Restart the Gaming Era

Chapter 308: This game is really fun

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As the game progressed, Lao Jin was gradually familiar with the gameplay of the game while fighting with players in the road.

The first feeling is that the pace of this game is very fast!

And it is not simply fast, more precisely, it is a relaxation.

There are a lot of fast-paced modes in "Guns of the Gun", such as everyone resurrected infinitely, go out and kill directly, and finally calculate the victory and defeat based on the human head. However, the fast-paced way in "Guns of the Gun" is exactly the kind of fast mental stress. If it is a master, it may be killing, killing, killing from entering the game until the end of the game. , But still very tired.

Moreover, this mode of either you die or I live, it is often easy for people to lose their sanity. When they are resurrected, they rush out regardless of their teammates and regardless of the enemy ’s situation. Fortunately, you will be resurrected and die again.

But the fast-paced pace in Genkai is completely different.

The so-called fast-paced means that enemies may be encountered at any time on this big map, and the map is not really large, especially the high-level material area is not much, and it is easy to encounter enemies.

However, "Xuanjia Plan" is a kind of fast and modest pace. Although fighting often occurs, there are also many times when players are hurrying, searching for things, running away from certain people, or hunting down certain people. The spirit of the player can also relax. This relaxed and rhythmic sense of rhythm greatly reduces mental stress and allows players to keep their sense of freshness without being mentally exhausted due to excessive stimulation.

Moreover, some special designs in "Xuanjia Plan" are equivalent to encourage players to think about tactics and avoid sharp edges.

There are armor and helmet settings in the game. The armor is equivalent to the second blood. The helmet can provide a considerable amount of damage reduction, regardless of the health or armor, it can be quickly restored through some special props, so, When there is a gap between the two sides' equipment, the well-equipped side will have a clear advantage.

Therefore, for players, if you find that you can't fight for the time being, then you should take the best strategy. Let's talk about it first. After you have got the good equipment, filled up with blood and armor, and then come back to fight is the best choice.

In this way, the player will not be reckless without thinking, but will seriously consider the battle strategy. Even if he encounters an enemy that is significantly stronger than his own, there are other ways to deal with it besides being rigid.

The purpose of "Xuanjia Plan" is very strong, and players may face many different choices at the same time, which also gives players a very good experience.

In the mode of infinite resurrection in "Guns of the Gun", although the player is very cool, the purpose is ultimately one: kill as many people as possible. This purpose is very single, so the player's things will appear very repetitive, nothing more than rushing out and seeing people shooting and killing, nothing more.

But "Xuanjia Plan" is completely different, the player's purpose in the game is constantly changing as the game progresses.

For example, at the beginning, the player's purpose is to collect more resources, and then the player needs to run into the safe zone as much as possible. In the process, the player's purpose may temporarily become: revive teammates, find the ascent point and fly away You can lick airdrops, and players may fire at any time, and they will lick equipment after victory.

In other words, the game provides players with a main line, such as collecting resources and entering the safe zone, but this main line is not necessarily the most urgent. There will also be a lot of branch lines. The priority of the main line and branch lines is non-stop. Staggered.

For example, the player has just eliminated a very fat squad and wants to lick the bag, but at this time another team just happens to pass by nearby, ambushing them can gain more, and at the same time, the safety zone is refreshed and must be immediately Set off to a safe area or you will be detained ...

When all these things come together, it is very difficult for players to make a choice, but players often like this choice very much. Because each choice may lead to a completely different game process later.

More greedy players can choose "I want them all", after searching for good things, killing while eating poison; more secure players can choose to scurry and avoid the enemy to run poison. Regardless of how the player chooses, they feel that they are participating in the game, and at the same time, they are in line with their own minds. This satisfaction is far better than the traditional mode of "The Road to the Gun Gods".

In the first game, Lao Jin gradually became familiar with many new game contents, such as knocking down shields, such as the skills of various heroes, such as the role of armor and helmets, such as the specific effects of various throwing objects, and so on.

