Whole brain super learning ability

Chapter 15 Magic Memory Technique

Chapter 15 Magic Memory Technique (3)
8 (Ivy ivy) - watch (wriatwatch).You could see millions of watches growing around your house instead of ivy, or you could see yourself wearing ivy instead of a watch.

l (tie tie) a fountain pen (fountainpen).Imagine yourself wearing a giant pen instead of a tie, or you can see yourself writing with a tie instead of a pen.

10 (thumbs toes) a telephone (telephone). "Seeing" yourself dialing the dial with your thumb, or picking up the phone with your thumb (possibly talking to a heel).

Now, take out a piece of paper, number it from 1 to 10, and try to fill in the items in order without reading the book.When you come across the number 1, just think of your code word "tie," and you immediately recall the ridiculous picture of wearing a pen instead of a tie, and you recognize that the number 1 is a pen.When you picture Noah, you see him on a television set instead of the ark, so you know the number 2 is the television set.

You can easily remember all this.The cool thing is that you can also remember them out of order, and of course you can see that it doesn't make a difference.You can also call them out in reverse order - just think of the code word for 10 (thumbs) to step back to "tie".

Now you should be amazed at your abilities.When learning these code words, it should be the same as you learned the first 10 codes.When you have mastered them satisfactorily, test them on your friends.Have them number a piece of paper from 1 to 20 or 25 (or as many as you like), and then have one person call any of those numbers at random, followed by the name of any exact thing.Ask him to write the name of that object next to the called number, and keep doing this until each number has an object next to it.Now read to him from the number 1 to the last number, and then ask him to say any number, and you immediately say the corresponding item; or ask him to say the name of any item, and you tell him the number of that item!
Don't let that last part scare you off, it's actually not that great either.If you were asked the number of the salt shaker now, you would "see" a ridiculous picture of a cow with a salt shaker instead of an udder.Since "cow" is the code word for the number 7, then you know that the salt shaker is the number 7.

Look at the look of surprise on your partner's face when you're done!

Wait until you know the code words from 5 to 25 before moving on to the next section.

11. tot (children) 19. tub
12. tin (canned food) 20. nose (nose)
13. tomb (grave) 21. net (network)

14. tire (tire) 22.nun (nun)
15. towel (towel) 23. name
16. dish (plate) 24. Nero (Nero)

17. Tack (flat head hit) 25. nail
18. dove (pigeon)
For "tot," it's best to imagine a child you know.For "12", you can see someone calling out item names, mostly made of "tin".As for the "tomb," imagine a tombstone.For "20", you can see the object resting on your face instead of "nose".As for the "net", you can use a fishing net, a hairnet, or a tennis racket.

For "23" you can see the items you wish to remember that make up your name.For example, if that item is a cigarette, you can imagine your name printed on the cigarette in a big, big font.If you don't think that's a good idea, you might imagine replacing "name" with your own business card, or anything that marks your name.Whatever image you decide to use, you must always be consistent.For "Nero," I always imagine a person playing the violin.

Remember, once you decide to use a particular picture in place of any word, you must always use that picture.

Learn to substitute 26 to 50 code words before the end of this section.Of course these code words follow the rules of the phonetic alphabet like all code words.

26.notch (canyon) 39. mop (mop)
27. neck (neck) 40. rose (rose)

28. knife (knife) 41. rod (pole)
29. knob (ball handle) 42. rain
30. mice (mouse) 43. ram (ram)
31. mat (mat) 44. rower
32.moon (moon) 45.roll (bread roll)

33. mummy (mummy) 46. roach
34. mower (lawn mower) 47. rock (rock)

35. mule ( mule ) 48 . roof (roof)

36. match (match) 49. rope (rope)
37. mug (big cup) 50. lace (shoelace)
38. movie
If cigarettes are associated with 26, you can see a huge cigarette with a notch on it.As for "lawn mower", imagine a lawn mower.For "big mug", imagine a beer bottle.You can use either a fishing rod or a curtain rod to represent 41.When associating the word "rain" with 42, it is common to imagine that the rain is drenching the particular item being recalled.As for the "rolls", you can use a breakfast roll.

Be sure to know the code words from 1 to 50 before continuing to read backwards.You should know the words that rank lower, and you should know the words that rank higher.A good way to practice remembering these words is to remember 26 items in order or out of order using code words from 50 to 25.Number items from 26 to 50, not 1 to 25.After a day or so, when you feel a little confused, you can try making a 50-item list.If you are sure you can make strong and absurd associations, you shouldn't have any trouble remembering all these items.

associative memory

Association is a psychic fact by which recurring representations and concepts are recalled to each other.There are often a large number of associations in people's minds, and these associations will play their role when people are stimulated by various things.Association plays an important role in the process of acquiring memory.One thing evokes another, and association helps to bring various new memory materials into a certain structure.Associations are formed in ways that facilitate or make recall more difficult.Psychologists Maurice N. Younger and Walter B. Gibson, drawing on the general theory of natural and artificial memory, emphasize that: "In natural memory associations are logical . . . but if natural and logical The associative system fails, and artificial and illogical patterns of association can be used as an auxiliary means in memory." Various memory methods that are helpful for quick recall are still based on this foundation.

