Create horror games that scare players around the world
Chapter 89 The female ghost crawled out!
Chapter 89 The female ghost crawled out!
Since it was a video, the players paused it directly, opened it to full screen, and read the part below the document.
Because the description is long, here's the gist:
The appearance of K-10974 is a standard VHS home video tape from the 80s and 90s (black).
Originally discovered by Agent ■■ at Beacon Asylum in Crimson City.
At the time of the incident, two nurses on duty at the hospital were dead and one was insane. There was no murder weapon at the scene, and no wounds on the bodies of the deceased. Only this videotape that was out of place in the environment caught the attention of the agents.
(The agent died seven days later, also without any trace.)
The videotapes do not have any code automatically generated when they were filmed, and there is no record or registration information. Theoretically, this is something that cannot exist.
The videotape is ■ minutes and ■ seconds long, the image is in black and white, and the content is (data deleted).
The researchers conducted five experiments on this videotape.
experiment one:
After the tester finishes watching the videotape, the nearest communication phone will suddenly ring after a fixed period of ■ minutes and ■ seconds. After the call is connected, "■■" will be heard from inside.
(Result: The test subject died seven days later without any injuries, but his expression was terrified and his muscles were tense, and it was obvious that he had been greatly frightened before his death.)
Experiment 2:
After the testers watched the videotape, the situation in Experiment 1 occurred, and their faces showed varying degrees of ■■■■ in surveillance, photos, videos and other image carriers, causing panic among other testers on the scene.
(Result: The tester died seven days later. Through surveillance playback, it was found that the deceased seemed to have seen something extremely terrifying and felt panic and fear, and kept shouting "It came out of the well, save me!")
(Unfortunately, we don't see this happening.)
Experiment three:
After watching the film, the tester experienced the same situation as in Experiments 1 and 2. He was put in a closed observation room with real-time monitoring equipment and provided around-the-clock protection by 20 security personnel.
(Results: The test subject died seven days later, all security personnel became insane, and several researchers who were observing in real time also showed varying degrees of madness.)
Experiment 4:
Dr. ■■ watched the videotape himself and then locked himself in a secret room.
(The doctor died seven days later. According to the recording equipment at the scene, the doctor's intermittent voice was heard: "Don't...watch...the...video...tape...")
Experiment 5:
Play the videotape on a loop for K-682 to watch.
(Result: Data Deleted)
Comprehensive experiments have shown that K-10974 has dangerous memetic transmission properties.
Director Fadden has now banned any form of research, and the tape has been sealed and contained.
...
...
After reading the description, the players in front of the screen felt a chill on their backs.
This document, like the previously viewed 055 and 1437, is coded with a black frame.
But whether it is the "unknown" that is forgotten as soon as it is seen, or the "big hole" that connects parallel worlds, in the eyes of players, they still belong to the category of science fiction.
But this "cursed videotape" was different. They felt creepy and their spines went cold when they watched it...
A large amount of key information has been blocked, adding a subtle sense of horror to the facts...making it full of suspense and desire for exploration.
My goodness...this videotape...you will definitely die on the seventh day after watching it.
Of the five experiments, the first four ended in death.
And before he was found by the FBC, there were two murders, one of which was a multi-person death at the village level...
Combined with the previous things, this must be the work of a ghost!
And these experiments also made the players feel sick.
After the call in Experiment 1 was connected, what was said on the phone that was blurred with a black frame?
What happened to the tester in Experiment 2 that caused the other testers to panic? What did this person see before he died?
And in experiment 3, why did the security guards and researchers go insane? What happened at the scene? There were so many people gathered together...
In addition, what is K-682 in Experiment ? Why was the record of this experiment deleted?
What supernatural existence does this new number represent?
All these questions left the players puzzled.
If it was placed in another game, they would probably just glance at it and skip over it without paying any attention to it.
But the ones produced by Star Games are different...
Because "The Evil Within" is not only one of the new games in the horror universe, but also a personal game for Sebastian, the NPC of "Abnormal Invasion"!
And the mysterious organization FBC that spans all three works also appears.
What is FBC?
This was discussed on the First Cancer Network long before.
Isn't the limb-attaching noble in "Rotten Meat" awesome? It only took a task force of eight people to take care of it.
Ghosts are scary, right? This kind of thing that is beyond the scope of science was still cleared up by the FBC task force.
However, such a mysterious and powerful organization lost so many testers and went crazy when faced with a videotape.
This really makes people feel suspicious and curious about the content of the video.
I wonder what was recorded.
Will the demos later on play?
With questions and curiosity, the players continued watching.
In the actual game demonstration, the protagonist Sebastian put down the document in his hand.
It turned out that the videotape that was originally thrown on the ground was slowly inserted into the projector for some reason!
The next second, the screen hissed and reflected the black and white image of the videotape.
coming!
It actually played!
Suddenly, many players closed their eyes in shock, but most of them were still staring at it with seriousness and curiosity.
As the video plays.
The first scene that appeared was a ring like a solar eclipse, but it didn't look like one if you looked closely.
