Game within game of online games

Chapter 981 Old Godfather

For a moment, some people were really happy and some were sad. Who do you know who is sad? Everyone present was worried, because the fighting power displayed by Brother Li's team was so powerful that it could even threaten Lao Gandaddy's team, and the people in the audience were facing a person who was suspected of being fake. Among the options between Brother Li and Lao Gandaddy, a veteran top team, they must sincerely hope that Lao Gandaddy wins! In addition, many people bought eho or Lao Ganba to win the championship. Now that a dark horse like Team Li suddenly appears, can they not panic? They deposited money!

The happy party is naturally none other than Wei Bin and others, because they all bet on themselves to win. As long as they win, they can get money, especially Wei Bin. It can be said that he has won now, regardless of whether he In the future, whether he defeated the Lao Gan Daddy team and won the first place, or lost to the Lao Gan Daddy team and won the second place, he has already won the bet, because he bet on the Li Ge team to win. Top three!

He has now won 800 million gold coins!

In the finals, Brother Li's team will face off against Lao Gandaddy's team. It can be said that this is really a game that attracts everyone's attention. Who will win depends on this game!

At the beginning of the game, Lao Gan Daddy's attitude was surprisingly consistent with that of the previous Eho team. That is, the enemy cannot move, and I cannot move. After all, it is very important to get a backhand advantage. As long as you choose the hero yourself, then You can target the lineup of Brother Li's team. If you suppress the heroes, then half the battle is won!

Of course, there are rules in the game, that is, you must choose a hero before the countdown ends. If you don't choose, a hero will be randomly selected! However, there is no additional monetary reward for this random hero! ??

What is a monetary reward?

In fact, in the A mode of their competition, players have two choices. One is the choice of the player's preferred hero. That is, just like Brother Li and the eho team just did, they choose the hero they want! Another option is to randomly select heroes. Players can enter rando to randomly select one of more than 100 heroes. However, since you are random, you may not be able to randomly select the hero you want, so the system will additionally Subsidy you 250 yuan!

If you are not satisfied with the hero you picked randomly, that’s okay. You can choose the hero again, but after you choose the hero, you will only have 500 yuan left, which is 100 yuan less than others!

This option of randomly selecting heroes usually only exists in the passer-by game. After all, you can get an extra 250 yuan! In a real game, like the one in front of you, no one would be stupid enough to randomly select heroes. You know, there are more than a hundred heroes in the entire Dota. What a coincidence that everyone can randomly choose the lineup they want. ?

If you don't get the lineup you want randomly, won't you be doomed? What is a mere 250 yuan? Compared with the overall situation, it is not worth mentioning at all!

As for what I just said, if you haven’t chosen a hero when the countdown to choose a hero ends, the system will randomly choose one for you, and there will be no subsidy of 250 yuan!

And Brother Li's team also chose a hero with 20 seconds left in the countdown just like last time. Brother Li chose Summoner Karl, Bugs still chose Divine Bull, Ice Girl was still Ice Girl, but this time Wei Bin Changed, he chose the late-stage hero Masked Void!

That's right, Wei Bin chose a late-game hero!

When the audience saw the lineup of Brother Li's team, they immediately went crazy. What kind of magical lineup is this? Is Linlin only an ice heroine? Why do you always use Ice Girl?

If the hero Ice Girl is paired with some heroes who urgently need mana, it will still have some effect. But in the lineup they chose, which hero is very short of mana? Void definitely does not lack mana. Although Shenniu lacks mana, it is the upper limit of mana, not the speed of mana recovery. The only mage, Karl, only lacks a little mana, and it is not an urgent shortage! What's the use of having an ice girl in such a lineup?

Let’s talk about Void. The first two heroes, Karl and Shenniu, were both very good, but why did you end up with a late-stage hero? If there are five of you, then it’s no problem for you to have a late-stage hero, but you only have four people. Do the four of you have to fight against the five opponents in the late-stage? Then you can fight against the opponent? For a team of four of you, the only chance of winning is to choose a lineup that catches people. In the early stage, you can defeat the opponent and make it impossible for the opponent's heroes in the later stage. This is the only chance of winning. If you choose a late stage team now, even if If the opponent also chooses a late stage, then you will also suffer a loss, because you have one less teammate than the opponent, and you will definitely not be able to defeat the opponent in a fight. And what if the opponent chooses a five-man lineup to fight and catch people? Then you are forced to lose, because five people can fight in the early stage, but there are only three people on your side who can fight. Are you going to play on the other side?

