Dragon Stalker

Chapter 3 Game Settings

Chapter 3 Game Settings

Weaponry
equipment settings
Red iron equipment is directly made of iron or ore, without any attribute bonus, and can be modified and evolved into new weapons through other materials.

Silver equipment basically has an additional attribute bonus, such as quality -10%, attack speed +5%, etc., and is made of materials of level 3~4 monsters.

Gold equipment is usually made of the core or special materials of some large monsters, with a small amount of 10 attributes of fire, water, ice, wind, thunder, wood, light, darkness, dragon, and poison.It is made of level 5~6 monster materials.

Sacred equipment is made from the body essence of powerful monsters or phantom beasts, and comes with 10 attributes of moderate flame, water, ice, wind, thunder, wood, light, darkness, dragon, and poison.It is made of materials of level 7~8 monsters.

Demon equipment is made of some legendary biological materials, with the strongest attribute damage of a single system. The powerful attack power is even afraid of demons, but the feedback it causes to the owner is also the strongest. Basically, it is difficult for ordinary people to get more times or even long-term use.Comes with a large number of 10 attributes of fire, water, ice, wind, thunder, wood, light, darkness, dragon, and poison.Made from level 9~10 monster materials.

There are only 10 sets of equipment for the gods, one for each attribute.It can be called a divine outfit!It is the only equipment that already exists in the game and is absolutely impossible to craft.

Others
Cursed equipment is made of some special monsters or special materials. There may also be some parts of the body of a dragon, with a moderate amount of damage to a certain attribute. The price is that the owner will receive feedback from this attribute. Some feel cold or even frozen, and fire weapons can make the holder feel hot or even scalded.And the use of such weapons will bring negative effects.

Ordinary suits are mainly made of materials from the same kind of monster, and have some characteristics of the monster.

The king-level suit is a complete set of equipment made of king-level monster materials, which fully possesses the characteristics of the monster.

The Blessing set exudes golden light. If the weapon is too powerful for the holder to use, use a set of equipment that restrains its attributes to suppress it, so as to achieve the effect of not being affected by its feedback. Such a set of equipment plus this weapon , known as the Blessing Set.It can not only allow the holder to use it at will, but also give full play to the power of the weapon.Blessing sets cannot suppress demon equipment.

Except for demon equipment, weapons and armor have no so-called strength or weakness, only their characteristics.The quality of this equipment depends on the type, age, strength, etc. of the monsters being hunted.Even if the materials excavated from the same kind of monster are different due to the age, size and strength of the monster.

For example, a great sword is made from materials peeled off from an ice dragon less than a hundred years old. The attribute is damage +30, and ice attribute damage +5.If the same great sword is made from the material stripped from an ice dragon that has lived for nearly a thousand years, the attributes will be damage +35, ice attribute damage +40, and the freezing effect will be added.Although they belong to the same level of equipment, the gap is very large.

Weapon Setting Weapons are divided into four series, and there is a series made by players.

斩系
The big sword is mainly high in weight and high in physical attack power, and its durability and quality are very high, which is very suitable for protracted battles.

Taidao mainly has high damage and high sharpness, but is slightly inferior in texture and durability, and is suitable for speed battles.

Axes are mainly high damage, high physical attack, durable and sharp.

The double knives are mainly high sharpness, extremely low weight, very fast casting speed, suitable for damage output.

The values ​​of the one-handed sword are balanced, the sharpness and damage are slightly higher, and it can be equipped with a shield to fight.

Thorn
Spears are mainly high damage and high sharpness, but the texture and durability are poor, suitable for mount battles or group battles.

The dagger is mainly high-sharp, with a built-in bloodletting slot, which is suitable for adding poison, adding medicine, etc., and giving special effects to the enemy.

There is no sharpness setting for bows and arrows, stable and continuous damage output, and a long distance to ensure safety, suitable for group battles.

The knight gun is mainly high-sharp and high-quality, with a high weight, suitable for mounted battles.

Iron claws are mainly high damage and sharp, with low weight and average texture, suitable for melee combat.

Strike Department

The value of the one-handed hammer is balanced, the texture and weight are slightly higher, and it can be equipped with a shield for combat.

The giant hammer is mainly used for high damage and high weight, with extremely poor sharpness and extremely high texture.Suitable for group battles.

