Tokyo Gentleman Story

Chapter 1334: Since it is a game, MOD is naturally needed...

Kazuhiro Inaba put down the handle blankly. He has died more than a hundred times.

Just now, he finally killed the first BOSS.

Then, he walked to the window sill dumbly.

"Yeah!!!"

Screaming at the window.

Although it has been killed more than a hundred times, the joy that came from the heart when the game was won, still let the frustration that died more than a hundred times be released.

-Hearty.

This feeling is like taking a sip of ice-cola after coming out of the sauna.

It's so cool!

The kind of joy and accomplishment from the heart makes people feel like they have been reborn.

Although he wanted to continue, Inaba Kazusei chose to pause.

He no longer has the strength to continue the attack, and the deaths over a hundred times have caused Inaba Kazusei to almost rush on the street.

He turned off the TV, and after a short rest, he sat in front of the computer again.

The sense of accomplishment of game victory is great, but the sense of identity is also very important.

He is going to the forum to blow this "Forbearance".

However, after entering the forum, Inaba realized that he didn't need to blow up.

Because at this time, there were already a lot of posts on the forum, and now it doesn’t make sense to blow it by himself. He turned around and went to the anonymous station 2ch, and then posted a post on this place.

"What kind of **** game, I was advised to retire from the beginning, why would anyone like such a game, I really don't understand."

"A club is really bad, simply stacking the difficulty will only make the player run away!"

"I'm getting more and more disappointed with the games of the A club. The new game is a replica of the Dark Souls. They have already started to eat their money."

Well, after seeing the spray on 2ch, he silently quit this anonymous version.

This place really made him unbearable.

He returned to the forum.

"Does anyone think that this game of company A is very suitable for eros mods?"

On the forum, someone suddenly mentioned something like this.

Ergonomic MOD?

what is that?

As a newcomer who has just contacted the Internet, Inaba Kazuyuki's understanding of the Internet is limited to simple functions such as chatting, watching guides, and fighting.

Of course, he also knows MOD. On DC-P, MOD is a very distinctive point. Players can make their own plug-ins for games on DC-P, and inject their own understanding of the game into the game.

Simply put, it belongs to some special designs that players develop for the game.

The MOD itself cannot be charged, but players can give users rewards and support. Of course, sometimes the official will absorb some excellent mods into new patches and updates for the game. Those with a conscience are free, and those without a conscience are charged.

But it was the first time he heard about ergonomic mods.

"Egaku" or something, Kazusei Inaba certainly understood what it was.

So although I don't know what the ergonomic mod is, he guessed a little literally.

Then continue to learn more, and things will become clearer.

It turns out that a feature of the game of A company is that the game has a large external interface, which allows players to customize the game project very easily.

Of course, some games are based on content forms and categories, and will not provide such a complicated content amount, but they also provide some manufacturing points.

For example, in the game "Hero Trail", players can make their own maps, and even sell them for money. Players with maps can choose to open a certain map to play the game. Of course, free ones are also available.

In the "Moonfall" played by Inaba Kazusei, players are also allowed to make a custom map, but this custom map will not appear in the matching mode, but it can be used as your own map to invite other players to private "Rooms" are opened underneath. In theory, these maps may also be viewed by the government and then become normal. Inaba Kazunari also knows this.

In the MOD development process, some players have subtle thoughts, and then developed a character map without clothes for the game, and then developed some special actions, and then some special plots... Then, eros MOD became popular.

However, on the official website, fewer people openly discussed ergonomics, so he came to another website based on other netizens' guidance.

This website is a MOD website, the main content is the MOD of each game.

For example, they have recently developed a patch for a game called Dead or Alive on DC-P. This patch can remove the clothes on the character to increase the frame rate of the game.

Ahem... It's true that the clothes are removed to increase the frame rate, so listen to it seriously.

Whether others believe it or not, Inaba Kazusei did not believe it anyway.

According to the picture, he found the section of "Forbearance" that had only recently been opened.

"The MOD module of "To the Demon" has been designed. See you in Xia CM."

As soon as he entered, he saw a pinned post.

Kazunari Inaba also knew what Comiket was. But isn't that a fan exhibition?

It turns out that at that exhibition, you can still buy ergonomic mods...

Not to mention, it is really available, and this ergonomic MOD has almost become a small category in the fan show. This can only be said to be a hero of the times.

There are not many posts on this forum, so he clicked on this post.

He just clicked on the post to enter, and he saw a long list of articles.

"The engine used in "Forbearance" is an improved version of "Dark Soul". From the screen, we can see that the number of frames and fluency of the game exceeds that of Dark Soul, and "Forbearance" provides A more powerful plot system and a more open game interface mean that we can do more things in the game that we could not do before!"

The engine upgrade version of Dark Soul was used for Mankind, but more excuses were opened. Although Dark Soul also said that it supports MOD, there are too few places to modify it. It is currently the most popular on Dark Soul. One of the mods of "Random All Items and All Monsters" is to make monsters and drops completely random. Except for the BOSS, the experience of the whole game is completely different from before. The difficulty has suddenly increased by many times, countless players even At the beginning of the game, he encountered a powerful enemy and rushed to the street.

In the case of Mana Ninja, the entire game has an upgrade to the plot system. There are many places in the game where players can interact with NPCs. For example, in the story, players and Xuefeng can cultivate feelings and even influence. Some human enemies and the like. In addition, the most important thing for Mankind is to open more interfaces in the game, so that the game's MOD production can be more smoothly.

