Next, it’s time to check out the five [Storm Raptor Druids].

As a close version of the third-level [Raptor Druid] warrior, their appearance and style are similar.

That is to say, the feather robe he is wearing is slightly different, and the staff in his hand is also more exquisite.

It is also a wood-grained staff, but the light green ball of light on it is obviously larger.

In addition, the feathers on the wings behind the arms are light blue, representing the magic power of the wind element.

From now on, the team of "birdmen" in the territory can be further expanded.

When the fight starts, the bear turns into a bear, and the bird turns into a bird. The scene will definitely be spectacular!

In line with the requirements of rigor and seriousness, although Zong Shen had just checked the attributes of the third-level [Raptor Druid: Sova Wind Crow] not long ago, he still did not intend to omit checking the fourth-level [Storm Raptor Druid] Properties, just use a little water, enough water will make it moist!

A rigorous lord must be well aware of his territory and the abilities of his warriors.

Thinking of this, he no longer hesitated and looked at one of the [Storm Raptor Druid]. As soon as the idea of ​​checking attributes emerged in his mind, the related attribute list emerged.

[Storm Raptor Druid: Dia Windcrow]

[Qualification: Excellent Level]

[Level: lv10]

[Attributes: (Click to expand)]

[Hunger and satiety: 80/100]

[Loyalty: 80]

It seems that the excellent level can be regarded as the standard for third- and fourth-level warriors, or the entry-level standard.

The qualifications of most third- and fourth-level warriors are excellent.

This is the standard threshold for warriors.

In fact, there are specific qualification requirements for the training of high-level warriors, let alone druids.

In addition to qualifications, druids also need a certain ability to perceive nature.

From ancient times, after the night elves worshiped nature and sensed the rhythm of nature, the Druid sect emerged. This is a sect that advocates nature, balance and life.

Since then, druids are not even limited to elves. Humans, dwarves and even tauren can become a member of the druids as long as they have natural perception.

But the druids among the elves are always the most numerous.

Druids can harness powerful natural forces to maintain balance and protect their companions. They can also use this power to restore life and heal injuries, and through their perception day after day, they can find creatures that fit them, thus possessing The ability to shapeshift.

Therefore, druids are also transformation experts and can take on the important tasks of healing, human shielding and damage output.

Druids can choose different specializations and change their development direction.

It's like the difference between [Druid of the Raptor], [Druid of the Claw], and [Druid of Nature].

Therefore, druids have always been an important part of the elven army.

With a thought, Zong Shen unfolded the detailed attributes of [Storm Raptor Druid: Dia Wind Crow].

【Strength: 25】

[Agility: 33]

【Wisdom: 49】

[Charm: 17]

[Health value: 525]

[Magic value: 560]

[Magic damage: 77~80]

[Piercing damage: 53~56]

[Head armor value: 25]

[Upper body armor value: 45]

[Lower body armor value: 25]

[Magic Resistance: 40]

[Active skill: Triple hurricane lv10 (consumes 150 magic points, chants for 10 seconds, summons three hurricanes within 100 meters around you, blowing up to three local units into the air 12 meters to 18 meters above the ground and Interrupts previous actions, such as attacking and casting. Units blown up by the hurricane cannot move, attack, or cast spells. When hit, the hurricane state will be released. Each hurricane lasts for up to 45 seconds. After the hurricane ends, the target will fall and Suffers a certain amount of bludgeoning damage, cooldown time is 3 hours)

Intermediate Fairy Fire lv10 (instant, consumes 50 magic points, can reduce the armor value of a single enemy target by 15 points and prevent it from entering the stealth and invisible state, lasting for 10 minutes, the skill effect cannot be superimposed on the same target, no cooling time)

Wind Blade lv10 (chanting for 1.5 seconds, consuming 25 magic points, launching a wind blade, causing 1.5 times magic damage to the target)

Wind blade burst lv10 (chanting for 10 seconds, consuming 120 magic points, firing six wind blades at once, causing 1.5 times magic damage to the target, cooling time 5 minutes)

Storm Crow Form (consumes 200 magic points to transform into a Storm Crow. The basic magic attack is increased by 50 points. The maximum magic value is increased by 500 points. It has the ability to fly. The cooldown of the wind attack magic mastered will be cleared. , in this form, [Wind Blade] can be cast instantly, but it will consume mana, the maximum duration is 30 minutes, and the cooling time is 8 hours)]

[Passive skill: Incarnation of the Storm (The Storm Crow form can transform into a hurricane, enveloping the rotating wind blades and causing 1.1 times magic damage per second to surrounding targets. After transforming into a hurricane, the sustainable time of the Storm Crow form will be shortened. , every second the hurricane form is maintained will reduce the duration of the Storm Crow form by 50 seconds. In this state, it is immune to physical attacks)]

(Storm Crow is the darling of the wind spirit. It can instantly cast wind blades and transform into storms.