The values ​​of the long stick are balanced, but it can carry out various types of attacks.

The double shield is extremely high in texture and low in damage, but it has high defense and is suitable for the important task of attracting firepower.

Gunpowder

The musket is mainly for high damage, and its melee combat power is almost 0, so it is suitable for long-distance combat.

The ballista is mainly for high damage, and various types of ballistas can be attached to deal with various battle situations.

Heavy artillery is quite heavy, slow to move, and extremely powerful, but all ammunition must be made by oneself, and the power depends on all materials.

The Dragon Shotgun is a huge weapon used against dragons or giant beasts. It is the heaviest, bulkiest, and largest weapon among all weapons. It is the only weapon that can be loaded with dragon-killing bullets. It is extremely powerful, but the cooling time is too long. Movement is not flexible.

Special system

Various weapons made by players, such as iron fans, blood drops, carousels and other messy things.

racial occupation
racial setting
Humanity
The natural skill of the believers of the light is - the heart of devotion, the success rate of all spells +10%!

People of the Grassland has a talent skill - Eye of Accuracy, the hit rate of all weapons +10%!

The barbarian's talent skill is - violent power, all weapons lethality +10%!

The Arrian talent skill is - Delicate Hand, the success rate of all crafted items +10%!

Elves
The natural skill of the forest elves is - the body of nature, the success rate and effect of all natural spells +10%!

The talent skill of the dark elves is - fallen soul, the success rate and effect of all dark spells +10%!

The blood elf's natural skill is - spell specialization, all spells cost mana -10%!

The talent skill of the night elves is - Blessing of the Moon, night weapon hit rate and spell success rate +10%!

Orcs
The natural skill of the Werewolves is——Body of Wind, Movement Speed ​​+10%!

The natural skill of the tiger people is - the spirit of the king, attack speed +10%!

The natural skill of the Tauren tribe is—Hand of Power, Strength +10%!Weight +50%!

The natural skill of the white fox clan is - charming face, the appearance can be adjusted by +10%!

dwarf
The Bronzebeard Dwarf's innate skill is - Tempering Specialization, the success rate of forging weapons is +10%!

The talent skill of the dwarves on the top of the mountain is - ore specialization, ore mining rate +10%!High-grade ore production rate +10%!

The talent skill of the Black Iron Dwarves is - the body of the black stone, the chance of immunity to spell effects +10%!

The talent skill of the gnome tribe is—Wisdom Brain, the casting time of all spells -10%!

Demon
The talent skills of the undead clan are - undead skeletons, immune to poison, and no breathing restrictions!

The vampire's natural skill is - blood-sucking kiss, every time a physical attack is successful, 10% of the damage caused will be restored to life!
The talent skills of the purple-eyed demons are - spell resistance, all spell resistance +10%!

The talent skill of the undead is——undead body, after death, there is a 20% chance to resurrect in situ with 1 point of life!
Physical attack and physical defense calculations

每10点物理防御力减免1%的物理伤害。每10点物理防御力提高1个防御等级!若攻击者的攻击力低于被攻击者的防御等级(例:攻击力5对防御力60的人,即防御等级为6。),则不

It can cause damage to people wearing armor. If the attacked point is a place that is not covered by armor, the defense effect will be ignored.

Spell Attack and Spell Resistance Calculations

The default spell resistance of the player is 0, that is, the full amount of spell damage is received. If the spell resistance is 10, it can be immune to 10% of the spell damage.

career setting
In the game, the default occupation of the player is warrior or mage, and the occupation assessment can be conducted at the corresponding location, and the occupation qualification can be obtained by meeting the requirements and passing the examination.For example: swordsman qualification requirements, life 105+, strength 10+, the test is to defeat the gnawing beast independently with a sword.

