Online games of the Three Kingdoms era
Chapter 383 Fire Magic 55
"Smoke Flame" is the third upgraded version of "Invisible Smoke Flame".This skill requires the magician to manifest a number of invisible flames, which are distributed within a certain area.If the target is within 20 meters of the invisible flame, the invisible flame will automatically track the target.This skill also has the functions of direct attack, status assist and special assist.
As a direct attack, this skill is the same as "Invisible Smoke", including physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosion attack, outer flame burning, cold cold attack, holy light attack, life Attacks, Necromantic Spells, Dark Spells, Life Spells, Light Spells and Psychic Attacks.
Spell attacks such as Necromancy Spell, Dark Spell, Life Spell, and Light Spell are still the same as other "Hidden Fire Series" skills. They still reduce the status of the enemy target by 24.72%, and reduce the health and mana of the enemy target by 12.36% per second. value, attack speed and movement speed.When a certain state of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attack, "Smoke Flame" uses the tracking attack launched when the target is close to the invisible smoke flame, and converts the potential energy of the invisible smoke flame into kinetic energy to form a powerful impact and impact force.Since there are often several invisible flames in a certain area, the target will be attacked by more than one invisible flame at the same time.Especially when the target senses the threat and runs wildly, it will bring more invisible smoke to attack the target.
In terms of radiation attacks such as high temperature radiation, gloomy and cold radiation, holy light radiation, and life radiation, the invisible smoke flames are still at first, so whether it is the radiation of the invisible smoke flame itself or the radiation accumulated by dense smoke, the speed of accumulating radiation is very fast. quick.If the target does not move, the invisible smoke will not move, and the radiation will continue to accumulate.The radiation formed by a large amount of invisible smoke and invisible smoke converges with the secondary radiation and strengthens each other, and the radiation in the skill control area soars rapidly.When the target finds the problem and tries to escape, on the one hand, there will be invisible smoke to follow and chase, and on the other hand, because the invisible flame itself is invisible, it is not easy for the target to determine which direction is safe, and it is not easy to escape A dead zone created by a radiation attack.The radiation of the invisible smoke flame itself is higher than that of the invisible flame, coupled with the invisible thick smoke, the power is even more unmatched by the "hidden flame".
For contact attacks such as outer flame burning, chill attack, corrosion attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack.Once the contact attack starts to work, it will immediately cause strong damage to low-level targets until the target is eliminated.
There are two kinds of contact attacks of "Smoke and Flame". The first is the contact attack of invisible thick smoke.This kind of contact attack is an invisible thick smoke that continuously diffuses within the range of skill control, eventually covering all targets within the range of skill control.This kind of contact attack produces two different injuries through contact with the target's skin and dense smoke entering the body from the respiratory tract.The contact attack of thick smoke is already more powerful than the radiation attack, which can quickly make the target lose resistance and lose life.Even if the target escapes, the smoke's attack continues to work within the target.The other is when the target is close to the invisible smoke, the invisible smoke launches a tracking attack, and the attack speed gradually increases. Once it hits the target, the contact attack will show its magic after a delay.Also because the target cannot see the relationship between the invisible smoke and invisible smoke, they often cannot avoid the invisible smoke and invisible smoke in time, and even cannot make a correct judgment within the delay time, thus being easily injured by contact attacks .
In terms of mental attack, each invisible flame is still a bloody attack on the target within 20 meters, and a mental coercion on the target 20 meters away.However, within a radius of 20 meters around the target, there will often be different invisible smoke and flames, which greatly increases the possibility and intensity of blood damage during mental attacks.As for the mental coercion, almost every spiritual coercion of the invisible flame can affect the target, causing the target to have an abnormal state in front of the spiritual coercion.Because the range of the spiritual attack that causes blood damage to the target is the tracking range of the invisible smoke, once the target enters these ranges, the mental attack will continue as the invisible smoke tracks the target, and as the tracking target's invisible The smoke and flames continue to increase and receive more spiritual attacks.When the invisible smoke diffuses within a radius of 10 meters around the target, it will also cause a blood-damaging mental attack on the target.
As a state aid, "Smoke and Flames" is mainly realized by keeping the target of the party at a safe distance.The magician tells his target the range controlled by invisible smoke and invisible smoke, and then makes his target gather outside the attack range.But this skill can only be used for assistance, not for besieging the target, because the tracking and pursuit of the invisible flame in this skill does not distinguish between the enemy and the enemy, and it is inevitable to be attacked by the invisible flame when besieging the target.Even if the target is seen running away from a distance, the target of the own side has to dodge in advance, so as not to change the target of the attack by the invisible smoke that tracks the enemy target and attack the target of the side.The status support of this skill also has the functions of status improvement, status recovery, life recovery, mana recovery, status purification, status blessing and cultivation.