I have to say that the void that Wei Bin chose was really a big failure!

Void is different from Geomancer. Geomancer can kill everyone in the mid-term. He is very strong in the mid-term and late-term. He can help his teammates in the mid-term, but what about Void? Void is different. Void is weak in the early stage. In the mid-term, he only relies on his ultimate move to be strong for a few seconds. If he doesn't escape as soon as possible after the ultimate move is over, there won't even be anyone to collect his corpse! It can be said that the Void and the Geomancer in the mid-term are not at the same level at all! Void is purely in the late stage. He is indeed invincible after he gets up, but the prerequisite is that you can get up. Your team is born with one less person. Can your teammates support you until you get up?

As for the Lao Gan Daddy team, the Lao Gan Daddy team seems to want to be more stable. He did not choose the five-man lineup that the majority of players hoped for, because although the advantages of the five-man lineup are obvious, the disadvantages cannot be ignored. , that is, their ability to catch people is very strong, especially when the opponent still has a late stage. If they choose five heroes who can catch people, it will be a crushing game. It will be like a father beating his son. It is too simple. Got it! It can be said that if they choose such a lineup, the chance of winning will be too high!

However, the Lao Gan Daddy team still did not choose such a lineup, because although the advantages of such a lineup are obvious, its disadvantages cannot be ignored. The disadvantage is that once they fail to push away the opponent in the mid-term, they will lose. Once Void Hero rises, let alone five people, even six people. Seven people are not enough. Void is a big late-stage player! How can these heroes who catch people in the early and mid-term compare? Why are they called arresting heroes? Isn't it because they are powerful in the early and mid-term, but they are weak in the later stage? If it is also very strong in the later stage, it will not be a catching hero!

Generally speaking, the disadvantage is that the fault tolerance rate is too low. Once the opponent is not pushed away in the mid-term, they will definitely lose!

This is the finals. What they need to consider is not only the winning rate, they also need to consider the fault tolerance rate. A high winning rate is one thing, but if the fault tolerance rate is too low, it is not an option!

Therefore, they must choose a lineup that can not only guarantee the winning rate, but also have a high fault tolerance rate. Such a lineup is a lineup with four guarantees and one guarantee. Yes, they also need a late-stage hero to ensure that If he can't push the opponent away in the mid-term, he will be worthy in the later stage! In the early and mid-term, we rely on four catching heroes to fight and push forward. It doesn't matter if we don't push the opponent away in the early and mid-term. They have the late stage anyway!

The lineup chosen by Godfather is Ghost, Vengeful Spirit, Captain, Ryan and Centaur Chief!

When the audience saw the old godfather's choice, they immediately exploded again!

"Damn it, is this too safe? I actually got a late-game hero? Isn't it good to get five fighting heroes and destroy the opponent in the early and mid-term? Why do you want to get one? What about the late heroes?

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? "

"Yes, you can obviously take five fighting heroes. If five fighting heroes beat the three heroes on the opposite side, isn't that a father beating his son? Is the old godfather guilty? When he met Brother Li's team, he was so guilty that he must Are you adopting such a conservative style of play? This is not at all like the style of Lao Gan Daddy’s team. Hasn’t Lao Gan Daddy always killed gods when gods block them, and Buddha when Buddha blocks Buddhas?”

"Hey, I originally thought that we could see a battle where people were caught and Brother Li's team couldn't take care of themselves. How come it turned into a battle in the later stage in the past few days? Void vs. Ghost?"

In Lao Gan Daddy's team, Specter is definitely a good late-stage hero. Specter is a hero who is definitely one of the strongest in the late-stage, especially for those squishy ones, he is their natural enemy!

