Online games of the Three Kingdoms era
Chapter 333 Fire Magic 5
"Dancing Flame" is another ultimate skill of the "Fire Series".This is a typical skill of the "Wild Dance" family. It is similar to the "Burst Shot" family and is inextricably linked to the "Flying Dance" family.And this skill is endowed with even more powerful power in the fire magic known for its extreme heat.This skill requires the magician to display a number of flames. After these flames are manipulated explosively by the magician, they dance wildly in the air according to a certain trajectory, dominating a part of the space.This skill also has three functions of direct attack, state assist and special assist.
The direct attack of "Dance of Flame" is to use high-speed moving flames to launch physical attacks and high-temperature burning attacks on all targets passing by on the route, and at the same time launch high-temperature radiation attacks on surrounding targets.Due to the large number of flames, the trajectory is difficult to determine, and the speed of the flames is very fast. It has a strong deterrent effect on the targets within the space controlled by the skill.
As for the state assistance of "Dancing Flames", after careful manipulation by the magician, the flames will move along a trajectory that does not harm the target.Although it cannot cause damage to the target, the high-temperature radiation can properly improve and restore the target's state, and help the target's cultivation.
The special assistance of "Dance of Flames" includes two aspects, one is high-temperature radiation and disturbance, and the other is blocking the enemy.Contrary to "Dancing Flames", the high-temperature radiation and disrupting effects of "Dancing Flames" are more significant, but the effect of blocking enemies is not as good as that of "Dancing Flames".This is because "Dancing Flame" itself is a powerful attack skill. After the skill is shot, the magician cannot further control it. He can only place the flames in a suitable place at the moment the skill is shot to achieve the effect of blocking the enemy.
Therefore, although "Dancing Flames" is also a continuous skill, its cooling time is shorter than "Dancing Flames", only three months.But the limitation of mana recovery still exists.
The basic form of "Fireball Series" is "Little Fireball".This skill is to condense the fire element into a sphere, and use the unique shape of the sphere to attack and assist.This is a relatively regular type of magic in the fire system.This type of magic is very important, because the characteristic of the fire element is that it is erratic, and it is difficult to condense into a regular shape, so there are many restrictions on attack and assistance.However, the "Fireball Series" made up for the shortcomings a little bit, and better exerted the power of the fire element.Like ordinary magic skills, "Little Fireball" also has three functions: direct attack, status assist and special assist.
"Little fireball" is divided into two types: hollow and solid.Hollow fireballs have slightly lower mass, but fly faster and require less mana.Although the attack power is slightly weaker, it can perform rebound attacks.A solid fireball, on the other hand, has higher quality, slower flight speed, and requires more mana.Can't bounce back, but powerful.
But as a spherical concrete entity, even a high-quality fireball like a solid fireball can fly faster than ordinary fire-type skills.There are two reasons for this.One is that the spherical shape itself has a shape suitable for flying, and the resistance of air elements is greatly reduced.The other reason is that when the fire element is condensed into a fireball, the flame has been internalized in the fireball, the originally erratic flame has been materialized, and the limitation of the fire-type skill itself on the flight speed has been greatly eliminated.
The status support of "Little Fireball" is also due to the internalization of flames. In addition to enhancing and restoring the status and helping the target to practice, it also has a hemostatic function similar to earth skills.But the hemostatic function of the fireball and the earth-type skills are two different things.The earth skill is to use the earth element to oppress the wound and use external force to block the outflow of blood.But the hemostatic function of the fireball is to use high-temperature burning to seal the blood vessels, and use the temporary repair of the target's own blood vessels to achieve the effect of hemostasis.Since the flame has been internalized, as long as the strength is appropriate and the time it stays on the target's body is not long, this skill is very useful for stopping bleeding.The hollow fireball can be used in this field better, because the hollow fireball has elasticity, and it bounces away when it comes into contact with the body, which is more in line with the hemostatic function of this skill.
The special assistance of "Little Fireball" mainly stays in the disruptive effect.Due to the internalization of the flame, it does not stay for a long time and cannot cause damage to the target. The high-temperature radiation is also greatly reduced, so the effect of high-temperature radiation is relatively small.But the fireball is neither big nor small, and its real damage far exceeds the immediate damage. It is a skill that enemy targets need to pay special attention to.Often, once the high temperature accumulated in the middle of a fireball is completely transferred to the target, it is absolutely equivalent to the damage of a powerful skill in other series, or even greater.
In terms of disrupting, the hollow fireball has a stronger disrupting ability.This is because the hollow fireball can harass the same or different targets multiple times in the midst of constant rebounds, and one fireball can play the harassing function of multiple fireballs.In this regard, of all the basic skills, Hollow Fireball's disruptive function is the most remarkable.