The status of "Smoky Flames" is also increased by 30.72%, which can last twelve times of the total auxiliary time. 2% of full status can be restored within 1 seconds.Life recovery and mana recovery can be increased by 12.36% in addition to the improvement of the whole state.Can resolve state-impaired curses and action-immobilized curses.
It can increase the attack speed and movement speed by 12.36% per second, and it will not increase when the attack speed and movement speed are increased to ten times at my current level.Can last twelve times the total assist time.
In terms of cultivation, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the synchronization rate of the five elements, the capacity of the element device, and the control of the elements.The cultivation effect is twelve times that of "Invisible Flame".
As a special support, "Smoke and Flame" also has 15 functions of attacking to disrupt, trap and block enemies.
Since the invisible flame's attack can only severely injure mid-level targets, lightly injure high-level targets, and do little damage to super-level targets, the effect of attack disruption has been brought into full play.The status reduction of the four spells is relatively constant.The dead zone formed by the initial radiation attack, the continuous blood loss of the mental attack, and the long-range coercion are the main disturbance methods, but when the invisible smoke permeates the entire skill control range, physical attack disturbance and contact attack disturbance will start to play the leading roles .Especially when the target starts to flee, as more and more invisible flames launch tracking attacks on the target, the effects of physical attack disruption and contact attack disruption will become more and more significant.
The trapping effect of "Smoke and Flame" is very powerful.This is mainly because of two reasons.One reason is that the invisible smoke pervades the entire range of skill control, and the ubiquitous full attack always threatens the target. Since the target cannot see the invisible smoke and invisible smoke, it is not clear which direction is the real escape Direction, often trapped in a tight siege and unable to extricate themselves.One reason is that the invisible flames can launch a tracking attack when the target approaches. No matter where the target flees, there will be a large number of invisible flames besieging them. Not only low-level and mid-level targets, but even high-level super targets and even god-level targets can be completely destroyed. Trapped and destroyed.Of course, this skill also has a weakness when the enemy is trapped, that is, the invisible smoke will be driven by the target when the target is moving, causing the invisible smoke to be more concentrated, and the pressure on the target in other directions will be less.If the target can look at this timing, they can still escape easily.However, under normal circumstances, because the invisible smoke flames come and go without a trace, the target doesn't know how to avoid the invisible smoke flames, and doesn't know in which direction there are no invisible smoke flames. characteristics, so this shortcoming is difficult to be exploited.Moreover, compared with "Hidden Flame Verdant", in addition to the tracking and pursuit of the invisible smoke, "Smoke Flame Verdant" also has an all-round attack of invisible thick smoke all the time, making the target never easy.
In terms of blocking the enemy, with several invisible smoke flames tracking and chasing the target, after the target is eliminated, these invisible smoke flames will stop at a new place to accumulate radiation and produce a mental attack, plus the original The dead zone makes the scope of the dead zone wider.However, the place where the invisible flame stops after the pursuit is uncertain, so it mainly depends on the initial radiation accumulation.However, the radiation accumulation of the invisible smoke has always existed. Compared with "Hidden Flame Overgrowth", even if the invisible smoke follows the target and chases away, the invisible smoke still continues to accumulate radiation at the original position, making the entire skill control range stronger. more intense radiation.The width of the blocked road is about tens of feet.
"Smoke and Flame" is the same as "Hidden Flame" and it is a continuous group attack skill, but the duration of the invisible smoke is not long, and the duration of the dead zone is not long. The more outstanding one is the group attack The first includes a single-target strong attack, and the second is a full-scale attack of invisible smoke, so the system only limits the duration to half an hour and the cooldown time to 10 hours.Since the duration is only the time for the magician to withdraw his magic power, it will take another [-] minutes for the invisible smoke to dissipate, so the total duration is one hour.
As a direct attack, this skill is the same as "Invisible Smoke", including physical attack, high temperature radiation, cold radiation, holy light radiation, life radiation, corrosion attack, outer flame burning, cold cold attack, holy light attack, life Attacks, Necromantic Spells, Dark Spells, Life Spells, Light Spells and Psychic Attacks.
