Trinitas Mundus
Episode 68: The Pericritle Offensive Battle: Part Three
Time goes back only slightly.
December 26, around 11 a.m.
Stella turned to the holding assigned to herself as the Middle-Ghost tribes began to hang on the trap.
She headed to the southeastern edge of the East End, awaiting a signal from the main unit.
Once, he was a medium ghost squad that entered the alley, but as the damage increases, he realizes the foolish "Gu" who is hit by a trap. And they didn't go into the back of a city that became a maze.
In the distance I had heard the screams of the Orcs and the Middle-Ghost Warriors. But it was so quiet around Stella that I didn't think it was a battlefield.
(So far, Master Ray's measures have been successful. This is the most important part. If we fail, the enemy will escape us. You said we had to take him down for sure...)
I heard a bell in her ear called Khan, Khan.
That was the signal for the start of the operation put out by Periclitle Defense Commander Randall Ogburn.
Stella uses the ignition magic prop she had in her hand and lights the prepared pine. Then, after about ten bottles of fire, throw one pine light into a nearby house.
The house was stacked with dead grass and other combustible materials, and the fire of pine lights quickly became a great flame.
Stella just took a glimpse of the situation and immediately set the fire with the next pine light.
There is such a thing as a magic prop for lights in this world, and it is not customary to burn oil and take lights. For this reason, oil was only used for cooking, metal rust suppression, etc., and there was no large quantity of oil in the large city of Pericritle either.
When Ray thought about the fire meter, he realized the fact and came up with the idea of sparking dead grass and other flammable materials as an alternative. Fortunately, sometimes in the middle of winter, dead grass can be taken as much as it wants in the surrounding meadows. The Wingman, the enemy's scourge, was also unaware because it only seemed to feed on horses and such.
In addition, little consideration has been given to fires, despite wooden buildings, as they do not take lights with flames. In Edo, where wooden architecture was dense, ideas had been made to create large streets - wide trails - and squares called fire extinguishers, to prevent the extension of burning, but no such measures had been taken here in Periclitle.
Stellas, as the scouts set fire, the fire burns to the columns in the house and elsewhere. But instead of exploding like when I sprinkled the oil, it felt like the fire gradually grew bigger.
The way Stella's troops set fire to a private house dozens of metres from the outer wall would have seemed to have caught fire in the shape of Co from above the city.
But that's only a thin line, and it should take a lot of time to burn into a huge area that extends over a square kilometer.
But the flames unleashed were incredibly fierce and burning away.
That is also in a direction that is not conceivable in common sense that flames go from the wind down to the wind.
Ray had come to the troops of the Wind Attribute Mages.
"When you get a bell, send the wind slowly at first. Please remember the time of practice and be careful."
There is a hole in front of them that goes underground, and from that hole flows a strange odor like the Dobu River.
Without worrying about the smell, the magicians cast a wind (wind) spell, slowly sending the wind from their right hand to the hole.
What Ray ordered the magicians to do was a breeze to the house where Stella and the others lit the fire. He came up with the idea of using a sewer in the basement of Periclitle to lead the wind inside each door's house.
The Periclitle sewer flows west from the east of the city and eventually into the Fatas River. He tried to make his trap, the fire gauge, effective by turning the sewer through the east and west into a blow duct.
After the residents of the East End evacuate, they use ducts for blowing air from the toilets where sewage connects to the wind into the house. In addition, all toilets and drains where they were not needed were blocked so that the wind could be sent efficiently.
Further ideas had been devised to divide the north and south into blocks so that the wind could be sent according to the timing of ignition.
Following the command instructions sent from the observation deck, Ray gave instructions to the sorcerers.
"Please wait a moment for number three. Contact me first. A little harder! Take a break for number five..."
At his direction, the magicians of the wind attribute control the wind. The magic duration of the magicians here was as short as a few minutes, laying down a system of forming squads with a few uninterrupted people.
(Looks like it's going to work somehow. This should win...)
Ray's maneuver was as complex as:
First, a cod magic formation will be placed around the city to make it attack from the East Gate. Let the demons who see it be wary of magical traps.
And keep defensive forces deployed on the eastern plains when the Demonic Army attacked. The Demons are wary of the magic traps, so think about kicking the defense forces and breaking into the city straight from the East Gate.
Defense forces intercept the enemy, but they can't support it materially, so they retreat into the city where they fought to some extent. At that time, in order to make it look as if it was retreating without stopping as much as possible, we set up an elite unit of veterans in the Shinkansen, which will also buy time while curbing the damage.
Once the defense forces withdraw to the city, the hall forces flee into the city fighting to drag the enemy into it. In this case, because the gate cannot be closed, the enemy will take control of the gate and remain avalanche.
After entering the city, he draws the Middle-Ghost and Little Ghost into the alley, causing damage in the trap.
The enemy realizes that this is the operation that will make the bleeding from the trap stronger, considers defensive force dominance over the enemy behind the alley, and returns to the boulevard. The defense units entering the alley head west as they go and defeat the line of defense.
