Online games of the Three Kingdoms era
Chapter 321 Earth Element Magic 3
The basic form of the "Dirty Soil Series" is "Mulch Trap".This skill is to add corrosive dark elements and undead elements to the earth element while condensing the earth element, forming an irregular circular trap with a radius of about half a meter.This skill has two functions of direct attack and special support, while state support is restricted.
The direct attack method of "Mulch Trap" is to throw the skill directly at the target's feet, causing the target to suffer damage.Since the main damage to the target is the dark element and the undead element, so it is not so much an earth-type skill, but a dark-dead hybrid skill based on the earth-type skill.
And the "Mulch Trap" is a collection of two corrosive elements, the dark element and the undead element, so in the "Mulch Trap", even the targets of the dark and undead elements will be attacked by another element of corrosion .Only three kinds of people can achieve the purpose of state assistance in the "rot trap".One has both dark and undead occupations; one is a dark occupation and has sufficient resistance to undead occupations; the other is a necromancer occupation and has sufficient resistance to dark occupations.At present, it seems difficult to find any of the three except myself.
And the special assistance of "Mulch Trap" lies in the word "trap" in the skill.Like any trap, the "Mulch Trap" can also cause great damage to the target when it is not aware of the situation.
In addition to the basic form of "rot soil trap", "rot soil series" also includes "rot soil cube", "rot soil belt", "rot soil wall", "rot soil ladder", "rot soil array", "rot soil canyon" Humuli Mountain" and "Humuli Covering the Roof" and other skills.
"Mulch Cube" is an enhanced version of "Mulch Trap", a skill similar to "Sand Ball" and "Grave".Layers of "rot traps" are piled up into irregular cubes, which is the "rot cube". "Humulus Cube" can be solid or hollow, and the hollow one is more practical. Mulch Cube is strong in direct attack, status support, and special support.
Regardless of whether it is solid or hollow, the "rot soil cube" can be used for direct attack.The solid "Mulch Cube" can fly and attack as a whole, and it can also take out specific mulch clusters from the entire "Mulch Cube" to attack the target directionally.
The hollow "Rotten Soil Cube" is in addition to the solid "Rotten Soil Cube", just like the "Sand Ball" and "Grave", you can also directly put the target inside to suffocate.Of course, the "rotten soil cube" is more powerful than the "sand cluster" and "grave", that is, the "rotten soil cube" can suffocate the opponent while also launching internal corrosion attacks, not just like the "sand cube". Regiment", only internal physical attacks.
As a status support, just like the "Mulch Trap", only the three types of people mentioned above can rely on the "Mulch Cube" to get status support.Among the latter two types of people, the resistance requirement of another element is also higher.The solid "Rotten Soil Cube" can only be used as a state aid outside the "Rotty Soil Cube", mainly relying on physical contact with the "Rotty Soil Cube" and the feeling of close-up elements to restore the state.In addition to this, the hollow "Mulch Cube" can also put the target into the hollow for closed recovery, and the effect is even more remarkable.
The special assistance of the "rotten soil cube" is as a trap-like setting. You only need to place the "rotten soil cube" where the enemy must pass, and prevent the enemy from bypassing it, or place it in an inconspicuous place, and place it Camouflaging on the surface, allowing the enemy to be fooled unintentionally, can play a supporting role.Another auxiliary function is shared by both the "sand cluster" and the "grave", that is, mobile camping.You can stay in peacetime, and you can hide in wartime.
Mulch Belt is also an enhanced version of Mulch Trap.The difference from the "rotten soil cube" is that the "rotten soil cube" is a fuss about height, while the "rotten soil belt" is enhanced in breadth. The "rot soil belt" can be long strips or spread out in a large area. In short, it is to form an insurmountable forbidden zone in front of the enemy, so that the enemy can return in the face of difficulties.Because the momentum of the "Mulch Belt" is astonishing, it needs to consume more earth elements, device capacity and mana time, so it is generally used as status support and special support, and less used for direct attack.
But this does not mean that "Mulch Belt" is not a powerful direct attack skill.On the contrary, if the device capacity and magic power are sufficient, it is not impossible to manifest the "rot soil belt" at the fastest speed to attack the enemy.And when the rot zone is formed, you can also attack the enemy by moving the rot in the "rot zone".