In addition to "Little Fireball", the "Fireball Series" also includes "Fireball Explosion", "Fireball Blast", "Fireball Explosion", "Fireball Flying", "Rolling Fireball", "Fireball Rolling", "Fireball Smashing", "Fireball Explosion" "" "Fireball Dance" and other skills.
"Fireball Burst" is an upgraded version of "Little Fireball".This skill needs to have some structure to detonate the fireball during the process of the fire element condensing into a fireball. When the fireball hits the enemy target or is detonated by the magician, the explosion of the fire element will occur, and a large number of fire elements will come from Explodes in the fireball and attacks the target at the same time.As a powerful one-time attack skill, this skill only has direct attack and special support functions.
As a direct attack of "Fireball Explosion", the flames produced by the fireball explosion attack the same or different targets at the same time, making it difficult for the target to avoid.The explosive impact generated by the fireball explosion itself brings a strong physical attack, the high-temperature radiation at the moment of the explosion produces a radiation attack, and the flame tongue licks the target's body to form a burning attack.Since the attack power of "Fireball Explosion" mainly comes from the explosion of the fireball, the requirement for the initial velocity of the fireball is not high.As long as the fireball can fly in front of the target and explode.
As a special support, "Fireball Explosion", compared with "Little Fireball", made high-temperature radiation play the leading role again, and returned to the original colors of fire element skills.Due to the internalization of the flame by the fireball, the heat accumulated inside the fireball is quite high. After the explosion, the accumulated heat plus the heat released by the explosion itself, the instantaneous high temperature is comparable to the "flame" in the "flame series". ultimate skill.While the explosion instantly forms flames, it also emits a short period of strong light, which is more effective in disrupting the target's sight.
"Fireball Explosion" only has a solid form, because only a solid fireball can accumulate enough energy to explode.
Since this skill can neither last nor attack in a large area, it only has a short cooling time limit of one hour, which is more economical and practical.
"Fireball Random Hit" is another upgraded version of "Little Fireball".There are two forms of this skill, one is hollow fireball and the other is solid fireball.No matter which form it is, the magician needs to manifest several fireballs in an instant, and attack the enemy targets in all directions at high speed.This skill has three functions: direct attack, status assist and special assist.
The direct attack of "Fireball Random Attack" is different because of the difference between the two forms.The direct attack of the solid fireball, whether it is a physical attack or a high-temperature attack, is more effective.Because the potential energy of a solid fireball is greater, it can cause a stronger impact at high speed.The solid fireball has no elasticity, and after hitting the target, it can stay on the surface of the target body more, and gradually release the high temperature in the fireball.The direct attack of the hollow fireball is relatively weak, but this is only at the beginning. With the continuation of the skill and the application of rebounding external force, the speed of the hollow fireball will become higher and higher, and the potential energy will be accumulated more. Physical attacks will become stronger and stronger.When the magician first manifested the fireball, the restraint on the flame will gradually weaken during the continuous movement of the hollow fireball, the flame will gradually return to its original appearance, and the functions of high-temperature radiation and burning attack will gradually be highlighted.After the hollow fireball bounces, the attack direction and attack angle are changed, which will produce an unexpected surprise attack effect on the target.
The special assistance of "Fireball Random Attack" mainly depends on the number of fireballs, and achieves the purpose of disturbance through the threat of direct attack and the disturbance of sight.But at the beginning, the special assistance of high-temperature radiation could not be brought into play.
This skill is a one-time group attack skill, which belongs to the "splash" family.Therefore, there is only a two-hour cooling time limit, which is a relatively economical skill.It's just that the production of fireballs requires relatively high capacity and magic power of the elemental device, which is not something ordinary magicians can use.
"Fireball Blast" is an upgraded version of "Fireball Blast" and "Fireball Blast".It is necessary for the magician to display a number of fireball bursts, attack the surrounding enemies at high speed in an instant, and be detonated after hitting the enemy, resulting in an explosive attack.This skill also has direct attack and special assist functions.
The direct attack of "fireball random explosion" relies on the potential energy of the fireball flying at high speed on the one hand, and on the other hand comes from the attack of the explosion.Like "Fireball Random Attack", "Fireball Random Explosion" also has a strong physical attack power.But compared to explosive attacks, these physical attacks are child's play.The fireball will explode after hitting the target or other obstacles, and the explosion will produce powerful impact and high-temperature radiation to the surrounding targets.And the tongue of flame formed after the explosion has the function of burning attack.
