Tokyo Gentleman Story
Chapter 1501: Media Feedback from Sword Art Online
In fact, after the press conference, the trial version of the game has already begun to be announced.
After all, the scene is just an experience, but the specific content will be shown to the players in front of the TV and computer.
Players’ feedback is the best for improving the gaming experience.
The first to announce the news was "Sword Art Online."
As an online game, "Sword Art Online" is definitely required for testing, and a lot of closed tests are needed, mainly for balanced covers.
If it is a stand-alone game, the balance problem is not a problem at all.
But if it is an online game, the game experience will be poor if the balance is not done well.
Especially this kind of action game.
Sometimes it may happen that the player's operation is as fierce as a tiger. Gorgeous action and fluency are important parameters, but if you can't hit the damage, it's a scam.
However, it is not advisable to simply increase the damage. Some characters are good at controlling. If the damage is high, then other professions have nothing to live.
In addition to these factors, there are differences between pve and pvp. The same skills are reflected in the monster's body and the player's body. If the effect is the same, the situation may be subtle, so this aspect is also the same. Need to think clearly.
What’s even more painful is that, as the forerunner of the times, Morinia doesn’t even have many plans to refer to. Even Morinia, he can’t calculate the value of the character one by one, and the content of another world line. Can't learn from it.
In this regard, the production team can only study and understand it. What you can make at that time depends on them.
Because of this, the test of "Sword Art Online" must be carried out first.
The test is first opened to the game media for early experience.
This version does not open pvp, so the problem is not very big, mainly depends on the players' restrictions on gamers.
After a month, the game will be released to players on a small scale for file deletion testing.
If there are no surprises, the entire game should be officially launched next year.
But for the media, after they get the game, they can also conduct more detailed evaluations.
Even if there is a trial version of the online game, it will not last long, and if this kind of game is not experienced in depth, it is of little value.
The preliminary tests were mainly carried out around the gameplay, that is, making equipment and playing bosses, which is the route of action games.
The aspect that the media evaluates at this moment is the content of the game's actions and equipment.
The former is the core of the game's gameplay, and the latter is the core of the game.
Keke, this is not to say that Senxia is just going to pit money, but Senxia is actually quite conscientious.
There are several types of equipment sources in the game.
One is the equipment dropped by the boss, one is the equipment created by the player, and the other is the equipment obtained by the mission.
According to the design of the production team, when the equipment of the three routes is at the same level, the boss weapon is the best, and the equipment obtained from the mission is usually excessive, and the strength is slightly better than the blacksmith equipment.
But this does not mean that blacksmith equipment is not good.
The above premise is only possible when the game equipment level is the same, but in fact, if the living player in the game slams his proficiency, he can make equipment higher than the current area level. In other words, the blacksmith Able to fight with higher-person weapons.
In other words, blacksmith equipment is the first choice for land reclamation, but it doesn’t matter if you don’t have it. The mission equipment is over-used by the player. The final boss equipment is currently the strongest or the best version. It is the most upscale item in the eyes of the strength party. .
In this case, all aspects of the game’s equipment are taken care of, and even players who don’t have the energy to play in depth can get the best sword in the village from the village chief in the game.
By the way, in this game... there is no transmog system.
Yes, the avatar system that is loved and heard in most online games can allow players to avail the avatar of a good-looking equipment, in the Sword Art Online... does not exist!
What if the player wants to be good-looking?
It's very simple, there are two ways.
One is to start fashion.
The definition of fashion in the game is "ceremonial attire", which can cover the appearance of the original equipment.
And another method...that can only be pieced together in low-level equipment.
But it doesn't matter, Senxia offers another solution, which is "Equipment Breakthrough".
What, low-level equipment looks good, but it's expired? !
What, low-level weapons are easy to use, but they are souvenirs from the boss, who are emotional and reluctant to disassemble? !
It doesn't matter, everything is okay, because we provide equipment breakthrough functions!
As long as you have Saint Quartz, a low-level weapon, you can still upgrade it! As long as you have love, level 5 weapons can still be used up to level 100!
This set of Senxia is learned from mobile games.
The rules and gameplay of online games in this era have not yet been formed. In this experimental field, Senxia is naturally fooling around.
Anyway, we were the first to eat crabs, and the largest and most delicious hairy crabs were eaten by us, no loss!
Of course, this upgrade is not just about money, it also requires a variety of materials to make breakthroughs in the game. It can be said that there is both krypton and liver.
In addition, there are various enhancements in the game, and in many cases, players will spend a lot of money without knowing it.
Er, of course, some designs are still very conscientious.
For example, the key items for equipment breakthrough can also be obtained in the game, but the cycle will be longer and rare, just like the holy grail in fgo, the inheritance crystal, or the collapsed crystal in collapse 3, and so on The "whetstone" in the fantasy simulation battle is the same.
What have you never played?
It doesn't matter, as long as you know, this is a relatively rare item, but it is not an item that has no way to obtain it. This is fine.
The media also discovered this place when they tried it out.
The problem of "out-of-equipment" has not only appeared in online games, but also often occurred in stand-alone games.
For example, Diablo, because the affixes in this game are random, so sometimes the best affixes appear on low-level dark gold equipment.
At this time, the special effects of the weapon are excellent, but the damage is not strong enough, making the players beat their chests.
However, this equipment breakthrough function in "Sword Art Online" seems quite interesting.