Then, various disgusting black and white images flashed one after another.
In the first scene, dark red blood gushed out from the rippling clear water, bubbling up, as if something bleeding was struggling underwater.
In the second scene, three male corpses in torn clothes rolled down from a small hill somewhere, as if they were thrown into the wilderness.
In the third scene, there is a huge oval mirror hanging on the gray wall.
The players were shocked to see that in the mirror there was a middle-aged woman combing her hair slowly with an expressionless face, but outside the mirror there was nothing...
The following scenes became more and more bizarre.
There was a man standing at the window looking out with an expressionless face.
There are creepy pupils that are staring at the screen intently, but are no different from dead fish eyes.
There was also a strange woman with earthworms and mosquitoes crawling all over her body.
There was another scene where several men and women had their hands tied and were hung on trees with ropes little by little. They struggled frantically, as if they were being executed.
These images are all ambiguous and yet uncomfortable.
It was just like a scene in a dream, bizarre, strange and weird.
The players who watched it felt very uncomfortable and had no idea what the videos were trying to convey.
There is no plot, no narration, and not even any sound.
Just some uncomfortable images.
At this point, the video reached the end, the screen flashed, and an uninhabited forest of dead trees suddenly appeared.
In this dense forest shrouded in mist, there appeared before everyone an isolated stone brick well.
This is the well where the girl was pushed down earlier!
The perspective of the actual demonstration suddenly zoomed in at this moment, making the details of the picture full of noise clearer.
As the black and white filter and the retro picture shook, a pale arm suddenly stretched out from the well and climbed onto the edge of the well with a snap!
s—
The players all gasped.
The ghost is out!
The girl who was pushed down crawled out as a ghost! ?
So is this what the sentence 'it came out of the well' in Experiment 2 meant?! ?
And everyone who has watched the video is dead, so what happens next is...
"Shit! Is this video still watchable!?"
At this time, in the actual machine demonstration, the game screen plays in skipped frames like a PPT.
And in every frame, the ghost in the well crawls out a little bit...
First, the whole arm.
Next is the head covered by long hair.
Then there is the upper body in a maid uniform…
As the picture skips frames.
The female ghost stepped out of the stone well, and as the PPT-like video played, she approached the screen step by step...
All the players are in the first-person perspective, watching the female ghost approaching. The timid ones have already shouted "Fuck!" and moved away from the screen.
Even the brave ones had their heartbeats quickened and their throats filled with emotion.
But when I thought about the fact that this was a real game demo, I immediately thought, MMP, damn, I was actually scared by a demo? Impossible!
In the game, the female ghost approaches step by step, and the players swallow their saliva together.
It was like a comic strip. One second it was next to the well, and the next second it was three steps away from the wellhead.
Its body is getting bigger and bigger, and its head covered by long hair is gradually becoming a close-up.
Such a strange approach made many players squint their eyes subconsciously, and some even silently chanted Amitabha...
And at this moment, the female ghost "walked" in front of the screen, separated from the player by only a piece of glass screen!
After real-time calculation, the protagonist realized the danger and quickly retreated while shouting WTF.
The next second, all the players watching the demonstration widened their eyes in horror!
The female ghost in the videotape grabbed the TV screen frame in the picture.
She poked her head out, her long hair hanging down to the ground, and she crawled out of the TV set! The head covered by her hair also suddenly lifted up.
The camera instantly zooms in, revealing the dead fish's eyeballs between strands of hair, staring at all the players with resentment!
[Sebastian…]
At this moment, a chill rushed straight to the players' heads. They were so frightened by this scene that they opened their mouths wide and were unable to speak!
This is a performance technique that I have never seen in horror movies!
At this time, a large number of barrages floated across the screen.
"Fuck! Fuck!"
"Yeah Mommy!"
"Heart Stop"
"This scene is even scarier than a horror movie!"
"Fuck! This is more exciting than the monster on the poster! I don't even dare to play it anymore!"
"Damn it! With these dead fish eyes, I won't be able to sleep tonight!"
"Don't come over here!"
In the game, the female ghost slowly stood up, and there was a sound of bones crackling.
It was as if there hadn't been any activity for years, and the players' faces changed when they heard it.
The next second, it suddenly stretched out its hands and rushed forward.
The game also played urgent music full of danger, which caught the players off guard and scared them so much that they subconsciously exclaimed "Oh my God!"
In the actual machine demonstration, it can be clearly seen that the operator was so frightened by this sudden scene that the mouse shook...
Then he quickly turned around and fled backwards for his life!
At this moment, the chase begins!
The tense music filled my ears and the footsteps of people fleeing could be heard one after another.
The back was no longer pitch black as before, but a dilapidated hospital corridor.
The protagonist runs in it, struggling to survive.
Although the female ghost did not make any pursuit movements, the thrilling music continued to play and lingered in my ears.
Its shadow on the wall is also gradually distorting and getting bigger...which means it is getting closer...!
The players in front of the screen gasped and were terrified when watching this scene.