As a status support, the direct effect of the "Mulch Belt" is similar to that of the "Mulch Trap", but the "Mulch Belt" has more dark and undead elements than the "Mulch Trap", and has more indirect effects.Compared with "Rotten Soil Cube", the short-term effect is not as good as "Rotten Soil Cube", but after a certain period of time, the effect is worse than "Rotten Soil Cube".Moreover, the resistance of another element needed by the latter two types of people is only the same as that of the "mulch trap".
As a special support, the "Mulch Belt" can not only block the enemy, but also surround the enemy.If you let the "rot soil belt" close behind the enemy, and then gradually move the "rot soil belt" to the enemy's feet, you can achieve the goal of winning without fighting.
Mulch Wall is an enhanced version of Mulch Cube.Connect several rotten soil cubes together to form a "rotten soil wall". "Humulus Wall" also has three functions: direct attack, state assistance and special assistance.
Using the "Multi Wall" for direct attacks is more effective when the enemy is in a long snake formation. The "Mulch Wall" fell from the sky, not only can it carry out the corrosion attacks of the dark and necromantic systems, but also the physical attacks of the earth element itself.Due to its strong group attack power, like earth-type skills such as "slide", it will stop the recovery of mana immediately after use until the end of the battle.
The status support of "Mulch Wall" is similar to the status support of "Mulch Belt".Not only is the short-term recovery better than the "rot zone", but the long-term recovery is not inferior.Moreover, the "rotten soil wall" is composed of "rotten soil cubes". When the skill is first used, some of the "rotten soil cubes" can be set as hollow, which can provide several combat units for state recovery, and the effect is better than that of the wall alone. It's better to reply side by side.
In this sense, the function of the "mulch wall" is more perverted than that of the "grave".Therefore, the use of "mulch walls" in the wild has stricter restrictions than the use of "graves".It can only be used once every two months, and the next time you use it, you must first destroy the previous "mulch wall".But every two years, you can set up an additional "mulch wall".
The special support of "Rotten Wall", like "Rotten Cube", has three functions of blocking enemies, traps and concealment.Among them, since the target of the "rot wall" itself is very large, it should be more effective in blocking the enemy.As for the two functions of trap and concealment, the requirements for the terrain are relatively high, and generally speaking, it is not easy to realize.
Since the "murder wall" itself is composed of earth elements, like other earth element magic, it does not require mana to maintain after using magic, just as long-lasting as ordinary buildings.Therefore, the "rotten soil wall" can also be used as a resident or a city wall.After analyzing the skills, the system has determined that this skill has become one of the default city wall skills.The characteristic of the city wall skill is that it can be set once as long as there is a resident, but it can only be set once per game day.So as long as you bring an army and find a suitable place to garrison every day, this skill will become a skill with a cooling time of only one game day in disguise.
Of course, in order to continue to restrict this skill, the system also stipulates that the initial height of the "Multi Wall" can only be as high as the "Multi Cube", that is to say, only a little higher than a person.The thickness can only be as wide as the "rotten soil cube", which is also the height of a person.After that, the "rotten soil wall" needs to be added every other month, and only one unit of height and one unit of width can be added each time, that is, the height and width of a "rotten soil cube".
But despite this limitation, the skill is still powerful.Needless to say, as a resident city wall, the more important reason is that after becoming a resident city wall, the status assistance and other special auxiliary functions of this skill have not disappeared.That is to say, invisibly, this skill has added more weight to the resident, and at the same time, the resident can provide more functions because of this skill.
"Mulch Ladder" is not an enhanced version, but an independent version.This version is characterized by relatively high hardness requirements for earth elements.Use the condensed earth elements to form a ladder mixed with dark elements and undead elements in the air, which can not only facilitate your own passage, but also block the pursuers behind you.
Although this skill also has the function of status support, the opponent will certainly not be reconciled after witnessing the escape of the ladder, and will definitely destroy the "rotten soil ladder" and then quickly.Therefore, most of this skill is a one-time product. After use, there is basically no chance to assist the state, except of course, when it is passable.
