It can be said that this feeling like Song Ren's is shared by every player of "The Witcher: Wild Hunt".

Discussions about "The Witcher: Wild Hunt" quickly erupted on the Internet, and the enthusiasm was overwhelming.

Everyone felt that they had experienced a brand new life. Geralt the white wolf, Ciri the lion cub of Sintra, and every supporting character in the game seemed to be flesh-and-blood people, vividly presented to the players. before.

More and more details about The Witcher: Wild Hunt are being unearthed,

During the mission, both sides say the other is the bad guy. Who should you believe?

Sacrifice some people to save others, or vice versa.

If they hadn't entered the basement of the manor by mistake, the player might never have known that the manor owner had been built into the wall by his brother-in-law decades ago.

The three old witches who appear in Baron Xueying in the main mission correspond to the man-eating monster Baba Yaga in the dark fairy tale.

There is also a deer-headed spirit derived from Slavic folklore.

and the corpse-baby of Scandinavian legend.

In the game, you kill an ordinary robber, but in a dilapidated room in the wild, you may be able to find a letter, and this letter is written by the robber to his children, who had to fight because of the war. Become a robber.

But this is not to make players sympathize with them, but more to show the cruelty of a war-torn world.

It is hateful for these people to persecute others, but before that, they were also pitiful people.

And will those who are persecuted become like this in the future?

These seemingly inconspicuous puzzles and details are filled throughout the game, and players can always find many interesting gadgets in the corners.

Or it's a letter, or it's a discussion by an NPC on the street, or it's a record in a book.

And these small details also make the world of "The Witcher: Wild Hunt" more complete and real.

On domestic and foreign game websites and forums, both domestic and overseas players are discussing the differences between Chen Xuxin's games and the previous games.

“The Witcher: Wild Hunt is simply the biggest surprise this year! The huge and ambitious world view is created. The Northern Kingdom and Nilfgaard, various landforms, customs and customs are all displayed by Nebula games. I actually thought that "The Witcher: Wild Hunt" is a real world! ’

‘Yes, I am also very surprised. The careless Velen, the free seaport city of Novigrad, and the Skellige Islands, each place has its own distinctive characteristics. ’

'Completely different from the openness of "Red Dead Redemption" and "The Legend of Zelda: Breath of the Wild", "The Witcher: Wild Hunt" is strictly speaking a pure RPG game that is not open in terms of gameplay. But the huge plot and the branches of the butterfly effect create a feeling that the ending of White Wolf should be like this. This is so surprising! ’

‘There are too many unforgettable scenes in the game. I still remember the scene in Kaer Morhen when Mr. Vesemir died, and the words ‘Fly’ still echo in my ears. ’

‘And Yennefer and Geralt, when they looked at each other at the rising sun after the magic was lifted, I was completely moved by this pair! ’

'I'm ashamed to say that at first I was attracted by the pile driving in the game, but after playing it, I have to admit that this part of the content can be said to be indispensable, which allowed me to understand more clearly what Geralt still has. There are deep emotions for those characters in the game. ’

‘And Priscilla, her appearance in the tavern was so amazing, but it’s a pity that Priscilla disappeared in my ending! ’

‘The scene in the end when White Wolf sees Ciri pretending to be dead in the hut is definitely the most classic scene in the game! ’

‘It’s simply great. I don’t know if there will be more stories in the future. If there are, I will definitely buy it! ’

………………

Not only players, but also major media, have also given extremely high evaluations to "The Witcher: Wild Hunt" after it was launched.

Just like the previous "Red Dead Redemption" and "The Legend of Zelda: Wild Hunt", starting from the first media, almost all perfect reviews appeared again.

‘Another benchmark for open world games. If there is any game company in the industry that is best at making open world games, then there is one name that cannot be avoided without a doubt. ’

‘Yes, that’s right, that’s Nebula Games! After "Red Dead Redemption" and "The Legend of Zelda: Breath of the Wild", Chen Xu brought another "The Witcher: Wild Hunt". Compared with the first two, as an RPG, it actually has better gameplay. There is no freedom. ’

“There is a fixed character in the game, White Wolf, who has his own story. Coupled with the RPG gameplay, this seems very unfree and unopen. ’

“After all, we are experiencing the life of White Wolf, but as the game content progressed, all the reviewers in the editorial department quickly changed their minds. ’

‘The side missions of the game play an even more important role in the game. It can be said that the significance of the main mission is to help you get to know a person, and then the significance of the side mission is to help you get to know a person. ’

‘From understanding the local customs to telling love stories and folklore, the world of “The Witcher: Wild Hunt” is a living world built on these small stories. ’

‘Every story contains the emotions of many people, and what brings players into it is not only the rich emotions of the characters, but also the causal decisions. ’

‘Because in the game we will be able to experience the impact of our choices in a more direct and intense way. ’

'To tell someone a piece of news may just be done with your mouth, but it is another thing to tell others the news and then watch those who died because of your news suffer brutal executions. In the game, any choice must be paid. And this is also the most charming part of "The Witcher: Wild Hunt". ’

‘Everything you do will have an impact on the future, whether the Northern Kingdom wins, or Emhyr the Great rules. ’

'All of this is closely related to the player's choice. There has never been a game that has so completely reflected the butterfly effect in the game. ’

'There's no doubt that The Witcher: Wild Hunt has done that. ’

The dazzling full score reviews are enough to prove one thing, that is, "The Witcher: Wild Hunt" is a masterpiece, there is no doubt about it.

All players who have actually played this game are full of praise for this game. Even those harsh game review media have a hard time finding fault with it.

Countless players ushered in a carnival. Every time a high-scoring review came out, these players couldn't wait to share it on forums, post bars and Weibo.

However, compared to the carnival of ordinary players, Alex in FOW looked confused.

Haven't figured out the situation yet.

It's only been a week, how come things have changed?

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