After some comments, the original poster listed the projects he wanted to transform.

The first is to remove the clothes.

In the Ninja, most of the players’ clothing is biased towards tight-fitting ninja clothes, but some people still feel that this kind of feeling is a little bit worse, and it is really tickling, so a new texture mod came into being. .

However, what the other party said in the most detail was not this "basic" design, but more later content.

"Death Remake Project".

"I found that in the game, if the player is terminated by the enemy, there is usually a finishing action. After the finishing action is over, the mechanism of the game in the system is to send the player to the ninja headquarters, and then remove all states. , And return HP and MP to full. According to our findings, the ending action can be adjusted and modified. Even we can make the player not directly teleport, but be taken away by the monster. This mechanism is probably due to the game. The middle part is designed for the needs of the plot, but it also allows us to have a way to revise the death mechanism of the game. Let me talk about our preliminary views..."

It turns out that this man has a team, some of whom are studying the mechanics of the game, and some have already mastered most of the content of the game.

According to this post, the other party intends to adjust and modify the part of the story where the player is killed by the monster.

The opponent's logic is: monsters will not kill the player. They think that the monsters in the game want to corrupt the opposing demon. Then the monster will definitely capture the opposing demon, and then proceed with the plot. So this part of the story should be that after the player is defeated, they will be taken into the deep lair. The player must find a way to escape or commit suicide to get rid of these monsters, and the monster itself must capture the player and prevent the player from escaping.

Not to mention, after hearing the explanation from the other party, Inaba Kazushin also felt that this statement was right.

Yes, since it is to make the demon forbearance corrupt and degenerate, then directly give the other party a happy...this is not right!

The other party also gave an example.

At first the player will be defeated by the shadow of the tentacles, and the game will add a little "fallen value" to the player at this time.

Originally, this was a symbol in the game. This degenerate value will be evolved by the snow wind in the ninja base as the tutorial progresses.

But this man felt that things were not that simple.

He felt that the protagonist was going to fall, and he must have been defeated by the shadow of the tentacles. Like the other sister papers, he was arranged to the lair and then found by the snow wind that raided here.

In the game, there is a place like a "lair". There will be many female humans in this place. These humans are all victims. The other party thinks that the protagonist should also be taken over. If it is a male, transform it, and the female will directly become a victim.

"It's justified and convincing!"

Inaba Kazunari thinks that this kind of plot seems really interesting 1

Although many players are complaining about this in the post, this is "a kind of malice to players who have chosen a male character", but let alone, there are many players who agree with this design.

There are even a lot of players who feel like "Fuck, this eroded mod completes the content of the game" like Inaba.

"Unfortunately, it will be August..."

Xia CM is in August, and there are still more than seven months to go. The waiting time is a little too long.

Kazusei Inaba didn't know that, in fact, the time when this ero MOD appeared was carefully calculated.

By August, more than half a year has passed. At this time, the popularity of "Forbearance" has begun to decline. At this time, adding an ergonomic mod to stimulate the masses of people is naturally excellent. After that, the game developed two more DLC extensions, which can easily extend the life of the game to more than three years.

This is also the reason why the project and production of "Dark Souls 2" have not been rushed after the launch of "Dark Souls"-because "Dark Souls" is the benchmark of the soul series, the game's lifespan is still very long At this time, there is no need to immediately launch the second generation to shrink the profits that the first generation can still extract.

In addition to these designs, the other party also plans to add a set of tentacle armor to the plot.

"Since this world is a world of tentacles, how can there be no armor made by tentacles? This armor is very powerful, but it continues to corrupt the wearer-I plan to design this way. In addition, for this part, I plan to make a more The long-term side story comes out."

Adding "side plot" and "original plot" to the game is also the charm of MOD, and even players can make substantial corrections to the plot of the game itself in the game.

It is said that some players have changed the plot in "Guilty Crown" into a large-scale sister-seeking RPG pursuing Qiqi. Although it is rough, I heard that there are many people who like it.

However, because Guilty Crown has more requirements for drawing ability~www.readwn.com~, the popularity has gradually gone now. More players are going to play this game, in fact, to return to the plot.

But now is the 3D era. If you want to make MODs in 3D games, the threshold for art is actually lower-of course, the threshold for technology has risen slightly.

But Kazusei Inaba didn't know so much, he just wanted to play a good game.

He looked at the name of the poster.

"Sir God"-just the other party's ID.

"Master God, this is the first time I have come into contact with eroding MOD. I think it seems very interesting, and it is more interesting than simple eroding games, but you have to wait until the summer vacation to play. Is there no way to experience it in advance?

Not to mention, the other party actually replied, and the speed is still very fast.

"Your first contact?"

"Hi, I only bought DC-P last month."

"Oh, then I suggest you try "The Legend of the Sword", this game has a good ergonomic mod."

"alright, thank you very much."

Legend of the Fairy Sword?

I heard that it is also a great game!

Kazusei Inaba returned to the previous page of the forum. He looked at it and found that "The Legend of the Sword" had the largest number of posts today, which seemed to be very popular.

Well, just try this game that Lord God said!

Just do it! As soon as Inaba got dressed, he was ready to go out to buy games.

...

Two-in-one meow meow~

Meow today~

Meow~

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