"Raging Flames" is an upgraded version of "Raging Flames".This skill is to continue to increase the fire element on the basis of "flame". The power of the fire element directly makes the flame soar, reaching a flame of more than 10 meters.If the container capacity is sufficient, the flame can continue to reach any height and breadth.This skill has three functions: direct attack, status assist and special assist.

The direct attack of "Raging Flames", like other dynamic fire element continuous skills, has two forms of physical attack and high-temperature attack.As a physical attack, the magician's magic value synchronization rate and manipulation power are very high, but the power is also more powerful.As a high-temperature attack, it is even more powerful.

Although "Raging Flames" can also attack in a group, unlike other group attack skills, the group attack of this skill does not come from the magician locking different targets at the same time, but from the surge of energy inside the flames.Therefore, the group attack of this skill is actually a mighty, indiscriminate and powerful group attack, with a larger threat range and stronger power.

The status support of "Raging Flames", due to the large size and high temperature of the fireworks, the target of the party only needs to form a circle from a distance to get status improvement and recovery, and get cultivation.The auxiliary range is larger and the effect is better.In theory, powerful high-temperature radiation can assist every target on the battlefield.

The special support of this skill is similar to the "Fire Pond", and has three functions: one is to radiate high temperature and disrupt the enemy army; the other is to block the enemy's advance; the third is to hide the target of the enemy.

In terms of high temperature radiation and disrupting the enemy's army, because of the strength of the direct attack, it has also risen with the tide.

In terms of blocking the enemy, because of its huge size and the lethality of the surrounding high-temperature radiation, it can already be used as a barrier.Since this skill is a dynamic continuous skill, it can not only block ground routes, but also block space routes.Of course, when blocking space routes, the requirements for space terrain are very high. After all, space is much wider than the ground.

As a skill to hide your own target, it is mainly to hide your own target in Yanxin, wait until the skill "Raging Flames" is attenuated, or is destroyed by the enemy, and then protrude out of Yanxin unexpectedly.There are advantages and disadvantages hidden in the flame heart of "Raging Flames".The advantage is that the flame core is completely surrounded by outer flames and inner flames, and the powerful fire element forms a natural barrier, which not only allows the target to be hidden, but also fully protected.The disadvantage is that the target of the party is hidden behind the flame heart, which is equivalent to creating a huge fire cocoon. The temperature of the inner flame is very high, and the temperature of the outer flame is even higher. It cannot be left freely until the skill decays.Moreover, the temperature of the flame core itself is very high, and it needs water-type or even ice-type magic to cool down the target in order to hide safely.And there is another key problem, that is, the flame heart itself does not have a carrying function, and the target hidden in it must use flying skills by itself, or use the weak reaction force of the flame heart to use unique skills to stay in it.

After tens of thousands of years of exploration, I have found a way to use the force of the flame core, which can simultaneously connect all the targets on my side with earth elements and water elements, and use the force of the flame core to move with the flames.After solving this problem, you can completely wrap your own target, use this skill to kill the enemy outside, and at the same time, you can use the movement of the flames to carry your own target to any place.

Whether it's direct attack, status support or special support, although this skill is not the ultimate skill, it has the same power as the ultimate skill.And this skill is a persistent skill.So the system's restrictions on this skill are also very strict.The first is that it can only be used once in half a year, and the second is the limitation of mana recovery.That is to say, the magic power recovery limit including natural recovery, medicine recovery and skill recovery that powerful skills have in the past, until the end of the battle.

"Fire Sea" is an upgraded version of "Fire Pond".Compared with the "Fire Pond", the "Fire Sea" is composed of raging flames, and has a wider range than the "Fire Pond".As the capacity of the magician's elemental device increases, the range that this skill can cover will be wider.This skill also has the functions of direct attack, status assist and special assist.

As a direct attack, "Fire Sea" is the same as "Fire Pile" and "Fire Pond", and it also needs to be directly manifested at the feet of the enemy target, using the flames and high temperature gathered by the fire sea to attack the enemy target.Because it does not require mana to push like "Flame", this skill can use more mana to manifest flames.Therefore, in terms of the total amount of heat, this skill is even higher than "Raging Flames".However, the "flames" are the accumulation of fire elements in the entire space, and the "sea of ​​fire" is just the accumulation of fire elements on the plane, so the high temperature of the "sea of ​​fire" is scattered on the entire plane. When it is distributed to each part, the temperature is not as high as "The flames are blazing".