Ghost's background is very appalling. His experience and his origin directly determine that Ghost is a very powerful hero! The ghost was born in the darkness of the early ancient world. He represents the rage and resentment of the souls who have been dead for a long time. It can be said that he is the embodiment of the resentment and unwillingness deep in the hearts of the deceased. Like the undead and evil spirits, he It is elusive and haunts those who are still alive with unusual enthusiasm. It is completely unconstrained by the laws of nature. It can also use the life energy of its dying allies to destroy its enemies. All this is for the glory of the Frozen Throne! Ghosts are dark existences that have appeared since the beginning of the world. They are the embodiment of the anger of the dead ghosts since ancient times. He throws what appears to be a dagger at his enemies, capable of crossing all physical obstacles and chasing after his target with a haunting spirit. Anyone who is unfortunate enough to meet her alone will be bound to be filled with despair and despair from the bottom of his heart. Unable to control himself due to the oppression of fear, the ghost's desire for destruction is endless. The death struggle of those victims is exactly what he wants to see the most!

Let’s take a look at why Ghost is called a late-stage hero, and why he’s called a crispy killer!

All of this comes from Ghost's second skill Desolation and his ultimate move Ghost Shadow!

The desolation effect of the ghost is that if there are no other heroes around the target hero, the ghost can cause an additional 65 points of holy damage to it. This damage ignores armor and magic resistance. This is also one of the output skills of the ghost, because the opponent's hero It's impossible for anyone to stand next to the other. There must be a gap between them. Doesn't this give the ghost room for its desolation?

And if the ghost only has the skill of Desolation, then to be honest, Desolation is not particularly easy to use, because when the ghost wants to kill someone, it is impossible for that person to stand still and wait for him to fight, and the opponent will definitely run away. , unless the ghost's movement speed is much faster than the target, in which case the desolation can be more thorough. But what if the ghost's movement speed is not as fast as the opponent's? The effect of desolation will be greatly reduced!

Furthermore, no matter how powerful Desolation is, it can only be effective on one person, and its effect is not very great!

The real power of Desolation is to cooperate with Specter's ultimate move, Ghost Shadow!

The effect of Ghost's ultimate move, Heavy Shadow, is to instantly summon a ghost clone next to the opponent's hero. As the ultimate skill increases, this clone can exist for three seconds, four seconds, and five seconds respectively. These clones will keep chasing the target and slashing. Until the illusion disappears or the target dies, this means that every hero of the opponent will be hurt by the ghost's desolation, and the damage is high!

Moreover, Specter's ultimate move also has the effect of disrupting the opponent's formation, because no one will stupidly stand there waiting for Specter to attack, they will definitely run away, and this process of running away is not only to disrupt them The formation process?

Based on this point, Spectre's ultimate move can be coordinated with other heroes. For example, if teammates start a team with the opponent, and Spectre uses a big move at this time, will the opponent's hero fight or run? If they run, they will be chased by Ghost's teammates. But what if they don't run, but choose to fight with Ghost's teammates on the spot? Then you will have to bear the desolation damage of the ghost!

In addition, the ghost can also transfer its body to any clone at any time, that is, the body descends. What is the concept of this? This means that Ghost has a perfect way to cut in. As long as he uses his ultimate move, he can cut whoever he wants. This is definitely the hero with the most perfect way to cut in among all the heroes in Dota!

As a late-stage player, there are many factors that determine the output. It does not mean that if a late-stage player's attack is high, his output must be high, because others are not fools, and they cannot just stand there and not move. Let you fight! If you want to achieve output, attack is the most important. Secondly, you must have a good output environment, such as bkb. If you don't have bkb and the opponent has more control skills, then you won't be able to deal damage. It would be nice not to be controlled to death by the opponent. Even if the opponent does not have many control skills, the damage from the skills alone is enough for you to drink. It is very likely that you will be unknown before you can output the output. Killed by aoe! Therefore, the output environment is also very important!