People effortlessly recall old memories through spontaneous associations.This process is called unconscious memory.No matter what stimulus, such as sound, smell, or a certain detail seen, it can trigger the recall of memory.Under normal circumstances, people's memories are realized through similar things or through differences between two things.When people meet someone, they look for common interests, points of agreement.When people read fiction, they almost without exception remember what such literature has in common, its theme or main plot, its story or intrigue, and its characters.They have no difficulty recalling a particular character they have read about in one novel because they have also read about it in another, or have encountered similar characters in real life.Literary works are moving, and people are attracted by the characters portrayed in the novels.

Because the personalities of these characters can find echoes in real life.Everyone has a bit of Romeo and Juliet's shadow, not only because everyone has love, but also because they are more or less affected by Romeo and Juliet's devastation from society and family, which hinder people's best love Wish fulfillment.Most readers first discover that they have something in common with the characters in the novel.In contrast, people with a critical spirit, especially critics of literature, film, and drama, first study the innovations of literary works, that is, the content that is different from similar works in the past.Critics try to delineate the peculiar style of an artist or writer, to find out what is peculiar to them in the way they see and feel things, and in expressing the thoughts and feelings of ordinary people.For example, Chaplin and Kiton have very different ways of expressing sorrow and happiness, so they give people very different feelings.

Creative people show the characteristics of persistently looking for associations.Their minds are constantly in a state of intense activity, using every association as a springboard to discover something new.On the question of creativity, Paul Valery has written an insightful book to unravel the mysteries of inspiration.Inspiration is the poet's first association, which emerges in the poet's mind involuntarily and suddenly.However, this is only the starting point of the poet's creation.If the writer is not actively looking for other associations, at most he can write beautiful lines, not poetry.Only creative labor can turn inspiration into real literary and artistic works.To this end, it is necessary to actively seek interesting associations, create unique metaphors, and create relevant rhythms and rhythms.

The association of ideas has continued to captivate philosophers for centuries.The father of associationism, the great philosopher Aristotle, was the founder of the distinction between conscious and unconscious associations.Then, until the 18th century, David Hume pointed out that unconscious associations depend on "coincidences" with the outside world and, therefore, cannot be controlled by man.Stumbling over a paving stone, for example, does not occur to the person, but immediately after the fall an association arises in the mind that the same accident happened long ago in the same place, and the same feeling is produced.

Urbanos devoted his life to the study of associations, especially "adjacent" associations, that is, sequences of more natural associations.This issue will be discussed in detail later.Later, Carl Junger studied associations in dreams.Associations in dreams have been extensively analyzed in several psychoanalytic seminars.A common belief is that these are reluctant, buried associations that float freely into consciousness from the unconscious.Leontieff pointed out in his book "The Development of Memory" that when people say, "I can't remember this..." they are confirming that there is first an association unfolding in the chain of their thoughts.When people say, "Let me think about it..." it shows that they are trying to regain memory, awakening a thought, and behind this thought, a series of associations will be brought out.In the first case, one's thoughts belong to the unconscious category, while in the second one is making conscious, self-conscious associations.

It is useful to identify the kinds of associations that people can encounter.Associations that arise freely, spontaneously, and by chance are almost always unpredictable.It could be phonetic association, where one sound reminds one of another sound that would, in fact, have a very different meaning in another context or in another language.For example, "pastry" (GATEAU) in French and "cat" (GATO) in Spanish are very similar in pronunciation.If the Spanish girl Maria gave a 5-year-old French girl a kitten and called the cat a pastry, the French girl would laugh and say, "Maria is crazy, why do you call a cat a pastry! "

Certain associations are linked to the preceding ingredients, so they are easy to find.There is a causal relationship here, which is well known.As long as you follow the thinking track of logical association, it is extremely easy to find.Ivanov gave an example: Holmes was able to guess what his friend Watson had just thought.Because he is good at using the method of connection and association, he has grasped the chain of an idea leading to the next idea in a specific environment.Since the situation of the environment is definite and concrete, the development of thought must also be regular.When people try to solve a mystery, they look for possible logical connections: motivation, timing, chance.When one person discusses a subject with another, both are thinking about it at the same moment, they are likely to make the same associations, and their minds are likely to be alike affected.

After they have shared their thoughts with each other, they can't help saying: "See, how strange, we both think exactly the same!" The idiom: "Heroes see the same thing" refers to this situation.That's not all that surprising, Ivanov points out, but keep in mind that these associations are quite different from the spontaneous ones mentioned earlier.Since unconscious associations improve memory, it is logical to require conscious associations to do the same.In other words, if people consciously make associations and use them for specific, concrete reasons, they increase their ability to control their memory.People can also strengthen intellectual connection to improve the function of recall, and can expand memory energy by weaving extensive associative networks, greatly increasing memory signs, and maintaining more memory materials.The key to effective memory is associative structure.Thus, the exploration of associations, or the recognition of relationships between memorized materials, is integral to improving memory.Strengthening game-like training in this regard, people can improve memory ability unconsciously.

(End of this chapter)

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