Although there are many props in this game, each one is useful.

As a veteran of Jin who has not played other battle royale games, these items may only be new to him, but for Zhongming players in the past, these characteristics are different from other battle royale games. It's what makes "apex hero" stand out.

The maker of "apex heroes" used to say modestly: "Our success is on the shoulders of giants", but also on the shoulders of giants. Some manufacturers can only copy one shape, and some manufacturers However, the gameplay can be further sublimated through changes.

The gameplay of "apex heroes" has made a lot of improvements to "Jedi Survival", and the biggest improvement is to speed up the rhythm of the game, which can greatly extend the original lack of coolness of the Battle Royale game.

Of course, the success of Jedi Survival and Apex Heroes are obvious to all. As for which gameplay is better, benevolent sees benevolence and wise see wisdom, but relatively speaking, "apex hero" can occupy so much in "Jedi Survival" The first-mover advantage and other battle royale games such as "Fortress Night" can also make a difference when it is full of flowers, which is definitely due to its innovative gameplay.

One of the most criticized points in "Jedi Survival" is that there are too many lyb and Voldemort. In some ways, this is indeed one of the advantages of the game, because players with bad marksmanship can also kill those good marksmen by hiding trees and squatting houses, which allows players with poor marksmanship to get A certain gaming experience, not die before going out.

But this also brings a problem, that is, in the case of a large map, a slow shrinking circle, and Voldemort's high income, "go live" has become the optimal solution that ordinary players want to get high rankings. Because the keynote of this game is "long development time and short combat time", you may search fifteen minutes carefully, and suddenly you accidentally meet someone in the house, and you are shot dead with a single shot. Everything was sent by courier.

Regardless of being overcast or overcast, the experience ca n’t be too good. It does n’t need to be said about overcast. Although the overcast person is really happy when it gets overcast, he often experiences more than ten minutes of boring before that. Wait, and always pay attention to the footsteps around you, staring at the door, there is a good chance that you squatted for a long time and found nothing, but were killed as soon as you went out.

And "apex hero" adopts another design idea, which is to use other methods to ensure the game experience of players with poor marksmanship, and on the premise of retaining the excellent settings of battle royale games such as shrinking circles and searching for things Let the game return to fast-paced combat.

For the master, there are many more showy characters in this game, and as long as the marksmanship is good, it can be more than a dozen. Voldemort was directly canceled in the game. The blood hound also has the function of tracking the enemy, plus the armor and helmet. The damage reduction is obvious, so the profit of the overcast becomes very low, and the master will never be killed by lyb. You can win by one person's outstanding performance. This is undoubtedly a master for the master. ".

After ordinary players ca n’t stand it, “apex hero” provides them another way to win, which is to use tactics and skills. Different heroes have different skills. Novice players can choose the heroes that are suitable for them to contribute to the team, and the design of armor and helmets allows them to fight longer, so that they do n’t have to meet a master.

In addition, different equipment and accessories in the game are directly distinguished by different colors. The bullet has a clear trajectory in the air so that you can easily see the position of the enemy, instead of having to use headphones to listen to the sound to identify the position, canceling the fall and hurting the player. Feel free to jump to different places, these designs make it easier for novices to get started.

At the same time, the team atmosphere of "apex heroes" is very good, which also benefits from the game design.

There is a very complete communication system in the game, and even the player doesn't say anything throughout the game. As long as you mark a weapon, resource, enemy position, etc. in the game, the characters in the game will communicate spontaneously, and this communication is even better than using voice. use. The goal of the "apex hero" design team is to allow a dumb player to express his views to teammates in a timely manner. This communication system allows players to always feel that they are in a close collaboration team.

Moreover, the game encourages rescue of teammates who have fallen to the ground. Even after the death of the teammates, they can also take a sign to save people. Those who died in the middle can wait to return to the battlefield shortly, which also makes those games just start. A player who was accidentally overcast had a reason to watch his teammates.