Third, it is the means of entry. If you are a long-range hero, such as Xiao Hei and Musket, the need for entry means may be a little less. After all, they are long-range, but for those melee-type late-stage heroes, it can be It’s no longer simple. For a melee-type late-stage hero, you must have an entry method. A good entry method can allow you to better display your output. For example, if you have a jump If you have a knife, you can instantly jump to the target to deal damage. If you don't have a jump knife, then you can only walk over and deal damage, but it will take three or four seconds to walk over, right? Doesn't this mean that the output is reduced by three or four seconds? Three or four seconds, for a grown-up late-stage hero, is enough for him to kill a person!

Furthermore, this is not just a matter of losing output for three or four seconds. If you just walk over like this, are the people on the other side all fools?

And in the ranking of cutting methods, Ghost must be ranked first, because as soon as he uses his ultimate move, he can cut whoever he wants, without any negotiation!

Secondly, the void chosen by Wei Bin is also good, because the void has a jumping skill that can have the same effect as the jumping knife!

And why is Ghost, the hero, so strong? Because his ultimate move is particularly compatible with a piece of equipment, and this piece of equipment is Glory!

Hui Yao is a magical piece of equipment. Its effect is to make the surrounding enemies receive 65 points of blood every second. Based on the effect of this equipment and the characteristics of the ghost's ultimate move, is there a trick?

Yes, when Ghost is activated, his clones also have the effect of radiance. In this way, Ghost can not only rely on the desolation to attack the target, but the radiance effect will also continue to damage the target. This is what was said before Yes, the reason why Ghost is so restrained from crispy heroes! As soon as Specter activates his ultimate move, those squishy heroes will basically lose half of their HP when the ultimate move ends! Think about it, Huiyao and Desolation together do more than 100 damage, more than 100 damage per second, what about five seconds? Then it can't hurt six to seven hundred? How much health can the crispy heroes have? However, once the ghost is activated, the opponent's soy sauces are already half-healthy before they have time to exert their influence. How can we fight in this fight? This is the power of ghosts!

In addition, Ghost is also very fleshy. His third skill is refraction, which can refract up to 25 damage. This refraction is an output and defense skill. First of all, he can reduce 25 damage because this 25 damage is refracted. After going out, since it has been refracted, it will naturally not be harmed by these 25! This is the embodiment of his defense, so where is his output? You have to see where the 25 damage he reflects goes!

To know,

This is refracting the 25 damage, not reducing the 25 damage. Although for the ghost, the result is the same, both reducing the damage by 25, but it is different for others. This 25 Hurt has to go somewhere!

In the end, this damage will be shared evenly by the enemy units around the ghost. In other words, if there is only one unit next to the ghost, then he will have to bear 25 damage. If there are two enemy units, then each unit will take 25% damage. All have to bear 125 damage. This is where the damage goes. In other words, this is an output-type skill. This damage must be borne by someone. If no one hits the ghost, the ghost will not be refracted. Since If someone hits him, that person will have to bear the refraction damage!

The ghost's first skill is the ghost's blade. The ghost's blade can reduce the target's movement speed, increase the ghost's movement speed, and also cause a certain amount of damage. This undoubtedly increases the ghost's pursuit ability. This elimination Bizhang, the ghost can definitely catch up with the target! Moreover, this ghost blade can also provide him with the convenience of ignoring the terrain, allowing him to go to places that he cannot usually go to, such as the gully of the Niutou. The ravine of the Niutou has a blocking effect, making it impossible for the hero to cross, but... The ghost in the ghost blade state can travel through the past! For example, some inaccessible places such as high platforms and woods can be reached by ghosts in the Ghost Blade state. This is mainly used for escape. After all, there are places that other heroes cannot go to!

Among the next few heroes, they all have one control skill. Let’s talk about the Spirit of Vengeance first!

The Spirit of Vengeance is a creature of the Wrath clan, and as a Wrath clan, even when they are most satisfied and at ease, they have a bad temper. They are born to seek revenge for the most trivial insults. However, revenge is revenge. The essence of the soul.

Once a cruel and proud child of Wrath, Xandersa was the first heir of the Pale Nest, until one of her sisters betrayed her and took away her inheritance. After she was trapped in an assassin's trap, Xandersa Delsa finally managed to escape at the cost of her wings, and then used the most embarrassing way for the Skywrath clan - walking, exposed and escaped.