In addition, the spellcasting ability of the fourth-level Storm Raptor Druid has been further improved, and the [Intermediate Fairy Fire] mastered can reduce the enemy's armor value by 15 points.

It is worth mentioning that when the Storm Raptor Druid transforms into a Storm Crow and turns into a storm, he is immune to physical attacks and can continue to kill surrounding enemies. At the cost, his transformation time will pass quickly, so use it wisely. This ability can effectively reduce the damage you receive)

As expected, the fourth-level [Storm Raptor Druid] is much improved than the third-level [Raptor Druid]. Not only the attributes, but also the corresponding skills and transformation effects are significantly enhanced.

The Storm Crow is much more powerful than the Forest Eagle.

Therefore, [Storm Raptor Druid] has stronger survivability than the fourth-level [Intermediate Wind Mage]!

Of course, except Kaginia, the freak who is favored by God.

After Zong Shen checked the attributes of the fourth-level [Storm Raptor Druid], Luna also replaced Vereesa.

It happened that someone from the sect asked Vereesa to lead these five [Storm Raptor Druids] back to the team first.

In this way, you can check and count and return to the team at the same time, so there will be no omissions.

After all, Shen has been hoarding this wave of recruitment files for a long time, and the number of recruitments is also the largest since it was launched!

Especially this wave of troop replenishment, in a sense, has improved the territory's comprehensive combat power, even as much as when he took over the unclaimed territory before.

Because the warriors in the unclaimed territory are always the same as the old three, and the largest number is the unique unit of this area, the second-order wolf cavalry.

The quality of this batch of recruitment warriors is generally higher than the warriors received from the Unclaimed Territory.

He can only see fourth-level warriors now, and there are fifth-level, sixth-level and seventh-level warriors above.

It's just that the higher the level of warriors, the fewer types and numbers they have.

There is no shortage of second- and third-level warriors in the current territory, especially the wolf cavalry, which has reached the brigade level.

But a territory cannot rely solely on low-level warriors to support the scene.

When facing those high-level opponents, the wolf cavalry's numerical advantage cannot be used.

If you fight at a low level against a high level, you will only be cut down by the enemy, and you will need to spend a lot of life to fill the gap.

Therefore, the addition of this batch of recruitment rolls has balanced the imbalance in the number of low-level and high-level warriors in the territory to a certain extent, making the hierarchical structure of the territory's troops more balanced and the configuration more diverse.

After observing the appearance and equipment of these swordsmen, Zong Shen began to check their attributes.

[Level 4 Elf Swordsman: Yul Julian]

[Qualification: Excellent Level]

[Level: lv10]

[Attributes: (Click to expand)]

[Hunger and satiety: 80/100]

[Loyalty: 80]

It seems that the initial loyalty points of the recently recruited elven warriors are around 80 points.

This value is relatively high among all recruited soldiers.

Normally, the initial loyalty points for recruiting warriors are between 65 and 75 points.

Then there must be a reason why these elven warriors have higher initial loyalty.

Zong Shen was not sure whether this had something to do with Vereesa, Luna and the others, or it might be because this place was once the territory of the giant elf city Azshara.

He curled his lips, and with a thought he unfolded the detailed attributes of the elf warrior named [Yul Julian] to view.

【Strength: 29】

[Agility: 48]

【Wisdom: 15】

[Charm: 25]

[Health value: 525]

[Chopping damage: 91~94]

[Puncture damage: 82~85]

[Head armor value: 30]

[Upper body armor value: 45]

[Lower body armor value: 30]

[Magic Resistance: 40]

[Active skill: Elf Continuous Slash lv10 (swing three swords at the target in a row, each sword can cause 50+1.2 times slashing damage to the target, cooling time is 2 hours and 45 minutes)

Vital Stab lv10 (pierce the target's vitals with a sword, causing 1.5 times the puncture damage, cooling time 1 hour)

Qinglin Sword Dance lv10 (increases movement speed and attack speed by 15%, and gains 1% double-speed gain for every sword hit on the enemy, with a maximum limit of 25%, duration of 3 minutes, and cooling time of 2 hours)

