Arcane Lord
Chapter 3361: Advantages and limitations of war magic
"Do you think war spells are like goods on the shelves of shops that you can choose at will?"
At present, Yongle City is equipped with four major war spells, namely [Wide Area Detection], [Wide Area Prohibition], [Light of Annihilation], and [Boundary Protection], which was recently deployed and can resist the attack of [Light of Annihilation].
Among these four war spells, only [Wide Area Detection] can take effect regardless of distance, but it is also true that the farther the distance, the more interference there is and the lower the accuracy.
Of course, it is not difficult to cover the entire Northland. The biggest problem is just the lack of manpower.
The effective range of [Light of Annihilation] is second only to [Wide Area Detection]. Although it can theoretically strike at any position within the plane, in fact, the farther the distance and the higher the excitation energy level, the more difficult it is to accurately control.
Because the [Light of Annihilation] on Yongle City currently uses the interference of dual fields, it forms multiple focal points through the interference of two fields for precise strikes. The advantage is obvious, that is, the effect is far more accurate than a single field.
The precision here does not only mean to accurately strike the target, but also to control the area covered by the light of annihilation, points, lines, surfaces, and space, and to hit wherever you say.
This is also the technical basis for Candela to summon the light of annihilation to open the way. The annihilation light strike system can be understood as a set of high-precision CNC machine tools, and the annihilation light is equivalent to an indestructible cutting head.
As long as it can provide an accurate strike range, Yongle City's annihilation light strike system is sufficient to support such strikes, and the current accuracy is sufficient to support strikes below millimeters.
The benefits are so obvious, and there are many disadvantages. The biggest disadvantage is that the requirements for computing power are particularly high. Generally, precise strikes must have time-limited requirements. It is impossible to call for strikes today and the strikes will come one month later.
And the generation of a focus area (actual strike area) through field interference is not just about entering a coordinate. It must be done through the process of accurately calculating field interference to concentrate the focus range on the strike area.
The higher the timeliness requirements for strikes, the higher the computing power support required.
As for the control personnel, it is secondary. Xia Duo set up so many control personnel, the main purpose is to arrange the surplus high-level magicians - although there is no surplus at present, but it is also necessary to prepare for the future.
Another purpose is to avoid the excessive concentration of risks caused by too high a degree of automation. Once the enemy overcomes the system's defense line, the higher the degree of automation, the easier it is for the enemy to control.
Therefore, in the design of the use of war spells, Xia Duo added a lot of human control links at the beginning, and will not suddenly change the previously completed design because of the current needs.
Therefore, for him at present, the biggest problem is still the lack of people. In terms of computing power, although it is the right way to match the magic computer, the computing power pool can also be used as a substitute.
If it were someone else, there might be concerns about computing power, but Xia Duo definitely didn't. As long as he needed it, he could call on the surplus computing power resources of the computing power pool at any time.
Because it is double-field interference, the more focus areas you want to generate, the more complicated the calculations required. In the future, multi-field interference can be used to reduce the difficulty of focusing calculations.
The most ideal state is of course to provide each strike target with a double field, but this is obviously impossible unless the Yongle City is filled with the light of annihilation.
In addition, the farther the distance, the higher the energy level, and the higher the frequency, the greater the pressure on the light of annihilation itself, which is actually more difficult to achieve.
If it is only used to burn glass, it can indeed cover all unrestricted areas of the main plane. The restricted areas refer to places such as the maze lock and the abnormal area of the magic network. Additional support is needed to strike these unconventional areas.
But it is very difficult to accurately strike any range of the main plane. Instead of sticking to the precise strike range, it is better to strengthen the mobility of Yongle City. If you can't hit it, just hit it from a closer distance.
This is also the greatest significance of war magic vehicles such as floating cities.
As for now-
It is not difficult to cover the entire northern territory with precise strikes. On the contrary, there are various difficulties outside of the strikes, such as why people allow you to strike in areas covered by maze locks, and whether unauthorized strikes will be blocked or even counterattacked.
The light of annihilation is indeed very powerful, so powerful that Shado has only found the [realm protection] spell that can resist it. Of course, in theory, there must be more than this one. He knows at least two more, but unfortunately, they cannot be realized for the time being and only exist in theory.
And the [realm protection] spell was taken by Shado from the Illuminati during the Metriel incident. The identity of the Illuminati member is exactly the lord of Metriel City.
In this case, Shado does not think that his [light of annihilation] can cover everything. At least Yeerlan has a greater probability of having a realm protection spell that can resist the light of annihilation, or even other spells with better effects.
It's nothing more than [Misera] has greater power and can strike continuously, but the elf world also has war magic weapons, and even Shado's war spells are actually from the elf world, after translation and improvement.
It's nothing more than some are from the projection plane, and some are directly active from the real main plane.
Misera's combination of war spells is undoubtedly more advantageous than spellcasters manipulating war instruments, but to say that an absolute generation gap has been formed is still a bit too optimistic.
Perhaps a single-person portable strategic weapon like the [Recalling Robe] is a truly epoch-making product, forming an absolute generation gap with other single-soldier weapons of the same era.
However, its biggest advantage is just portability. It is invincible when used in single-person scenarios, and only the legendary artifacts can resist it.
But if used in war situations, it may not be much stronger than Yongle City.
For example, now, unless Xia Duo lends the [Recalling Robe] to Candela, the other party can only borrow the power of Yongle City, but not the power of the [Recalling Robe].
This is also the limitation of single-person weapons.
And Xia Duo certainly can't lend the [Recalling Robe] that has been given to Nia to others. He still borrows it from Nia when he wants to use it!
As for now, Candela's request for forbidden spell support actually refers to the long-range support of the war spell [Wide Area Restriction]. After all, war spells often appear in sets. There are detection and attack spells, and naturally there are forbidden spells.
It's a pity that although the range of [Wide Area Prohibition] is much larger than that of [Boundary Protection], the gap is still very obvious compared to the range of [Light of Annihilation], not to mention [Wide Area Detection].
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