Chapter 205 - One-sided crushing

"Flash Wolves lost a lot in this wave of top and jungle!!"

"That's right, not only did they lose two kills, but Poppy, who had no lane control, wanted to keep up with Nightmare's support. Not only did she give up a wave of soldiers that were about to enter the tower, but she also missed another wave of soldiers after she died."

For two waves of soldiers, he didn't get any experience.

A few minutes later, Nightmare had reached level 6, while Poppy still needed a little experience to reach level 5.

When Nightmare returned to the line, she had already made the core small item, Tiamat.

With the passive, Tiamat and Q skills, Nightmare's pushing speed was extremely amazing. After pushing the soldiers, he disappeared directly from the line, providing vision in the blue side's jungle, and also exerting pressure on the middle lane.

This pressure was huge.

Maple was very uncomfortable.

Quinn restrained many melee heroes, but it would be painful to face heroes with longer hands than him.

Even Rookie was suppressed by him for seven or eight last hits.

Tsar also took the initiative in the middle lane.

Moreover, Tsar was not afraid of being ganked by the troll, and Maple suppressed him fiercely.

Even if Rookie was under the tower, he dared to use the sand soldiers to poke him.

But facing the double threat of Nightmare and Troll, Maple was a little afraid to move.

Nightmare's ultimate skill had a hunting range of nearly half of the map. Once he disappeared in the top lane, Tsar didn't even dare to cross the river.

Not only that, Olaf's upper jungle area also became Yuan Shen's possession.

Having the line rights on the line makes junglers very comfortable.

Originally, in a 1V1 situation, the troll who got the kill could suppress Olaf, not to mention that there was a Nightmare who could come to support at any time.

As long as Olaf dared to appear in the upper jungle area, he would face the siege of IG's top and jungle.

"The top laner's advantage radiates to the jungle, and the jungler's advantage radiates to the whole game. IG's top and jungler rhythm is on the rise again!!"

"And... if the Tsar doesn't dare to suppress, Quinn can also move."

Wawa sighed.

It's not uncommon for Quinn to be a mid laner.

This hero is also one of the heroes revised in S6. He played 28 times in the entire spring season. In a certain version, he even became a T1-level mid laner.

Because this hero's roaming ability is too strong.

In the early stage, a traditional mid laner without displacement needs 17 seconds to run from the middle lane to the bottom lane to support.

This speed is almost the same as the time from home to the first tower.

And Quinn only needs eight or nine seconds when he transforms into a bird.

Eight or nine seconds is too short.

It is very likely that Quinn will be seen flying in the middle of the fight on the side lane.

Of course, if you want to roam, you must first obtain the line right.

If you don't handle the minion line well, you will lose minions while roaming. Even if you succeed in roaming and catching people, you won't gain much. Once you fail, you will lose a lot. The opponent doesn't even need to kill you, and you will collapse naturally.

Rookie didn't have the line right before, but now he has it.

After clearing the line, Quinn turned into a birdman and disappeared on the line.

"Ding Ding Ding..."

The exclamation mark in the Flash Wolves team kept marking the bottom lane.

The FW bottom lane duo is Skateboard Shoes and Minotaur. The combination's early laning ability is much stronger than IG's Jhin and Titan, so IG has been pushed down the line.

But because of Quinn's roaming, Flash Wolves dared not push down the bottom lane, and dared not fight.

They even had to be wary of Titan's hook. Once Titan opened it, with Quinn's ability to chase and kill, they could be killed.

Even Karsa, when he was active in the lower jungle, had to be wary of the opponent's mid-jungle linkage at all times.

"The situation is alive!!"

Wawa's eyes lit up.

"From the perspective of the troops, IG's three lanes have taken the initiative at once. What's going on?"

"This situation was caused by the advantage gained by the top and jungle 2V2 before."

Miller saw it more thoroughly and analyzed: "NOC's advantage suppressed the upper jungle of Flash Wolves and liberated Quinn. Quinn's roaming suppressed the lower jungle and liberated their own bottom lane."

From top to bottom, radiating the whole situation.

Although the top lane has an impact on the whole situation in the early stage, the cooperation between the top and jungle can sometimes radiate the whole situation.

This kind of deterrence is sometimes more terrifying than blatant attack, just like the sword of Damocles hanging over the enemy's head, and it is hard to say when it will fall.

When the second red buff in the lower jungle of Flash Wolves refreshed, Yuan Shen rushed in rudely and wanted to counter the red buff openly.

"Can this 4V4 fight?"

Karsa didn't want to give up the red buff, even if the troll insisted.

Olaf, a hero who must have an advantage in the early game, is now one level behind the troll. If he lets the resources go down, he will be a super soldier in the late game.

"Don't fight, don't fight. The opponent's top laner has a teleport."

The first one to say no was the top laner MMD.

He was caught dead before and had to use a teleport to make up the line. Now there is just a TP difference.

"Got it."

Karsa felt very uncomfortable.

The most annoying thing about playing jungle is that the fight starts in your own jungle, but the opponent's line support is faster.

"Let it go. If we can't fight this wave, it's not easy for us to go."

SwordArt, the support, said.

Flash Wolves gave up the red buff.

And this also means that they temporarily gave up the lower jungle.

The troll ate his red buff and F4 in front of Olaf, and staged a current attack, reaching level 7, suppressing Olaf by two levels.

That's not all, Yuan Shen chased Olaf all the way and drove him out of the lower jungle.

Karsa could only go to the upper jungle to brush the jungle, but the problem was...