In sao's game, low-level equipment sometimes has good special abilities. And some are unique because the special effects of some weapons are based on the boss.
For example, in the story invaded Aincrad’s other world boss, the disaster beast, there is a disaster armor. A pollution skill of this armor is unique. No matter how you use other equipment, you can’t get this word. Article.
At low levels, there is a similar existence. For example, in the early stage of the game, the boss has a Tachi that can activate special skills, which can provide hegemony and negative effects, and make the next attack 100% crit, which is rare. Good stuff.
However, the players in the early stages of the upgrade speed are very fast, after using this weapon for a while, I am afraid that the effect is not great.
However, the attributes of this weapon are so good, it is impossible for players to give up too!
Because of the media test, the difficulty and burst rate of the game have been adjusted, and the media also know it. It is precisely because of this that many of them have such a knife.
Some people think it's a pity to throw this weapon.
And at this moment, they discovered this.
Low-level equipment can break through.
When the player breaks through, he needs the materials of a certain boss in the next stage, and then he also needs blacksmith materials of the same level and a lot of money, etc., to make the weapon breakthrough growth and keep the weapon up to the rhythm.
Of course, in doing so, there is another point that is more cheating, that is, the white value of the weapon may not be enough.
The white value is the white attribute of the equipment, that is, the orange equipment of the equipment is the best equipment, and the lowest orange equipment is the level 15 orange equipment.
But when this orange outfit grows up, at about 25th level, it will have similar attributes to the purple equipment of the same level, and at full level, the attributes will probably be similar to blue equipment.
Except for special effects, the attributes of this weapon are not like levels.
But it doesn't matter, because the equipment in the game has exceeded the full level, and it is now level 45, and the best equipment currently available in the game is level 35.
According to the game's mechanics, players have always been able to have breakthrough weapons that are 10 levels higher than the current level.
However, the breakthrough materials are limited. It is not cost-effective for the strength party to break through low-level weapons. What should be done in this regard is still for the players to struggle.
What, you said you are a local tyrant, don't worry?
Ah, it's okay, it's okay. You are the local tyrant and you are the biggest. Look at it, is it the best for your equipment to be upgraded to full level?
Ah, look, how beautiful this maid outfit is, but it's too low to gain the throne. Would you like to increase the level of equipment to the maximum?
We have prepared the golden finger sacred spar intimately for you. Please use the sacred spar modifier to change the level of your weapon to full!
This system is the stinky krypton gold system that Morinia tried to make, and when he felt that the wind was not right, he would withdraw it.
But what he never expected was that after seeing this system, the game media felt that their eyes were bright.
This system seems to be very good. If players want to, wouldn't they be able to play with low-level equipment to the end in one breath?
This is creativity! It's conscience!
Uh...Although everyone has charged money for moisturizing (gun) pens (hands), this bright spot is really what everyone discovered.
Because in this era, the perspectives of players are too far apart from the future, and they have no way to consider many things from a macro perspective.
And this kind of system is not purely able to break through. Because if you want the player to attack the boss, the material that should be brushed is still brushed.
Moreover, if you don't have enough material, but instead burst out a boss orange outfit, are you changing your equipment at this time or will you continue to strengthen it?
The former means that all the initial investment is gray, and the latter means that the orange weapon reached before is useless, which is simply heartbreaking.
What you buy is not what you sell.
Of course, Morinia has gained some rich experience from "Boundless", so Morinia is not only able to equip one weapon. Players are allowed to have backup weapons in the game.
So, the correct answer to the above question is: I want it all!
What, you said you got several orange weapons?
Hello Europeans, goodbye Europeans...
In addition to this system, another object of media attention is the online function of the game.
After all, it is an online game.
In fact, there are games similar to the battle mode of "Sword Art Online".
The system of "Sword Art Online" is another weak lock mode born out of the semi-locking action mode used by Xianjian Gaiden.
In this mode, players can target a certain unit, but they can be easily changed, and most of the skills in the game can also hit the target and the enemies around the target.
This mode has been imitated quite a lot after the Legend of the Sword of the Immortal Sword ~www.readwn.com~ So the game mode itself is not the focus of others.
But other places are different.
The pattern can be learned, but no one can learn Montumm’s unique fighting.
Can't get it, can't get it.
Because of this, these wonderful battles have become one of the biggest highlights in the game.
What is the most important thing about action games?
Of course it's action!
"Sword Art Online" is a large-scale online action role-playing game. This game cannot escape the concept of "action".
Therefore, action is the most important.
There is nothing to say about this, in short, it is "stable".
After that, the most commented by the media was the free mode of the game.
"Sword Art Online" does not use point card charges.
Because of the mode of this game, the price-performance ratio is actually very low if the card is used to charge, so they adopted the strategy of basically free games.
This so-called "free online game" will definitely be regarded as a game of pit money in the future.
However, among the many "paid games" at this moment, this free game is a clear stream.
In this era, the more popular role-playing games are all charged by point card, such as Internet Genesis, Stone Age, and Magic Baby.
Although Moriha has online games, he has never done this kind of free role-playing game before.
At this time, a free online game turned out.
This shameful cheating model of later generations, at this moment, the media evaluation is...conscience...
Hmm...it's a little bit dark humor...
...
Meow meow today~
I recently tried the pinch system of Love Life, it's pretty good...
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