Stella and the scouts hide behind the alley where the enemy is no longer in and set fire to it with the signal. Smoke discovery is slower because it is outside the city and houses are further integrated. In the meantime, the fire will be enlarged by a breeze by the wind attribute magician, causing a major fire to occur.
At this time, if you burn it to the perimeter walls of the city, you will not be able to trap your enemies, so apply clay inside the walls and hang the water. That way you can buy time and burn your enemies to death until the wall is on fire.
Meanwhile, enemies back on the boulevard should come straight at you, so make them stop on their feet with an attack by a bow. The enemy will not have a shield, so he is expected to flee into a nearby house. Keep the house brittle by pulling out columns or putting slices in it so that it can be further pulled down from the defense force with rope.
This drawdown had been won by prostitutes by citizens and Luke's peasant militia.
When the Middle-Ghost and Little Ghost tribes step forward, they intimidate and provoke assault with a bow because the Great Ghost tribe and the Auga come forward. On the boulevard, dig a pit about five meters deep, about ten meters long, and give it a sturdy plank of wood.
If you're a human or a handful of horseback riders, tree plates don't fall, but if you have more than one large orga ride, tree plates fall into a crack pit.
Adjust so you can see the firehand by then, and the stuck big ghost tribe realizes it and takes action.
There are three options: retreat, advance, or enter and detour the alley, this time retreating, but if you advance, there are two more similar pitfalls, and the firehand turns by the time you pass. If we took a detour, we couldn't take an operation to destroy backwoods and defensive fences using propulsion, so it was an operation to destroy each one with a spear from between the fences.
The firehand ignites from the outside to the inside of the city to burn from the east, north and south, and also from the center of the city. The Demon Army surrounded the Quartet with fire, and the troops that broke into the city were a measure of annihilation.
This time, the Middle-Ghost clan swine protrusion made it unnecessary to induce the East Gate by the first magic team we planted, but so far things had gone according to Ray's operation.
(From what I've seen, the Big Ghost and Medium Ghost troops should have been in most of them. The east gate was also closed and secured, and there should be no escape route... Nevertheless, it is not to come to the spirit to carry out an operation to burn and kill thousands of enemies. I wish it was just demons......)
Ray was convinced of the success of the operation and returned to Randall.
Orvo Kronvar, commander of the Great Ghost Nation, regretted his own loss in the smoke that gradually thickened.
(Our defeat is imperative as it is. It was unnecessary to leave it to the momentum. But I won't let it end like this. At least if you stab me in the wrong way with that white magician, it involves my samurai possession of "Jiji"...)
He ordered the Boulevard to head to the East Gate, leading himself.
(The fire is getting stronger, but if you don't even inhale the smoke, you can still withstand the heat. We have to get to the east gate at all costs...)
He paved the blood path as he persistently severed the rope stretched at his feet with a giant double-edged axe.
However, near the East Gate, which was set on fire in the early days, it had already become a sea of fire and it was impossible to break through intact. He thought of hitting the orga and breaking down the burning house and weakening the fire. Though magically manipulated, instinctively fearful augs do not attempt to carry out that order. Orvo, who boiled the business, axed and killed several orgasms and ordered the body to be hit in the house.
It was water on the burning stone, but the fire weakened slightly, and Orvo, who saw it, further slaughtered and killed the auga and threw it into the house. Blood blowing out of the orga extinguished the fire, but the turning firehand was faster. Only Orvo and his surroundings had a slight weakening of the fire, but the hundreds of troops behind him panicked and the fire was slightly weak, running west.
Orvo didn't realize the mess. He further uses the Auga to contain the fire and manages to reach where the East Gate can be seen.
But what he saw was the figure of a ruthlessly closed sturdy gate.
The East Gate, which should have been open, was tightly closed and secured with a few more squares.
As the flames loomed, he set up a huge axe and said, "We're going to destroy the gates!," he exclaims aloud.
He slammed his axe against the gate in a heartbeat without making sure his men would respond.
When his swinging giant axe hit the gate, several cm of sharp wood fragments splashed. And by tapping the axe over and over again, a slight crack can be made.
In the same way that my men did to Orvo's appearance, they swung the weapon in their hands and destroyed the gate. A few minutes later, the sturdy gates that prevented the demons from entering also did not resist the power of the Great Ghost Clan, making loud noises and collapsing.
Not long before Orvo exhaled in relief, he said, "Retreat!," he exclaimed, escaping to the eastern plains.
All that followed him was sixty Great Ghost warriors and a hundred orgasms with burns all over his body.
He lost seventy-five percent of the Great Haunted Troop.
Commander Vaino Budosco of the Middle-Ghost tribe was rescued from the collapsed house and had given up his place to the Great Ghost tribe unit. His men still had more than six hundred Middle-Ghost warriors and more than a thousand and five hundred orcs, but the Middle-Ghost units were in a situation where they could not communicate with their commanders because they took the form of conceding the boulevard to the Great Ghost.
Watching the orgasms march west down the boulevard, Vaino stares at the figure with remorse.
(Damn it! They took the best part to Orvo. Well, the battle is still going on. It doesn't change that the ghost tribe is the main power among us. Anyway, I have to rendezvous with my men...)
He avoids the avenue where the orga hits and goes on a relatively wide alley looking for his men.
