Tokyo Gentleman Story

Chapter 1500: Live feedback

Although the content is not the same, Senxia really borrowed some interesting content from World of Warcraft.

But I'm afraid Blizzard itself, at this time, will not think that Morinya is plagiarizing here-because World of Warcraft is still in production, and many of the content, they have no idea.

Rather, after seeing "Sword Art Online", Blizzard’s gamers were inspired by the content of this game. The colorful life skills and the proficiency system of every weapon make Blizzard here. Greatly inspired.

Such a system seems very good.

Morinia is also paying attention to the audience's trial play.

After the trial, these players need to fill out a questionnaire to ask them what they think of the entire game.

Senxia looked at the questionnaire survey all morning, and he found that the games on his own side had a good evaluation-the ones that Senxia took out here were all masterpieces. Even small games are from another world line. A good thing that Baokai has worked hard.

And what Senxia focuses on is "Sword Art Online".

The target of "Sword of Sword 2" is many places in the Asia-Pacific region, such as Bang Country, various regions of a certain oriental country, and Southeast Asian countries that are also in a cultural circle. These are all targets.

Simply put, it is easier for this game to recover the cost, and it is also possible to get the word of mouth. But if you want to make a lot of money, this is more questionable.

And the game "Monster Hunter" is already scheduled to explode. It belongs to the kind of flying dragon riding face, and you can't lose it.

As for "Legend of Survival", this new type of zombie game, many people are now comparing it with Capcom. Netizens are asking about Capcom's thoughts every day at this time. They love to hear and see if it works. In the foreseeable future, this game may sell even better than another world line.

So what Senxia cares about most at this moment is "Sword Art Online".

It's not that "Sword Art Online" is bad or unpopular.

Rather, people's hearts are always changing.

In the beginning, Morinka actually wanted to make a game that could be launched in conjunction with the animation. Although he used Dungeon and Dragon Valley as a benchmark, in fact, his ambition at that time was not big.

But how to say.

After the game gradually took shape, things began to change.

Having long back to look at Shu, this is Senxia's mentality at this moment.

Now that we have made it, our goal...is it to be benchmarked with a more specific game?

Morika thought of "World of Warcraft".

The hard picture quality of "Sword Art Online" is better than that of "World of Warcraft". Because "Sword Art Online" is not an open world like World of Warcraft, but a copy world, so the game resources can be tilted to this side.

In terms of image quality, Senxia's benchmark is collapse 3.

Although "Benghuai 3" is a mobile game more than ten years later, the quality of the game graphics itself is still excellent.

Well, it's better to say that this wise game, this game that has been constantly planned and killed, is because the art and rendering are well done, so the game can become so popular.

Although the picture can't be so good, in this era, Morinka's picture quality can already be the best.

Well, of course, for the best picture quality, you need to go to DC-P. Although the PC supports higher picture quality and performance in theory, the hardware requirements are too high. At the same price, the hardware quality of the DC-P can be better.

"It's pretty good."

Players have a high evaluation of the game, especially for the cool performance of QTTE finishing skills, which directly kills a blood bar, and is simply praised to no friends.

Well, it is foreseeable that this cool picture can continue to be a selling point until players complain about the smelly and long finishing skills.

What, skip?

It is impossible to skip, and it is impossible to skip in this life. Only by performing QTE can life be maintained.

The FGO treasure animation next door is not skipped. Our QTE is absolutely impossible to skip. If you are not convinced, you don't need to hit a blood with QTE!

Senxia sneered.

In addition to QTE, there are also interesting life skill systems and the graphics of the game itself.

The latter is skipped, and some of the designs of the former are quite interesting, so players can talk about it.

What players are most interested in is engineering.

Engineering is very interesting in the game. It can make rocket boots, hang gliding wings, and can make guns for archers. It can be said to be the most interesting profession in the game.

Of course, this is not to say that other occupations are ineffective.

In the game, tailors can make packages, cloth armor and leather armor, while blacksmiths can make other cold weapons and armor, chain armor, etc. As for jewelry, this is the enchantment and enhancement in other games.

And if you want to watch the landscape running map, you can also learn adventure skills... Well, this is similar to the archaeology in "World of Warcraft", but here is expanded.

If you learn to explore, although you don't have those other advantages, the player can get a pony buddy through the adventure from the beginning, which can help the player travel quickly, and some random dungeons require exploration skills to discover.

Although the skills are very rich, in the game, a player can only learn two at most, so if a player wants to play well, he can only practice multiple roles through social interaction in the game or one person.

The former can strengthen the communication in the game, while the latter...well, at least it shows that this game is a deep player, not a loss.

The charging mode of the game was also confirmed at this time.

Basically it is similar to DNF and Dragon Valley, but it is closer to mobile games like FATEGO in strategy.

First of all, there is a certain amount of physical energy in the game. Players can consume physical energy by going down the map, and the exhausted physical energy will recover a little every five minutes. In the middle of the game, the player cleared up a wave of physical strength and almost recovered by the next day.

As for players who want to regain their physical strength, it is also very simple, as long as Krypton Gold is enough.

We have Saint Quartz .JPG.

Well, the krypton currency of "Sword Art Online" is still the sacred stone.

The source of krypton gold for players is physical strength and resurrection coins on the one hand, and monthly membership on the other.

Monthly card members in this game can get extra rewards as long as they place a copy, and they can also receive three resurrection coins for free every day, which is very affordable and easy to use.

In addition, there are many places in the game that require krypton gold.

Such as fashion, personal estate, guild system and so on.

