Create horror games that scare players around the world
Chapter 39 Is the boss so good at playing games?
Chapter 39 Is the boss so good at playing games?
There aren’t many people posting videos of themselves completing a game, just two or three.
But without exception, they are all well-known big guys who specialize in making videos in the direction of collecting complete strategies.
Among them there is a representative figure, called "Second Man".
He is a well-known speedster.
No matter what game it is, as long as he is interested in it, he can basically release a complete collection guide video on the second day of its release.
If it is a large-scale ARPG game with many side quests, a full collection video can be released within a week.
He is a real boss.
What makes players curious is that for other games, it’s fine if you just collect and speed run all the games, after all, in FPS, you can just shoot mindlessly, and in ARPG, you can just complete the missions without reading the plot.
But how can one speedrun a game like Rotten Meat, which has too many random factors?
The AI of the limb monsters is too smart. Once players find them appearing around them, they dare not speak at all and can only squat and quietly go around them.
There are also supernatural events that take up a lot of time, especially when you are looking for keys or valves and you run into a monster, you have to find a place to hide, which takes a lot of time.
Therefore, the players wanted to see how this big guy played.
They clicked on the video of Miao Nan, which was titled [4K high-definition, "Rotten Meat" full process and collection guide explanation! ]
It was not until then that players noticed that the video was only three and a half hours long?
That means the actual playable content of Rotten Meat is only close to 4 hours.
My goodness, how embarrassing it is for those who have played for seven or eight hours or even a day but still haven’t finished the game?
It took him more than 3 hours to complete the game, and it must have been done in the second or third round to complete it in such a short time.
We ordinary players haven’t even finished one round in seven or eight hours!
too strong!
So, the players started watching the video.
As the video played, they suddenly discovered that the boss's horror game was beyond their imagination...
The man in the video, who dies in seconds, directly presses Shift at the beginning and is familiar with the sewer.
Apart from taking a breath to regain my strength, I didn't take a single serious step during the entire process!
And remember the location of the props, and know exactly where the keys, valves and other things are.
Don't take a detour or a wrong path.
He doesn't even bother to look at the various supernatural phenomena that can scare the shit out of people.
The most typical one is the ghost wall and the headless female corpse encountered after getting the first key.
Everyone was trembling with fear, afraid that if they walked too fast they would be caught off guard.
The second man, on the other hand, slipped through the ghost wall in a flash, and then ran towards the exit of the passage at an extremely fast speed.
The headless female corpse had just been refreshed, and before he had even passed the entrance to the passage, he had already come out and bumped into her.
Wow! That's awesome.
The subsequent process made the players open their mouths wide.
When the limb monster appeared, everyone else was frightened and turned around and ran away. Then the dog walked stealthily, and the slightest movement would make its fur stand on end, for fear of running into the monster.
But this stuff is different.
He was not afraid at all the time, and rushed through the sewer like a happy man.
He didn't care at all whether monsters were wandering around.
Sometimes when he was unsure of the monster's location, he would yell loudly to attract the monster's attention, and even squat in front of it to taunt it, sucking and then walking the dog.
The players in front of the screen were dumbfounded and they all typed: Huh?
Good man, you're just teasing this monster who tortured us to death?
Moreover, the second man rarely hides in the cabinets or tables. He will only hide when he has no choice.
He mostly used various load-bearing columns, tables, oil drums and other objects to bypass the monsters and then get rid of them.
This operation left the players dumbfounded.
"Damn it!"
"You call this a horror game!?"
"Your family's sewer, right? I'm awesome."
"Other people play games with trepidation, but you play games with such eagerness."
"Monster: Brother, slow down, I can't keep up"
"Looking for a dog? Walk the dog!" "Not bad, just a little bit better than me (dog head)"
“Do you want to speedrun this thing too (get down on your knees)”
Such fancy speedrunning techniques completely confuse the players who watch the video.
The limb monsters are supposed to be an oppressive presence in the game, but in the videos of these big guys, they become clowns being made fun of.
Really lost face...
But to be honest, because of these videos, players' sense of horror has really dropped sharply.
And the video has indeed helped many people, especially those who are lost, can't find their keys, and are afraid to explore.
After watching this video, without saying anything, I will walk the same way as the big boss and play the same way as the big brother.
What a coward.
However, this also made many players see the ending of the game and realize that this horror game actually has two endings?
A good ending and a bad ending.
There are two conditions for achieving a good ending.
1. When calling the dog, you didn’t choose the wrong path.
2. When the monster and the dog barked together, they didn't choose the wrong path.
In the happy ending, the protagonist successfully found the injured dog.
Then he held the whimpering animal in his arms and limped out of the sewer.
To be honest, this ending is a bit unrealistic.
After all, all players have seen what the situation in the sewers is like.
You came in and you want to go out? And you bring your dog with you?
This is obviously the protagonist's halo at work.
However, the other bad ending seems reasonable.
There is only one condition for achieving a bad ending: the dog chooses the wrong direction when barking.
At the end of the story, the protagonist finally found the dog after going through a lot of hardships.
It turned out that it was eating rotten meat.
The protagonist's tone became trembling at this moment.
Then the dog discovered the protagonist, and mutated right in front of him, with his flesh torn apart and his muscles and skin peeling off.
Became a deformed, weirdly shaped horrible creature.
In the end, it pounced on the protagonist, and the game screen immediately went black, leaving only the screams and the sounds of swallowing and biting for players to imagine.
This ending fits the tone of the game.
After all, the whole process is full of dangers and countless people have died in it.
How can you, an ordinary person, be an exception when you come in?
Damn it, you have to die, even if you are the protagonist.
And Star Games did not clearly tell which ending was the true ending.
And in both endings, the limb monster did not die.
I don’t know if the official will release a sequel in the future. If there is a sequel, which ending will it follow?
If the bad ending is chosen, then the player will have to face two monsters...
So, a small number of players went to Star Games’ Enterprise account and asked if there would be a sequel to such a successful horror game?
The limb monster is not dead and is still active in the sewer. Does this mean that the production team has dug a hole?
If there is a sequel, I hope the content can be expanded and some NPCs can be added in, so that I won't feel scared when I'm alone.
At the very least, with NPCs around, you can feel the breath of life instead of being with a pile of dead bodies with broken limbs.
Boss Ding didn't read any of the comments and private messages from the players.
Currently, he is on the phone with Director Shi from Danmu.com.
(End of this chapter)
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