I had no choice but to enter the alley because I thought Vaino, who was also in the lead, hung on to the enemy trap and gave way to the Great Ghost Troop coming from behind.
For this reason, Vaino was able to join the Medium Ghost Platoon immediately, but was not able to restore his chain of command by breaking up into houses and the Great Ghost Troop.
(Once you get out there and restructure your troops, we'll talk.)
He used the warriors of the rendezvous platoon to try to get all units of the Middle-Ghost tribe to convey instructions to leave the city once out of the East Gate.
The screams of the orgasms echoed as the preachers tried to run out. It was just the right time to get into the boulevard pit.
(Has there been a trap yet? How many traps are there in this city? I'll leave this to Orvo, it's easier to just go outside)
So Vaino also noticed the smell of smoke.
(Smells like burning... a fire gauge! This is awkward. This city is full of wooden houses. It hasn't even rained in the last few days. If it was so dense, it would just burn to death like no other...)
He orders him to flee to the east gate, but soon he will be informed that his firehand is looming from the east.
(Is this a trap too? Then it would be a sea of fire both north and south. We have enemies in the west, but it's better to hit them than burn them to death...)
Unlike Orvo, he sought a way out to the west.
There was a gradual increase in the number of soldiers following him, to the size of hundreds around him alone. But sometimes it was a narrow alley, and I had to make a long line and go west.
Moving west, we saw backwoods and a defensive fence between the alleys.
The alley they were running in now was about three meters wide, with only a few lined up sideways.
(To go beyond that backwoods and fence, even if it falls out vertically, it becomes bright. Then we'll have to lurk around here knowing the danger. Whatever it takes, you're not going to burn the city down, so you shouldn't burn this neighborhood...)
Even here, Vaino couldn't understand Ray's thoughts.
Ray was going to burn down everything on the outside of the fence.
The Periclittle side was going to demolish all the houses on the west side of the protective fence to prevent an extension of the burning caused by the flying fire. Also, just in case, water attribute magicians were placed in various locations, and further fire brigades by citizens were kept on standby. The fire brigade is even equipped with a simple fire pump with a modified hand pump that was installed in a well located in the East End.
Without risking entering the house, Vaino was trying to survive fire and attacks from his enemies by lurking inside the alley.
But an hour later, his thoughts literally returned to ashes.
The impetus of the fire approaching from three directions did not weaken, and he stormed the enemy's defensive fence without stopping. However, its life-threatening special attack is also a predictable point between houses, so it is shot down one after the other with an attack by an arrow from the defense forces.
The cadavers of the Middle-Ghost and Oak narrow the passage further, and the Middle-Ghost warriors who scratched the arrows are also defeated one by one by the spears by the Civilians in front of the fence.
Vaino hung a special attack on the fence risking his life with his brave neighbors.
He lets his rare health of his kind say things, shields the body of the oak, scratches the arrows that are struck precisely, and reaches the backwoods.
But his martial arts ran out here, too.
Trying to get over the backwoods, Luke's peasant militia, arguably a miscellaneous soldier, appeared. At that time, he was exposing the peasant militia to defenseless attempts to overcome the backwoods.
The peasant militia showed a flash of frightening color to the ghost warrior carrying the giant song knife Falcion. But soon point the crude spear in your hand at Vaino.
The peasant militia meditated his eyes and stuck out a spear full of strength.
The tip of it accidentally went into the side of Vaino, who solidified himself in his armor. Vaino realized his own defeat as he stared at the spear pushing his ribs through his sides.
(Am I going to be killed by such a tiny, clumsy soldier... you mean to say I'm no match for Orvo until the end...)
When he thinks so in a sense of self-derision, he endures the fierce pain of being pierced through his lungs and, without screaming, slaps the spear and breaks it. And then whip the wounded body and get over the backwoods.
Where he reached in front of the fence, new peasant militias flocked. He was speared in from all sides and went a few more steps as he bled bright red from all over his body. But the strength of the Middle-Ghost pride also finally ran out and fell like a stick on the ground.
Vaino Budosco, general of the Middle-Ghost Clan, closed the raw without being seen as a match for his mighty enemies.
In other Middle-Ghost units that did not receive Vaino's orders, they were divided between those following the Orvo of the Great Ghost and those who independently sought to escape. Of the two, those who made the decision to follow Orvo were burned by fire near the East Gate and wiped out. Only some of the poles of those who tried to overcome the north and south walls were able to overcome the four-metre wall and escape the city.
Of the eight hundred medium ghost warriors and two thousand orcs, only twenty medium ghost warriors were able to escape the city of Periclitle.
The Demon Army has thus completely lost the main Middle-Ghost unit.
Ray's trap “almost” served its purpose.
Because it inflicted heavy damage on the enemy's strongest power, the Great Ghost Troops, and wiped out all the main Middle-Ghost Troops.
But Ray's thought was to wipe out all the Great Haunted Troops in the city.
To achieve that goal, we set a complicated trap, knowing that the success rate would decline.
This “marginal” underdeveloped part - the escape of the Great Ghost Troops - will have a major impact on the war situation after this.
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