Restart the Gaming Era
Chapter 296: Mysterious Plan
Lin Xiaoguang was shocked.
Indeed, he was caught in a misunderstanding.
However, it cannot be said that Lin Xiaoguang's head is not smart enough. As a hardware developer, the first reaction in his head is always "change the hardware to adapt to the game", and never think of "change the game to adapt to the hardware".
Not to mention Lin Xiaoguang, most hardware manufacturers in the world would not think so.
Because hardware serves software in the final analysis, the ultimate purpose of all hardware is to better reflect the content of the game, so these hardware manufacturers have naturally formed this mindset, encountering the problem of software and hardware inconsistencies, First consider how the hardware should be modified.
Moreover, even if Lin Xiaoguang had this idea before, it would not be possible.
Imagine that he made a piece of hardware and then defined a set of game design standards. What happened after that? Let all future game companies cooperate in accordance with this set of standards? Isn't that crazy?
Unless one day the hardware he makes unifies the global market, this kind of confidence will be there.
But Zhong Ming is not the same. He started as a game and changed his game. What is it?
Games and hardware are their own things. In order to ensure the effect of the hardware, changing the content of the game, this is simply as simple as Zhong Ming thinks.
In the previous life of Zhong Ming, probably the only one who achieved this realm was Nintendo, and in this world, because technology is more developed, Zhong Ming will be able to diverge his thinking even more.
The simple hardware accommodates software. The idea is one-sided, and the combination of software and hardware is king.
Of course, there is a premise to say this, that is, no matter the software or hardware, it must be of excellent quality.
Otherwise, the device is made, but the game made for the device is not fired and no one is playing. Isn't that a waste of money?
"Mr. Zhong, are you confident in this game?" Lin Xiaoguang asked.
Zhong Ming laughed: "When did I have no confidence in my game? This time I am going to be an online game. It is definitely a hit. Moreover, not only this game, but all future games on the simulator. They all have to follow this standard. In the future, other manufacturers will also make games according to my standard. "
"Ok, then I will research with the technical staff and estimate the development cycle and approximate selling price. Does the equipment have a name?" Lin Xiaoguang asked.
Zhong Ming: "gs1, gamespace."
...
Strictly speaking, something like a simulator should be a special product of a special period.
There are also many simulators in Zhongming's previous life. The most common one is the game steering wheel that simulates driving a vehicle, and more a flight simulator. The entire seat is suspended and can be flipped 360 degrees horizontally.
But in general, because of the price, these simulators are tyrant toys.
The level of science and technology in this world is higher, regardless of whether the screen and hardware configuration have been comprehensively improved, but the price has been reduced or has not changed much. The price of a whole set of simulators has dropped to more than 10,000, which can also be affordable for many people. Affordable.
The reason why the simulator shows such a development trend is mainly because the technical level cannot be reached, and the vr technology of neural link is remote, and even the most basic technical reserves are not available, only conjecture.
To achieve neural link VR technology, unless it is the zenith star invasion or technology explosion for more than ten years.
The VR headset, in terms of display accuracy or specific practicality, is worse than the simulator by 108,000 miles, and the price is not cheap.
Therefore, from the perspective of practicality, popularity, and cost performance, the order from high to low should be: bracelet, pc, host, simulator, conventional vr, neural link vr.
The last two types of VR devices are basically in a state of ignoring them. There are some new devices and new games appearing in different places, but as long as the technology does not make great progress, VR can only be a fantasy.
In terms of the level of science and technology in this world, it is time for simulators to become popular.
Zhong Ming started to do hardware from this field, naturally, it is out of this consideration.
The next step is to develop a game that matches gs1. The name of this game is set to be "Xuanjia Project", a battle royale game that has never appeared in this world.
...
Zhong Ming first thought of the shape and function of the armored exoskeleton.
The concept of "Xuanjia" comes from a special cavalry army Xuanjia Army formed by Emperor Taizong Li Shimin, who once established a great reputation in the battle against Turks.