"Where are my wild monsters???"

Looking at the empty Frog and the three wolf camp, Karsa was dumbfounded.

"Uh... It should be eaten by Nightmare."

MMD said weakly.

Nightmare cleared the line too quickly, throwing a Q skill and brushing A twice with Tiamat to get a wave of soldiers.

Then he disappeared on the line, roaming, making vision, and even counter-jungle.

That's right, there is another advantage of the top single NOC, that is, after getting the advantage, you can oppose the wild monsters on the opposite side, a bit like the revised male knife.

After all, this hero is originally a jungler.

"I..."

Karsa was stunned. He felt the strong malice from the entire IG team.

This troll, this Quinn, this nightmare, were definitely chosen for him.

Confused.

The enemy troll was probably still counterattacking the wild monsters in his own lower half. What could he do now?

Go to the opposite jungle to exchange resources?

Isn't that courting death?

Nightmare and Quinn, two top and mid heroes, it is too easy to catch him, a level 5 sprinting Olaf.

In desperation, Karsa could only pretend to gank a wave, but in fact he was trying to get some experience to help Poppy push the line.

On the other side, IG did not intend to give Flash Wolves any time to breathe, and immediately organized the next wave of attack.

Yuan Shen cleared the wild monsters in Karsa's lower jungle, and TheShy also ate up all the wild monsters in his upper jungle.

After pushing the line, he returned to the city to replenish, and TheShy directly chose to teleport to the lower jungle.

The target point was exactly where Yuan Shen had placed his ward in the lower jungle of FW.

And Rookie's Quinn also turned into a birdman and flew over.

Five on two!

When the bottom lane of Flash Wolves realized this, it was too late.

Turn off the lights!

Nightmare's ultimate skill was activated, and the entire canyon fell into darkness.

When the lights came on, two corpses had already appeared under the bottom lane defense tower.

There was no way, Minotaur still needed some experience to reach level 6. Facing the five IG players surrounding him, the bottom lane duo of Flash Wolves had no ability to fight back at all.

The heads were taken by Nightmare and Quinn respectively.

"Don't rush to push the tower down, we'll do it again later."

Yuan Shen smiled.

Raising pigs online can continue.

And with such a big advantage, he can already walk sideways in the jungle.

1V1, Olaf can't beat the troll.

In a small-scale team battle, Nightmare and Quinn's support speed will definitely be faster than their own top and mid.

Karsa could only swallow his words.

Yuan Shen didn't farm his own monsters at all, but was always farming Karsa's monsters, and the river crabs on both sides were also controlled.

As for his own jungle, the upper part was eaten by Nightmare, and the lower part was eaten by his own duo.

Under the high cooperation of the entire IG team, Karsa couldn't even see the hair of the monsters. He felt that his jungle was all the opponent's vision.

In fact, it was true.

Under the high pressure of the entire IG team, Karsa finally couldn't help but make a mistake.

He just wanted to steal a river crab to supplement his development, but this scene was captured by IG's vision.

Quinn rushed directly from the middle lane and rushed to Olaf. Nightmare turned off the lights and rushed in. The underdeveloped Olaf died on the spot in just four seconds.

Once the jungler died, IG carried out a wave of four-on-two under the organization of Yuan Shen.

Flash Wolves' bottom lane was once again killed.

The first tower in the bottom lane was immediately destroyed.

Flash Wolves collapsed.

As the core of the team, Wolf King lost his rhythm, and no one in the three lanes could stand up to lead the rhythm.

Under IG's step-by-step system of outnumbering and catching the bottom lane by the mid and jungle, Flash Wolves were like a bullied young wife, who was beaten and scolded without any ability to fight back.

In just five minutes, Flash Wolves were caught and killed twice in the bottom lane.

Nightmare opened his ultimate and flew to the middle, killing Maple who pushed the line too deep.

One-sided crushing.

"This..."

Miller's eyes widened. Although he was also very confident in IG on the red side, he did not expect the situation to be so crushing.

"Just looking at this game, you really can't believe that Flash Wolves tied with IG in the last game, and once forced IG into a desperate situation..."

Wawa said his true feelings.

In just fifteen minutes, the economic gap between the two sides had exceeded 7,000.

This economic advantage is no longer something that the lineup can make up for.

The situation can even be said to be 9:1.

Even when the wildcard team SUP played IG, it was not so miserable.

"It has to be said that the individual strength of the Flash Wolves players is still somewhat different from that of IG. In the last game, IG underestimated the opponent. Now if they are serious, they will not give Flash Wolves any chance to turn the tables."

In fact, IG used all the regular lineups in the first round and did not underestimate the opponent.

There is only one reason for such a big gap.

That is the real strength of Flash Wolves, which is not weak.

But they are too dependent on the personal rhythm and performance of Wolf King Karsa.

As long as Wolf King can lead the rhythm, Flash Wolves are a group of wolves that dare to hunt even tigers.

It is this wolf nature that overthrew SKT and CLG.

But once Wolf King is silent, Flash Wolves will most likely turn into Husky directly, and it is not surprising to lose to anyone.

This is the importance of a core player to a team.

The styles of the teams are different, and they cannot be judged by one game.

It is precisely because of this style of play of Flash Wolves that they cannot get good results every year.

For teams with too single playing style, BO1 may be very strong, but BO5 will definitely not survive.

This is also related to the competition system.

Whether it is the World Championship or MSI, the most commonly used competition system is BO1 and BO5.

But in the LPL internal regular season, it is BO3.

Different competition systems naturally have different playing styles.

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