Blade sharpening lv10 (sharpens the blade, gains 15 points of armor-piercing effect when attacking, and each hit can cause 1.1 times of slashing damage to the target, lasts for 10 minutes, and has a cooling time of 2 hours)]

[Passive skill: Intermediate Elf Swordsmanship (Elven swordsmen have received intermediate swordsman training, mastered the corresponding swordsmanship and dodge steps, and can display it naturally)

Work together (for each additional elf swordsman of the same level within 100 meters around you, the double-speed gain increases by 1%, with a maximum limit of 12%)]

[Squad skills: (unlocked)]

(The fourth-level swordsman of the Elf tribe, armed with two swords, is famous for his quick attacks. Through the effects of [Light Forest Sword Dance] and [Join Hands], he can superimpose double-speed gains. Three swords in one second is not a dream, but [Sword Blade Sharpness] Transformation] can give swordsmen armor-breaking ability and output gain.

Properly coordinate and dispatch elf swordsmen to fight, which can quickly destroy the enemy's lightly armored or unarmored units)

The attributes of the [Level 4 Elf Swordsman] are quite satisfactory. They seem to be slightly inferior to the [Dragon Blood Spear and Shield Warrior], but they are still above the standard line of the attributes of the Level 4 infantry.

Since the [Elf Swordsman] is not the kind of weapon that can perform miracles with great strength, its main attribute is [Agility].

So their [Slashing Damage] and [Piercing Damage] are only eighty or ninety points.

Their fighting style is to attack multiple times quickly, stacking single damage.

It would be difficult to achieve results against heavily armored units with astonishing defenses, but sending them to clear out those large numbers of light-armored units would give them a greater advantage.

At this time, Vereesa brought the four [Storm Raptor Druids] into the queue and returned to him.

"These eight swordsmen should also be included."

He told Vereesa.

After Vereesa appeared in front of those [Elven Swordsmen], all the swordsmen put their hands on their chests and saluted, respectfully calling her "General Vereesa".

It seems that Vereesa is indeed a famous figure among the elves.

Many of the recruited elven warriors almost recognized her, including the original Luna.

Everyone respects Vereesa, which shows that she was definitely a big shot in the last era!

The strategy module has mentioned before that Vereesa commanded a high elf force [Silver Covenant] in the last era. Wouldn't it be great if we could follow Vereesa's line and explore the ruins of [Silver Covenant]? You can easily accept the mantle of [Silver Covenant].

Zong Shen looked thoughtfully at the back of Vereesa leading the [Elf Swordsman] to the queue.

At this moment, there are only 15 [Dark Night Forest Walkers] left among the fourth-level recruitment warriors still on the field.

There are men and women among these forest walkers, and each of them looks mysterious.

They wore a light green ranger hat on their heads, and their faces were covered with scarves, only their bright eyes exposed.

The reason Zong Shen was able to tell their gender was from the undulating curves of their light armor.

Each [Dark Night Threader] carries a [Night Threader Battle Bow (Blue)], wears [Night Threader Ranger Light Armor (Purple)], and has [Night Threader Ranger Light Armor (Purple)] on his back. Elf Ranger Leather Boots (Blue)].

These were all standard equipment that Zong Shen had seen in the warehouse of the underground fortress ruins in Azshara's sewers.

The territory currently reserves a batch of standard equipment of the same style, and Zong Shen plans to keep it for the shooter troops in the territory to re-equip to solve the problem of equipment loss.

So Zong Shen recognized the styles and levels of these equipment at a glance.

Compared with other elven warriors, the eyes of these [Night Forest Walkers] are more indifferent.

Ranger archers also have the character of a ranger.

Zong Shen didn't bother to worry about these minutiae. He narrowed his eyes slightly and checked the attributes of one of the [Dark Night Walkers].

Lines of subtitles appeared in front of his eyes, showing the summary information of this [Dark Night Threader].

Let him get a preliminary understanding of some situations first.

[The Dark Night Walker: Hester Owl Eyes]

[Qualification: Excellent Level]

[Level: lv10]

[Attributes: (Click to expand)]

[Hunger and satiety: 80/100]

[Loyalty: 80]

------Digression-----

This month, we will use the 1/2/1/2 cycle update method until all outstanding updates are paid off.

Don’t worry, defensive challenges will definitely be written about in May.

The attacker has also planned it.

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