As for the shortcomings of "apex hero", in fact, only two are more prominent.

The first is a sloppy matching system. Although the game is friendly to novices, if the novice is always matched with the veteran who crushes himself, even the best game mechanics are useless. Zhongming has made improvements to this point, the player's level will be subdivided according to the data, and Caiji will always play with Caiji.

The second is the game's hero balance. In this regard, "apex hero" actually does a good job, at least better than Overwatch, because the characters in this game can choose any guns they want, even if the lifeline picks up the peace defender, the marksmanship is good. Kill a team in an instant; and the angels and djs in "Overwatch" can never get the guns of Death and McRae, their role is only to add blood.

But "apex hero" also has its own problem, that is, the skills of different heroes are really very different. The choices of the masters in the game are actually quite single. Most of them will use the deadly and showy heroes such as evil spirits and Bangalore, because the current version of "apex hero" is to play face, and the strongest gun is a spray gun. , Guns, guardians of peace, etc., so this aggressive hero is significantly stronger than other heroes.

Also because of the face-lifting game, some team heroes are actually not good at playing. For example, the shield of Gibraltar and the healing robot of the lifeline need to be used very close to each other. In fact, it is often their own evil spirits who go around and go around. Killed, and the other person's face suddenly flashed. At this time, the effect of throwing a shield and a healing robot was very small, which caused too great a difference in the strength between different heroes.

The Zhongxuan Project produced by Zhong Ming did not copy the heroic settings of "apex heroes", but originally created the entire hero and the firearm system. It is as much as possible to change this "all people play face-to-face melee" Case.

On the one hand, it strengthens the power of many firearms, such as the increase in the damage of sniper rifles. On the other hand, it changes the skills and balance of the character. For example, as Sienna, as a sniper, she can hide herself well. In this way, some people can use the sniper rifle to lure enemies by lurking high, without everyone having to fight close-to-hand, or to allow the meat shield warrior Mashkov to gain more health through skills, Armor and damage reduction effects, instead of just giving him a team-type shield.

With all these changes, players may not be able to say exactly what is good about it, but the experience that players have gained during the game has indeed improved significantly.

...

"Quick, it seems like there is only one squad left! Kill and win!"

"It seems to be right above your head."

"Be careful, there are not many bullets."

After 20 minutes of fighting, Lao Jin's team was left with him alone. The other two friends did not quit the game, but watched the game side by side, still giving him suggestions.

Lao Jin himself is also a little nervous. With the continuous shrinking of the spring and the continuous decrease of the team, his sense of achievement is getting stronger and stronger.

This "live to the end" feeling is very good, and at this time his tension reached a peak, because there is only the last team left.

Lao Jin carefully touched out of the hiding place, he was right underneath a house, and he knew that there was the last squad on the second floor of the house. He doesn't know how many people are left in this squad. It may be full or only the last one.

Old Jin's muzzle aimed at the second floor of the house.

Sure enough, gunshots rang out from the window on the second floor, and Lao Jin moved back to fight back, then retracted to the bottom of the room, found the projectile and threw it with his left pistol.

Two people jumped down instantly on the second floor ~ www.readwn.com ~ Lao Jin used Chanel's skills to constantly move between bunkers to avoid bullets, and fired back at the same time.

Finally, the first person fell to the ground!

Lao Jinzheng made a big move to the opposite side, and then quickly opened the distance. As the high explosive bomb burst, the screen instantly darkened, and a huge line of prompts appeared: Congratulations, you are the champion!

Once the screen turned around, three members of the team appeared in the ending screen. The three characters each took the victory pose. Chanel stood in the center and happily played with the bomb in his hand.

Then the settlement panel appeared. The kills, damages, supplies, survival time and other data of the three people in the squad were all listed at a glance.

The barrage has been swiped by various 6666 screens, and Lao Jin has gained an unprecedented satisfaction.

"I won the championship the first time I played it!"

"This game is so fun, I'll get another one!"

(=)

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