The Wizarding Age
Chapter 1029 Competitors
Grimm, who had nothing to do, quietly settled down in Keslinburg.
The injury on his right hand was not too serious, and it only took three days to heal.
On the contrary, the large amount of data and information stolen from the association took him a lot of time to slowly sort out and summarize. Fortunately, he had the help of the chip, which counted the data and browsed it. Even so, it took him half a month to complete the processing.
Among them, a large amount of basic witchcraft knowledge and experimental content occupied 87% of the stolen data, and the rest included the organizational structure of the association, the list of members of each department, the annual resource allocation, and the detailed information of the five secondary planes.
Through these materials, Grimm could not thoroughly grasp the specific operation of the association, but it was of great significance to get a glimpse of the leopard and deepen his understanding of the association from a local perspective.
Whether it was the spiritual illusion of the wind of freedom or the several secondary planes that served as wizard training bases, they all left a deep impression on Grimm.
According to the information, the association secretly selected a group of elite wizards of level 1 and 2, and then sent them to a secondary plane called the Earth Abyss, where they subdued a sub-dragon branch called the Gray Shadow Dragon.
With the Gray Shadow Dragon as a companion contract beast, the physical fitness of these wizards will be greatly improved, and the Gray Shadow Dragon can also use the super high spirit of human wizards to enhance the power of their own race's supernatural powers. Therefore, a level 2 Gray Shadow Dragon plus a level 2 wizard, the basic combat power exerted is no weaker than that of an ordinary level 3 wizard.
As the hidden killer of the association, this flying dragon wizard unit has reached a hundred. Most of the ordinary members are level 1 elite wizards with level 1 gray shadow dragons, and their combat power is equivalent to that of level 2 wizards. The captain or leader is a level 2 elite wizard with a level 2 gray shadow dragon, and their combat power is equivalent to that of a level 3 wizard.
Although there are only a hundred wizards in this unit, they can exert a terrifying combat power equivalent to three or four hundred wizards of the same level. Such a powerful team is unknown to the outside world of Sanditalin only because they are stationed in various secondary planes for many years.
If the Fabres family could have produced an elite army of this scale and level in the last family war, even if the Crimson family had a 4th-level magic puppet dragon to protect it, it would have disappeared in an instant.
After all, there is only one 4th-level magic puppet dragon, and the area it can guard and defend is extremely limited. Once such a tactically flexible and powerful elite army breaks into the family, ordinary 3rd-level wizards may not even have the power to fight back, let alone those low- and middle-level wizards who lack sufficient means to save their lives.
In addition to the flying dragon wizard troops, the Sanditalin Association also secretly hides many killer weapons such as the Shadow Legion and the Wizard Beast Army. And their target is certainly not the loose and weak wizard family inside, but the three major wizard forces that have other intentions for Sanditalin.
Why have the three major wizard forces never extended their tentacles to the central part of the continent for tens of thousands of years? The loose and weak wizard families in Sanditalin were simply unable to resist the strong invasion of any of the three major wizard forces.
It was because the 4th-level wizards in the central part of the continent united and formed a loose but united association. This gathered the power of 14 4th-level wizards and the scattered resources of hundreds of local forces in Sanditalin, and secretly formed a powerful elite wizard team.
The actual control of these teams is now in the hands of the president, Wizard Fried, but the remaining 13 4th-level wizards, as long as three can unite, have the power to mobilize these association troops.
To be honest, before seeing these hidden cards, Grimm still had a little contempt for the Sanditalin Association in his heart, thinking that they were just a group of frogs in the well who only knew how to fight for power and profit and cling to the old and flawed, and had lost the wolf nature and adventurous spirit that wizards should have.
But after quietly learning about these unknown cards, Grimm couldn't help but break out in a cold sweat.
Once upon a time, Grimm had already been somewhat inflated.
He looked down on his level 3 opponents and was full of contempt for those level 4 wizards. He always felt that with his current strength, he was able to run rampant in the central part of the continent. Even if he caused a huge disaster, with the deep foundation of the Crimson Family, he would be able to retreat and defend the family territory without any worries.
But now
Looking at their cards and thinking about the foundation of the Crimson Family, Grimm felt the terror and power of a large wizard organization for the first time!
But what made him even more upset was that even such a powerful Sanditalin Association was not a real large force in the wizard world. Compared with the Silver Alliance, the Northland Witches and the Wizard Association, the Sanditalin Association was simply a small local force that was not in the same league as the first three.
In order to better prepare for the upcoming competition, Grimm also began to check the basic information of the three opponents in the database.