The special assistance of "Fireball Explosion" is based on the powerful attack and the subsequent threat of high-temperature radiation. At the same time, it is more effective in disrupting the line of sight because several fireballs explode into more tongues of flame.
This one-time skill also only has a three-hour cooling time and no other restrictions, which is very cost-effective.
The direct attack of "Dance of Flame" is to use high-speed moving flames to launch physical attacks and high-temperature burning attacks on all targets passing by on the route, and at the same time launch high-temperature radiation attacks on surrounding targets.Due to the large number of flames, the trajectory is difficult to determine, and the speed of the flames is very fast. It has a strong deterrent effect on the targets within the space controlled by the skill.
As for the state assistance of "Dancing Flames", after careful manipulation by the magician, the flames will move along a trajectory that does not harm the target.Although it cannot cause damage to the target, the high-temperature radiation can properly improve and restore the target's state, and help the target's cultivation.
The special assistance of "Dance of Flames" includes two aspects, one is high-temperature radiation and disturbance, and the other is blocking the enemy.Contrary to "Dancing Flames", the high-temperature radiation and disrupting effects of "Dancing Flames" are more significant, but the effect of blocking enemies is not as good as that of "Dancing Flames".This is because "Dancing Flame" itself is a powerful attack skill. After the skill is shot, the magician cannot further control it. He can only place the flames in a suitable place at the moment the skill is shot to achieve the effect of blocking the enemy.
Therefore, although "Dancing Flames" is also a continuous skill, its cooling time is shorter than "Dancing Flames", only three months.But the limitation of mana recovery still exists.
The basic form of "Fireball Series" is "Little Fireball".This skill is to condense the fire element into a sphere, and use the unique shape of the sphere to attack and assist.This is a relatively regular type of magic in the fire system.This type of magic is very important, because the characteristic of the fire element is that it is erratic, and it is difficult to condense into a regular shape, so there are many restrictions on attack and assistance.However, the "Fireball Series" made up for the shortcomings a little bit, and better exerted the power of the fire element.Like ordinary magic skills, "Little Fireball" also has three functions: direct attack, status assist and special assist.
"Little fireball" is divided into two types: hollow and solid.Hollow fireballs have slightly lower mass, but fly faster and require less mana.Although the attack power is slightly weaker, it can perform rebound attacks.A solid fireball, on the other hand, has higher quality, slower flight speed, and requires more mana.Can't bounce back, but powerful.
But as a spherical concrete entity, even a high-quality fireball like a solid fireball can fly faster than ordinary fire-type skills.There are two reasons for this.One is that the spherical shape itself has a shape suitable for flying, and the resistance of air elements is greatly reduced.The other reason is that when the fire element is condensed into a fireball, the flame has been internalized in the fireball, the originally erratic flame has been materialized, and the limitation of the fire-type skill itself on the flight speed has been greatly eliminated.
The status support of "Little Fireball" is also due to the internalization of flames. In addition to enhancing and restoring the status and helping the target to practice, it also has a hemostatic function similar to earth skills.But the hemostatic function of the fireball and the earth-type skills are two different things.The earth skill is to use the earth element to oppress the wound and use external force to block the outflow of blood.But the hemostatic function of the fireball is to use high-temperature burning to seal the blood vessels, and use the temporary repair of the target's own blood vessels to achieve the effect of hemostasis.Since the flame has been internalized, as long as the strength is appropriate and the time it stays on the target's body is not long, this skill is very useful for stopping bleeding.The hollow fireball can be used in this field better, because the hollow fireball has elasticity, and it bounces away when it comes into contact with the body, which is more in line with the hemostatic function of this skill.
The special assistance of "Little Fireball" mainly stays in the disruptive effect.Due to the internalization of the flame, it does not stay for a long time and cannot cause damage to the target. The high-temperature radiation is also greatly reduced, so the effect of high-temperature radiation is relatively small.But the fireball is neither big nor small, and its real damage far exceeds the immediate damage. It is a skill that enemy targets need to pay special attention to.Often, once the high temperature accumulated in the middle of a fireball is completely transferred to the target, it is absolutely equivalent to the damage of a powerful skill in other series, or even greater.
In terms of disrupting, the hollow fireball has a stronger disrupting ability.This is because the hollow fireball can harass the same or different targets multiple times in the midst of constant rebounds, and one fireball can play the harassing function of multiple fireballs.In this regard, of all the basic skills, Hollow Fireball's disruptive function is the most remarkable.
In addition to "Little Fireball", the "Fireball Series" also includes "Fireball Explosion", "Fireball Blast", "Fireball Explosion", "Fireball Flying", "Rolling Fireball", "Fireball Rolling", "Fireball Smashing", "Fireball Explosion" "" "Fireball Dance" and other skills.