Xandersha understood that it was impossible for the Skywrath clan to accept her as the ruler without her wings, and that he could not approach the Pale Nest at the highest point without flying wings, and she would not be able to touch her. Sisters cannot take revenge!

She was unwilling to live as a waste that could not fly. Her desire for revenge surpassed all her worldly desires. Therefore, the fallen princess begged the goddess Squialk. She gave up her broken body and turned into a kind of support. Driven by revenge, she has immortal spiritual energy that can cause great damage to the material world. She may never be able to fly, but her revenge will last forever!

Vengeful Spirit has control, and a roar that opens vision and reduces armor in groups. The third skill is White Wolf's command aura, but his command aura is stronger and can increase the basic attack power by 42. The fourth skill is It's a transposition, just like the brightness and destruction of heaven and earth in Tianshan. You can swap places with the target, but there is no freezing effect! This skill is very powerful. It is a typical initiative skill or retention skill. The Vengeful Spirit can forcibly replace the opponent's core hero before starting a team, and then let teammates focus on him. Come and force a group start!

As for whether the Vengeful Soul's own life safety can be guaranteed after changing places, it doesn't matter. After all, he is just an auxiliary hero. If he can use his own life to replace the life of the opponent's core hero, then It’s definitely a profit! Even if he replaces a hero with a similar value to him, he still makes money. Why? Because both sides have reduced their staff, but the other party is born with one less person. If the other party reduces its staff with fewer people, its disadvantage will definitely be greater!

For example, if a hundred people fight against 99 people, or when two people fight against one person, which one is more disadvantaged by 99 people? Or is one person more disadvantaged? That means one person is definitely at a disadvantage. The smaller the number of people, the more disadvantaged they will be in the case of attrition. If they have other means of substitution, then replace all the other party's heroes, and finally form a two-on-one situation. The situation couldn't be better! Two versus one will definitely win!

Furthermore, after the Soul of Vengeance replaces the opposing hero, the Soul of Vengeance may not necessarily die, because he is the first mover and he knows when to replace the hero, but what about the opponent? How does the opponent know when the Soul of Vengeance will be replaced? They need reaction time. During the time they have to react, if the Vengeful Spirit had a hidden knife or a jumping knife, he would have escaped long ago!

But the hero he replaced is different. Before the Spirit of Vengeance replaces another hero, he must inform his teammates. The teammates are mentally prepared. They don't need too much reaction time. It's impossible for them. Let the hero who was replaced by the Spirit of Vengeance run away!

Let’s take a look at the Centaur Chief again. It can be said that the Centaur Chief is very good at this hero. Let’s take a look at the lineup of the Scourge team. Ghost, Ryan, Captain and Vengeful Spirit. Among these four heroes, if we want to talk about Control, it can be said that the control is quite sufficient, but they have a major shortcoming, that is, they do not have face attack + damage resistance. Lane is a squishy mage, Vengeful Spirit is an agility hero and is also extremely fragile, and As for the captain, although the captain is a powerful hero and his body is not bad, he needs to hide behind to use his skills. Whether he is playing first or second, his skills need to be released from behind because his ghost The ship has a mechanism, that is, it will eventually knock out and damage the target about a thousand yards in front of it. This mechanism directly determines that the ghost ship needs to hide behind to release it, because if he stands close to If so, where can I steal this thousand yards? Can his ghost ship still hit anyone? Therefore, although the captain is very fleshy, he cannot attack the face or resist damage! In the end, there is only one ghost left. Although the ghost is very fleshy and has the skill of refraction, which is both offensive and defensive, you can't let the ghost resist damage, right? He is an output player and is in the late stage. Is it appropriate for you to let the ghost resist damage? Although his refraction can indeed reduce a lot of damage for him, and can also cause damage to the enemy, this is just a skill used by the ghost to protect himself. You cannot use it as a human shield! Who said that if you have the qualifications to be a human shield, you have to be a human shield?

