The Emperor’s Angel of Death
#2625 - Druid
Although the entire Trial of True Fire wasn't particularly special to Sosh Jan, except for the novelty, the reaction of the rest of the Eternal Court to the reappearance of the Phoenix Lord was intense. The faith in Asuryan was boosted once again, and many Eldar had begun to believe that their father god would return again, defeat the great enemy, and save the Eldar from the eternal curse, even if its representative was not a pure Eldar. In fact, there had been some strange rumors spreading in the court for a long time. Because all Eldar souls were coveted by the Warp, Asuryan chose a human with only a "tiny bit" of Eldar blood to avoid the gaze of the eternal enemy. This was a "grand game".
Anyway, the result was pretty good. More residents came to the Temple of Asuryan to pray, but they could only see the front hall. The real temple in the back could not be seen. Some representatives of the Craftworld also hurriedly sent this news back to their world, not knowing what ripples it would cause.
Apart from the Phoenix Guard, Sosh Jan didn't pay much attention to other trivial matters. Only one chore made him care, that is, Madell established a Spirit Beast Sanctuary, absorbing some Beastmasters from the original Commorragh and Dragon Tamers from the savage Aeldari, which was regarded as the restoration of the ancient empire's spirit control. They will also be called Druids.
In the past, the court had also been using various tamed beasts, such as Razorwings, Ur-Ghul, or Clawed Fiends. These war beasts were a good supplement to the combat power of the sparsely populated Aeldari. However, Madell didn't think much of these things. Ur-Ghul was okay, the foundation was indeed good, and the others could only be attributed to the category of "animals". Therefore, the Spirit Beast Sanctuary has two main functions: to transform existing war beasts and to create new psychic war beasts.
Currently, the main targets of transformation are Ur-Ghul and Clawed Fiends. Because of their relatively high intelligence, although Ur-Ghul do not have the ability to use language and tools, their understanding of tactical instructions and the original strategy of hunting are very prominent. Their intelligence level is roughly equivalent to that of a Ork Boy, so its transformation is mainly to enhance its destructive power and lethality—
"Your Highness, this is the enhanced Ur-Ghul closest to completion, we call it Night Mist Monster."
Wearing a white wraithbone armor and a primal priest mask with angry fangs, the former Beastmaster introduced the creature floating in the oval jar to Sosh Jan, and there were 32 such "former Beastmasters" around.
He used to be a Beastmaster in the Bloodied Forest Cabal court, named Wan Panuoge, and also followed Dorar to join the court. After that, he was always responsible for the breeding and capture of war beasts. He was evaluated by many people as a man of few words, but he was very dutiful in his work, and he also miraculously recruited many Commorragh Beastmasters for the court - what's more interesting is that in this court rebellion, even some members of the original Bloodied Forest Cabal were infiltrated, but no Beastmaster betrayed.
The court's ability to have an unusually large war beast group and a large number of Beastmasters who came to surrender is directly related, and they are so loyal, so we have to mention the unique history of the Beastmasters.
As an important part of the Commorragh arena, the Beastmasters are actually relatively marginal characters in the Dark City, because their history is very long, even longer than Commorragh. Many materials are enough to prove that the Commorragh Beastmaster tradition comes from the shrine of the Aeldari hunting god Kurnous. They were already active in the Aeldari society when the Aeldari civilization was still in its early primitive form, which also made them have their own unique culture and circle. Although they are regarded as part of the Wych Cult in Commorragh, everyone knows that the Beastmasters will stay away from those followers of Khaine as much as possible, but they have always kept their secrets very secret, and it is difficult for outsiders to peek into the reasons.
【】
It was not until the emergence of the Eternal Court that this secret was revealed. Wan Panuoge confessed their secret belief to Veronica. He was indeed a believer of the hunting god Kurnous. Although in the long history, many Beastmasters eventually abandoned the beliefs of their ancestors and became complete Commorragh people, Kurnous' shrine still secretly exists in a Beastmaster society called the "Wild Hunt Circle". Wan Panuoge is also a member of the Wild Hunt Circle.
In the ancient past, Kurnous' chosen ones were not just priests, but also hunters, beast trainers, and guardians of natural spirits, generally known as Druids. The higher-level existences among them were called Kurnous' Golden Hounds. Although this ancient profession gradually weakened after the Aeldari entered the dynasty era due to the explosive evolution of technology, it has always existed tenaciously in many wilderness worlds and forests in the maiden worlds until the Fall broke out.
However, before the Fall broke out, all Kurnous shrines issued warnings. That was the last time Kurnous' chosen ones heard the hunting god's horn. In the past, these exciting signals summoned them to start the hunting festival, but at this time they became desolate warnings. Except for those in the savage worlds, most of the Druids in the old Aeldari homeworlds left their original worlds and entered the webway to take refuge.
As time passed, the Druids of the savage kingdoms gradually disappeared due to the silence of Kurnous' shrine, leaving only the ancient dragon taming skills and gardening techniques. The Druids hiding in the webway had to devote themselves to the decaying Path of Damnation in order to survive, but they were still different from the ordinary Dark Eldar. They did not need to obtain pain energy from intelligent creatures to survive. They could also draw pain and anger from those beasts when they whipped and tortured them, so as to satisfy the needs of the soul. This may be the last gift Kurnous left to his believers. They also changed from Druids to Beastmasters attached to Khaine's followers in the arena, but they always remembered the old grudges between the hunting god and the bloody-handed god, so they generally did not easily approach those Wyches.
Since Commorragh prohibits the use of psychic powers, after being passed down for several generations, the Beastmasters gradually lost most of the skills of the Druid era, retaining only the way of hunting, as well as the ability to control and tame beasts, and partly transform them. Therefore, many Beastmasters abandoned their faith in the hunting god, but there were also people who insisted on it. They secretly formed a society, worshiping the only remaining Kurnous shrine, and what supported them in doing so may just be the memory of the glory of their ancestors.
As a result, I didn't expect an Eternal Court to pop up suddenly. You must know that although Asuryan is the Aeldari father god, the hunting god Kurnous was Isha's husband in the vague ancient mythology. Although most Aeldari have lost the history of the Pantheon era, the Kurnous shrine retains these ancient memories. Therefore, Wan Panuoge immediately expressed his faith to Veronica after joining the court, and swore allegiance to him as Kurnous' chosen one. He then summoned all the Beastmasters of the Wild Hunt Circle of Commorragh to the court to form the Wild Hunt Circle shrine, which led to the "grand occasion" of the court's thirty-odd Beastmasters. You must know that Beastmasters are rare in Commorragh's huge population. Generally, there are only two or three in an arena. They are very strict about keeping their "skills" for eating, and they never pass them on except to their descendants and relatives. The entire Bloodied Forest Cabal had only one Beastmaster, Wan Panuoge. Of course, this is also related to the fact that the cabal mainly focuses on vehicles and air power, but it is enough to illustrate the special status of Beastmasters in Commorragh.
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