Losing Money to Be a Tycoon

Chapter 1234: It turns out that DLC can still do this!

Meng Chang's mentality took a 180-degree turn.

He suddenly didn't care about the commission this month.

Because what he took from Mr. Pei was priceless!

The complete "Pei's Propaganda Law" cannot be measured with tens of thousands of dollars.

Thinking of this, Meng Chang relaxed, and continued to watch the second half of Qiao's old wet video.

...

"The second point, let's go back to the game "Eternal Fallen Reincarnation" to talk about its spiritual core that is different from "Returning to the Shore"."

"Some people say that "Forever Fallen Samsara" has lost the experience of struggling in a sea of ​​bitterness like "Returning to the Shore", and this complicated combat system polarizes the experience of different player groups, resulting in the loss of that taste."

"I think this phenomenon does exist to some extent."

"But my point of view is somewhat different: I think this is precisely what the designer did intentionally, because the content of "Eternal Fallen Reincarnation" is essentially different from "Returning to the Shore"!"

"Let’s start with the content of the game, and briefly compare the differences between "Looking Back" and "Eternal Fallen Reincarnation"."

"The story of "Looking Back at the Shore" took place afterwards. It is a world that has already collapsed. The protagonist is an ordinary person who has no clever fighting skills and has gone through all kinds of hardships to enter the hell."

"The story of "Eternal Fallen Reincarnation" takes place before. It is a world that has not yet collapsed, and the protagonist is a warrior. His fighting skills have reached the pinnacle and defeated various powerful enemies along the way. Block and kill the Buddha, all the way to the end, only to realize that I have made a big mistake."

"The identities of the two protagonists are obviously different. How can we use the situation of "Looking Back and Back to the Shore" to make a mechanical copy?"

"Just imagine, if the Valkyrie is constantly struggling and sinking like ordinary people in "Returning to the Shore", how can he be called a Valkyrie?"

"In the game, because of the different levels of players, the **** of war is also strong and weak."

"But when discussing this issue, we must focus on the image of the Valkyrie in the official novel. In other words, those players who can kill the black and white impermanence without injury at the beginning, and cut the melons and vegetables all the way through the level, are considered to show The true state of the Valkyrie."

"Similarly, the two different combat systems of "Returning to the Shore" and "Eternal Fallen Reincarnation" also correspond to the protagonist's identity."

"The protagonist of "Looking Back Is a Shore" is an ordinary person, so he can only roll around awkwardly to avoid enemy attacks, find the right time and take a prudent shot. After countless deaths and reincarnations, he finally broke this fateful reincarnation."

"The protagonist of "Eternal Fallen Reincarnation" is the **** of war, so he can quickly step forward, avoid deadly attacks by moving a few minutes, and use a variety of weapons to control his own breath and ward off the opponent's attack. And find the flaw, one hit kills."

"Many details in the game are also reminding players at all times."

"For example, the **** of war uses the power of the magic sword to leave marks one by one in the right place, and resurrects here through the power of the magic sword after death; while the protagonist in "Looking Back is the Shore" uses a mutilated Buddha statue."

"If you are attentive players will find that the location where the magic sword leaves the mark is exactly the location of these mutilated Buddha statues."

"Combined with some information in the game, it is not difficult for us to know that the mark left by the **** of war on the path is constantly emitting magical energy, affecting the surrounding area. In order to eliminate this effect, a certain monk carved a Buddha statue. Suppressed these demons."

"And after many reincarnations, when these Buddha statues became incomplete, they took on the task of leading the protagonist in "Looking Back and Relieving"."

"The intersections between "Eternal Fallen Reincarnation" and "Returning to the Shore" are everywhere. This shows that "Eternal Fallen Reincarnation" is not like the DLC of other games. It is just an addition to the original game content. It’s going directly to another timeline, and it forms a unified whole with "Returning to the Shore", becoming one with two sides!"

"So, some people want to find the feeling of "Looking Back Is the Shore" in "Eternal Fallen Reincarnation."

""Eternal Fallen Reincarnation" has the same principle as "Returning to the Shore" in breaking the dimensional wall, but the target audience is different!"

...

Although Meng Chang didn't know much about games, and would never suffer from games like "Looking Back" or "Eternal Fallen Reincarnation", he still watched it with gusto.

He had long heard that "Returning to the Shore" has the effect of breaking the wall of the dimension. Players die again and again in the game, empathizing with ordinary people as the protagonist, and being able to get closer to and understand the desperate world.

But what about "Eternal Fallen Reincarnation"?

Meng Chang hurriedly continued to look down.

...

"I said in the previous video that the more the person who is the dish, the more he wants to play "Looking Back." Because the hand is dying over and over again, the more despair and pain of the protagonist can be realized."