In a lineup, it is better to have a hero with a human shield, because as long as this human shield exists, other heroes can easily deal with damage, because there is someone in front who can resist damage!

And obviously, the hero Centaur Chief is very good!

Regarding the Centaur clan, it is said that wherever the Centaur goes, there are corpses everywhere. For the Centaur named Battle Walker, this scene is indeed quite spectacular.

Rumors from the outside world indicate that the four-legged tribes of the Durood Prairie are all simple-minded, cruel creatures. Although they have language, they have no writing, and their culture has no picture records, music, or formal religion.

The Centaur clan believes that combat is the perfect interpretation of thoughts and the highest manifestation of one's own strength. I don't need to record anything, because the world will help us record it because of our strength, and help future generations know us!

If killing is an art among the Centaur tribe, then Battle Walker Bradwarden is the greatest artist among them. He gained the status of dominating the tribe by playing in the ancient Omex Arena. The Centaur tribe has always They all gather here to exercise their right to fight.

As his reputation spread far and wide, many spectators came from far and wide to witness the majestic appearance of this centaur. He was always the first to step into the arena, and then the last to leave, amidst the flying flesh and the flash of swords. Compose a masterpiece of his own battle.

This is blood and steel

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Woven poems, all that could be seen in the dim dust on the arena were his dazzling weapons. The battle walker defeated the challengers one after another, until his name was jubilant in the arena and he became the unparalleled leader of the tribe. He felt unusually lonely when competing against the champion.

He was awarded the huge belt of the arena and tied it around his majestic body, but he did not feel much glory in his victory, but more of it was empty. What is the point of a warrior without challenge? What’s the point of being invincible? As a race that loves fighting, if there are no opponents, what's the point?

In this way, the powerful centaur left the Omex Arena with his new goal. Among his people, the Battle Walker was the most powerful warrior who entered the arena, but for him, he Let’s go find other opponents!

Centaur Chief, the first skill is a group stun and damage skill, the second skill double-edged sword can cause a lot of damage to both the enemy and ourselves. If these two skills are hit on the same hero, if it is a squishy one, , half of the blood was just gone! The third skill is counterattack. He can rebound those who hurt him, and the value of the counterattack is related to his strength. The higher his strength, the higher the counterattack damage. However, his counterattack It can only counter normal attacks, but not skill damage! In other words, he is almost the nemesis of all late stages, because most of them rely on physical attacks to deal damage! The Centaur Chief's ultimate move is a very useful skill for the team. It can put all the heroes on the team into a state of extreme speed, which is the fastest movement speed in Dota. They can charge or escape in this state. , can ignore the collision volume, that is to say, the hero can directly pass through the minions or other heroes. Not only can it pass through, but it can also cause multiples of its own strength and slow down the target, which can cause up to three times the strength. s damage!

This is obvious. This skill is a sign of starting a team, or a magical skill to help teammates escape. Just imagine, when starting a team, you rush up at extremely high speed, and the other party will definitely have some reactions. When you come and run away, unless the other party has hard control, how can you retain him?

Next up are the captain and Ryan. The captain is a king of first moves. As long as he is marked by the captain, there is a high probability that he will not be able to escape, because waiting for him next will definitely be the second company of water ships!

The captain's original name was Cuenca, and he was the fleet commander of the Iron Sail Navy. When the torrent demon appeared on human land, he took on the mission of guarding the islands of his homeland.

After years of small-scale raids, the Torrent Daemons' attacks became increasingly bolder and more devastating, and their fleets finally surrounded the Trembling Isles.

In desperation, the magicians of the Iron Sail Fleet used the ultimate suicidal move. They summoned a group of ancestral souls to protect the fleet, which just reversed the situation in the confrontation with the devil. While Kunkka watched his battleships being sunk one after another, he was also very pleased to see the ancestors slowly consuming the demon's fleet.

However, at the fiercest moment of the battle, the battle between humans, demons, and ancestor souls angered the fourth force sleeping in the deep sea. Towering waves spewed out next to the few remaining fleets, and the tentacles of the abyss - Maier Lang appeared on the battlefield.

