Mr. Ding, your innovation really surprised us, but there is one thing I don’t understand.]
Ding Yi smiled when he heard that.
"You say."
Manager Wang hesitated for a moment and spoke.
[Why do you spend time and effort to innovate?]
[Currently, the survival games on the market all use aliens and mutant beasts as monsters. Does that prove that this routine is enduring and a market-proven model?]
[You rashly made drastic innovations and reforms to the already mature gameplay. Have you ever thought that it would fail? Have you ever thought that it would not be accepted by the public?]
[Why is the routine a routine? That is because there are still audiences, and there are still people who love this model. If you reform it directly, and replace the aliens and beasts that everyone has accepted with your zombies, I think the first difficulty is the test of the market.]
After Manager Wang finished speaking, everyone fell silent.
Even Manager Shi, who had always supported Boss Ding, couldn't help but fall into deep thought.
This makes sense.
Although the routine is old and has been criticized, the fact that it can be called a "routine" shows that it is popular.
Just because it is popular, many people follow suit, and over time a routine is formed.
Innovation is good, but whether it can be accepted by others is a matter of opinion.
When a player is faced with a new dish and an old dish that he has been eating for a long time, he may choose the new dish for the sake of novelty, but when he finds that it is just so-so, he will eventually choose the old dish.
After all, the old dishes win in terms of time and sentiment.
Is Mr. Ding’s innovation really good?
Just as everyone was thinking, Ding Yi spoke.
But just two sentences left people stunned.
"Hello, Manager Wang. You are absolutely right."
"But I didn't intend to change any gameplay routines. You misunderstood."
As soon as these words came out, everyone pricked up their ears again.
Boss Ding, on the other hand, explained slowly and leisurely.
"We've abandoned the aliens and mutant beasts and changed it to the resurrection of the dead and the struggle of the living. This is not called changing the routine, this is called innovation and optimization."
"The gameplay of gathering, mining, building a home, PVPVE, going to dungeons, fighting bosses, etc. has been changed. This is called changing the routine."
"The gameplay of survival games is always the same. When the monsters are fixed, the only thing to compete is who has higher graphics, more details, better plot, bigger map, and richer content."
"What I wanted to do from the beginning to the end was to do the above points better and create a brand new monster to bring enough novelty to the players."
"This behavior is not about changing the routine. Instead, it is about trying to innovate the original routine to make it more interesting for players and not think that this is a follow-up game."
“This is what I want to do.”
As soon as these words were spoken, everyone suddenly understood.
Yup!
The basic gameplay remains the same, only the monster types have changed. This not only retains the original gameplay, but also innovates to make the game novel and richer. How can this be considered a change of routine?
Almost got misled!
At this moment, Manager Shi regretted bringing Deputy Manager Wang here.
This person has never worked in the gaming industry, but was promoted from a salesperson.
I have my own one-sided understanding of games. I always think that whatever the market says, it should be what it is, and everything will be determined by the market.
Whatever game the market thinks is easy to make, then just follow the trend.
Anything that goes against the market will be stopped because he thinks the risk is too great.
It's no wonder that the manager asked him not to interfere in game matters. If he were really put in charge of the game, those production teams with ideas would probably be screened out, and then a bunch of people who make reskin games would be recruited.
Deputy Director Wang was silent for a while before he spoke.
[I see. I misunderstood. Sorry, Mr. Ding.]
Ding Yi continued speaking with a calm expression.
"It's okay, it's good to confirm it a little more."
“In fact, the reason why we were able to design zombies is also related to history.”
Everyone:?
history?
Does this bloody, man-eating thing have anything to do with history?
Now, I have to listen carefully.
Ding Yi continued.
"As we all know, during the Middle Ages in the West, there were several plague disasters that reduced the population."
"Due to the cultural background and medical conditions at the time, this invisible plague wiped out the lives of a large number of civilians. Those who survived by chance also lost their spirits and looked like the walking dead. Perhaps for the people at the time, this was the end of the world."
"So I wondered, if the plague of the Middle Ages were to happen today, what would it be like?"
"Then, I designed a deadly virus that is as horrifically lethal and contagious as the plague. This is the draft you saw earlier."
"Compared to the pathogens in history that could not be seen directly, zombies are actually a physical plague that can be seen and touched."
"People in the past lived in a daze, and no one knew whether they would wake up tomorrow. I hope to use that kind of despair and sadness in the game."
"I want players to experience a modern version of the plague apocalypse, where they take up arms to fight against a physical plague like zombies, rather than an invincible resistance like in the Middle Ages, or a racial war like aliens attacking the blue planet and cats, dogs, and mutant creatures."
"This is what I want to do. On the surface, it's a confrontation between the living and the dead, but in reality it's a struggle for survival in the end times of a virus plague."
“That’s my innovation.”
As soon as he finished speaking, the office area was silent for two seconds.
Then the new employees burst into applause.
Ding Yi just chuckled in response to everyone's support.
Soon, the applause died down.
The manager, who had been silent until then, spoke up.
[Hello, Mr. Ding, your creativity and ideas are really good and really open my eyes.]
[I originally thought that zombies were a bit beyond reality. After all, cats and dogs are common animals in real life, and aliens can also represent people’s curiosity and yearning for the universe to a certain extent.]
[You came up with a great idea by using the plague from the Middle Ages, and the idea of setting humans as a new type of monster is also novel, which is much more interesting than those gun battle games that just shoot people.]
[Excuse me, this game you said is a multiplayer survival game, is it an online game?]
"That's not the case. It's just a multiplayer survival game. Speaking of which, I want to talk to you about the server issue."
[Oh, I see. You can talk to me directly about the server issue after the meeting, or you can talk to Manager Shi.]
[Also, will the game have in-app purchases?]
"Of course there are, but we will only put some skins without attributes, gun appearances or character costumes on the shelves."
[Will the game be updated with new content in the future?]
"Yes, the current version is 1.0 'Zombie Crisis', and I am already working on the planning for 2.0, which is currently tentatively titled 'Giant Mountain Hospital'."
Manager Chen pondered for a moment and suddenly made a request.
[Mr. Ding, there is a new game overseas, also a multiplayer survival adventure. They released a promotional video early this morning, and it is quite popular right now, with a tendency to suppress the popularity of your game.]
[I still have some details to learn about your new work, but I hope that after the meeting, you can make a promotional video within a month to maintain the popularity, is that okay?]
Ding Yi raised his eyebrows when he heard this.
Damn! It's stuck! I didn't update on the 29th, so I posted it on the 30th! Forget it, there are actually two chapters left, and I wrote words today. I'll revise this chapter and the next two chapters and then post them.
(End of this chapter)
You'll Also Like
-
Pirates: When Buggy breaks the human limiter!
Chapter 234 44 minute ago -
Hong Kong: Starting with 10 billion
Chapter 452 44 minute ago -
From Skaven to God of War
Chapter 429 44 minute ago -
The sword is the only one that can lead to enlightenment once a month
Chapter 162 44 minute ago -
Douluo: Wuhun Puni, invincible in the world
Chapter 84 44 minute ago -
The Alternative Way of Enlightenment
Chapter 386 44 minute ago -
Falsifying history is good business
Chapter 548 44 minute ago -
Soul Palace No. 1 Player
Chapter 610 44 minute ago -
Create horror games that scare players around the world
Chapter 99 44 minute ago -
Alice in the Land of Steam
Chapter 1081 44 minute ago