"If you give up, then you will actually reach the ending of'turning back to the shore'. You give up the game, and the protagonist in the game perishes in the sea of ​​suffering forever."

"And those real masters, because they die very few times, pass the test easily, but they don't experience the feeling of struggling to survive."

"And this time, President Pei produced "Forever Fallen Reincarnation" to make up for this regret for these master players, and let them also feel the feeling of breaking the dimension wall!"

"Compared with ordinary players who die again and again, the game history of master players is more in line with the original story of Valkyrie, so the mentality of the two is more consistent."

"I think that many players who can kill black and white impermanence in the prologue should have a strong sense of pride and pride like me. They feel that they are omnipotent and invincible. What are the ten temples of Yama, what life and death judge, Isn't all the souls under my sword?"

"With this kind of mentality, we smashed through Huangquan Road all the way, crossed the Naihe Bridge, and walked through the main hall of Yan Luo in a leisurely manner, opening up the six reincarnations..."

"With our powerful martial arts, we have killed one enemy after another who dared to stop us, even if they kept warning us, we still turned a deaf ear."

"The old monk once told us that the martial arts of superb martial arts will continue to live and die, and will enter the devil's way, and persuade us to turn back."

"Black and white impermanent angrily, we resist ghosts, we will be thrown into the hell, and we will never live beyond life."

"Besides, Meng Po, Judge, Ten Temple Yama... These BOSS all said some lines, threats, or admonitions when fighting and dying, but we didn’t care, just waving the weapons in our hands. , Cut them down one by one."

"It wasn't until the six reincarnations were broken through and when I returned to the world to see the tragedy, I realized that a big mistake had been made."

"So, enter the Hell of Infinite Hell, sacrifice oneself and become the first prisoner."

"In the whole process, our emotions are exactly the same as those of Valkyrie: we have a strong power, but because of this power, we become swollen. We think we are doing the right thing, but in fact we made a big mistake."

"And those who are willing to give up and entrust everything they have to Demon Sword can also be regarded as Valkyrie who has not shouldered the responsibility. The situation is even more tragic. They can only be controlled by Demon Sword and fall forever into reincarnation."

"And this is obviously another way to break the dimensional wall!"

"The way of breaking the dimensional wall between "Eternal Fallen Reincarnation" and "Looking Back at the Shore" is essentially the same. They both connect the player's behavior to the behavior of the protagonist in the game to generate emotional resonance and unconsciously drive it. Players act in the style of the protagonist, so that they can have a deeper understanding of the plot."

"So I said, "Forever Fallen Reincarnation" is not an ordinary DLC, it and "Returning to the Shore" form a whole, one and two sides, covering this feeling of breaking the dimensional wall to all players!"

"impartial."

"Understanding this, I also know why "Forever Fallen Samsara", as a DLC, is placed in front of "Returning to the Shore"."

"Because for a player who has never been in contact with "Returning to the Shore", the game experience of playing "Forever Fallen Samsara" first may not be better, but it is more reasonable!"

Qiao Liang's meaning is not difficult to understand.

The battle system of "Eternal Fallen Reincarnation" is more complicated, so it may be more difficult to play. Of course, there may be a case, but this is just a common situation.

Therefore, the experience of playing "Eternal Fallen Reincarnation" first is not necessarily better, because if you can't adapt to this combat system, you may die worse than "Returning to the Shore".

But this arrangement is more reasonable.

Because the story of "Eternal Fallen Reincarnation" is before and the story of "Returning to the Shore" is behind, this arrangement can better understand the development and changes of the whole story and the ins and outs, and the gap between the **** of war and ordinary people can strengthen the suffering of ordinary people. , Which has a catalytic effect on the players’ deep experience of the story of "Looking Back to the Shore".

Finally, Qiao Liang made a concise finishing touch. UU reading www. uukanshu. cm

"In my opinion, as a DLC, "Forever Fallen Reincarnation" not only achieved 100 points, but achieved 120 points!"

"It is not simply taking out part of the content and forcibly grafting it onto the body of "Looking Back at the Shore", but in a more clever way, redo the combat system, re-plan the timeline, and use reused scenes and Resources show us another possibility of one and two sides!"

"When I first started, I was a little bit sorry. I felt that such a novel combat system could be used to make a new game, or to make "Looking Back to the Shore 2". That would definitely make more money."

"But President Pei's thinking is really different. He used the original materials and leftovers of "Looking Back at the Shore" and polished it, so that these two different games and different combat systems are perfectly combined!"

"This makes us exclaimed, so DLC can do this?"

"Perhaps the content of "Eternal Fallen Reincarnation" is not enough to produce an issue of "The Conferred God", but I think it shows us a perfect answer sheet that the DLC should hand over, and achieves 120 points from 100 points. This is the correct way to open the game DLC!"

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