Spell attacks such as Necromancy Spell, Dark Spell, Life Spell, and Light Spell are still the same as other "Hidden Fire Series" skills. They still reduce the status of the enemy target by 24.72%, and reduce the health and mana of the enemy target by 12.36% per second. value, attack speed and movement speed.When a certain state of the target is reduced to one-tenth, this attribute will no longer be reduced.
In terms of physical attack, "Smoke Flame" uses the tracking attack launched when the target is close to the invisible smoke flame, and converts the potential energy of the invisible smoke flame into kinetic energy to form a powerful impact and impact force.Since there are often several invisible flames in a certain area, the target will be attacked by more than one invisible flame at the same time.Especially when the target senses the threat and runs wildly, it will bring more invisible smoke to attack the target.
In terms of radiation attacks such as high temperature radiation, gloomy and cold radiation, holy light radiation, and life radiation, the invisible smoke flames are still at first, so whether it is the radiation of the invisible smoke flame itself or the radiation accumulated by dense smoke, the speed of accumulating radiation is very fast. quick.If the target does not move, the invisible smoke will not move, and the radiation will continue to accumulate.The radiation formed by a large amount of invisible smoke and invisible smoke converges with the secondary radiation and strengthens each other, and the radiation in the skill control area soars rapidly.When the target finds the problem and tries to escape, on the one hand, there will be invisible smoke to follow and chase, and on the other hand, because the invisible flame itself is invisible, it is not easy for the target to determine which direction is safe, and it is not easy to escape A dead zone created by a radiation attack.The radiation of the invisible smoke flame itself is higher than that of the invisible flame, coupled with the invisible thick smoke, the power is even more unmatched by the "hidden flame".
For contact attacks such as outer flame burning, chill attack, corrosion attack, holy light attack and life attack, the contact attack has a certain delay time, which is slightly longer than the delay time of the radiation attack.Once the contact attack starts to work, it will immediately cause strong damage to low-level targets until the target is eliminated.
There are two kinds of contact attacks of "Smoke and Flame". The first is the contact attack of invisible thick smoke.This kind of contact attack is an invisible thick smoke that continuously diffuses within the range of skill control, eventually covering all targets within the range of skill control.This kind of contact attack produces two different injuries through contact with the target's skin and dense smoke entering the body from the respiratory tract.The contact attack of thick smoke is already more powerful than the radiation attack, which can quickly make the target lose resistance and lose life.Even if the target escapes, the smoke's attack continues to work within the target.The other is when the target is close to the invisible smoke, the invisible smoke launches a tracking attack, and the attack speed gradually increases. Once it hits the target, the contact attack will show its magic after a delay.Also because the target cannot see the relationship between the invisible smoke and invisible smoke, they often cannot avoid the invisible smoke and invisible smoke in time, and even cannot make a correct judgment within the delay time, thus being easily injured by contact attacks .
In terms of mental attack, each invisible flame is still a bloody attack on the target within 20 meters, and a mental coercion on the target 20 meters away.However, within a radius of 20 meters around the target, there will often be different invisible smoke and flames, which greatly increases the possibility and intensity of blood damage during mental attacks.As for the mental coercion, almost every spiritual coercion of the invisible flame can affect the target, causing the target to have an abnormal state in front of the spiritual coercion.Because the range of the spiritual attack that causes blood damage to the target is the tracking range of the invisible smoke, once the target enters these ranges, the mental attack will continue as the invisible smoke tracks the target, and as the tracking target's invisible The smoke and flames continue to increase and receive more spiritual attacks.When the invisible smoke diffuses within a radius of 10 meters around the target, it will also cause a blood-damaging mental attack on the target.
As a state aid, "Smoke and Flames" is mainly realized by keeping the target of the party at a safe distance.The magician tells his target the range controlled by invisible smoke and invisible smoke, and then makes his target gather outside the attack range.But this skill can only be used for assistance, not for besieging the target, because the tracking and pursuit of the invisible flame in this skill does not distinguish between the enemy and the enemy, and it is inevitable to be attacked by the invisible flame when besieging the target.Even if the target is seen running away from a distance, the target of the own side has to dodge in advance, so as not to change the target of the attack by the invisible smoke that tracks the enemy target and attack the target of the side.The status support of this skill also has the functions of status improvement, status recovery, life recovery, mana recovery, status purification, status blessing and cultivation.
The status of "Smoky Flames" is also increased by 30.72%, which can last twelve times of the total auxiliary time. 2% of full status can be restored within 1 seconds.Life recovery and mana recovery can be increased by 12.36% in addition to the improvement of the whole state.Can resolve state-impaired curses and action-immobilized curses.
