Chapter 88 Cursed Videotape

Ok?
The player in front of the screen raised his eyebrows for a moment.

This line seems to have been said at the beginning of the video.

It is repeated here again. Is there any other meaning in it?
In the demonstration, the protagonist was empty-handed, ignoring the ward doors on both sides, and walked towards the darkness deep in the corridor.

As he went deeper, the originally pitch-black passage gradually became clearer.

At the end, a closed door blocked the way.

When the protagonist was about to get closer, the door was opened from the other side!
A nurse with glasses and wearing a red top and a white skirt stood behind the door.

Is this a nurse from a mental hospital?

The players all thought of this, and then thought that the protagonist Sebastian had just woken up from the ward, and was pinching himself just now, and asked the same two questions...

My goodness, is this Sebastian a mental patient?

But that's not right, in "The Invasion" it is clearly stated that he is a criminal detective and an agent of Mobius.

So what is going on here…?
With great anticipation and curiosity, the players continued watching.

[You haven't been here for a long time.]
During the game, the nurse in red spoke in a low voice, turned around, and walked to the counter nearby.

And the protagonist also walked through this door in the actual demonstration and came to a waiting room.

There are green plants for decoration here, and there are newspaper racks and notice boards on both sides.

[You don't look well. You should take better care of yourself.]
The nurse in red suddenly asked without any concern in her tone, as if asking as a routine, and then started to trim her nails behind the counter.

In the actual gameplay demonstration, the protagonist explored the surroundings and first came to the newspaper rack.

Here, a newspaper clipping was found.

As the interactive viewing continued, the clipping content appeared on the screen.

[Many people died! A large number of villagers in a rural town died one after another, causing the local police to pay great attention! ]

[Recently, a series of mysterious deaths have occurred in the small town of Crimson City, and the deceased had no wounds. According to police investigation, each of the deceased had watched a videotape before his death...]

The players didn’t understand this clipping. It should be related to the game’s plot, right?

We can’t tell anything from a real-machine demo now, and we will know the meaning of the document only after it is released.

So the players didn't take it seriously and continued watching the video.

In the game, after the protagonist collected this clipping, he turned around and went to the bulletin board opposite.

As a result, there is a notice posted here, and people can interact with it.

As the view continued, the camera suddenly zoomed in.

The players then realized that this was actually a death notice!
And the black and white photo above is of the nurse in red!
【Death Notice】

[(Name is blacked out), a nurse at Lighthouse Psychiatric Hospital, was found dead in front of the counter while on night shift. The other nurses on duty seemed to have seen something that caused them to have a mental breakdown. Only an old videotape was left at the scene.]

Seeing this, the players were shocked.

Some players hope to use barrage to remind high-energy players, and at this time a large number of comments float across the screen.

'Oh my god! Is this nurse dead?'

"What the hell? Wasn't the person who just opened the door a human?"

"Oh my god, my hair stood on end all of a sudden."

'This mental hospital is haunted! It's so fucking weird!'

"It's easy to imagine that a female nurse would appear in such a gloomy place. How could it be possible?"

"And the horror scene just now, wow, is this game mainly about the supernatural? Isn't it said there are zombies?"

"Zombies should be the side dish, the supernatural is the appetizer!"

...

As the players commented, the protagonist in the actual demo turned around.

The environment in the waiting room changed drastically at this time!

It is no longer as clean as before, but a mess.

The wall paint is falling off, the floor tiles are broken, and the ceiling is covered with dust.

The nurse in red had also disappeared, and there was dead silence except for the ticking of the clock.

squeak - ah -

Suddenly, the corridor door was slowly pushed open.

The noise of friction was continuous and harsh.

The players looked closely and saw that behind the door, it was pitch black, as thick as ink, with no light at all.

But one thing is clear, let the players in!
So, in the actual game demonstration, the protagonist stepped forward, and under the gaze of the players, walked through the passage he came from, and stepped into the darkness.

pat-

pat-

The sound of footsteps was clear.

But it was pitch dark in front of me.

The protagonist's heartbeat became louder and louder in the dead silence, and the blinding darkness made it impossible to tell the direction, and even unsure whether he was moving forward or standing still.

The players held their breath and felt a sense of oppression in their hearts.

They had already thought that something might jump out of the darkness and attack them with high energy or something.

But what they expected did not happen.

Snapped--

There was a slight sound, and a beam of light suddenly appeared in the darkness on the left, illuminating a rusty ward door.

The players were all startled and immediately realized that there must be something behind the ward door.

In the actual gameplay demonstration, the protagonist also walked towards the only light source.

As he got closer, an interactive prompt lit up. After the operation, the view zoomed in, and he looked inside through the visiting window on the ward door in a first-person perspective.

But the result was a different scene!

The ward is no longer a monotonous bed and toilet, but a luxurious living room with a burning fireplace.