At the same time, because this escape skill is so powerful, it has the same restrictions as the powerful attacking earth-type skill.That is to say, after using this skill, the mana value will stop recovering, and the mana potion cannot be replenished until the battle is over.
The direct attack method of "Mulch Trap" is to throw the skill directly at the target's feet, causing the target to suffer damage.Since the main damage to the target is the dark element and the undead element, so it is not so much an earth-type skill, but a dark-dead hybrid skill based on the earth-type skill.
And the "Mulch Trap" is a collection of two corrosive elements, the dark element and the undead element, so in the "Mulch Trap", even the targets of the dark and undead elements will be attacked by another element of corrosion .Only three kinds of people can achieve the purpose of state assistance in the "rot trap".One has both dark and undead occupations; one is a dark occupation and has sufficient resistance to undead occupations; the other is a necromancer occupation and has sufficient resistance to dark occupations.At present, it seems difficult to find any of the three except myself.
And the special assistance of "Mulch Trap" lies in the word "trap" in the skill.Like any trap, the "Mulch Trap" can also cause great damage to the target when it is not aware of the situation.
In addition to the basic form of "rot soil trap", "rot soil series" also includes "rot soil cube", "rot soil belt", "rot soil wall", "rot soil ladder", "rot soil array", "rot soil canyon" Humuli Mountain" and "Humuli Covering the Roof" and other skills.
"Mulch Cube" is an enhanced version of "Mulch Trap", a skill similar to "Sand Ball" and "Grave".Layers of "rot traps" are piled up into irregular cubes, which is the "rot cube". "Humulus Cube" can be solid or hollow, and the hollow one is more practical. Mulch Cube is strong in direct attack, status support, and special support.
Regardless of whether it is solid or hollow, the "rot soil cube" can be used for direct attack.The solid "Mulch Cube" can fly and attack as a whole, and it can also take out specific mulch clusters from the entire "Mulch Cube" to attack the target directionally.
The hollow "Rotten Soil Cube" is in addition to the solid "Rotten Soil Cube", just like the "Sand Ball" and "Grave", you can also directly put the target inside to suffocate.Of course, the "rotten soil cube" is more powerful than the "sand cluster" and "grave", that is, the "rotten soil cube" can suffocate the opponent while also launching internal corrosion attacks, not just like the "sand cube". Regiment", only internal physical attacks.
As a status support, just like the "Mulch Trap", only the three types of people mentioned above can rely on the "Mulch Cube" to get status support.Among the latter two types of people, the resistance requirement of another element is also higher.The solid "Rotten Soil Cube" can only be used as a state aid outside the "Rotty Soil Cube", mainly relying on physical contact with the "Rotty Soil Cube" and the feeling of close-up elements to restore the state.In addition to this, the hollow "Mulch Cube" can also put the target into the hollow for closed recovery, and the effect is even more remarkable.
The special assistance of the "rotten soil cube" is as a trap-like setting. You only need to place the "rotten soil cube" where the enemy must pass, and prevent the enemy from bypassing it, or place it in an inconspicuous place, and place it Camouflaging on the surface, allowing the enemy to be fooled unintentionally, can play a supporting role.Another auxiliary function is shared by both the "sand cluster" and the "grave", that is, mobile camping.You can stay in peacetime, and you can hide in wartime.
Mulch Belt is also an enhanced version of Mulch Trap.The difference from the "rotten soil cube" is that the "rotten soil cube" is a fuss about height, while the "rotten soil belt" is enhanced in breadth. The "rot soil belt" can be long strips or spread out in a large area. In short, it is to form an insurmountable forbidden zone in front of the enemy, so that the enemy can return in the face of difficulties.Because the momentum of the "Mulch Belt" is astonishing, it needs to consume more earth elements, device capacity and mana time, so it is generally used as status support and special support, and less used for direct attack.
But this does not mean that "Mulch Belt" is not a powerful direct attack skill.On the contrary, if the device capacity and magic power are sufficient, it is not impossible to manifest the "rot soil belt" at the fastest speed to attack the enemy.And when the rot zone is formed, you can also attack the enemy by moving the rot in the "rot zone".