Fighting

0 to career 1 to career 2 to career 3 to career

warrior
Swordsman - Great Swordsman - Sword Master - Sword Master

Axeman - Great Axeman - Battleaxeman - Axeman

Hammer Warrior - Hammer Warrior - Hammer Master - Hammer Master

Swordsman - Swordsman - Demon Swordsman - Swordsman

Pikemen - Knights - Royal Knights - Bright Knights

Death Knight - Dark Knight

Dual Swordsman - Ranger - Stormtrooper - Jedi Knight

Remotely
Archer - Fast Archer - Elite Archer - Marksman
Archer - Fast Archer - Magic Archer - Elemental Archer

musketeer - quick shooter - sniper - sharpshooter
crossbowman - heavy crossbowman - crossbowman - crossbowman
Flying knife hand - fast knife hand - magic knife hand - magic knife hand

Mage
Mage - Flame Mage - Explosive Flame Mage - Flame Mage

Magician—Water Mage—Water Mage—Flood Mage

Mage - Water Mage - Ice Mage - Frost Mage

Mage - Wind Mage - Storm Mage - Hurricane Mage

Mage - Wind Mage - Lightning Mage - Thunder Mage

Magician - Earth Mage - Flying Stone Mage - Earth Mage

Mage - Mage of Darkness - Mage of Darkness - Mage of Darkness

Necromancer - Necromancer - Necromancer - Necromancer

Reply helper class

Priest - Priest - Pious Priest - Bright Priest
Priest - Priest - Corrupted Priest - Dark Priest
Druid - Beast Walker - Sleepwalker - Raptor Sage

Nature Mage - Forest Guardian - Nature Controller - Nature Sage

Beast Tamer—Warcraft Controller—Warcraft Master—Holy Demon Master

Phantom Beast Messenger - Phantom Beast Controller - Phantom Beast Mage - Phantom Beast Saint Mage
Phantom Beast Messenger - Phantom Beast Controller - Phantom Beast Warrior - Phantom Beast Paladin
Spirit Envoy—Great Elf Envoy—Element Envoy—Natural Elf Envoy
Spiritual Mage - Visionary - Consciousness Manipulator - Soulwalker

Spirit Mage - Illusionist - Illusionist - Holy Magician

Hidden professional space mage
Summoner

???

Occupational requirements and race: Many occupations have racial restrictions, for example: humans cannot be converted to elves, and undead cannot be converted to priests.Each player can have up to 4 professional titles, and only one professional title and its professional skills can be used at the same time.And each player has a profession as the main profession, and the level of other professions cannot be higher than the main profession.

At the beginning, the player defaults to the samurai fire spell. After level 10, you can apply to choose a profession, that is, turn 0, meet the requirements of this profession, and pass the assessment, you can get this profession.In the future, at level 30, level 50, and level 70, you can re-transfer to the occupation respectively. As long as you meet the conditions and pass the assessment, you can upgrade the occupation level and get more benefits.

spell settings
spell settings
Spells are designed into four categories and 10 series
Four categories

element
Drive the magical elements between heaven and earth to form spell combat.Represents elemental mages, wizards, shamans, etc.

sacred
Believers who believe in the God of Light exchange the power of faith for divine power to fight.Paladins, Priests, etc.

life
Extract or use all the power of life, natural mages, druids, emissaries of magical beasts, etc.

demon
All those who believe in the king of demons or their descendants and derivatives.Dark Mage, Necromancer, Lich, etc.

10 Departments
Light
dark
flame
Wed

Thunderbolt
The earth
Strong wind
Ice
Highly toxic
混沌
spell level
Level 1~10, above which are forbidden spells.

Chanting mantra type.Every spell has a spell. After the player keeps practicing the spell, he can modify the sentence or even shorten the spell, because each spell has a limited number.That is, level 1 spells can be cast up to 1 times a day, and like warriors, mages can carry up to 10 spells.Only by chanting the original spell of the spell can the spell's 8% power be exerted. The more you use this spell, you can even add words yourself to extend the length of the spell, and at the same time the spell will be more powerful.

It can be said that spell-chanting mages are the main DPS for hunting large bosses in the future!It's just that this kind of mage is tiring, and they are finished if they get close to them. They are very unsuitable for PK and encounters, and generally need the protection of warriors.

Rune scroll type.Some mages don't like to chant long incantations, and they don't want to spend a lot of time practicing, so they naturally think of other ways.Write the spells that need to be used on the scrolls, and the scrolls can be activated at critical moments to achieve a nearly instant effect. Of course, the power of spells is generally only about 40% to 50% of the original, and a scroll can only be used once.Or, it is to buy and make runes, which are similar to magic gems. A rune can only record one spell, and the mage wearing the rune can achieve instant effects when casting the spell in the rune, but However, the magic power consumed will be greatly increased. Similarly, the magic power is only about 25%~35% of the original.

