Pirate Kingship
Chapter 375 Nightmare Scene 1: White Ship Incident
The three secret restricted areas of the bridgehead, Luoyan City, and the Fissure Trench together form a huge equilateral triangle.
The "trapdoor" near the bridgehead is located in the north, Luoyan City, rooted in the northernmost part of the New World, is located in the southwest, and the Fissure Trench, adjacent to the Sea of Monsters, is in the southeast.
As soon as the two old god sects discovered that the pirate king set sail overnight, they started the sacrificial ceremony [Nightmare Triangle] that imitated the "Devil's Triangle".
Woo woo woo.
The sea breeze mixed with a strong fishy smell whimpered over this sea area, and countless bubbles rose from the seabed thousands of meters deep, and turned into a hazy mist on the sea surface.
It also made this sea surface, which was already unfamiliar to people, even more murderous.
Whenever the crew stared at the sea surface, it seemed that there was a huge eye staring at them in the depths of the sea.
Even if there were no bloodthirsty monsters, this terrifying atmosphere alone was enough to scare people with deep-sea phobia to the ground on the spot.
In the early morning of July 1st, the darkest moment before the sun rises.
A reconnaissance fleet consisting of three exotic warships, acting as scouts for the vanguard, was silently sailing halfway to Luoyan City.
"Something seems to be wrong."
[Eagle Eye] James stood on the mast of the main mast of the [Jackdaw] and looked at the sea surface that was gradually covered with fog.
When they just set out from the bridgehead, the fog was not very obvious. The closer they got to the destination, the thicker the fog became. When they got here, it was no longer possible to ignore the abnormality on the sea.
As far as the eye could see, the part of the sea where they were sailing was filled with fog, but there was a very obvious dividing line not far away.
There was a bleak wind and fog within the boundary, and a clear sky outside the boundary.
James frowned and whistled.
Whoosh!
A gust of sea breeze blew.
The entire [Jackdaw] adventure ship under his feet was inlaid with a circle of brilliant silver light, faintly forming the shape of a streamlined big fish.
Then it swung its huge tail to hit the sea surface, and suddenly took off from the sea surface with the whole adventure ship.
It rushed towards the very obvious dividing line at a speed of about 15 meters per second, or 30 knots, facing the sea breeze.
But it seemed to encounter a "border puzzle lock" that confused the space. It flew along the crest of the wave for hundreds of meters but could not fly out of the range of this boundary.
Finally, it fell into the sea again with a bang.
Flutter.
The captain [Beast Trainer] Jefferson of another adventure ship [Ironclad Claw] next to it waved his hand, and a group of dozens of trained seagull messengers on the mast also rushed towards the increasingly obvious dividing line like sharp arrows.
Some dived into the bottom of the water, and some rushed into the sky, reaching their own flight limits, but all of them were like the Jackdaw, and they could not fly out.
On the last strange warship with them, Captain Dickens was a third-level [medium] of the cemetery sequence. He summoned a green ghost fire flying around but still failed to break through the boundary.
"Not good, we seem to be trapped in this sea area."
They were all carefully selected by Barbarossa Hayreddin from a group of adventurers. Their respective professions are best at reconnaissance.
This is how they can serve as the eyes and ears of the vanguard fleet.
At this moment, after each of them tried to no avail, their expressions were a bit solemn.
The main force of the fleet walking behind and the scout team exploring the "rift trench" on the other side also shared intelligence. The same maze boundary appeared in all three places.
In the group mind link opened by [Beast Tamer] Jefferson, [Psychic] Dickens said solemnly:
"It seems that we have inexplicably entered a huge secret realm, and even the third-level extraordinary people did not notice the abnormality.
This scout's first credit is indeed not so easy to get.
Didn't the Pirate King say that there were only two secret realms corresponding to the second-level world cracks? How did it suddenly become so big?
I should have asked [Ocean Throne] to pay more money to take this dangerous mission."
Of the three adventure ships, except for [Jackdaw] and [Ironclad Claw], which had their own plans under Byron's arrangement, [Psychic] Dickens was purely for profit.
In fact, most of the adventurers in the Age of Discovery had average reputations, and they were only slightly better than pirates.
And at least nine out of ten were poor.
"Adventurers" often wandered around the families of wealthy and powerful people, theaters, city center squares, and even remote rural towns.