It can increase the attack speed and movement speed by 12.36% per second, and it will not increase when the attack speed and movement speed are increased to ten times at my current level.Can last twelve times the total assist time.
In terms of cultivation, the target can practice resistance to each of the five elements under the influence of the five elements, and can also obtain improvements in the synchronization rate of the five elements, the capacity of the element device, and the control of the elements.The cultivation effect is twelve times that of "Invisible Flame".
As a special support, "Smoke and Flame" also has 15 functions of attacking to disrupt, trap and block enemies.
Since the invisible flame's attack can only severely injure mid-level targets, lightly injure high-level targets, and do little damage to super-level targets, the effect of attack disruption has been brought into full play.The status reduction of the four spells is relatively constant.The dead zone formed by the initial radiation attack, the continuous blood loss of the mental attack, and the long-range coercion are the main disturbance methods, but when the invisible smoke permeates the entire skill control range, physical attack disturbance and contact attack disturbance will start to play the leading roles .Especially when the target starts to flee, as more and more invisible flames launch tracking attacks on the target, the effects of physical attack disruption and contact attack disruption will become more and more significant.
The trapping effect of "Smoke and Flame" is very powerful.This is mainly because of two reasons.One reason is that the invisible smoke pervades the entire range of skill control, and the ubiquitous full attack always threatens the target. Since the target cannot see the invisible smoke and invisible smoke, it is not clear which direction is the real escape Direction, often trapped in a tight siege and unable to extricate themselves.One reason is that the invisible flames can launch a tracking attack when the target approaches. No matter where the target flees, there will be a large number of invisible flames besieging them. Not only low-level and mid-level targets, but even high-level super targets and even god-level targets can be completely destroyed. Trapped and destroyed.Of course, this skill also has a weakness when the enemy is trapped, that is, the invisible smoke will be driven by the target when the target is moving, causing the invisible smoke to be more concentrated, and the pressure on the target in other directions will be less.If the target can look at this timing, they can still escape easily.However, under normal circumstances, because the invisible smoke flames come and go without a trace, the target doesn't know how to avoid the invisible smoke flames, and doesn't know in which direction there are no invisible smoke flames. characteristics, so this shortcoming is difficult to be exploited.Moreover, compared with "Hidden Flame Verdant", in addition to the tracking and pursuit of the invisible smoke, "Smoke Flame Verdant" also has an all-round attack of invisible thick smoke all the time, making the target never easy.
In terms of blocking the enemy, with several invisible smoke flames tracking and chasing the target, after the target is eliminated, these invisible smoke flames will stop at a new place to accumulate radiation and produce a mental attack, plus the original The dead zone makes the scope of the dead zone wider.However, the place where the invisible flame stops after the pursuit is uncertain, so it mainly depends on the initial radiation accumulation.However, the radiation accumulation of the invisible smoke has always existed. Compared with "Hidden Flame Overgrowth", even if the invisible smoke follows the target and chases away, the invisible smoke still continues to accumulate radiation at the original position, making the entire skill control range stronger. more intense radiation.The width of the blocked road is about tens of feet.
"Smoke and Flame" is the same as "Hidden Flame" and it is a continuous group attack skill, but the duration of the invisible smoke is not long, and the duration of the dead zone is not long. The more outstanding one is the group attack The first includes a single-target strong attack, and the second is a full-scale attack of invisible smoke, so the system only limits the duration to half an hour and the cooldown time to 10 hours.Since the duration is only the time for the magician to withdraw his magic power, it will take another [-] minutes for the invisible smoke to dissipate, so the total duration is one hour.
You'll Also Like
-
Fairy tale: Little Red Riding Hood's wolf mentor
Chapter 209 16 hours ago -
Naruto: Uchiha is not the Raikage!
Chapter 139 16 hours ago -
Mount and Blade System: Start from Pioneer Lords
Chapter 319 17 hours ago -
Myth Card Supplier: Nezha the Third Prince
Chapter 551 17 hours ago -
Gensokyo Detective, but surrounded by Shura Field
Chapter 287 18 hours ago -
Refining Oneself Into A Corpse
Chapter 24 18 hours ago -
Mortal Mirror
Chapter 508 18 hours ago -
Online Game: I Am The God Of Wealth, What's Wrong With My Pet Having Hundreds Of Millions Of Po
Chapter 513 1 days ago -
Help! I changed the gender of the male protagonist in the yandere game
Chapter 91 1 days ago -
The Goddess Brings The Baby To The House, Awakening The Daddy System!
Chapter 368 1 days ago