The background of the game is that in a future era, exoskeleton technology is highly developed, and various countries have developed their own armored exoskeleton.
In addition to conventional assistance, these armored exoskeletons also have a comprehensive ecological cycle system and protection system that allow humans to survive and fight in a variety of harsh conditions, providing the possibility for humans to explore the barbaric planet in space.
However, this powerful armored exoskeleton is still in the testing stage. Although it can be put into actual combat, there is still a lot of room for improvement. In addition, various regions have also come up with their own armored exoskeleton schemes, and various parties have argued over which method is better.
In order to better test the practicability of this armored exoskeleton, to explore what kind of solution is the optimal solution for alien planetary operations, and at the same time to enhance the combat effectiveness of special forces in actual combat exercises, the world government proposed the "Xuanjia plan".
Humans have built a huge proving ground in the lunar base. The proving grounds can simulate various extreme environments, such as extreme cold, extreme heat, desert, high mountains, cliffs, heavy rain, and so on. Each area sends the most elite special warriors to use each. The best armored exoskeleton in each region, a three-man team battled in the test field, and was defeated and eliminated, and the remaining team was the winner.
Various materials were scattered in the test field, including firearms, ammunition, projectiles, shields, and so on. The three-man squad should try to defeat the other teams as much as possible while searching for materials, and win the final victory.
And different characters have different abilities because they wear different armored exoskeleton. Some armored exoskeletones are covered with a state-of-the-art optical camouflage, which can be temporarily invisible; some armored exoskeleton is equipped with special maneuvering devices, which has good maneuverability; and some armored exoskeleton has stronger auxiliary functions, including Rescue, enemies, etc.
In addition to these differences, these armored exoskeletones also have some common features, such as the way they move through high-tech roller skates on the soles of their feet. Although it is called roller skates, it is only similar in shape. In fact, its principle is completely different from roller skates.
These shoes also have the functions of absorption, shock absorption, and greatly reducing the friction of various materials, so that soldiers wearing armored exoskeleton can quickly move on any ground, even on some inclined facades. To act, to put it plainly, you can climb the wall.
The settings in the game are closely integrated with the way the device is moved, allowing players to have a completely consistent experience.
In addition, the equipment has two firearm simulators, which are also a pistol and a pistol.
This point, there is a corresponding package in the "Xuanjia Plan".
In the game "Mysterious Plan", the player does not pick up guns from the ground, but picks up specific weapon modules, such as the shotgun module, the shotgun bullets are shotgun bullets, and the sniper gun module is picked up. It was a sniper rifle bullet that hit out.
In other words, although the bullets fired by the gun are different, the shape of the gun will not change.
After picking up the corresponding module, the light strip on the firearm simulator will change. Different modules have different colors and types. Players can look down at the light and image of the light strip on the firearm simulator in their hands to confirm that they are holding it. What gun is it, and you can see the number of bullets.
In addition, the player can also pick up different accessories. After picking up the accessories, the specific position of the firearm simulator will also glow. For example, if the **** is picked, the lamp on the **** will change color. The accessories are divided into four color qualities of green, blue, purple, and gold. Players only need to look down to know what the gun is in their hands.
Of course, this will also be prompted on the screen UI, but the gun body prompt will make the player feel more substituted.
Moreover, adding these light-emitting components does not cost a few dollars, anyway, it is a lamp.
This feeling is somewhat similar to the old antique game Contra of Zhong Ming's previous life. The gun remains the same, but after picking up the weapon module, the bullets will change.
In this way, a problem was solved, that is, the gun obtained in the game was too much worse than the gun simulator in the player's hand.
The pistol is also treated in a similar way, and it is also possible to open the corresponding function for the pistol by picking up different weapon modules.
In addition, all projectiles are also fired with a pistol. Use the wheel on the pistol to select the projectiles that are picked up, such as fragment grenades and incendiary bombs. Can throw these special projectiles directly.