Enthusiastically promote their great dreams or a treasure map that is only one step away from wealth to those who are eager to get rich overnight but dare not take the risk of going out to sea.
Use the eloquence to raise funds for their own adventures, make empty promises or sign contracts, and use future adventure income as a guarantee for fundraising.
In fact, it is the same financial project as Byron's "New World Development, Trade, Tourism, Fishing Crowdfunding Project".
Such a pitfall financial product is even more unreliable than Byron's original virtual stock market.
Ninety percent of the so-called adventure crowdfunding projects are scams.
Most "adventurers" will not buy ships or raise materials to go to the New World for adventure, but simply use false plans and forged nautical charts to cheat the victims of their money for their own wanton squandering.
The remaining one percent are adventurers who really have dreams but are short of money.
But most of them are destined to die on a certain ocean voyage.
After all, in addition to the bad climate, the various weird things, evil spirits, and old gods' followers on the sea are also overseas specialties.
If you don't bring some "local specialties" back from a trip, it's really a shame to the hospitality of overseas routes.
Even if they are lucky enough to successfully reach Bantaan or even the Broken Islands, they may not be able to explore successfully, and it is normal to lose all their investment.
This kind of investment plan full of huge pits will fail in 99% of cases, and only a very few lucky people favored by the Creator will get rich returns.
Therefore, adventurers believe in the principle of "risk and return are proportional" more than any other group.
Previously, the pirate king [Ocean Throne] had solemnly made an oath in front of the reinforcements, using his own king title to communicate with [Silver Law]:
"All benefits will be distributed according to merit, and more work will get more.
In the action of pulling out two nails to open up the route, whoever contributes more will get more benefits after the war.
Supervised by the Silver Law!"
This was also the template of the "Wild Development Order" in the hands of various pioneering knights when humans just stepped onto the historical stage in the Silver Age.
As long as the wild natural world can be transformed into a humanized world controlled by humans, [Silver Law] will give rewards, which is absolutely fair and just.
Of course, there is also a big premise, that is, being able to survive to the end!
If [Jackdaw] and [Ironclad Claw] had not obtained Byron's intelligence, they knew that when facing [the world's first pirate ship], the pirate king might be the most dangerous.
They had already embraced the thigh and didn't want to be the scout at all.
Other adventurers had no idea what they were about to face, and they signed up very enthusiastically for merit and adventure income.
I only thought that I needed to deal with two secret realms formed by the cracks in the secondary world, and the degree of danger was about the same as that of "Treasure Island".
If there were only fixed rules for killing, it would be completely controllable for the middle-sequence extraordinary.
But I didn't know that there were not only secret realms here, but also two evil cults sharpening their knives, and the corpses of the old gods behind the cracks!
The degree of danger is ten times or a hundred times that of secret realms of the same level!
The difference in the middle is like "killing by law" and "killing by mood". The former is called rule of law, and the latter is called tyrant.
Just at this moment, a sudden strong wind blew up on the sea, and the sky was dark.
Accompanied by the sound of "splashing", a huge wave of nearly ten meters high rushed towards the fleet from the direction of the southern continent like a wall.
The needle on the compass no longer pointed to the north and south, but was consistent with the internal angle of the equilateral triangle. It suddenly deviated by 60 degrees and turned around like a drunk.
It seemed that the space in the entire triangular sea area had been completely closed.
Fortunately, the change came quickly and went quickly.
When they stabilized the warship and looked at the foggy sea in front of them, they unexpectedly found that a lonely ship had appeared beside them.
It looked like the style of hundreds of years ago - a very standard paddle boat.
Under normal circumstances, it is rarely used to go to sea, let alone in the current strange situation, its appearance seems even more suspicious.
The ship was full of sails and was sailing in parallel with them in the same direction.
And the sails and oars were all up, as if racing with them, running faster and faster.
"There is something wrong with this thing!"
The three captains were experienced adventurers, and they knew that there was something strange about this ship without anyone reminding them.
The seagull messenger of [Beast Tamer] had flown over at the first time.
Soon they found that the ship was dead silent. They walked around the cabin, but found that there was no one on the ship, and the oars seemed to be rowing by themselves.
But there were a lot of fine wines and delicacies on the deck and in the cargo hold, as if someone had just held a banquet here. The strong aroma of wine showed that many people were probably drunk.
Until a seagull flew to the stern and saw the name of the ship on the gilded and gorgeous stern veranda - the White Ship.