It feels like you are the one running away, the sense of immersion is extremely strong!
But fortunately, at the end of the hospital was a rusty iron door.
It also says 'Exit'.
The players were overjoyed and prayed that the protagonist could escape safely.
Following the quick sprint in the video, there was a loud bang, and the game entered real-time rendering again.
The protagonist slammed the door open, then quickly closed it with his backhand, then leaned against the wall with one hand, panting.
Sure enough, there was no movement outside the door. The female ghost did not come in through the door. It seemed that she had successfully escaped and entered the next scene. The players also felt an inexplicable sense of relaxation and relief.
Many comments also floated across the barrage.
"Awesome! That homeless guy who was bullied by everyone actually went through such a horrible thing. No wonder he was fearless in the tower..."
"This scary skill of crawling out of the TV is amazing. Xingdong did not disappoint me when it comes to horror games."
"Those dead fish eyes...remind me of my adulthood..."
"I don't know if a gun can kill a female ghost. I'll try it myself when the game comes out."
"My cousin just took a look at me, and now she's lying in my arms. Oh, so annoying."
"Is this female ghost realistic? If so, I think I can..."
...
The video continues as the players make comments.
In real-time calculation, the protagonist had just taken a breath when a noise came from behind him.
I turned around and looked, only to be glared at by the players again.
My goodness, this is not an exit at all.
What's in front of me is clearly a super large laboratory!
And in the middle, there is a huge strange facility.
Its shape is very different from the one in Kidman's room on the 19th floor of the tower branch.
In other words, it is a more complete and advanced version, and what is connected around it is not a bathtub, but a professional reclining device.
There were some unconscious people soaking inside.
When most players see this, they immediately think of one word.
That's STEM!
However, a small number of players are still confused and don't know what this is.
At this point in the demonstration, the protagonist whispered 'WTF'.
The next second, an ear-piercing scream suddenly rang out, causing him to hold his head in pain, lowering his head and shaking his body, his body unstable.
The surrounding scene also changed instantly.
The room was gone, replaced by a blood-red world with no visible boundaries.
The huge STEM facility in front of me has become a mixture of flesh, blood, tissue and tendons.
On top of it, a brain was tied with barbed wire.
The originally connected devices that were lying together also became lumps of flesh dripping with blood.
The people who were originally lying inside turned into horrible zombies.
Seeing this, the players shouted in their hearts that the zombies have finally appeared!
So Sebastian encountered zombies more than 20 years ago. No wonder he didn't care about the zombies in "The Invasion". It turns out he had seen them before.
It’s just that the zombies here are a bit weird, completely different from the rotten creatures wandering the streets in "The Invasion".
Under the huge brain, they neither roared nor wailed.
Under real-time calculation, these zombies slowly crawled out of the meat ball, with an unknown muscle connected to the back of their necks like an umbilical cord, and their heads kept twisting and twitching like a distorted signal.
This appearance is more like a zombie-type ghost than a zombie monster.
I just don't know if physical attacks can kill it.
But soon, the protagonist told the players the answer.
Because when the protagonist faces these things, he no longer runs away like he did when he encountered the female ghost before, but instead draws out his revolver and prepares for battle.
The real-time calculation ends and control returns.
In the video demonstration, the protagonist aimed his gun and fired fiercely at these strange zombies.
boom--
A shot was fired, hitting the zombie's head accurately. The powerful impact of the bullet made it fall to the ground instantly.
However, what was horrifying was that the zombie actually slowly crawled up!
The bullet didn't leave a scratch on its head!
The scarlet eyes stared straight ahead coldly like a demon, and behind him, there were several such zombies gathered.
They stretched out their hands, their heads twitching constantly, and rushed forward with stiff postures like puppets, leaving the players staring with their mouths wide open.
"Damn! How come this zombie is okay!?"
"Nimma, is this head made of iron? Or is this zombie a supernatural being that physical attacks are ineffective against?"
"Is it because of insufficient firepower and insufficient damage?"
"Damn it, the zombies here don't have heads, they keep twitching, they're scarier than the zombies in 'Abnormal Invasion'!"
At this time, in the game, the protagonist fired another shot.
boom--
The bullet hit the head, the zombie paused, tilted its head back, and then continued to attack.
boom--
Another shot hit the zombie in the chest, but it only stopped the attack for a second, which instead caused other zombies behind him to rush forward.
The operator panicked.
Bang-bang-bang-bang-bang
In the scarlet world, the protagonist ran and shot at the same time, and every shot successfully hit the zombies, but it was of no use!
The zombies were like immortal beings, with hideous faces, bared fangs and claws, approaching silently at an incredible speed!
Just as the protagonist's magazine was empty and he was running to reload, the zombie with flesh and tendons attached to the back of his neck suddenly opened its bloody mouth and pounced on him...
The next second, the screen went black.
Two lines of large characters slowly appeared.
'This demonstration is a real machine demonstration and does not represent the final product.'
'Please look forward to the official game, thank you for watching.'
(End of this chapter)
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