The Emperor’s Angel of Death

#2626 - Night Fog Monster and Behemoth

Madell's revived path of Spirit Guiding is precisely one of the main cultivation paths of the ancient Druids. The other is the Path of Hunting, which the Beastmasters have preserved relatively intact. The Van Pannoq enthusiastically embraced the path of their ancestors and restarted the Druid path. However, times have changed after all, and they can no longer return to the "pure" life of wilderness wanderers of the past. The mark of Commorragh is still deeply imprinted on their souls. Therefore, although the Ugul are evil creatures, they are also useful beasts. Based on their understanding of this creature, the Van Pannoq and others began to use spiritual technology that could not be used in Commorragh to modify them.

"Night Mist Fiend."

Sochoyan stepped forward, examining the thing inside. It was a full head taller than a typical Ugul, and its muscles were stronger, especially its lower limbs, which were not only thicker and longer but also had larger feet that were better for gripping. The dark gray skin had large patches of purple, giving it a strange camouflage effect. Its head was unchanged, but its arms had folded wing membranes from wrist to armpit, meaning it could fly. Its fingers were also longer, with claws twice the size of a normal Ugul, glinting coldly. On its broad back grew five bone spurs.

"It can fly, right?"

"Yes, Your Highness. It can fly silently in the sky, approaching prey quickly. The bone spurs on its back are actually a kind of psychic organ. To increase stability, we did not directly over-strengthen it with psychic energy. The Ugul's bones are a good psychic conductor. When they move in the Webway, they can use the bone spurs on their backs to draw power from the Webway. After entering realspace, they can use this power to release a psychic mist, making it easier for them to hunt. Their claws are also greatly enhanced because they are attached to a psychic field, and can easily tear through heavy armor. Their strength and reaction speed are above that of ordinary Ugul, making them very suitable as leaders of Ugul hunting packs."

Sochoyan nodded.

"Very good, bold yet cautious."

His biggest worry before was that the Druids would abuse psychic energy for biological modification. After all, psychic energy is ultimately an unstable force. If these beasts were turned into psychic creatures, it would easily lead to unpredictable consequences. After all, daemons are always watching for any opportunity to invade the material universe. Van Pannoq's choice to use external enhancement rather than directly stuffing them with psychic energy shows that he knows the dangers involved.

"Is this thing easy to control?"

"Your Highness, Ugul are very easy to control beasts. They are not stupid, but not too smart either. With long-term training, they can even understand simple Aeldari and can distinguish which side they belong to. As long as their need for flesh and blood is met, they are the most loyal dogs, more suitable for use than the violent Clawed Fiends."

As he spoke, Van Pannoq gently pressed a button nearby, and the liquid in the ovoid pod quickly receded. The Night Mist Fiend inside visibly twitched.

"It's kept inside to test its adaptation to the enhancement, not as imprisonment."

When the ovoid pod door opened, the Night Mist Fiend let out a hiss, then the five sensory holes on its face twitched twice. Immediately, it reached out and climbed out of the pod, walking to Van Pannoq's side.

Van Pannoq emitted two unique whistles from under his mask, and the Night Mist Fiend immediately turned to Sochoyan, then knelt down, prostrating on the ground, and also made a muffled snorting sound.

Although he didn't understand this creature, Sochoyan guessed that this was a gesture of submission.

"Very good."

After a simple evaluation, Sochoyan went to the next one, but it was not an ovoid pod, but a cage.

This cage wasn't very special, except that it was nearly ten meters tall.

"Your Highness, this is the optimal enhancement plan we found by using ancient psychic catalysis technology and years of research on Clawed Fiends. We call it Behemoth."

This time, the introduction was given by another Druid named Quipa. He was also one of the earliest Beastmasters to leave Commorragh and defect to the Royal Court, and even took away most of his arena beast trainers, for which he received Veronica's commendation.

And what he introduced was a giant Clawed Fiend nearly eight meters tall, covered in thick black stiff fur. If he hadn't said so, Sochoyan would have found it difficult to associate this thing with a Clawed Fiend, mainly because of its sheer size.

Apart from the significant difference in size from the Clawed Fiend, its head was also different. Its muzzle was more prominent, making it appear more brutal and savage. At the end of its long, thick arms were four giant claws each over a meter long. Sochoyan had no doubt that it could directly claw apart a Venomblade with one swipe. The barbed bone spur on its tail was also a meter long.

At this time, the giant Clawed Fiend was restlessly shaking in the cage, but it was not roaring or ramming the cage, seemingly just uncomfortable with the narrow environment.

"Clawed Fiends have low intelligence and are too easily provoked, so their base is not very good. Therefore, we focused the modification on enhancing its destructive power and defensive capabilities, such as making its claws able to easily tear through—"

Quipa paused for a moment, seemingly thinking about a suitable comparison object. He originally wanted to say human Knight armor, but realized it was a bit inappropriate and quickly found a new comparison object.

"—large Tyranid bioforms' carapaces. And its skin and fur are actually a kind of psychic organ. When they enter the Webway or are in a psychically rich area, they can draw energy. Then, the fur will turn white, at which point they will have incredible defensive capabilities, as if equipped with countless miniature shield generators. And the power of their claws is enhanced several times after being infused with psychic energy, even capable of tearing open tiny warp rifts, enough to ignore most defensive measures in realspace. Even Necron pyramids can be torn to shreds."

After speaking, Quipa nodded to a Druid beside him, who then activated a button. Immediately, the cage emitted bursts of psychic light. The Behemoth seemed to sense something, and let out an excited growl, forcefully pounding its chest twice with its giant claws.

Sure enough, its fur quickly turned white from its head downwards at a speed visible to the naked eye, until it completely transformed into a majestic white giant beast, and its giant claws also changed from their original bone-like texture to something like crystal.

Immediately afterwards, another Druid manipulated a nearby shuriken cannon, turning the muzzle and firing.

Countless sharp shurikens swept towards the giant beast, but shattered and disappeared the moment they touched its fur. Then came a Commorragh-specific darklance. The black flash struck the Behemoth's chest, but it just tilted its head in confusion, its six small eyes blinking with great bewilderment, even with a bit of unique cuteness.

Everyone, please be patient… Old Mo is thinking of writing everything here in the Royal Court at once, to save more space later. After the Royal Court is finished, it will be the Tyranid and Necron plots, but the Demiurge will also appear in the middle. Writing this clearly here can save a lot of explanations later.

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