Bandit, Be Ambitious! To Accomplish Kingdom Revival!
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Although I was longing to live in a different world, when I actually got there it wasn’t an easy thing as I thought.Generally, If I go to different world, the most noticing thing would be the field of forest right?But suddenly I fell on a conference table
Summary
Although I was longing to live in a different world, when I actually got there it wasn’t an easy thing as I thought.
Generally, If I go to different world, the most noticing thing would be the field of forest right?
But suddenly I fell on a conference table.
From the clothes of the people who arrested me, I thought this was probably different world. The survivor of a knights order of destroyed country seems to be deciding what to do from now on.
They seems to want to restore the kingdom back. What a serious bunch.
When the princess show up, they were discussing their future plan. Then I give some slight advice and was set as their adviser.
The suggestion I gave was to become a bandit. I wondered if the guys who were knights of the kingdom could become bandits…
The final goal to revive the kingdom was a rocky path. However, it should be expected.
Even if I found a job in this world, I am still a NEET. They seemed to have taken care of food, clothing and shelter too.
The future was long, the moral of the knight seems to be high. Surprisingly it might go well…
- 1 SA-001 Choice of the Fallen
- 2 SA-002, where's the hunting ground?
- 3 SA-003, your body should have worked out.
- 4 The garrison at SA-0004 is for Asia.
- 5 SA-005, red mask on black cape.
- 6 SA-006, come on, let's get to work.
- 7 SA-007, food robbery takes a good look at your opponent.
- 8 SA-008, if we raid, we'll have more company.
- 9 SA-009, if many of the opponents attack have stone bows.
- 10 Let's make SA-010 Ajito bigger.
- 11 SA-011, when there's a lot of security.
- 12 The SA-012 heavy infantry seems to be strong.
- 12.1 Chapter 12.1
- 13 SA-013 How to get more buddies at once
- 14 SA = 014 Those who came to work on the cliff collapse
- 15 SA-015 Zairas to the north, Torrell to the west
- 16 SA-016, we have another unit.
- 17 SA-017. Enemy forces depleted?
- 18 SA-018, I want a new fort.
- 19 SA-019. To get it all.
- 20 SA-020, anything that hurts hurts.
- 21 SA-021, I think we can move that swordsman.
- 22 SA-022 Horse Riding Unit and Ninja Unit
- 23 SA-023 To fly an arrow far
- 24 SA-024, I want a military horse.
- 25 SA-025, let's start on the side of justice.
- 26 SA-026, the righteous allies are going out in the cargo.
- 27 The number of SA-027 chasers is low.
- 28 SA-028, silver transport unit?
- 29 SA-029 measures are important for ad hoc
- 30 SA-030 Why not use other paths?
- 31 SA-031, fire.
- 32 SA-032 Ardenne Diocese Knights
- 33 Here comes the SA-033 cleric.
- 34 SA-034, guests are here.
- 35 SA-035, three inches ahead.
- 36 I went to the cafeteria in SA-036.
- 37 To trade SA-037 seasonings
- 38 SA-038, let's ask for a brave army.
- 39 SA-039 Clable 1st Knights
- 40 SA-040 Royal Palace of the Kingdom of Crabble
- 41 SA-041, we have clearance.
- 42 SA-042, they're coming with us.
- 43 SA-043 To cross the river, swim under the river.
- 44 SA-044, prepare for enemy reinforcements.
- 45 SA-045 Warham kingdom to the west
- 46 Connections in SA-046 peripheral countries
- 47 USE of SA-047 denominational plaques
- 48 SA-048 Sudden news
- 49 SA-049 Messenger from Madenium Home Country
- 50 SA-050 dust explosion
- 51 SA-051, a large unit is coming.
- 52 SA-052, our turn is still ahead.
- 53 SA-053, when you're done, I'll pull you up quickly.
- 54 SA-054, the difference between bandits and bandits.
- 55 SA-055 Bomb making
- 56 SA-056 New Silver Mine
- 57 SA-057, the messenger is here again.
- 58 SA-058, we have to hurry up.
- 59 SA-059 North Fort
- 60 SA-060, prisoner opening.
- 61 SA-061 Fort Fire and Silver Mine Destruction
- 62 SA-062, inspections aboard the pony.
- 63 SA-063 Moving?
- 64 SA-064, there are a lot of moving steps.
- 65 SA-065 Moving in Altenham Village
- 66 Homework for Princess SA-066
- 67 SA-067, is the enemy on your side?
- 68 SA-068, a hunch of unrest.
- 69 Strengths with SA-069 Communicators
- 70 SA-070, it begins with the far-away arrows of Mr. Zaylus and the others.
- 71 SA-071 Defense Battle of Fort Aldes
- 72 SA-072 gate breached.
- 73 SA-073 carriage, but manoeuvres.
- 74 SA-074 Hit Endrun
- 75 SA-075, it's going to be hard to cross the river in the winter.
- 76 SA-076 Division of the former Kingdom of Cardina
- 77 SA-077, my wife?
- 78 SA-078, maybe we can pick some sand.
- 79 SA-079, let's give him the package.
- 80 SA-080 Mapping Tools
- 81 SA-081. Sometimes we think about the future.
- 82 SA-082 Cat Lodging
- 83 SA-083 to the town of Yotern.
- 84 SA-084, the sneak has to be the back sword.
- 85 SA-085 How to Drop a Fort in the South
- 86 SA-086, there's no way the bomb is going to be known.
- 87 SA-087 South Fort Attack
- 88 SA-088 Arms supply to the Kingdom of Crabble
- 89 SA-089 Sharing of roles in the new kingdom
- 90 I wonder if SA-090 can govern properly?
- 91 Since SA-091 was founded, it's better to fight.
- 92 SA-092, the founding ceremony is over.
- 93 SA-093, this is the Kingdom of Sylvania today.
- 94 SA-094 Consultation of trading vessels
- 95 SA-095 Intrusion into the North Fort
- 96 SA-096, head south.
- 97 SA-097: The King's Capital is next, but there's going to be a lot to do before then.
- 98 What are the operating funds for the Kingdom of SA-098?
- 99 SA-099, let's make a tradition.
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