Three figures like virtual projections came into view, one of them sitting on a European-style sofa, smoking a pipe.

One was kneeling on the ground, dressed as a farmer, with a bewildered little girl standing next to him.

In front of the players' eyes, a plot performance was played out here.

[Mr. Victoriano, this is my little daughter. From today on, she is a member of the Victoriano family...]
The farmer knelt down, speaking submissively and in a humble tone.

[Your daughter is not enough to pay off your debt, sir.]
[I understand... I will find a way to collect the remaining money. Please give me some time...]
[I'll give you one more day, sir. If you can't pay it back, don't blame me.]
[What!? Victoria…]
The rich man interrupted the farmer and looked at the bewildered little girl.

[It just so happens that my son Reuben needs a playmate. From today on, you are my son's maid and your name is Laura.]
Seeing this, the players were suddenly startled and felt something was wrong.

Laura…

Laura…

Wait!

Isn’t the spider-like long-haired female monster in the second poster called Laura?

It's called Laura, and the little girl is also called Laura...

Oh my goodness, don’t tell me this is a person, please don’t tell me this is a person!
If this is the same person, how did she transform from a little girl into the deformed, twisted monster on the poster?
With curiosity and the desire to find the truth, the video continues.

In the game, the plot ends, the lights go out, and everything returns to pitch darkness.

The protagonist walked forward again under control, but after a few steps, another beam of light shone down, illuminating a ward door on the right.

As the interaction progressed, the view zoomed in and looked inside through the viewing window.

It was still the projection-like human figure, the man smoking a pipe in front and the bewildered little girl.

The scene is a small, dark attic, which is in stark contrast to the previously fire-warmed living room.

[This is your room. Your bastard father sold you to me, so you have to work hard for me.]
[In addition to cleaning and housework, you must also take good care of your little master Reuben. At night, you are forbidden to have any contact with Reuben. Do you hear me?]
[Got it... sir...]
[Good. Now, clean up your place.]
The lights went out and the ward door on the left side in front lit up again.

After getting closer to interact, I saw what was going on inside.

It was a shadow of a very young boy and the little girl from before.

[My name is Reuben, sister, what's your name?]
[…Laura.]
[Hello, I don’t have any friends, and my father doesn’t allow me to interact with other people. So, are you willing to play with me?]
[…Yes, Master Reuben.]
[That's great, Sister Laura.]
Seeing this, the players were still a little confused.

However, it can be seen that Laura is still very timid now.

But from the previous posters, we can tell that something big must have happened to this Laura, and she has turned into a deformed monster.

In the actual game demonstration, the protagonist continued to move forward and came to the ward door on the right. As he visited, the players found something different.

That is... the little girl grew into a young girl!

Inside the door is wild woodland.

In the middle, there is a stone well that seems to have been abandoned for a long time.

The girl in the maid uniform stands alone by the well with her back to the camera.

Then, a shadow flashed.

Next to the girl there is a man smoking a pipe, also with his back to the camera.

Then he pushed the girl hard on the back...

puff-

The players were stunned, and three words popped up in their minds.

why?
What had the girl done? Was she to be thrown into the well and killed?
Why didn't the girl resist?

What happened during this gap?
Behind the door, the sound of someone falling into the water was heard. There was not a single line of dialogue during the entire process, and the girl never screamed from beginning to end.

Everything seemed like watching a pantomime, weird and confusing.

The shadow flashed again, and the man disappeared.

The original well mouth had been sealed tightly by thick wooden boards and huge rocks.

Then, the lights went out and the plot was over.

But at the same time, a flash of white light appeared in the deep darkness of the corridor ahead.

This became a guide, allowing the protagonist to move forward quickly.

As it got closer, the white light slowly revealed its true appearance.

This is actually a TV with a snowy screen?
The hissing screen faded the dead silence, and bright white light illuminated the surroundings.

On the ground, there was also a videotape and a document.

The protagonists interacted, the contents of the document appeared, and the players all paused and took a closer look.

[Item No.: K-10974 'Cursed Videotape']

[Object Class: Keter]

[Project Warning: No one may play this video without permission. It must be stored in a 108-digit encrypted safe. No experiments are allowed. If anyone dares to play it without permission, he will be given a week off to enjoy his life.]

When the players saw this, they were stunned at first.

Wait... this familiar writing format, and familiar numbering...

They subconsciously looked at the upper left corner of the document.

The valve logo and the three letters FBC come into view.

Holy shit! Is this really FBC!?
They are out too! ?
Cursed videotape?
Players thought that the two previous deaths were both related to this videotape.

Then I saw the warning that it needed to be stored in an encrypted safe with a 108-digit password. My goodness, how terrifying must this videotape be?

So they looked down at the description, and it would have been better if they hadn't read it. After reading it, they realized how weird this videotape was!
 I got off work at 8 o'clock, and fell asleep halfway through. I was so sleepy. The next chapter ends.

  
 
(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like