The pistol can also perform some high-precision shooting, but only if the player needs to pick up the corresponding weapon modules, accessories and ammunition.
Players brought guns to the ground at the beginning, but the initial state of both guns was extremely low, and their rate of fire was very slow. It was difficult to count on them to kill people. However, as long as the player picks up the weapon module, the gun will become a shotgun, automatic rifle, sniper rifle, and so on. This solves the problem that the gun simulator does not respond when the player does not get the gun.
In addition, according to the settings in the game, the melee attack is no longer using a dagger, but a direct buttstock, so the player only needs to shake the long gun simulator to a certain extent to trigger the melee attack damage. Of course, melee attacks will be less common, and in most cases players will use shotguns as close range weapons.
There are some operations for yourself, such as the use of healing agents, armor supplements, and so on.
These operations are also completed by the pistol simulator, but instead of pulling the trigger against the screen, you directly point the muzzle of the gun at the arc-shaped baffle on your chest. There are three grooves on the baffle, and the two on the left and right are small grooves. Just insert the muzzle and pull the trigger. At this time, the UI prompt of [Treatment] or [Recharging] will automatically appear on the screen. , Will consume the player's props for healing or recharging.
The long groove in the center is not to insert the muzzle, but to directly insert the gun body. After the muzzle is facing down, insert the entire barrel into the trigger, and you can use the trick accelerator and some special props in the backpack.
Of course, players can customize how these three positions are used. The purpose of Zhong Ming's design of these three things is to complete some of the normal operations on himself in the game.
Other operations, such as releasing skills, big moves, changing magazines, etc., are all done with the buttons on the firearm simulator.
It is worth mentioning that the pistol simulator and pistol simulator really have magazines. When changing the magazines, players need to remove them by pressing the magazine clips as in reality. After the magazines are completely separated from the gun body Plug it back in and the clip change operation in the game is complete.
This operation is very simple, but it will greatly enhance the player's sense of substitution.
In short, most of the settings in the "Xuanjia Plan" fit perfectly with the hardware of the gs1 device. All operations in the game can be completed through the gs1 hardware device, and the actions performed by players in real life are the same as those in the game. Almost exactly the same, this will be a huge improvement for the simulator's gaming experience!
...
After telling everyone about the design idea of "Xuanjia Project" to everyone in the Microlight Studio, the development of this game was officially put on the agenda.
"Xuanjia Plan" is indeed a game to **** the gs1 simulator, but this is not to say that it is exclusive to gs1, but it will also launch the PC side.
After all, the number of players in the simulator is relatively small, and it is impossible to rely on the simulator alone.
This game was born from Zhong Ming's previous "apex hero". It can be said that it is the latest generation of chicken-eating games. It takes a different route from "Jedi Survival", and considers the entire world's packaging and innovation in gameplay. ~ www.readwn.com ~ is the most suitable device for gs1.
"Xuanjia Plan" will inevitably attract players' pursuit on the PC and become a popular online game. Zhong Ming has to use this influence to promote gs1 devices. After all, experiencing "Xuanjia Plan" on gs1 is definitely much cooler than on PC.
At Tianji Studio, the research and development of "City Guard" is also underway, and the progress is very fast. It is expected to be developed within one month. The main difficulty of this game is the value, and the others are not difficult to do. The value can be adjusted slowly after the finished product is made, and it may be strengthened / weakened based on player feedback, so the workload is actually not much, compared to "Dawn Age" It's a lot worse.
But this game's deceptive ability is not worse than the "Dawn Age".
As for Lin Xiaoguang, the company's development will be carried out immediately after settling the company's affairs. At present, Lin Xiaoguang is already contacting some foundries. If all goes well, wait for the game of "Xuanjia Plan" to be done, and the engineering machine of gs1. It should be able to do it too, then you can experience it, and then make corresponding optimizations and adjustments to the game.
The three directions went side by side, which made Zhong Ming feel comfortable.
(=)
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