Chapter 52 First CG Trailer
In the next meeting, after talking about zombies, we moved on to the introduction of gameplay and maps.

Boss Ding explained the extinct slums in detail and began to assign work to the employees, asking the modeling team and the scene design team to start preparations.

Later, the original painting team came to him for draft drawings of zombies, NPCs, and various characters after the meeting.

Two hours passed quickly and the meeting ended.

Afterwards, Ding Yi returned to the office and discussed the game's investment and server issues with Manager Chen of Danmu.com.

Because of the extensive introduction of this game and its good innovative points at the meeting, Manager Chen and others felt that it was very promising and worth investing in.

The server issues will be handled by Manager Shi.

But the investment cannot be decided on the spot. It needs to be carefully discussed with the senior management before a decision can be made. After all, the game development cycle is very long and it may take at least two to three years to complete.

But Ding Yi's two sentences made Manager Chen change his mind.

“The game is a remake based on The Day After. All art resources are still available, and it is not starting from scratch. In other words, it will be available to everyone very soon, and it will take less than a year.”

Once these words were spoken, the meaning was very clear.

My game will be ready soon, so your investment money needs to come in quickly.

After hearing this, Manager Chen was silent at first, and then gave a reply after a while.

[I need a week to complete this matter, Mr. Ding, please wait.]
Ding Yi raised his mouth and smiled.

Afterwards, Manager Chen once again emphasized that since the foundation of the game was there and could be produced soon, the promotional video could not be delayed any longer. He hoped that it could be produced earlier to regain the popularity.

“Get back the heat.”

In the office, Ding Yi murmured softly. Looking at the computer in front of him, he gently sipped the hot tea.

On the screen was the news about the new game that Manager Chen had mentioned.

The name is very direct, it’s called "Blue Planet Crisis".

Yeah, atmospheric.

The game was developed by a medium-sized American company called Agate.

It has been in the works for more than three years and will be released in August 3.

The content of the promotional video is very intuitive.

An alien race called the 'Xingdian Clan' wants to invade the Blue Planet.

In order to minimize the cost of war, their first step is to release degenerate particles, causing all animals and plants on the blue planet to revert to their ancestral state, attack each other, and consume each other.

It’s the alien + mutant animal routine again.

Then humans fought back, fighting against the atavistic animals and plants while attacking the alien advance forces.

The player plays the role of an ordinary citizen, struggling to survive in a city baptized by artillery fire.

The promotional video uses a combination of CG and real machines to demonstrate basic gameplay such as planting, mining, felling, and shooting.

At first glance, it does seem interesting.

Turning to the comment section below, players also expressed great interest.

“A new multiplayer survival game? Yay!”

"Why are there aliens and blue planet animals again? I hope this one will be more fun."

"You must be joking, the guy above. This is produced by Agate Company. The previous game, "Overwatch", received rave reviews."

"Is this a way to save my heart from being hurt by The Day After Tomorrow? It's worth looking forward to~"

"Made of agate? That has to be added to the wish list!"

"Another game to kill time is here."

After reading the comments, some players left messages expressing anticipation, some curious, and some taking a wait-and-see attitude.

But in general, most of the reviews are positive.

"I see. No wonder Manager Chen wanted me to make a promotional video to generate hype."

“I didn’t expect that this upcoming game would be so anticipated by players.”

After looking at the game on the screen again and thinking about it, Boss Ding felt that Manager Chen was right and it would be better to make a promotional video.

But I’m currently making a zombie game, so this video naturally has zombies as the protagonists and shows how terrifying zombies are.

But the game hasn't been actually made yet, and there is no actual gameplay footage to show, so this promotional video can only be in the form of CG.

Do you want a matte promotional video?
No, that doesn't reflect how scary the zombies are, it only reflects how weak they are.

What about the trailer for Dead Island? It's too artistic, a little bit comedic, and not shocking enough.

So what other movies are there?

Looking at all the zombie game trailers, which one can bring the most shocking
While Ding Yi was thinking, his consciousness was also communicating with the system.

At this time, his fear value became 108.9W.

I bought two games before, and my fear value is 32.8 left.

Now, two days later, it has risen to over one million.

It seems that many people were scared during this period. The fear value of buying promotional videos is enough.

“What kind of promotional video should I choose?”

Ding Yi browsed through the dazzling game mall. After more than an hour, he accidentally saw two games.

Then he smiled.

“These two story-based promotional videos are exactly what I want.”

"It has both the sense of crisis before the end of the world and the desolate scenery after the end of the world. Very good, I will choose these two."

So, he clicked on these two games, didn’t want the others, and just bought the promotional video alone.

The trailer for "After Tomorrow" has a fear value of 300.

The trailer for "Overkill: The Walking Dead" has a fear value of 700.

Costs a total of 1000 fear points.

slam-la-

With the sound of gold coins colliding, his fear value was left at 108.8W.

Two .AVI video files also appeared on the computer desktop.

He took a quick look and, well, this is the effect.

Afterwards, Ding Yi opened the editing software, edited and merged the two videos, and then translated the subtitles manually. After all, in addition to "After Tomorrow", the other promotional video was in English.

After working on it for a while, I finally got it done. I rendered and exported it, and then reviewed the video again.

"OK, perfect."

After finishing the promotional video, Ding Yi called in the newly recruited corporate account operator.

Soon, a slightly plump girl with waist-length hair ran in hurriedly.

"Boss Ding Ding, do you have any work arrangements?"

The girl seemed a little nervous. She stared at Mr. Ding, who was about her age, with wide eyes. She couldn't help but wonder in her heart, "This boss is too young!"
Ding Yi's expression was indifferent, he just looked up at her.

The girl's name is Chen Zhuzhu, she is 24 years old and has one year of operation experience, nothing else.

Seeing that she was a little nervous, Ding Yi just stretched out his hand to signal her to relax, and then started to talk about business.

"You heard about the meeting this morning. Danmu.com asked us to make a promotional video to attract attention."

"In fact, I have already prepared it in advance. I will send it to you later. You can upload it to Danmu.com using your corporate account, and then send a notice to bring the video up. The specific content should be something like a new game trailer or something like that."

"By the way, send me the written soft article for review first. I will publish it only when I think it is okay. Got it?"

Chen Zhuzhu nodded repeatedly.

"Got it, Mr. Ding. I'll show it to you once I finish writing it. Is there anything else?"

"No, be serious."

"Okay, Mr. Ding!"

Watching the girl walk out in a hurry, Boss Ding returned his gaze to the computer.

Now, we can start remaking bad games.

The next day, at 10 o'clock in the morning.

Just when everyone was slacking off at work and chatting in the group.

Under the dynamics of the Star Games corporate account, a post was quietly published on Danmu.com and Vblog.

The title is simple, just two sentences, but it attracted a large number of players.

[“The Eve of Disaster” is officially renamed “Abnormal Invasion”! The first CG trailer is released! 】

(End of this chapter)

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