It is said that late-stage magicians and alchemists can forge magic items. Even mages who have not learned the spell can use it to cast the spell contained in the item. Even if the level is high enough, they can even create magic items that can be used by warriors of magic items.

Instant PK type.Many players who like to kill people or can't stand the long chanting of spells hope that they can cast spells instantly, so that they will not be afraid even if they are approached by samurai.Most of these mages are PK mad or lunatics.After practicing a few individual spells constantly, and constantly understanding the mystery of this spell, after reaching a certain level, you can cast this spell instantly, and the magic power consumed is relatively small.However, the power of this instantaneous spell is very small, only between 15% and 25% of the original.Moreover, because of the need to specialize, this kind of mage masters relatively few spells, and most of them are mages of a single department.

Instantaneous mages also have their own advantages!Cooperating with spell-chanting mages, the effect is amazing. For example, those who can cast ice spells instantly can freeze the enemy continuously. Although the time is very short, they can buy time.And the thunder magician can paralyze the enemy, the effect is even more amazing!

Warcraft
Warcraft types and levels

one by grade
Level [-]~[-] monsters, above them are fairy beasts and mythical beasts.

Monsters of the same level can cast spells of the same level.

Second, according to the habitat environment

Flying, Land, Sea, Underground.

Three by race

Ancient class

All Warcraft that have survived for more than a thousand years will belong to their own domain skills.

Dragon class

The physical attack is super strong, the defense is super high, and it can resist all attribute attacks except dragon weapons (the restrained attributes are not counted), and it has special skills such as dragon power, dragon anger, and dragon language magic.

Behemoths

Some large monsters over a hundred years old, and some sub-dragon species, have rough skin and thick flesh, and most of them are good at physical attacks.

Aquarium

There are some amphibians in big rivers or seas, such as sea crabs, water snakes, whales, ichthyosaurs, etc.

Insects

Generally, some large monsters are insects that live as hosts, such as poisonous scorpions, poisonous flies, and one-horned fairy.

Raptors

Warcraft whose main habitat is land, a few mutants or kings can use special skills, but there are also some powerful ones, such as the gnawing beast that wins by numbers, and the iron-clad lizard known for its defense.

birds
Almost all of them can fly and attack the enemy's monsters in flight, and a few of them can attack with magic, such as thunder eagles and ice birds.

Huanshou
There are very few creatures that gather energy and kill them to obtain materials after their energy has been solidified. However, these phantom beasts are very good at a certain type of attack, such as ice-tailed foxes, flaming lions, etc., and even terror The Eudemons King Unicorn can cast all 8 major series of spells.

Undead

It is mainly monsters formed by unknown reasons such as dead monsters or biological mutations. Fighting with them will continue to lose health. Some of them are extremely powerful such as bone dragons and dark knights.

Four points according to strength

The strength of monsters is determined by the task level and divided into five levels.

Super S class

Ancient creatures, a few giant dragons that have lived for nearly a thousand years, and extremely powerful phantom beasts.

S class

Most of the dragons and some oversized behemoths and a few espers.

Class A

Some ferocious behemoths, and some powerful raptors.

Class B

Some large birds, most behemoths and a few raptors.

Class C

A few raptors and a few birds.

Class D

Most insects or some herbivorous monsters.

Five points according to the items that explode
All Warcraft Eudemons: Money and equipment will not be released. Players can only rely on stripping materials and making them into weapons and equipment.

Humanoid monsters: various unofficial humanoid monsters, such as bandits, robbers, various cult organizations, anti-national organizations, etc.It will burst money, burst equipment, and gain prestige points!
Hostile forces: The hostile forces of the faction the current player belongs to.Example: The player belongs to the Council of Light, and the hostile force is the Dark Empire.Kill the official humanoid creature of the Dark Empire, you will get money, equipment, kill the official creature, you can strip the material

.As long as you kill the official creatures of the hostile forces, you will get honor points.Killing neutral camps will not give you any items.Killing creatures of one's own camp will reduce prestige and honor.

Six graded by player detectors

Level 1~999

(End of this chapter)

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