"Fireball Burst" is an upgraded version of "Little Fireball".This skill needs to have some structure to detonate the fireball during the process of the fire element condensing into a fireball. When the fireball hits the enemy target or is detonated by the magician, the explosion of the fire element will occur, and a large number of fire elements will come from Explodes in the fireball and attacks the target at the same time.As a powerful one-time attack skill, this skill only has direct attack and special support functions.
As a direct attack of "Fireball Explosion", the flames produced by the fireball explosion attack the same or different targets at the same time, making it difficult for the target to avoid.The explosive impact generated by the fireball explosion itself brings a strong physical attack, the high-temperature radiation at the moment of the explosion produces a radiation attack, and the flame tongue licks the target's body to form a burning attack.Since the attack power of "Fireball Explosion" mainly comes from the explosion of the fireball, the requirement for the initial velocity of the fireball is not high.As long as the fireball can fly in front of the target and explode.
As a special support, "Fireball Explosion", compared with "Little Fireball", made high-temperature radiation play the leading role again, and returned to the original colors of fire element skills.Due to the internalization of the flame by the fireball, the heat accumulated inside the fireball is quite high. After the explosion, the accumulated heat plus the heat released by the explosion itself, the instantaneous high temperature is comparable to the "flame" in the "flame series". ultimate skill.While the explosion instantly forms flames, it also emits a short period of strong light, which is more effective in disrupting the target's sight.
"Fireball Explosion" only has a solid form, because only a solid fireball can accumulate enough energy to explode.
Since this skill can neither last nor attack in a large area, it only has a short cooling time limit of one hour, which is more economical and practical.
"Fireball Random Hit" is another upgraded version of "Little Fireball".There are two forms of this skill, one is hollow fireball and the other is solid fireball.No matter which form it is, the magician needs to manifest several fireballs in an instant, and attack the enemy targets in all directions at high speed.This skill has three functions: direct attack, status assist and special assist.
The direct attack of "Fireball Random Attack" is different because of the difference between the two forms.The direct attack of the solid fireball, whether it is a physical attack or a high-temperature attack, is more effective.Because the potential energy of a solid fireball is greater, it can cause a stronger impact at high speed.The solid fireball has no elasticity, and after hitting the target, it can stay on the surface of the target body more, and gradually release the high temperature in the fireball.The direct attack of the hollow fireball is relatively weak, but this is only at the beginning. With the continuation of the skill and the application of rebounding external force, the speed of the hollow fireball will become higher and higher, and the potential energy will be accumulated more. Physical attacks will become stronger and stronger.When the magician first manifested the fireball, the restraint on the flame will gradually weaken during the continuous movement of the hollow fireball, the flame will gradually return to its original appearance, and the functions of high-temperature radiation and burning attack will gradually be highlighted.After the hollow fireball bounces, the attack direction and attack angle are changed, which will produce an unexpected surprise attack effect on the target.
The special assistance of "Fireball Random Attack" mainly depends on the number of fireballs, and achieves the purpose of disturbance through the threat of direct attack and the disturbance of sight.But at the beginning, the special assistance of high-temperature radiation could not be brought into play.
This skill is a one-time group attack skill, which belongs to the "splash" family.Therefore, there is only a two-hour cooling time limit, which is a relatively economical skill.It's just that the production of fireballs requires relatively high capacity and magic power of the elemental device, which is not something ordinary magicians can use.
"Fireball Blast" is an upgraded version of "Fireball Blast" and "Fireball Blast".It is necessary for the magician to display a number of fireball bursts, attack the surrounding enemies at high speed in an instant, and be detonated after hitting the enemy, resulting in an explosive attack.This skill also has direct attack and special assist functions.
The direct attack of "fireball random explosion" relies on the potential energy of the fireball flying at high speed on the one hand, and on the other hand comes from the attack of the explosion.Like "Fireball Random Attack", "Fireball Random Explosion" also has a strong physical attack power.But compared to explosive attacks, these physical attacks are child's play.The fireball will explode after hitting the target or other obstacles, and the explosion will produce powerful impact and high-temperature radiation to the surrounding targets.And the tongue of flame formed after the explosion has the function of burning attack.
The special assistance of "Fireball Explosion" is based on the powerful attack and the subsequent threat of high-temperature radiation. At the same time, it is more effective in disrupting the line of sight because several fireballs explode into more tongues of flame.
This one-time skill also only has a three-hour cooling time and no other restrictions, which is very cost-effective.
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