His tentacles moved among the ships, dragging the human and demonic ships together. The water and wind were stirred into a furious chaotic storm. No one could tell what happened in that harsh storm. In the end, , the torrent demon gave up its attack and fled into the void roaring. And there is only one last battleship left under the command of Commander Cuenca - a ghost ship that constantly replays its final scene of destruction.

However, no one can say for sure whether he is still alive, not even Tidehunter, the summoner of Mellann, can be sure. This is the life experience of Captain Kunkka!

And what about Ryan?

Ryan was once a demon wizard who fought for light and justice, and was a master of traditional witchcraft who enjoyed great reputation among his compatriots. However, flattery and flattery corrupted him, and Ryan developed ambitions beyond his power. He was tempted by the devil and began to become evil. Up, he traded his soul for prestige.

After committing many horrific crimes, Ryan's soul was traumatized and he was abandoned by everyone. Later, the demon betrayed him and made a better deal with his enemy. After getting the news, Ryan was furious. He chased the demon all the way to hell, killing it and tearing it apart piece by piece. He finally took off the devil's arm and put it on his own body.

However, merging with the devil is destined to come at a price. Ryan's body turned into something indescribable. He rose from hell and became the embodiment of rage. Not only did he kill all those who once called him master, He also trampled on the land where he was once worshiped. He was the only surviving traditional demon wizard. Those who wanted to be his assistant or his apprentice all had their magic drained away by him, and then easily took away their magic. Gone is life!

Ryan's control is very strong. He has a ground poking skill that can control a line of enemies. The second skill is to transform into a sheep, and the longest transformation time is up to three seconds. The third skill is a mana-sucking skill. Skill, if you upgrade the mana-absorbing skill to level four, you can absorb 100 points of magic per second for five seconds. Without intervention, basically the mana of power heroes and agility heroes will be absorbed all at once. , it can be said that this is a very disgusting restricted skill. Although strength heroes and agility heroes are not as dependent on magic as intelligence heroes, they are still very dependent. After all, if you don’t have blue, then you have to go to one. You've replenished your troops at a high level, what's the difference between you and a super soldier?

Ryan's ultimate move is Finger of Death. This is a single-target output skill with extremely high damage. If used to deal with Ice Girl, the ultimate move will basically wipe out the health. If it is combined with poking the ground and transforming into a sheep, then Ice It is impossible for a woman to escape!

Moreover, when Ryan makes a mistake, this finger of death will become a group attack skill. Just imagine what it will be like when a piece of red lightning directly hits a group of heroes? Then at least half health is required, right? The anemic ice girl will still have residual blood!

This is the lineup of the Lao Gan Daddy team. This lineup can be said to be very strong. It doesn’t matter even if it fails to defeat the Li Ge team in the early and mid-term. In the later stage, it will be worthy of the Li Ge team!

Let’s take a look at the lineup of Brother Li’s team. Why did Brother Li choose such a lineup? First, let’s take a look at the hero Ice Girl. The Ice Girl’s name is Jaina. She is the apprentice of the Archmage, the daughter of Captain Kunkka, and the former lover of Arthas (a prince before his fall and a death knight after his fall). Proficient in ice spells, it can be said that the background of the ice girl is very unusual. She is actually related to three heroes at the same time!

As for the competition, is the Ice Girl really that useless? That's not necessarily true, because existence is reasonable. Maybe the ice girl is not very helpful to the people on the court, but this is all based on inherent thinking. If you look at it from another angle, it will be different. Got it!

Brother Li can completely change the style of play because of the arrival of Ice Girl. For example, they can frequently use skills to consume the opponent's heroes. For these four heroes, Ice Girl must be on the disadvantage lane and Shenniu is on the advantage lane. To protect the development of the ghost, and then Li Ge's Karl is in the mid lane. In this case, can the Shenniu mainly upgrade the ravine skill? Because he doesn't lack blue, he's full of blue anyway, why do he keep so much blue? Go consume the other party! The same goes for Ice Girl. It's very difficult for him to be in the off lane, and he even faces the risk of being squeezed out of the experience zone by the opponent. But what if he has enough skills to consume the opponent's heroes?

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