"Galo, male, belongs to the Denel family, a level 3 blood wizard, whose blood is said to come from a terrifying undead king. Good at close combat, with no fatal flaws. Basic physical attributes: Strength 39, Constitution 34, Agility 17, Spirit 21. Magic weapon used: Level 3 long sword, name and special effects unknown"
"Dante, male, belongs to Anemdo Academy, a level 3 elemental wizard, good at communicating with spirits and can drive them to fight. Basic physical attributes: Strength 13, Constitution 21, Agility 11, Spirit 39. Magic weapon used: Level 3 Wraith Wizard Staff, Level 3 Death Necklace, Level 3 Witchcraft Festival"
"Sanaza, female, belongs to the Salubo family, a level 3 blood wizard, whose blood comes from the powerful venom dragon, a branch of the poisonous dragon. Basic physical data: Strength 2533 Constitution 3939 Agility 2226 Spirit 3237. Note: The data in brackets are after transformation. Magical weapons used: Violent Heart Level 3, Thorn Armor Level 3"
"Grimm, male, belongs to the Crimson Family, a level 3 elemental wizard specializing in fire, good at controlling and driving fire magic. Basic physical data: Strength 20 Constitution 22 Agility 12 Spirit 39. Magical weapons used: Flame Throne Five-piece Set, each is a level 2 magic weapon, the set is level 3, and the Strange Magic Ring is level 4?"
Looking at the association information projected by the chip, Grimm couldn't help but feel a throbbing in his heart.
All along, he thought that his strength was pretty good. At least among the third-level wizards of Sanditalin, he can be regarded as the one who stands out from the crowd and surpasses everyone.
But after reading everyone's information, Grimm was shocked to find that his basic strength could only rank third among the four. If all the magic weapons and auxiliary equipment are put aside, he is probably the weakest among the four.
Looking at the dazzling and terrifying physical data of the so-called Broken Face Wizard, Garo, Grimm couldn't help but feel dizzy. If he encounters such a violent machine in a small arena, how many seconds can his defensive magic last?
Fortunately, Grimm also has many trump cards.
From beginning to end, Grimm is not a warrior wizard who likes to go into battle bare-handed and rush to the front line. So in the past battles, he prefers to drive the magic puppet to the front, while he stays behind to give full play to his powerful firepower as an elemental wizard and carry out crazy elemental bombardment on the enemy.
Moreover, Grimm now has elemental magic machines to fight for strength, plague poison spirit Remi and its plague creatures to fight for numbers, and firepower. Grimm himself is a fire wizard known for his first battlefield lethality. With these conditions piled up together, his enemies can't even stand firm without any decent strength.
After studying the Broken Face Wizard, Grimm turned his attention to another psychic wizard Dante.
Grimm was also secretly afraid of this completely different elemental wizard.
It is said that in order to enhance his own combat ability, this Dante wizard has completely transformed himself into a kind of spirit creature. In this way, he can avoid more than 90 physical damage in battle.
And his fighting style is somewhat similar to Grimm, except that he controls and drives powerful spirit creatures. This kind of undead creature is not afraid of swords and physical attacks, and each of them has all kinds of incredible and strange abilities.
If Grimm and Dante fight, it will probably be a great battle with ghosts flying all over the sky and sea of fire all over the ground!
Just thinking about it makes people look forward to it and excited.
As for that Sanaza, she is an old acquaintance of Grimm.
When Grimm was still familiar with Sanaza, due to the huge gap in status and strength between the two sides, Grimm could not find out any secret information at all.
Sanaza has been hiding in the purple mist for many years. After knowing her for so long, Grimm doesn't even know her appearance and figure. As for what he knows about her, it is not as detailed as the investigation within the association.
Venomous flying dragon
This is also an extremely difficult and powerful monster!
With the strong body and magic resistance of the dragon clan, no matter what attack is attached with terrible poison. Once such a guy gets ruthless, it is also a headache to fight and rush.
That time in the knight plane, Grimm was still impressed by the heroic appearance of Sanaza fighting against the 3rd-level dragon knight. If you encounter Sanaza rashly, how to stop her swift attack will become the key to winning the battle!
Moreover, Sanaza cannot have made no progress and enhancement over the years.
Once Grimm completely believes in these association data, and the opponent suddenly takes out some means other than data, I am afraid that the situation on the battlefield will be reversed in an instant.
Therefore, these stolen association data can only serve as a basic reference for Grimm to prepare for the war, but cannot be fully trusted. More combat plans and means must be prepared to avoid a setback.
Moreover, these data are not top secret.
If I can get it easily, those opponents can naturally do it.
Therefore, my little information is probably being carefully studied by my opponents. Once they are targeted purposefully, I am afraid that the situation is really not optimistic.
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