As a status support, the direct effect of the "Mulch Belt" is similar to that of the "Mulch Trap", but the "Mulch Belt" has more dark and undead elements than the "Mulch Trap", and has more indirect effects.Compared with "Rotten Soil Cube", the short-term effect is not as good as "Rotten Soil Cube", but after a certain period of time, the effect is worse than "Rotten Soil Cube".Moreover, the resistance of another element needed by the latter two types of people is only the same as that of the "mulch trap".
As a special support, the "Mulch Belt" can not only block the enemy, but also surround the enemy.If you let the "rot soil belt" close behind the enemy, and then gradually move the "rot soil belt" to the enemy's feet, you can achieve the goal of winning without fighting.
Mulch Wall is an enhanced version of Mulch Cube.Connect several rotten soil cubes together to form a "rotten soil wall". "Humulus Wall" also has three functions: direct attack, state assistance and special assistance.
Using the "Multi Wall" for direct attacks is more effective when the enemy is in a long snake formation. The "Mulch Wall" fell from the sky, not only can it carry out the corrosion attacks of the dark and necromantic systems, but also the physical attacks of the earth element itself.Due to its strong group attack power, like earth-type skills such as "slide", it will stop the recovery of mana immediately after use until the end of the battle.
The status support of "Mulch Wall" is similar to the status support of "Mulch Belt".Not only is the short-term recovery better than the "rot zone", but the long-term recovery is not inferior.Moreover, the "rotten soil wall" is composed of "rotten soil cubes". When the skill is first used, some of the "rotten soil cubes" can be set as hollow, which can provide several combat units for state recovery, and the effect is better than that of the wall alone. It's better to reply side by side.
In this sense, the function of the "mulch wall" is more perverted than that of the "grave".Therefore, the use of "mulch walls" in the wild has stricter restrictions than the use of "graves".It can only be used once every two months, and the next time you use it, you must first destroy the previous "mulch wall".But every two years, you can set up an additional "mulch wall".
The special support of "Rotten Wall", like "Rotten Cube", has three functions of blocking enemies, traps and concealment.Among them, since the target of the "rot wall" itself is very large, it should be more effective in blocking the enemy.As for the two functions of trap and concealment, the requirements for the terrain are relatively high, and generally speaking, it is not easy to realize.
Since the "murder wall" itself is composed of earth elements, like other earth element magic, it does not require mana to maintain after using magic, just as long-lasting as ordinary buildings.Therefore, the "rotten soil wall" can also be used as a resident or a city wall.After analyzing the skills, the system has determined that this skill has become one of the default city wall skills.The characteristic of the city wall skill is that it can be set once as long as there is a resident, but it can only be set once per game day.So as long as you bring an army and find a suitable place to garrison every day, this skill will become a skill with a cooling time of only one game day in disguise.
Of course, in order to continue to restrict this skill, the system also stipulates that the initial height of the "Multi Wall" can only be as high as the "Multi Cube", that is to say, only a little higher than a person.The thickness can only be as wide as the "rotten soil cube", which is also the height of a person.After that, the "rotten soil wall" needs to be added every other month, and only one unit of height and one unit of width can be added each time, that is, the height and width of a "rotten soil cube".
But despite this limitation, the skill is still powerful.Needless to say, as a resident city wall, the more important reason is that after becoming a resident city wall, the status assistance and other special auxiliary functions of this skill have not disappeared.That is to say, invisibly, this skill has added more weight to the resident, and at the same time, the resident can provide more functions because of this skill.
"Mulch Ladder" is not an enhanced version, but an independent version.This version is characterized by relatively high hardness requirements for earth elements.Use the condensed earth elements to form a ladder mixed with dark elements and undead elements in the air, which can not only facilitate your own passage, but also block the pursuers behind you.
Although this skill also has the function of status support, the opponent will certainly not be reconciled after witnessing the escape of the ladder, and will definitely destroy the "rotten soil ladder" and then quickly.Therefore, most of this skill is a one-time product. After use, there is basically no chance to assist the state, except of course, when it is passable.
At the same time, because this escape skill is so powerful, it has the same restrictions as the powerful attacking earth-type skill.That is to say, after using this skill, the mana value will stop recovering, and the mana potion cannot be replenished until the battle is over.
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