As soon as he saw the name of the ship, the inspiration of the [psychic] Dickens, who could be half a prophet, was triggered, and his face suddenly changed.
He urgently reminded his crew and the other two friendly ships:
"No, hurry up, speed up, this ship is pulling a boat of evil spirits!
Don't let the White Ship pass!"
Many people in the entire fleet also cried out:
"White Ship?!!"
After they subconsciously shouted the name of the ship.
The galley suddenly became noisy.
The lights came on, and many men and women in bright and beautiful clothes were talking and laughing on the deck with wine glasses in their hands.
There was also a young man wearing a simple crown in the stars, pointing at their three ships.
"Hiss--!"
Many sailors took a breath of cold air, and a layer of white sweat suddenly appeared on their backs.
Especially on the Jackdaw, which was mainly composed of people from Hastings, many people were familiar with the White Ship.
This was the worst shipwreck tragedy in the history of the Hastings royal family, except for the annihilation of the Lancaster family in the Strait of Dover.
November 25, 1120 in the Silver Year.
The White Ship, which was carrying William, the 17-year-old son of King Henry I of Hastings at the time, his illegitimate daughter Matilda, his illegitimate son Richard, and other royal family members, as well as many young and powerful children and other passengers, also capsized not far from the Strait of Dover.
Of the nearly 300 people on the ship, only one butcher and cook survived.
The cause of the incident was that after a great victory over Iris at Hattings, King Henry I and Prince William returned in two ships respectively.
After setting sail, due to the delay in holding a banquet, the prince unexpectedly discovered that the king and other ships in the fleet had already set sail, leaving the White Ship far behind.
The prince himself and the young people around him were all young and energetic nobles. After drinking too much, they instigated the prince to speed up the voyage and strive to be the first to return to the royal capital of Kingston.
So Prince William ordered the captain to use all the oarsmen to row at full speed in the strong winds and waves of winter, which eventually led to an accident.
What's even worse is that after the White Ship capsized, the prince had the opportunity to leave in the only lifeboat under the protection of the guardian knights.
But because he wanted to rescue his half-sister, other people who were eager to survive rushed onto the small sampan like crazy.
In the end, the lifeboat was overwhelmed and everyone disappeared into the rough winter waves of the North Sea.
Since then, the winter ban on navigation of the Hattings Strait Fleet has something to do with this.
I don’t know why, but the Hetings royal family obviously has the blood of the Blue Dragon King and has a high affinity with the sea, but they always capsize in the North Sea at their doorstep.
The royal family at that time was almost taken away in a wave, and it became a nightmare for the Hattings royal family, a direct descendant of the Bay people, for many years.
As for whether there is any inside story, outsiders don't know.
Probably because the deaths of the people on this boat were too oppressive and miserable.
Since then, people have often witnessed the "White Ship" carrying a ship full of evil spirits haunting the North Sea.
As long as you hit it, you will probably die.
Killing rules:
“Phase One: Racing Mode.
Don't let the White Ship overtake you!
They died in the race, and as long as they were not overtaken by them, they would reach their destination without incident, just like Henry I's ship.
And once the White Ship is allowed to overtake it, the dangerous 'substitution' mode will be triggered. "
“The second stage: scapegoat mode.
The 17-year-old prince and crown prince William is the most resentful.
An accident not only caused him to die on the spot, but also missed him from the supreme throne that was just around the corner.
He will lead the evil spirits on the ship and let all living people experience the despair he felt before his death.
Usually all but one of the ship's only cooks perished. "
Byron has received first-hand information from the Deep Diving Church.
After knowing that they start the sacrificial ceremony, the Nightmare Triangle will connect with the dream of the [Sleeping God], allowing waves of nightmares to overflow from it.
Nightmares are born out of people's fears. They may not necessarily be as real as real evil spirits, but within the scope of the "Nightmare Triangle" they are more real than real!
As long as they did not leave the scope of the New World and return to the Broken Islands within the "Celestial Circulation Zone".
No matter where you are in the Nightmare Triangle, you face exactly the same things. There is no difference between the front line and the rear.
This was one of the reasons why James and the others were allowed to serve as scouts and go deep alone.
at the same time.
From the scouts to the vanguard, from the vanguard to the main fleet, from the main fleet to the [Golden Deer] following behind like a ghost in hanging boots.
A galley [White Ship] filled with evil spirits appeared in front of everyone, sending chills down one's spine!
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