Cough-of course, these krypton deception systems will not be launched at the beginning of the game, but will be slowly launched after the player enters the pit.

This is also a lesson learned from "Boundless".

Although "Boundary Line of Infinity" is a krypton deception game, but because the deception of this game is really terrifying, it has caused a series of situations where a series of krypton gold bosses grabbed the ground.

And the consequence of this is that there are many people on the Internet who are complaining about this game, which is ruined.

Although some of the words are chattering among players, some of the content is pleasant to hear and even become a must-have.

But in the eyes of passers-by, this situation is somewhat subtle. Many passerby players may have stayed away from this game because the game is too krypton gold.

The game "Boundless" actually does not have a large demand for passersby fans. This organization that engages in linkages everywhere actually attracts core fans, those who are worth spending money on the game.

In the game's linkage script, even some content and plot are directly connected with the original. The settings in the original can even be completed in the linkage. In some places, it can even become spoilers.

This is interesting.

The Mithril forces on Senxia's side have already completed a lot of linkages. The script is the original plan given by these manufacturers, and then the planning and script here are revised, and then the content is given.

Well, the activities of "Boundless" are already scheduled for next year. The content of this game is absolutely rich. If it is not for the main line of the game and the rest time for players, otherwise there will be more linkages and activities.

Of course, "Boundless" itself is a game with activities as the main gameplay, but "Sword Art Online" is different.

The crowd attracted by Sword Art Online is more popular, and the gameplay of this game is mainly PVE and accompanying PVP.

"Just good feedback..."

For now, players are most suspicious, one is the network speed itself, and the other is the configuration of the game.

These are the two things that players are most worried about.

Although the Internet is now being popularized, it is only being popularized after all. Many people are still in a state of not understanding the Internet.

On the other side, the screen of "Sword Art Online" is more exquisite. Many people are wondering about the configuration of the game. This part is dominated by PC players.

Surprisingly, Senxia discovered that the number of European and American players who came here was relatively small in the beginning, but after playing, the number of European and American players in the trial game has increased.

"What's the situation?"

Senxia put down the survey data in her hands, and then thought about it.

Mori summer also went to the scene to watch it before, and many of the demo scenes were Oriental, and the number of Westerners was relatively small.

But looking at the following survey report, the number of people from Europe and North America has increased.

"Well, it's almost time to have lunch, let's go and see first." Senxia also decided to go to the scene to see.

"Ala."

However, as soon as Senxia was about to go to the front from the backstage, she saw Qianjia who was returning from a round of inspections, and Senxia almost ran into each other when she opened the door.

"Ah-it's okay." Fortunately, Senxia stopped in time.

"It's strange, I thought you would knock me down directly and do some strange things." Qianjia looked at Senxia blankly.

"Ah-isn't it about Alice the other day... That's really nothing..." Senxia waved her hand.

When Alice was in Hawaii, she contracted Morinatsu for almost the entire process. It wasn't until Shion came over that Morinka found a chance to breathe. Because Shion COS's Hatsune Miku was very similar, Morinka directly asked Shion to participate. For the performance, she was reimbursed for a series of expenses such as eating, drinking and playing in the lighthouse country.

And the result after this is that Qianjia has been showing Senxia's face for the past few days.

But the senpai’s performance was very reserved. Sometimes she couldn’t tell what she was thinking...

"I found that some changes have taken place in the demo users of "Sword Art Online", so I want to check it out." Morinya hurriedly said business.

"I just came back over there, what do you want to ask?" Qianjia asked.

"Well, among users, the number of Western players has gone from a little bit after the press conference to the report just sent. The number of Western users over there seems to have increased a lot." Senxia said.

"Ah, you said this." Qian Jia said as he walked into the room, "In the beginning, there were indeed more people from the East, but there were also many Westerners watching. These people seemed to think the game was fighting. The scene was very interesting, so even after the trial was over, I watched it by the side. Later, after a few passes, more users came here."

Morinka’s aesthetic is biased towards the East. Although the background of the game is fantasy, the aesthetic is also biased towards the East. Moriha originally thought that players from the West might not have any sense of aesthetics ~www.readwn.com~ It was true at the beginning.

But the fighting in "Sword Art Online" is really excellent. This game has a very sophisticated combat system.

And this happens to be what these people like.

And this game itself, not only can make sister paper and small fresh meat, but also can make a two-meter-high hunk, through the pinch system to make some strong men and the like, want some "black soul fan" Roles are also possible.

Moreover, these actions... are much cooler than Black Soul.

Montum's design is the most powerful weapon.

After discovering that the game was great enough and cool enough, these players began to want to try, and they also told other players this information. As a result, the players passed on word of mouth. Many passersby players ran away. Come and watch.

"The general situation is like this." Qianjia told Morika about the situation at the scene.

"So..." Senxia nodded.

"Different from what you think?"

"I thought there were many dead houses in Europe and America, but everyone didn't dare to expose them, but in the end they couldn't help but expose them because of my game..." Senxia shook her head.

"Maybe there will be. After all, at first I saw that many European and American players were playing with people. Those people seemed to want to restore the characters in the animation, which is not easy to get hot. Later, after more players came, The situation has changed, but there are also many people doing this." Qianjia said.

"Yeah... Sure enough, there are a lot of players like this..." Senxia is still quite satisfied with the news, "Next, it depends on a wider range of feedback."

Having said that, Senxia looked at Qianjia: "Let's have lunch together?"

...

Two in one, meow...

Pinching people is really poisonous and terrible...

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like