But also because of its wide distribution on the plane, the group attack ability of "Fire Sea" is also very strong.Like "Raging Flames", the range of "Fire Sea" can grow with the strength of the magician, so in theory, the attack range of "Fire Sea" can be infinite.And because it is a continuous skill, it is not easy for the enemy target to escape when it is attacked.

As a state aid, although the temperature of each part of the "sea of ​​fire" distributed on the plane is not as high as that of "flames", the range of the "sea of ​​fire" is large enough, and the target of the party can get the state improvement and recovery at a suitable distance, and practice .On this level, "Fire Sea" is stronger than "Raging Flames".

As a special support, like "Fire Pond" and "Raging Flames", this skill also has three functions: one is high-temperature radiation and disturbance; the other is to block enemy troops; the third is to hide your own target.Although the high-temperature radiation and disturbance effects of the "sea of ​​fire" are also powerful, they are negligible compared with the latter two functions.

Since the plane range of "Fire Sea" is large enough, it has also become the only skill to block enemy forces on the ground.Not to mention that the enemy army without flying skills is unable to move an inch in the face of the "sea of ​​fire", even the enemy army with flying ability must weigh whether it can cross the sea of ​​flames before the skill duration expires.

As a skill to hide your own targets, "Fire Sea" is the most powerful in the "Flame Series". Under the vast plane of the "sea of ​​fire", the flame heart is also vast, capable of hiding thousands of troops.These thousands of troops can rush out when the fire is reduced, and they can also dig tunnels out, which is the most ideal hidden skill.

And "Fire Sea", like "Raging Flames", is also a persistent skill.But because it is a static skill, this skill only has a cooling time limit of half a year, but there is no limit to mana recovery. Compared with "Raging Flames", it is not only more flexible to use, but also more economical.

"Flying Flame" is another upgraded version of "Blame", and it is one of the ultimate skills of the "Flame Series".This skill is also a skill of the "flying dance" family. It is characterized by the appearance of several flames flying in the air. The magician can freely manipulate them according to their own wishes, and determine the attack direction and attack speed of each flame.This skill has three functions: direct attack, status assist and special assist.

The direct attack of "Flying Flames", like other fire skills, has both physical attacks and high-temperature attacks.As a physical attack, it mainly depends on the magician's grasp of the attack direction, attack angle and attack speed.As a high-temperature attack, in addition to having the power of the flame itself, the temperature generated by the gathering of several flames is much higher than the flame itself.

Whether it is a physical attack or a high-temperature attack, "Flying Flames" can be manipulated by a magician to conduct a combined attack on all the flames. It can not only attack different enemy targets in groups, but also use all the flames to attack the same target. enemy target.In terms of attacking the same target, this skill is similar to the attacks of the "Line of Fire" family, but the attack power of Lie Yan is not comparable to skills such as "Line of Fire", "Fire Rope", "Flame Arrow Strike", and "Flame Strong Strike".

When attacking different targets, "Flying Flames" can not only attack the surrounding enemies evenly like "Flame Rolling Strike" and "Raging Flames", but also can be freely combined by magicians to selectively attack a small number of enemies, and can make Different enemies are attacked to varying degrees.

The status support of "Flying Flame" also has the freedom of "Flame" and "Flame", and because of the increase in number and power, the effect can be more significant, and the number of support is also more.Moreover, this skill does not have high requirements for the cooperation of the target when performing state assistance. The magician can freely manipulate the flames to a suitable position for large-scale assistance. It is a powerful, simple and practical group assistance skill.

The special assistance of "Flying Flames" has two functions.One is high temperature radiation and disturbance, and the other is blocking the enemy.As an auxiliary function of high temperature radiation and disturbance, this skill can be fully utilized here.Because the free control of skills can make timely adjustments according to the enemy's response, making it more difficult for the enemy to defend.As a skill to block the enemy, it is also due to free control and a large number of reasons. Different flames can be mobilized to different parts to block at any time, and unlike static fire, which can only stay on the ground, you can Suspend the flames in the air, and use high-temperature radiation between the flames and the ground to block, thus increasing the height of the block.

As the ultimate fire skill, the half-year cooling time and mana recovery limit are exactly the same as "Raging Flames", so it can be said to be a relatively cheap ultimate skill.

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